Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Doom
FPS 2016

Doom

99%
Excellent Match Your system exceeds recommended requirements!

Performance

1080p (Full HD)

Low 1080p Measured
293 FPS
Ultra 1080p Measured
241 FPS

1440p (2K / QHD)

Low 1440p Measured
254 FPS
Ultra 1440p Measured
156 FPS

4K (Ultra HD)

Low 4K Measured
141 FPS
Ultra 4K Measured
85 FPS
3.8ms Frame Time
6ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,500
Your CPU 36,945
Graphics Card
Required 27,325
Your GPU 54,247

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 85 104 123 141
1440p QHD 156 191 226 254
1080p Full HD 241 263 280 293

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 263
1920x1080 Low 293
1920x1080 Medium 280
1920x1080 Ultra 241
2560x1440 High 191
2560x1440 Low 254
2560x1440 Medium 226
2560x1440 Ultra 156
3840x2160 High 104
3840x2160 Low 141
3840x2160 Medium 123
3840x2160 Ultra 85

Performance Analysis: Doom on Your System

The AMD Ryzen 5 5600F paired with the NVIDIA GeForce RTX 4080 presents a fascinating study in bottlenecking and headroom when applied to id Software's 2016 classic, Doom. The data reveals a system where the GPU is so dominant that even the most demanding preset at 4K resolution leaves substantial performance on the table, while the CPU's role becomes increasingly critical only at lower resolutions. This combination is a high-end pairing that obliterates the game's requirements, but the measured FPS numbers tell a more nuanced story about where the limits of this specific hardware lie.

Measured FPS Breakdown

The benchmark results for this combo are uniformly excellent across all tested resolutions and settings, with the lowest average frame rate recorded being 85 FPS. At 1920x1080, the performance is almost absurdly high. With the Low preset, the combo averages 293 FPS. Moving to Medium drops the average to 280 FPS, with a minimum of 238 FPS and a maximum of 322 FPS. The High preset yields an average of 263 FPS, and even the most demanding Ultra preset keeps the average at a blistering 241 FPS. These numbers suggest that at 1080p, the game is almost entirely GPU-bound, but the sheer frame rates indicate the RTX 4080 is nowhere near its limits.

Stepping up to 2560x1440, the pattern continues with only a modest reduction in averages. The Low preset averages 254 FPS, followed by Medium at 226 FPS (min 192, max 260), High at 191 FPS, and Ultra at 156 FPS. The scaling from 1080p to 1440p is nearly linear for the High and Ultra presets, showing the GPU's rasterization prowess. The minimum FPS figure for Medium at 1440p (192 FPS) is still higher than the average FPS for Ultra at the same resolution (156 FPS), highlighting a significant performance gap between the two settings.

The most interesting data emerges at 3840x2160. The RTX 4080 still delivers outstanding performance, but the resolution's pixel count begins to assert itself. The Low preset averages 141 FPS, while Medium drops to 123 FPS (with min 104 and max 141). The High preset averages 104 FPS, and the Ultra preset brings the average down to 85 FPS. The gap between Low and Ultra at 4K is 56 FPS, a much larger delta than the 52 FPS gap seen at 1440p, but the absolute numbers remain far beyond the 60 FPS playability threshold. Notably, the data for 4K lacks min/max fields for Low, High, and Ultra, suggesting the benchmark focused on averages for those presets, while Medium was tracked more granularly.

Best Settings per Resolution

Given that every single preset tested at every resolution clears the 60 FPS playability threshold with substantial margin, the "best" setting is always the highest visual quality option. At 3840x2160, the Ultra preset is viable, with an average FPS of 85. This is the most demanding configuration tested, and it still maintains a comfortable cushion above the playability threshold. At 2560x1440, the Ultra preset runs at an average of 156 FPS, offering high refresh rate gaming on high-resolution monitors. Finally, at 1920x1080, the Ultra preset achieves an average of 241 FPS, which is well beyond what most displays can even refresh. The data unequivocally shows that users can max out the game's settings at any resolution without worrying about frame rate drops.

FAQ

Q: Can this PC run Doom at 4K resolution?

A: Yes. At 3840x2160, the combo achieves an average of 85 FPS on the Ultra preset, 104 FPS on High, 123 FPS on Medium, and 141 FPS on Low. All settings are well above the 60 FPS playable threshold.

Q: What is the highest quality preset that maintains an average of 60 FPS or more?

A: All presets tested—Low, Medium, High, and Ultra—maintain average frame rates above 60 FPS at all three resolutions (1920x1080, 2560x1440, and 3840x2160). The most demanding scenario, Ultra at 4K, still yields an 85 FPS average.

Q: How does the performance scale between 1080p and 4K?

A: For the Ultra preset, the average FPS drops from 241 at 1920x1080 to 156 at 2560x1440, and then to 85 at 3840x2160. This represents a 65% reduction in frame rate from 1080p to 4K, showing the expected impact of increasing pixel count.

Q: Is the CPU or GPU more likely to be a bottleneck at 1080p?

A: The data shows high frame rates at 1080p (e.g., 293 FPS on Low), which are likely approaching CPU limits. The Ryzen 5 5600F's single-thread score of 2872 in Passmark suggests it is capable, but the extreme FPS counts hint that the CPU could be the limiting factor at this resolution.

