Instant compatibility check with FPS benchmarks and optimization tips
Doom
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
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Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 61 | 81 | 95 | 108 |
| 1440p QHD | 116 | 144 | 171 | 197 |
| 1080p Full HD | 184 | 223 | 265 | 302 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Doom on Your System
The AMD Ryzen 5 7500F paired with the NVIDIA GeForce RTX 3080 delivers a comprehensive performance profile for Doom, with measured data indicating that every tested resolution and preset combination exceeds the 60 FPS playability threshold. The benchmark results, drawn from the FACT PACK, show a system that scales predictably across 1080p, 1440p, and 4K resolutions, with the most demanding Ultra preset at 4K still maintaining an average frame rate above the target. This analysis breaks down the measured FPS, optimal settings, comparative hardware performance, and component-level insights based strictly on the provided data.
Measured FPS Breakdown
At 3840x2160 (4K), the measured average frame rates show a clear progression from the most demanding to the least demanding settings. The Ultra preset averages 61.4 FPS, while the High preset improves to 80.6 FPS. Medium settings yield 94.7 FPS, and Low settings reach 107.9 FPS. The data indicates a consistent scaling pattern where each reduction in settings tier provides a significant boost in average frame rate, with the gap between Ultra and Low being 46.5 FPS.
Moving to 2560x1440, the average frame rates increase substantially across all settings. The Ultra preset delivers 116.4 FPS, which is nearly double the 4K Ultra result. High settings average 143.9 FPS, Medium reaches 170.8 FPS, and Low peaks at 196.7 FPS. The delta between Ultra and Low at this resolution is 80.3 FPS, showing that setting changes have a larger absolute impact at lower pixel counts.
At 1920x1080, the performance becomes exceptionally high, with all presets exceeding 180 FPS. The Ultra preset averages 183.7 FPS, while High settings reach 222.5 FPS. Medium settings average 265 FPS, and Low settings achieve 301.7 FPS. The scaling from 1440p to 1080p is notable: at Ultra settings, the frame rate increases by 67.3 FPS, and at Low settings, it increases by 105 FPS, indicating that the GPU becomes less of a bottleneck as resolution decreases.
The data shows no min or max FPS values, so the analysis relies solely on average frame rates. This means the reported figures represent sustained performance rather than peak or worst-case scenarios. The absence of min/max data limits the ability to assess frame time consistency, but the high averages across all configurations suggest a generally smooth experience.
Best Settings per Resolution
For 3840x2160, the most demanding preset that stays at or above 60 FPS is Ultra, with an average of 61.4 FPS. This is a narrow margin above the playability threshold of 60 FPS, indicating that while playable, there is little headroom for demanding scenes. The High preset offers a more comfortable 80.6 FPS average, but the data confirms Ultra is technically viable at 4K.
At 2560x1440, the Ultra preset averages 116.4 FPS, which is well above the 60 FPS threshold. This makes Ultra the best setting that maintains high performance, with more than sufficient margin for consistent gameplay. The High preset at 143.9 FPS provides even more headroom, but Ultra remains the most demanding playable option.
For 1920x1080, Ultra settings average 183.7 FPS, far exceeding the 60 FPS target. This is the best settings choice at this resolution, as the system has substantial performance reserves. The data shows that even the most demanding preset at 1080p leaves significant room for future driver updates or background processes without impacting playability.
Similar Performance Alternatives
Looking at the CPU nearest rivals, the AMD Ryzen 5 7500F has an average benchmark score of 24964, ranking in the 77th percentile of all CPUs. The closest competitor is the AMD Ryzen 5 8400F with an average score of 25005, showing a delta of -0.2% relative to the 7500F. The Intel Core i7-11850H scores 24935 with a delta of 0.1%, while the Intel Core i7-13620H scores 24911 with a delta of 0.2%. The Intel Core 5 210H scores 24872 with a delta of 0.4%. These deltas are all within one percent, indicating that a user would see nearly identical CPU-bound performance in Doom across these processors.
For the GPU, the NVIDIA GeForce RTX 3080 has an average benchmark score of 23172, placing it in the 68th percentile of all GPUs. The nearest rival is the NVIDIA P106-100 with a score of 23249, which is -0.3% relative to the RTX 3080. The AMD Radeon Pro Vega 16 scores 23250 with a -0.3% delta, and the AMD Radeon RX 6600M scores 23273 with a -0.4% delta. The AMD Radeon R9 M290X scores 23276 with a -0.4% delta. These GPU alternatives are all within a fraction of a percent, meaning that in Doom, the frame rates at any given resolution and preset would be very close to those measured for the RTX 3080.
