Instant compatibility check with FPS benchmarks and optimization tips
Doom
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Your GPU supports ray tracing.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 37 | 45 | 53 | 61 |
| 1440p QHD | 68 | 83 | 99 | 113 |
| 1080p Full HD | 105 | 129 | 152 | 175 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Doom on Your System
The AMD Ryzen 5 5600F and NVIDIA GeForce RTX 2060 combination delivers a strong performance profile in Doom, with the data showing a clear path to smooth gameplay at 1080p and 1440p, while 4K requires a settings compromise. The recorded measurements place this combo at rank 2934 out of 3712 tested configurations, indicating a mid-pack standing among all tested hardware pairings.
Best Settings per Resolution
At 3840x2160, the most demanding preset that stays at or above the 60 FPS playable threshold is Low, which produces an average of 61 FPS. The Medium preset falls just short of the threshold at 53 FPS average, with a minimum of 45 FPS, so it cannot be recommended for consistent 60 FPS gameplay. High and Ultra settings at 4K are not viable, with averages of 45 FPS and 37 FPS respectively.
At 2560x1440, the situation improves considerably. The best playable setting is Ultra, which delivers an average of 68 FPS. This is notable because it means the full visual fidelity of the game is accessible at this resolution. The other presets, High at 83 FPS, Medium at 99 FPS, and Low at 113 FPS, all exceed the threshold, but Ultra is the highest quality option that still maintains smooth performance.
At 1920x1080, the best playable setting is also Ultra, with an average of 105 FPS. This gives a substantial margin above the 60 FPS threshold, allowing for headroom during intense combat sequences. The measured data shows the Low preset reaching 175 FPS average, Medium at 152 FPS, and High at 129 FPS, all of which are far above the playable threshold.
CPU and GPU Roles
The scaling between resolutions and presets reveals which component dominates in this game. The FPS differences between presets at a fixed resolution show a consistent pattern. At 1920x1080, moving from Low to Ultra costs 70 FPS (175 down to 105), while at 2560x1440 the same preset shift costs 45 FPS (113 down to 68), and at 3840x2160 it costs 24 FPS (61 down to 37). This narrowing gap at higher resolutions indicates the GPU becomes the limiting factor as pixel count increases.
The CPU, an AMD Ryzen 5 5600F with 6 cores and 12 threads based on Zen 3 architecture, appears to have ample headroom at lower resolutions. At 1920x1080 Low, the 175 FPS average suggests the CPU is feeding frames efficiently, but the GPU, an NVIDIA GeForce RTX 2060 with 1920 shading units, begins to saturate as resolution climbs. The data shows that at 3840x2160, even the Low preset only manages 61 FPS, which is a dramatic drop from the 175 FPS at 1080p Low, a 65% reduction. This strong resolution scaling points to the GPU being the primary constraint at 4K.
At 2560x1440, the balance shifts. The Ultra preset at 68 FPS versus the Low preset at 113 FPS shows a 45 FPS spread, meaning the GPU is still sensitive to settings, but the overall performance level suggests the CPU is keeping pace. The Ryzen 5 5600F, with a PassMark single-thread score of 2872 and multithread score of 19236, provides sufficient processing power for this 2016 title, which is not heavily threaded. The data indicates the CPU role is secondary at 1440p and above, with the GPU determining the final frame rate.
Measured FPS Breakdown
At 3840x2160, the recorded data shows: Low averages 61 FPS with no min or max recorded; Medium averages 53 FPS with a minimum of 45 FPS and maximum of 61 FPS; High averages 45 FPS; Ultra averages 37 FPS. The Medium preset provides the only complete min/max data at this resolution, showing a 16 FPS range between minimum and maximum.
At 2560x1440, the measurements are: Low averages 113 FPS; Medium averages 99 FPS with a minimum of 84 FPS and maximum of 113 FPS; High averages 83 FPS; Ultra averages 68 FPS. The Medium preset again shows the full range, with a 29 FPS spread between the 84 FPS minimum and 113 FPS maximum. This range indicates some scene-to-scene variability, but even the minimum stays well above the 60 FPS threshold.
At 1920x1080, the data shows: Low averages 175 FPS; Medium averages 152 FPS with a minimum of 130 FPS and maximum of 175 FPS; High averages 129 FPS; Ultra averages 105 FPS. The Medium preset at 1080p has a 45 FPS range between minimum and maximum, the largest recorded spread across all resolutions, yet the minimum of 130 FPS is still more than double the playable threshold.
