Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Doom
FPS 2016

Doom

52%
Playable Your system meets minimum requirements.

Performance

1080p (Full HD)

Low 1080p Measured
107 FPS
Ultra 1080p Measured
64 FPS

1440p (2K / QHD)

Low 1440p Measured
69 FPS
Ultra 1440p Measured
41 FPS

4K (Ultra HD)

Low 4K Measured
37 FPS
Ultra 4K Measured
22 FPS
12.8ms Frame Time
19ms Input Latency
1440p Best Resolution

Requirements Check

Processor
Required 37,500
Your CPU 36,945
Graphics Card
Required 27,325
Your GPU 1,482

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 22 28 33 37
1440p QHD 41 51 60 69
1080p Full HD 64 78 93 107

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 78
1920x1080 Low 107
1920x1080 Medium 93
1920x1080 Ultra 64
2560x1440 High 51
2560x1440 Low 69
2560x1440 Medium 60
2560x1440 Ultra 41
3840x2160 High 28
3840x2160 Low 37
3840x2160 Medium 33
3840x2160 Ultra 22

Performance Analysis: Doom on Your System

Similar Performance Alternatives

The AMD Ryzen 5 5600F sits in a tightly contested portion of the CPU benchmark chart. Its average score of 36945 places it almost exactly level with the Intel Core Ultra 5 225, which scores 36938 for a delta of 0%. That means in CPU-bound scenarios, those two processors would be effectively interchangeable. The AMD Ryzen 5 5500X3D is marginally ahead at 37018, a 0.2% advantage, while the AMD Ryzen AI 7 PRO 450 (37093, 0.4% ahead) and Intel Core i9-12900T (37112, 0.5% ahead) round out a cluster where no rival separates itself by even a full percentage point. For Doom specifically, any of these CPUs would deliver nearly identical frame pacing and physics performance.

The graphics side tells a different story. The Intel Arc B390, with its average score of 1482, sits at the 9th percentile among all GPUs. Its nearest rivals are all older NVIDIA parts: the GeForce GT 520MX at 1463 (1.3% behind), the GeForce 800M at 1460 (1.5% behind), the GeForce GT 625 OEM at 1446 (2.5% behind), and the GeForce GT 710 at 1443 (2.7% behind). None of these are modern gaming cards, and the deltas are small enough that swapping between them would produce similar raw throughput. The practical takeaway is that the Arc B390 behaves like a legacy entry-level GPU rather than anything resembling a current midrange part. Buyers expecting a discrete-class experience should calibrate expectations accordingly.

CPU and GPU Roles

Doom's frame rate scaling across resolutions reveals where the bottleneck lives. At 1920x1080 with Low settings, the combo produces 107 FPS. Dropping to 2560x1440 Low yields 69 FPS, a 35.5% reduction, and at 3840x2160 Low it falls to 37 FPS, another 46.4% cut. This steep, consistent decline as resolution climbs points squarely at the GPU as the limiting factor. The Arc B390 simply runs out of pixel throughput at higher resolutions.

The CPU's contribution becomes visible when comparing presets within a single resolution. At 1920x1080, moving from Low to Medium costs 14 FPS (107 to 93), and from Medium to High another 15 FPS (93 to 78). The step from High to Ultra is 14 FPS (78 to 64). These are modest, predictable losses that indicate the Ryzen 5 5600F has ample headroom to feed the GPU at 1080p. The CPU only starts to feel pressure if the GPU were significantly faster, which is not the case here.

Resolution scaling tells a more important story. At 2560x1440, the gap between Low (69 FPS) and Medium (60 FPS) is just 9 FPS, while the jump from Medium to High (51 FPS) costs another 9 FPS. At 3840x2160, the entire preset range spans only 15 FPS, from 22 FPS on Ultra to 37 FPS on Low. When the frame rates compress that tightly at 4K, it is a clear sign that the GPU is saturated and preset choice matters less than resolution choice. The data suggests that for this game, the Arc B390 dictates the experience at 1440p and above, while the Ryzen 5 5600F is never the constraint.

FAQ

Q: Can this PC run Doom at 60 FPS on a 1080p display?

A: Yes. At 1920x1080, all four tested presets clear the 60 FPS threshold. Low averages 107 FPS, Medium 93 FPS, High 78 FPS, and Ultra 64 FPS.

Q: What is the best playable setting at 1440p?