The combination of these rivals suggests that swapping the CPU to any of the listed alternatives would produce minimal FPS changes, as the deltas are all under 0.5%. Similarly, swapping the GPU to any of the nearest rivals would result in performance that is statistically indistinguishable from the RTX 3080 in this game.
The Verdict
Based on the verdictByResolution data, this PC can run Doom at every resolution and preset tested. At 3840x2160, all four settings—Low, Medium, High, and Ultra—are listed as playable, with Ultra achieving 61.4 FPS. This is just above the 60 FPS threshold, so while it clears the bar, the margin is slim. At 2560x1440, all settings are playable, with Ultra at 116.4 FPS providing a comfortable cushion. At 1920x1080, all settings are playable, with Ultra at 183.7 FPS offering exceptional performance.
The data confirms that the system can handle the game at its maximum preset across all resolutions. The 4K Ultra result is the only configuration that approaches the threshold, but it still averages above 60 FPS. For users who prefer higher frame rates over visual fidelity, the High preset at 4K (80.6 FPS) or the Ultra preset at 1440p (116.4 FPS) provide stronger performance margins.
CPU and GPU Roles
The measured FPS data reveals how the CPU and GPU divide responsibilities across resolutions. At 1920x1080, the frame rates are extremely high, ranging from 183.7 FPS at Ultra to 301.7 FPS at Low. These numbers suggest that the GPU has enough headroom to render frames faster than the CPU can feed it at lower settings, but the gap between Low and Ultra (118 FPS) indicates that the GPU is still the primary driver of performance scaling with settings.
At 2560x1440, the frame rates drop to a range of 116.4 FPS at Ultra to 196.7 FPS at Low. The reduction from 1080p to 1440p is consistent across settings, with an average decrease of roughly 40%. This points to the GPU becoming more of a limiting factor as pixel count increases, though the CPU still has sufficient capability to maintain high frame rates.
At 3840x2160, the frame rates fall to 61.4 FPS at Ultra and 107.9 FPS at Low. The scaling from 1440p to 4K shows a larger percentage drop for the Ultra preset (from 116.4 to 61.4 FPS, a 47% decrease) compared to the Low preset (from 196.7 to 107.9 FPS, a 45% decrease). This indicates that at 4K, the GPU is the dominant constraint, with the CPU contributing less to overall performance. The fact that even the Low preset at 4K stays above 100 FPS suggests the GPU is still capable, but the gap between settings narrows as resolution increases, confirming the GPU-bound nature of Doom at higher pixel counts.
FAQ
Q: What is the average FPS at 4K Ultra settings?
A: The measured average FPS at 3840x2160 with Ultra settings is 61.4 FPS.
Q: Can this system run Doom at 1440p with all settings maxed out?
A: Yes, at 2560x1440 the Ultra preset averages 116.4 FPS, which is well above the 60 FPS playability threshold.
Q: How much faster is 1080p compared to 4K at the same settings?
A: At Ultra settings, 1920x1080 averages 183.7 FPS versus 61.4 FPS at 3840x2160, which is a 122.3 FPS difference. At Low settings, 1080p averages 301.7 FPS versus 107.9 FPS at 4K, a difference of 193.8 FPS.
Q: Which preset provides the highest frame rate at 1080p?
A: Low settings at 1920x1080 achieve the highest measured average FPS at 301.7 FPS.
Q: What is the GPU's percentile ranking among all GPUs?
A: The NVIDIA GeForce RTX 3080 ranks in the 68th percentile of all GPUs based on its average benchmark score.
Q: Are there any resolutions where the system fails to reach 60 FPS?
A: No, the data shows that all tested resolutions and presets—from 1080p Low to 4K Ultra—exceed the 60 FPS threshold.
How This Combo Ranks
The combination of the AMD Ryzen 5 7500F and NVIDIA GeForce RTX 3080 ranks 1028 out of 3712 tested combos for Doom. This places the system in roughly the top 28% of all configurations tested, indicating strong overall performance. The rank reflects the balance between the CPU and GPU, with the 7500F's 77th percentile CPU score and the RTX 3080's 68th percentile GPU score combining to deliver playable frame rates at every resolution. Given that the 4K Ultra preset barely clears 60 FPS, the combo's rank suggests that many other systems with higher-end GPUs would outperform it at maximum settings, but the overall package remains highly capable for this title. The data confirms that this pairing is well-suited for Doom, with the primary limitation emerging only at 4K Ultra where the average FPS is just above the threshold.