Similar Performance Alternatives
The CPU nearest rivals, based on average benchmark scores, include the Intel Core Ultra 5 225 with an avgScore of 36938 and 0% delta, the AMD Ryzen 5 5500X3D at 37018 with -0.2% delta, the AMD Ryzen AI 7 PRO 450 at 37093 with -0.4% delta, and the Intel Core i9-12900T at 37112 with -0.5% delta. These processors would behave nearly identically to the Ryzen 5 5600F in this game, since their benchmark scores are within 0.5% of each other. The Ryzen 5 5600F itself has an avgBenchmarkScore of 36945.
For the GPU, the nearest rivals are the NVIDIA GeForce GTX 580 with an avgScore of 15283 and 0% delta, the AMD Radeon 680M at 15270 with 0.1% delta, the NVIDIA GeForce RTX 3050 OEM at 15199 with 0.6% delta, and the AMD Radeon RX 7600 at 15171 with 0.8% delta. The RTX 2060 has an avgBenchmarkScore of 15290. These GPUs would produce very similar frame rates in Doom, with the delta percentages indicating differences under 1%. A user swapping the RTX 2060 for a GTX 580 would see essentially the same performance, while the RX 7600 would be marginally slower by 0.8%.
How This Combo Ranks
The combination of AMD Ryzen 5 5600F and NVIDIA GeForce RTX 2060 holds rank 2934 out of 3712 tested combos in this game. This places the system in the 79th percentile of all tested configurations, meaning roughly 21% of tested combos perform better. The rank reflects the RTX 2060's position in the GPU hierarchy, as the CPU is a modern 5000-series part with an 85th percentile ranking against all CPUs. The GPU's 58th percentile against all GPUs is the limiting factor, and this drags the overall combo ranking down from what the CPU alone would suggest.
The data indicates this is a balanced pairing for 1080p and 1440p gaming, but the combo rank shows there are many faster systems in the database. For a game like Doom, which is not extremely demanding by modern standards, this mid-pack position still allows for excellent playability at mainstream resolutions.
The Verdict
This PC can run Doom, and the verdict by resolution is clear. At 3840x2160, the system clears the 60 FPS threshold only on Low settings, with an average of 61 FPS. The Medium, High, and Ultra presets all fall below 60 FPS, so 4K gaming requires a significant visual compromise. At 2560x1440, the system passes the threshold on all four presets, with Ultra achieving 68 FPS average. This makes 1440p the sweet spot for this combo, offering full visual quality at a smooth frame rate. At 1920x1080, all presets are far above the threshold, with Ultra at 105 FPS and Low at 175 FPS, making this resolution the most comfortable for high-refresh-rate displays. The playable settings at 1440p and 1080p include all four presets, while 4K only includes Low.
FAQ
Q: Can this system run Doom at 4K with Ultra settings?
A: No. The measured data shows Ultra at 3840x2160 produces an average of 37 FPS, well below the 60 FPS playable threshold. The only playable preset at 4K is Low, with 61 FPS average.
Q: What is the highest quality setting that maintains 60 FPS at 2560x1440?
A: Ultra settings at 2560x1440 deliver an average of 68 FPS, which clears the 60 FPS threshold. The verdict data lists Ultra as the best playable setting at this resolution.
Q: How much performance is lost when moving from 1920x1080 to 3840x2160 at Low settings?
A: The measured data shows 175 FPS average at 1080p Low versus 61 FPS average at 4K Low, a reduction of 114 FPS or approximately 65% of the original performance.
Q: Which component is the bottleneck at 3840x2160?
A: The GPU is the limiting factor. The resolution scaling shows a substantial FPS drop at 4K across all presets, while the CPU has a PassMark multithread score of 19236 and an 85th percentile ranking, indicating it has sufficient headroom.
Q: Are there GPUs that perform nearly identically to the RTX 2060 in this game?
A: Yes. The nearest rivals include the NVIDIA GeForce GTX 580 with a 0% delta, the AMD Radeon 680M with a 0.1% delta, and the NVIDIA GeForce RTX 3050 OEM with a 0.6% delta. All would produce comparable frame rates.
Q: What frame rate can be expected at 1920x1080 with High settings?
A: The recorded data shows an average of 129 FPS at 1080p High. This is more than double the 60 FPS playable threshold, providing a comfortable margin for smooth gameplay.