Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Doom
FPS 2016

Doom

67%
Playable Your system meets minimum requirements.

Performance

1080p (Full HD)

Low 1080p Measured
182 FPS
Ultra 1080p Measured
113 FPS

1440p (2K / QHD)

Low 1440p Measured
119 FPS
Ultra 1440p Measured
69 FPS

4K (Ultra HD)

Low 4K Measured
62 FPS
Ultra 4K Measured
41 FPS
7.4ms Frame Time
11ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,500
Your CPU 21,088
Graphics Card
Required 27,325
Your GPU 23,021

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 41 47 57 62
1440p QHD 69 88 102 119
1080p Full HD 113 135 159 182

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 135
1920x1080 Low 182
1920x1080 Medium 159
1920x1080 Ultra 113
2560x1440 High 88
2560x1440 Low 119
2560x1440 Medium 102
2560x1440 Ultra 69
3840x2160 High 47
3840x2160 Low 62
3840x2160 Medium 57
3840x2160 Ultra 41

Performance Analysis: Doom on Your System

The AMD Ryzen 5 5600G and Intel Arc B580 combination delivers strong performance for Doom, with benchmark data showing playable frame rates across all tested resolutions and most quality presets. This pairing is well-suited for a fast-paced FPS, though the data reveals clear limits at 4K where only the Low preset maintains fluid gameplay.

FAQ

Q: Can this PC run Doom at 60 FPS on a 1080p monitor?

A: Yes, comfortably. The measured average FPS at 1920x1080 ranges from 182 FPS on Low to 112.8 FPS on Ultra, all well above the 60 FPS playable threshold.

Q: What is the best quality preset at 1440p while staying above 60 FPS?

A: Ultra. The data shows an average of 69.4 FPS at 2560x1440 on Ultra settings, which is the most demanding preset that still clears the 60 FPS threshold at this resolution.

Q: Is 4K gaming viable with this hardware?

A: Only at Low settings. At 3840x2160, the Low preset averages 61.9 FPS, while Medium drops to 57.2 FPS. High and Ultra are not playable at 4K, averaging 46.8 and 41.3 FPS respectively.

Q: How does this combo rank among all tested system configurations for Doom?

A: It ranks 2844th out of 3712 tested combos, placing it in the lower-middle portion of the database for this specific game title.

Q: Which component is the bottleneck at 4K resolution?

A: The benchmark scaling indicates the GPU becomes the limiting factor at 3840x2160. The frame rate drop from Low to Ultra at 4K is substantial, and the CPU’s performance headroom cannot compensate for the GPU workload at this resolution.

Q: What settings should I use for a 60 FPS target at 1440p?

A: Ultra is the highest playable preset, but if you prefer higher frame rates, the Medium preset delivers 102 FPS and High delivers 87.6 FPS, giving you headroom above the 60 FPS minimum.

How This Combo Ranks

The combo rank of 2844 out of 3712 tested configurations places this system in the 23rd percentile for Doom performance. This may sound low, but the game is from 2016 and runs efficiently on modern hardware; the ranking reflects that many higher-end combinations exist in the database, not that this system struggles with the title.

The CPU itself performs well relative to other processors. The Ryzen 5 5600G sits in the 74th percentile among all CPUs, with an average benchmark score of 21088. Its nearest rivals include the Intel Core i3-1220P at 21066 (0.1% faster), the Intel Core Ultra 7 256V at 21112 (0.1% slower), the AMD Ryzen 5 7530U at 21133 (0.2% slower), and the Intel Core Ultra 7 155U at 21174 (0.4% slower). These tiny delta percentages mean the 5600G is effectively performance-equivalent to a broad range of laptop and low-power desktop chips in synthetic tests.

The GPU ranks in the 68th percentile among all graphics cards, with an average benchmark score of 23021. Its nearest rivals show similar clustering: the AMD Radeon RX 580 2048SP scores 23061 (0.2% higher), the NVIDIA GeForce RTX 2080 scores 22895 (0.6% lower), the NVIDIA GeForce RTX 3080 scores 23172 (0.7% higher), and the NVIDIA P106-100 scores 23249 (1.0% higher). The Arc B580 is positioned between these older and newer NVIDIA cards in overall GPU compute, which explains why it handles Doom’s Vulkan-based engine well despite its mid-tier ranking.

The combination’s overall rank is dragged down by the CPU’s modest multi-threaded throughput compared to top-tier processors, but for Doom specifically, the measured FPS data proves the pairing is more than adequate for high-refresh 1080p and smooth 1440p gameplay.

CPU and GPU Roles

The benchmark data shows a clear pattern of GPU dominance as resolution increases. At 1920x1080, the frame rates are extremely high across all presets, ranging from 182 FPS at Low to 112.8 FPS at Ultra. The difference between Low and Ultra at 1080p is 69.2 FPS, indicating the GPU has enough headroom to handle the increased shading and texture work without the CPU becoming a bottleneck.

