Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Doom
FPS 2016

Doom

30%
Not Recommended Your system may struggle with this game.

Performance

1080p (Full HD)

Low 1080p Measured
96 FPS
Ultra 1080p Measured
58 FPS

1440p (2K / QHD)

Low 1440p Measured
62 FPS
Ultra 1440p Measured
37 FPS

4K (Ultra HD)

Low 4K Measured
34 FPS
Ultra 4K Measured
20 FPS
14.1ms Frame Time
21ms Input Latency
1440p Best Resolution

Requirements Check

Processor
Required 37,500
Your CPU 20,733
Graphics Card
Required 27,325
Your GPU 1,184

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 20 25 29 34
1440p QHD 37 46 54 62
1080p Full HD 58 71 84 96

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 71
1920x1080 Low 96
1920x1080 Medium 84
1920x1080 Ultra 58
2560x1440 High 46
2560x1440 Low 62
2560x1440 Medium 54
2560x1440 Ultra 37
3840x2160 High 25
3840x2160 Low 34
3840x2160 Medium 29
3840x2160 Ultra 20

Performance Analysis: Doom on Your System

Similar Performance Alternatives

The AMD Ryzen 5 5600GT sits in a narrow performance band relative to its nearest rivals in the database. Its average benchmark score of 20733 places it within 0.5% of several competing processors. The Intel Core i5-12490F averages 20802, a delta of -0.3%, meaning the 5600GT trails by a negligible margin. The Intel Xeon 6325P and Intel Core Ultra 5 125U both score 20821 and 20826 respectively, each showing a -0.4% delta. The AMD EPYC 7J13 rounds out the group at 20845, a -0.5% difference. In practical terms, these processors should deliver nearly identical CPU-bound performance in Doom, with any frame rate differences falling within run-to-run variance.

The Intel Arc B370, however, occupies a much more precarious position. Its single recorded benchmark, 3DMark Steel Nomad DX12, yields a score of 1184. This places it at the 5th percentile among all GPUs in the database, a very low standing. The nearest rivals are all legacy or low-end parts: the ATI Mobility Radeon HD 5570 scores 1186 (-0.2%), the ATI Radeon HD 5770 scores 1190 (-0.5%), the AMD Radeon HD 7650M scores 1192 (-0.7%), and the AMD FirePro M2000 scores 1168 (+1.4%). The B370 is essentially tied with these older parts in synthetic load, which foreshadows its limited capability in Doom at higher resolutions and presets.

For a user considering this combo, the CPU is not the bottleneck. The 5600GT ranks at the 74th percentile among all CPUs, a solid mid-to-upper position. The GPU, by contrast, ranks at the 5th percentile. Any system built around this pair will behave like a very weak GPU paired with a competent CPU. If a user were to swap the GPU for something closer to the median, frame rates would improve dramatically. Conversely, swapping the CPU would yield little benefit in this game, as the GPU is the limiting factor in virtually every scenario.

CPU and GPU Roles

The measured frame rate data makes the division of labor clear. At 1920x1080 with Low settings, the combo reaches 96 FPS average. At Medium, it drops to 84 FPS. High yields 71 FPS, and Ultra falls to 58 FPS. The scaling from Low to Ultra at 1080p is a 38 FPS drop, roughly a 40% reduction in performance as settings increase. This pattern indicates that the GPU is heavily loaded by Doom's visual features, while the CPU has ample headroom to feed frames.

Moving to 2560x1440, the averages are 62 FPS at Low, 54 at Medium, 46 at High, and 37 at Ultra. The drop from 1080p Low (96 FPS) to 1440p Low (62 FPS) represents a 34 FPS loss from resolution scaling alone. At 3840x2160, the situation deteriorates further: 34 FPS at Low, 29 at Medium, 25 at High, and 20 at Ultra. The resolution scaling from 1080p to 4K at Low settings cuts performance from 96 FPS to 34 FPS, a 65% reduction.

