Instant compatibility check with FPS benchmarks and optimization tips
Doom
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Your GPU supports ray tracing.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 66 | 81 | 96 | 110 |
| 1440p QHD | 122 | 150 | 177 | 203 |
| 1080p Full HD | 189 | 231 | 273 | 314 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Doom on Your System
The AMD Ryzen 5 7400F and NVIDIA GeForce RTX 4070 combination delivers exceptional performance in Doom, with benchmark results showing every tested resolution and preset clearing the 60 FPS playability threshold by a wide margin. The data indicates a system capable of maxing out the game at 4K, while 1440p and 1080p produce frame rates that push well beyond high-refresh-rate territory.
Measured FPS Breakdown
At 1920x1080, the pairing produces extraordinary results. The Low preset averages 314 FPS, with the Medium preset slightly lower at 273 FPS (minimum 232, maximum 314). High settings run at an average of 231 FPS, while the Ultra preset still delivers a commanding 189 FPS average. These numbers suggest the CPU-GPU combination is never strained at this resolution, with even the most demanding preset leaving massive headroom above the 60 FPS threshold.
Moving to 2560x1440, performance remains remarkably strong. The Low preset averages 203 FPS, and Medium follows at 177 FPS (minimum 150, maximum 204). High settings produce a 150 FPS average, while Ultra maintains a solid 122 FPS. The scaling from 1080p to 1440p shows a predictable drop, but the system retains more than double the playability threshold at every setting level.
At 3840x2160, the RTX 4070's 12 GB of memory and 504.2 GB/s bandwidth come into play. The Low preset averages 110 FPS, Medium runs at 96 FPS (minimum 81, maximum 110), and High delivers 81 FPS. Ultra settings still manage a 66 FPS average, which clears the 60 FPS bar but with less margin than lower resolutions. The 4K results demonstrate that the GPU becomes the limiting factor at this resolution, though the experience remains smooth throughout.
The frame rate deltas between presets are consistent across resolutions. At 1080p, dropping from Ultra to Low yields a 125 FPS improvement (from 189 to 314). At 1440p, the same preset change produces an 81 FPS gain (from 122 to 203). At 4K, the gap narrows to 44 FPS (from 66 to 110), reinforcing that resolution scaling affects GPU load more than preset selection at higher pixel counts.
FAQ
*Q: Can this system run Doom at 4K with Ultra settings?*
A: Yes. The measured average FPS at 3840x2160 Ultra is 66, which exceeds the 60 FPS playability threshold. It is the tightest margin of any tested configuration, but it remains playable.
Q: What is the fastest preset at 1080p?
A: The Low preset achieves the highest average at 314 FPS. Medium follows at 273 FPS, High at 231 FPS, and Ultra at 189 FPS.
Q: How does the 1440p Medium preset compare to 4K High?
A: At 2560x1440 Medium, the system averages 177 FPS with a minimum of 150 and maximum of 204. At 3840x2160 High, the average drops to 81 FPS. The 1440p result is more than double the 4K figure.
Q: Is there a resolution where the system fails to hit 60 FPS?
A: No. Every tested resolution and preset combination—from 1080p Low at 314 FPS to 4K Ultra at 66 FPS—stays above the 60 FPS threshold.
Q: Which component is more important at 4K?
A: The GPU. The RTX 4070's frame rates at 4K (66–110 FPS depending on preset) show significant scaling with resolution, while the CPU's performance headroom at lower resolutions indicates it is not the bottleneck.
Q: What are the minimum FPS figures recorded?
A: The only minimum FPS values provided are for Medium presets: 81 at 4K, 150 at 1440p, and 232 at 1080p. These minimums stay well above the playability threshold.
CPU and GPU Roles
The data reveals a clear division of labor between the Ryzen 5 7400F and RTX 4070 depending on resolution. At 1920x1080, the CPU's single-thread performance (Cinebench R23 single-core score of 3072) and the GPU's raw throughput combine to produce frame rates that far exceed display refresh capabilities. The gap between Low (314 FPS) and Ultra (189 FPS) at 1080p suggests the GPU is handling increased shading complexity, but the CPU has ample headroom to feed it.
At 2560x1440, the balance shifts. The average FPS drops by roughly 35% across presets compared to 1080p, indicating the GPU is working harder. The Ryzen 5 7400F's 6 cores and 12 threads, with a boost clock of 4.70 GHz, continue to supply frames without becoming the limiting factor. The 1440p Medium result (177 FPS) versus 1080p Medium (273 FPS) shows a 96 FPS reduction, which is attributable to the increased pixel count stressing the RTX 4070's 5888 shading units.