At 2560x1440, the same pattern holds but with tighter margins. Low averages 119.2 FPS, Medium 102, High 87.6, and Ultra 69.4. The spread from Low to Ultra is 49.8 FPS, slightly smaller than at 1080p, which suggests the GPU is starting to feel the resolution load. Still, every preset clears the 60 FPS threshold, and the CPU’s six cores and twelve threads are sufficient to feed the GPU at this resolution.

The situation changes dramatically at 3840x2160. Low averages 61.9 FPS, Medium drops to 57.2, High falls to 46.8, and Ultra bottoms out at 41.3. The scaling from Low to Ultra is now a 20.6 FPS drop, and more importantly, the frame rates collapse as settings increase. This is the classic sign of a GPU-bound scenario: the Arc B580’s 12 GB of GDDR6 memory and 456.0 GB/s bandwidth are being saturated by the 4K pixel count, and no amount of CPU headroom can compensate. The Ryzen 5 5600G’s single-thread performance, which scores 872 in 3dmark_single_thread and 1409 in cinebench_r23_singlecore, is more than adequate for Doom’s engine; it is the GPU that determines playability at 4K.

Preset scaling reinforces this analysis. At 1080p, moving from Low to Ultra costs 69.2 FPS, a 38% reduction. At 1440p, the same preset change costs 49.8 FPS, a 42% reduction. At 4K, it costs 20.6 FPS, a 33% reduction. The absolute drop is largest at 1080p because the GPU has spare capacity; the relative drop is steepest at 1440p where the GPU is working harder but still coping. At 4K, the GPU is already near its limit at Low, so the additional load from higher presets yields smaller absolute changes but pushes the system below playable thresholds.

The Verdict

This PC can definitely run Doom, and it does so with room to spare at most settings. The verdict by resolution is clear:

  • 1920x1080: All four presets are playable. Low averages 182 FPS, Medium 159.2, High 135.1, and Ultra 112.8. The best setting is Ultra with an average of 112.8 FPS, giving you maximum visual quality while still maintaining nearly double the 60 FPS target.
  • 2560x1440: All four presets are playable. Low averages 119.2 FPS, Medium 102, High 87.6, and Ultra 69.4. The best setting is Ultra with an average of 69.4 FPS, which clears the threshold with a 9.4 FPS margin. If you want more headroom, High offers 87.6 FPS.
  • 3840x2160: Only Low is playable, averaging 61.9 FPS. Medium falls to 57.2 FPS, just below the threshold, and High and Ultra are not viable at 46.8 and 41.3 FPS respectively. For 4K, use Low settings to stay above 60 FPS.

The practical takeaway is that this system is excellent for 1080p and very good for 1440p. At 4K, you must sacrifice visual fidelity to achieve playable frame rates. Given Doom’s fast-paced gameplay, the 1440p Ultra experience at 69.4 FPS is likely the sweet spot, offering high detail without compromising responsiveness.

Similar Performance Alternatives

The nearest CPU rivals to the Ryzen 5 5600G include the Intel Core i3-1220P, which scores nearly identically at 21066 (0.1% higher average), and the AMD Ryzen 5 7530U at 21133 (0.2% higher). These processors will behave almost indistinguishably in Doom, meaning if you have a system with one of these chips paired with the Arc B580, expect the same FPS results within a rounding error.

On the GPU side, the Arc B580’s closest rivals are the AMD Radeon RX 580 2048SP (0.2% higher average score), the NVIDIA GeForce RTX 2080 (0.6% lower), the NVIDIA GeForce RTX 3080 (0.7% higher), and the NVIDIA P106-100 (1.0% higher). The RTX 2080 and RTX 3080 are interesting comparisons: despite being older architectures, they score similarly in synthetic benchmarks, which suggests they will produce comparable frame rates in Doom. The RX 580 2048SP is a much older card but its raw compute score aligns closely, so it should also deliver similar FPS at the same settings.

If you are looking at a prebuilt or second-hand system, a CPU like the Core i3-1220P or Ryzen 5 7530U paired with an RTX 2080 or RTX 3080 would give you essentially the same Doom performance as this exact combo. The delta percentages are all under 1.1%, so you should not expect any meaningful difference in playability across these configurations. The data suggests that Doom is not particularly sensitive to the exact hardware within this performance tier; the game’s 2016 engine scales predictably with GPU compute.

Best Settings per Resolution

At 1920x1080, the most demanding preset that stays at or above 60 FPS is Ultra, with an average of 112.8 FPS. This gives you the full visual experience at more than 1.8 times the playable threshold, so you can enable every effect without concern.

At 2560x1440, the most demanding preset that stays at or above 60 FPS is also Ultra, averaging 69.4 FPS. This is a comfortable margin, and the frame rate is high enough for smooth gameplay. If you prefer a higher refresh rate, the High preset at 87.6 FPS or Medium at 102 FPS are also excellent choices.

At 3840x2160, the only preset that stays at or above 60 FPS is Low, with an average of 61.9 FPS. This is a slim 1.9 FPS margin above the threshold, so you may experience occasional dips in heavy combat scenes. Medium at 57.2 FPS is close but fails the 60 FPS requirement. For a stable 4K experience, stick with Low; for better visuals, consider dropping to 1440p and running Ultra instead.