These numbers demonstrate that the GPU is the dominant factor at every resolution. The CPU, a 6-core, 12-thread Zen 3 part with a 4.60 GHz boost clock, is unlikely to be the constraint in a 2016 title like Doom. The recorded data shows frame rates collapsing as pixel count rises, which is characteristic of a GPU-bound workload. The CPU's role is constant across resolutions, while the GPU's workload scales with pixel count and settings complexity.

At 1080p Ultra, the combo just misses the 60 FPS threshold with 58 FPS average. This is a CPU-heavy preset in many games, but here the GPU still appears to be the limiting factor, as the same preset at 1440p drops to 37 FPS. If the CPU were the bottleneck, the 1440p result would not degrade so sharply. The conclusion is straightforward: the Ryzen 5 5600GT is sufficient for this game, but the Intel Arc B370 is not powerful enough to maintain high frame rates at higher resolutions.

Best Settings per Resolution

The database records a playable threshold of 60 FPS. At each resolution, the most demanding preset that stays at or above this threshold is as follows.

At 3840x2160, no preset reaches 60 FPS. The best recorded result is 34 FPS at Low settings. Medium averages 29 FPS, High 25 FPS, and Ultra 20 FPS. The verdict data confirms that no playable settings exist at this resolution, so the best settings field is null.

At 2560x1440, only Low settings clear the threshold, averaging 62 FPS. Medium falls to 54 FPS, High to 46 FPS, and Ultra to 37 FPS. The best settings for this resolution are Low, with an average of 62 FPS.

At 1920x1080, three presets clear 60 FPS: Low at 96 FPS, Medium at 84 FPS, and High at 71 FPS. Ultra drops below the threshold at 58 FPS. The best settings are High, averaging 71 FPS, which provides the highest visual quality while still maintaining a comfortable margin above 60 FPS.

For users prioritizing smoothness, the 1080p High preset is the optimal choice. It offers the full high-quality experience without sacrificing the 60 FPS target. Those who want maximum fidelity at 1440p must accept Low settings, which still deliver a playable 62 FPS but with reduced visual detail. At 4K, the hardware simply cannot reach the playable threshold at any preset.

The Verdict

This PC can run Doom, but only within specific resolution and settings boundaries. The verdict data is unambiguous.

At 3840x2160, the playable settings list is empty. No preset achieves 60 FPS. The best average is 34 FPS at Low, which falls far short of the 60 FPS threshold. This resolution is not viable for this combo.

At 2560x1440, the playable settings list contains only Low. The average at Low is 62 FPS, which clears the threshold by a slim 2 FPS margin. Medium, High, and Ultra all fail to reach 60 FPS, with averages of 54, 46, and 37 FPS respectively.

At 1920x1080, the playable settings list includes High, Low, and Medium. High averages 71 FPS, Medium 84 FPS, and Low 96 FPS. Ultra averages 58 FPS, missing the threshold by 2 FPS. The best playable preset is High at 71 FPS.

In summary, the system is fully capable of running Doom at 1080p with high settings, delivering a solid 71 FPS average. At 1440p, it can run the game at Low settings with 62 FPS, which is playable but visually compromised. At 4K, the game is not playable at any settings. Users with a 1080p monitor will have a good experience; those with higher-resolution displays will need to make significant compromises.

Measured FPS Breakdown

The measured frame rate data covers three resolutions and four settings levels. Average FPS values are recorded for all combinations, while minimum and maximum values are only available for the Medium preset at each resolution.

At 3840x2160, the results are as follows. High settings average 25 FPS. Low settings average 34 FPS. Medium settings average 29 FPS, with a minimum of 25 FPS and a maximum of 34 FPS. Ultra settings average 20 FPS.

At 2560x1440, High averages 46 FPS. Low averages 62 FPS. Medium averages 54 FPS, with a minimum of 46 FPS and a maximum of 62 FPS. Ultra averages 37 FPS.