Q: What are the minimum and maximum FPS recorded?

A: The dataset includes min/max only for the Medium preset. At 1920x1080, the range is 238-322 FPS. At 2560x1440, it is 192-260 FPS. At 3840x2160, it is 104-141 FPS.

Q: Does the RTX 4080 stay "end-of-life" in terms of production status?

A: Yes, the production status is listed as "End-of-life," and its successor is the GeForce 50 series. However, its benchmark scores (e.g., a Passmark G3D score of 34457) show it remains a high-end performer.

How This Combo Ranks

Within the benchmark database's tested combinations for Doom, this pairing of the AMD Ryzen 5 5600F and NVIDIA GeForce RTX 4080 holds a rank of 481 out of 3712 tested combos. This places it in the top 13% of all systems tested, which is an impressive showing for a game released in 2016. However, the rank is not higher, which is likely due to the CPU's position in the hierarchy. The Ryzen 5 5600F has a percentile of 85 against all CPUs and an average benchmark score of 36945, which is modest compared to top-tier processors. While the GPU is a monster (86th percentile, average score 54247), the CPU's mid-range standing (it is a 6-core, 12-thread Zen 3 part) likely prevents the combo from climbing higher in the rankings for a game that can be heavily CPU-bound at high frame rates. The rank suggests that while the RTX 4080 provides enormous graphical muscle, the Ryzen 5 5600F caps the system's ultimate potential in this specific title.

Similar Performance Alternatives

Looking at the nearest rivals for both components provides context for what other hardware would behave similarly. For the CPU, the AMD Ryzen 5 5600F's average score of 36945 is almost identical to the Intel Core Ultra 5 225 (score 36938, 0% delta), meaning these two processors would likely yield nearly identical frame rates in CPU-bound scenarios. The AMD Ryzen 5 5500X3D is slightly faster (score 37018, -0.2% delta, meaning the 5600F is 0.2% slower), and the AMD Ryzen AI 7 PRO 450 is marginally faster still (score 37093, -0.4% delta). The Intel Core i9-12900T (score 37112, -0.5% delta) is also within a negligible performance envelope. In practical terms, swapping the 5600F for any of these would produce virtually indistinguishable results in Doom.

For the GPU, the NVIDIA GeForce RTX 4080's average score of 54247 is nearly matched by the RTX 4080 SUPER (score 54209, +0.1% delta, meaning the standard 4080 is 0.1% faster in this metric). The AMD Radeon Pro W5700X is a bit slower (score 54828, -1.1% delta), while the AMD Radeon RX 6750 GRE 12 GB (score 55698, -2.6% delta) and AMD Radeon 8060S (score 55757, -2.7% delta) show the 4080 is noticeably slower than these two. None of these cards would change the overall outcome in Doom, as all are powerful enough to push the game far beyond 60 FPS at 4K Ultra.

The Verdict

Can this PC run Doom? The answer is an emphatic yes, and then some. The verdict by resolution is clear: at 3840x2160, all four presets (Low, Medium, High, Ultra) are playable, with the best being Ultra at an average of 85 FPS. At 2560x1440, every preset is also playable, with Ultra at 156 FPS. At 1920x1080, the same is true, with Ultra at 241 FPS. There is no scenario in the tested data where this combination falls below the 60 FPS threshold. The data indicates that users can enable the highest possible visual fidelity at any resolution and still enjoy a smooth, high-refresh-rate experience. The only caveat is that the RTX 4080 is "end-of-life," but its performance in this title remains future-proof for years to come.

CPU and GPU Roles

The measured FPS data reveals a clear division of labor between the two components, with the balance shifting by resolution. At 1920x1080, the GPU is so powerful that it becomes less of a limiting factor, and the CPU's role becomes more prominent. The fact that the average FPS for Low (293) and Medium (280) are so close, and that Ultra (241) is only slightly lower, suggests the Ryzen 5 5600F may be reaching its ceiling. The CPU's Passmark single-thread score of 2872 is respectable, but at these extreme frame rates, even a capable processor can become a bottleneck. The scaling from 1080p High (263 FPS) to 1440p High (191 FPS) is a 27% drop, which is roughly proportional to the pixel increase, indicating the GPU is still the primary driver here.

At 2560x1440, the GPU continues to dominate, but the CPU's influence wanes. The frame rates are still very high, and the gap between presets (254 for Low to 156 for Ultra) shows the GPU is handling the increased load. By 3840x2160, the GPU is unquestionably the deciding factor. The drop from 141 FPS on Low to 85 FPS on Ultra is a 40% reduction, a much steeper curve than at 1440p, which is entirely due to the GPU's fill rate and memory bandwidth (716.8 GB/s) being taxed by the 4K pixel count. The CPU's role at 4K is minimal, as the frame rates are lower and thus easier for the processor to feed. In summary, the RTX 4080 is the star of the show at all resolutions, but the Ryzen 5 5600F becomes a noticeable partner at 1080p, where the frame rates are high enough that its 6-core/12-thread architecture and 32 MB of L3 cache start to matter.