A: Medium is the highest preset that maintains 60 FPS at 2560x1440, with an average of exactly 60 FPS and a recorded minimum of 51 FPS. Low also works at 69 FPS, but High drops to 51 FPS and Ultra to 41 FPS.

Q: Is 4K playable with this hardware?

A: No. At 3840x2160, the best result is 37 FPS on Low settings. Medium averages 33 FPS, High 28 FPS, and Ultra only 22 FPS. None of these approach the 60 FPS playable threshold.

Q: How does the Arc B390 compare to its closest GPU rivals?

A: The Arc B390 scores 1482 on the 3DMark Steel Nomad DX12 test. That is 1.3% ahead of the GeForce GT 520MX, 1.5% ahead of the GeForce 800M, 2.5% ahead of the GeForce GT 625 OEM, and 2.7% ahead of the GeForce GT 710. The performance class is comparable to those older entry-level parts.

Q: How does the Ryzen 5 5600F compare to nearby CPUs?

A: The Ryzen 5 5600F averages 36945 across all benchmark tests. It ties the Intel Core Ultra 5 225 at 36938 (0% delta), trails the Ryzen 5 5500X3D by 0.2%, the Ryzen AI 7 PRO 450 by 0.4%, and the Core i9-12900T by 0.5%. It sits at the 85th percentile among all tested CPUs.

Q: What frame rates can I expect on Ultra settings?

A: At 1080p Ultra, the average is 64 FPS. At 1440p Ultra, it falls to 41 FPS, and at 4K Ultra it drops to 22 FPS. Ultra is only viable at 1080p.

The Verdict

This PC can run Doom, but the experience depends heavily on the chosen resolution. At 1920x1080, the verdict is unambiguous: every preset, including Ultra, clears 60 FPS. The Ultra preset averages 64 FPS, giving a comfortable margin above the playable threshold. At 2560x1440, the system remains playable on Low and Medium presets, with Medium being the best option at exactly 60 FPS average. However, the minimum recorded frame rate at Medium is 51 FPS, so there will be occasional dips below the target. At 3840x2160, the hardware cannot reach 60 FPS on any setting; the best case is 37 FPS on Low, which is playable only if the user accepts a compromised, sub-60 experience.

The database lists no playable settings at 4K, confirming that resolution is out of reach. For a 1080p monitor, this combo delivers a smooth experience across the board. For 1440p, it is serviceable with settings capped at Medium. For 4K, it is not viable for 60 FPS gaming.

How This Combo Ranks

Among all 3712 tested CPU and GPU combinations in Doom, this pairing ranks 3300th. That places it in the bottom 11.1% of the database, which aligns with the Arc B390's low GPU percentile of 9. The CPU is not the problem; the Ryzen 5 5600F ranks at the 85th percentile among all CPUs. The GPU drags the overall ranking down because the Arc B390 performs at a level comparable to GPUs from more than a decade ago, as shown by its nearest rivals. In practical terms, roughly 89% of tested combos deliver higher frame rates in Doom. Users coming from a stronger GPU pairing would notice a significant downgrade, while those upgrading from an older integrated or entry-level solution would see a modest improvement.

The ranking also reflects the imbalance of the pairing. A CPU in the 85th percentile paired with a GPU in the 9th percentile creates a system where the graphics card is the clear ceiling. The recorded data supports this: frame rates scale almost entirely with resolution and preset, with no sign of CPU limitation even at 1080p Low where the GPU is least stressed.

Best Settings per Resolution

For users targeting 60 FPS, the following presets represent the highest quality option that maintains the playable threshold at each resolution.

At 1920x1080, Ultra is the most demanding preset that stays at or above 60 FPS, averaging 64 FPS. This is the recommended setting for 1080p monitors. Users who prefer extra headroom can step down to High for 78 FPS, but it is not necessary for maintaining smooth gameplay.

At 2560x1440, Medium is the best playable preset, averaging exactly 60 FPS with a minimum of 51 FPS. Low runs faster at 69 FPS, but Medium offers noticeably better visual quality while still hitting the target on average. Users sensitive to frame drops may prefer Low, given the 51 FPS minimum at Medium.

At 3840x2160, there is no preset that reaches 60 FPS. The closest option is Low at 37 FPS, which falls well short of the playable threshold. The verdict lists no playable settings at this resolution, so 4K should be avoided for this game unless the user accepts a severely compromised frame rate.