At 1920x1080, High averages 71 FPS. Low averages 96 FPS. Medium averages 84 FPS, with a minimum of 71 FPS and a maximum of 96 FPS. Ultra averages 58 FPS.

The Medium preset at each resolution shows the widest recorded variance. At 1080p, the range spans from 71 to 96 FPS, a 25 FPS spread. At 1440p, the range is 46 to 62 FPS, a 16 FPS spread. At 4K, the range is 25 to 34 FPS, a 9 FPS spread. The narrowing range at higher resolutions indicates that the GPU becomes more consistently saturated as pixel count increases, leaving less headroom for frame time variation.

The scaling behavior is consistent across settings. Moving from 1080p to 1440p at each preset reduces average FPS by roughly 35 to 40%. Moving from 1440p to 4K reduces performance by another 45 to 50%. The Ultra preset at 4K, at 20 FPS, represents the worst case in the dataset, while the Low preset at 1080p, at 96 FPS, is the best case.

FAQ

Q: Can this PC run Doom at 1080p with Ultra settings?

A: No. The average FPS at 1920x1080 with Ultra settings is 58, which is 2 FPS below the 60 FPS playable threshold. The best playable preset at this resolution is High, averaging 71 FPS.

Q: What is the best settings preset for 1440p?

A: Low settings is the only preset that clears the 60 FPS threshold at 2560x1440, averaging 62 FPS. Medium averages 54 FPS, High 46 FPS, and Ultra 37 FPS.

Q: Is the CPU or GPU the limiting factor in this system?

A: The data indicates the GPU is the limiting factor. The Ryzen 5 5600GT ranks at the 74th percentile among all CPUs, while the Intel Arc B370 ranks at the 5th percentile among GPUs. Frame rates drop sharply as resolution increases, which is characteristic of GPU-bound performance.

Q: How does the Intel Arc B370 compare to its nearest rivals?

A: The B370 scores 1184 in 3DMark Steel Nomad DX12. Its nearest rivals are the ATI Mobility Radeon HD 5570 at 1186 (-0.2%), the ATI Radeon HD 5770 at 1190 (-0.5%), the AMD Radeon HD 7650M at 1192 (-0.7%), and the AMD FirePro M2000 at 1168 (+1.4%). The B370 is effectively tied with these older parts.

Q: Does Doom run at 4K on this system?

A: No. At 3840x2160, the best average FPS is 34 at Low settings. Medium averages 29, High 25, and Ultra 20. All presets fall well below the 60 FPS playable threshold.

Q: What frame rate range can I expect at 1080p Medium settings?

A: The recorded data shows an average of 84 FPS, with a minimum of 71 FPS and a maximum of 96 FPS at 1920x1080 Medium settings.

How This Combo Ranks

The combination of the AMD Ryzen 5 5600GT and Intel Arc B370 ranks 3425 out of 3712 tested combos in Doom. This places it in the bottom 8% of all tested systems, a reflection of the GPU's extremely low performance percentile. The CPU's strong standing does little to compensate for the GPU's weakness in this title.

The ranking is consistent with the measured frame rates. At 1080p, the system achieves playable performance at High settings, but the 71 FPS average is modest compared to what higher-ranked combos would deliver. At 1440p and 4K, the system falls off sharply, with only the Low preset at 1440p clearing the playable threshold. The 4K results are uniformly unplayable.

The CPU's percentile rank of 74 suggests that the 5600GT is a well-above-average processor. However, the GPU's 5th percentile rank drags the overall combo down. In a game like Doom, which is primarily GPU-bound at higher resolutions, the system's ranking is almost entirely determined by the graphics card. Users considering this combo should understand that the B370 is the limiting component, and that upgrading the GPU would yield substantial improvements in frame rates across all resolutions and settings. The CPU would not need to be replaced to see these gains.