At 3840x2160, the GPU becomes the dominant constraint. The RTX 4070's FP32 throughput of 29.15 TFLOPS and memory bandwidth of 504.2 GB/s are taxed heavily, as evidenced by the 4K Ultra average of 66 FPS versus 1440p Ultra at 122 FPS. The CPU's role diminishes at this resolution; the Ryzen 5 7400F's performance is sufficient to avoid bottlenecking, but the GPU's pixel rate of 158.4 GPixel/s caps the output.
Preset scaling reinforces this analysis. At 4K, the difference between Low (110 FPS) and Ultra (66 FPS) is 44 FPS, a 40% reduction. At 1080p, the same preset swing costs 125 FPS, or 40% of the Low result. The proportional impact is similar, but the absolute numbers show that resolution increases amplify the GPU's workload more than preset changes do.
The Verdict
This PC runs Doom exceptionally well at every tested configuration. The verdictByResolution data shows all four settings—Low, Medium, High, and Ultra—are playable at every resolution, with the best settings being Ultra at each. At 3840x2160, Ultra averages 66 FPS, which clears the 60 FPS threshold but leaves only 6 FPS of margin. At 2560x1440, Ultra averages 122 FPS, providing a comfortable cushion. At 1920x1080, Ultra averages 189 FPS, offering massive headroom for competitive play or high-refresh-rate displays.
The 4K Ultra result (66 FPS) is the only configuration that approaches the playability boundary. Players seeking more stability at 4K could drop to High (81 FPS) or Medium (96 FPS) for additional safety margin. At 1440p and below, there is no practical concern—even the most demanding preset maintains frame rates that exceed 120 FPS.
The system's overall ranking of 860 out of 3712 tested combinations places it in the top 23% of configurations for this game. The CPU's 83rd percentile and GPU's 81st percentile scores corroborate the strong in-game results. For a 2016 title like Doom, this hardware is overkill at 1080p and 1440p, and highly capable at 4K.
Similar Performance Alternatives
The CPU's nearest rivals, based on average benchmark scores, offer nearly identical compute performance. The Intel Core i5-14600T has an average score of 32707 (0.1% delta from the Ryzen 5 7400F), making it a direct substitute for gaming workloads. The AMD Ryzen 7 PRO 6850H scores 32812 (-0.2% delta), which is statistically equivalent. The Intel Core Ultra 7 155H (32697, 0.2% delta) and AMD Ryzen AI 7 PRO 360 (32662, 0.3% delta) round out a tight cluster of CPUs that would produce indistinguishable frame rates in Doom.
On the GPU side, the RTX 4070's nearest rivals occupy a similar performance envelope. The NVIDIA Tesla P4 (37628 average, 0.1% delta) is a data-center card not designed for gaming, but its compute scores align closely. The AMD Radeon RX Vega 56 (37507, 0.4% delta) is a previous-generation consumer GPU that would deliver comparable rasterization performance, though without the RTX 4070's newer feature set. The NVIDIA GeForce RTX 4080 Mobile (38135, -1.3% delta) and AMD Radeon PRO W6400 (37157, 1.3% delta) bracket the desktop RTX 4070's performance, with the laptop chip slightly ahead and the workstation card slightly behind.
For Doom specifically, any of these CPU alternatives would maintain the same 60+ FPS results at all resolutions, as the game's workload does not heavily stress modern processors. The GPU alternatives would produce slightly different frame rates—the RX Vega 56 might struggle at 4K Ultra, while the RTX 4080 Mobile could edge out the desktop 4070 by a few frames—but the overall playability verdict would remain unchanged.
Best Settings per Resolution
At 3840x2160, the most demanding preset that stays at or above 60 FPS is Ultra, with an average of 66 FPS. This is the maximum quality setting available, so players can run the game at its highest visual fidelity without dropping below the playability threshold. For a more consistent experience, High (81 FPS) or Medium (96 FPS) provide additional margin.
At 2560x1440, Ultra is again the best choice, averaging 122 FPS. This provides a wide safety margin above 60 FPS while delivering full visual quality. The minimum FPS at Medium (150) suggests even the most intense scenes will not cause noticeable stuttering, and Ultra should perform similarly given the headroom.
At 1920x1080, Ultra averages 189 FPS, making it the clear recommendation. The system has enough performance to run the game at maximum settings while leaving substantial capacity for background tasks or recording software. Even at Ultra, the frame rate is more than three times the 60 FPS threshold, ensuring smooth gameplay on any current display.