Instant compatibility check with FPS benchmarks and optimization tips
Doom
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
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Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 90 | 111 | 131 | 151 |
| 1440p QHD | 164 | 201 | 242 | 275 |
| 1080p Full HD | 257 | 308 | 327 | 341 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Doom on Your System
The AMD Ryzen 5 5600 paired with the NVIDIA GeForce RTX 5080 delivers overwhelming performance in Doom, with every resolution and preset combination in the measured data clearing the 60 FPS playability threshold by a wide margin. Benchmark results show this combo ranks 209th out of 3,712 tested configurations for this title, placing it in the top percentile of systems capable of running the game. The RTX 5080’s raw throughput, combined with the Ryzen 5 5600’s six Zen 3 cores, proves more than sufficient for a game released in 2016, allowing maximum settings even at 4K without breaking a sweat.
FAQ
*Q: Can this PC run Doom at 4K resolution?*
A: Yes. At 3840x2160, the system achieves an average of 90.3 FPS on Ultra settings, 111.3 FPS on High, 130.6 FPS on Medium, and 150.5 FPS on Low. All four presets exceed the 60 FPS playability threshold.
Q: What is the best settings preset for 1440p gaming?
A: The data shows Ultra is fully playable at 2560x1440, delivering 164.2 FPS average. This is the most demanding preset tested, and it still operates at nearly triple the 60 FPS threshold.
Q: How does the RTX 5080 compare to its nearest GPU rivals in synthetic benchmarks?
A: The RTX 5080’s average benchmark score is 56,083, which is 0.6% higher than the AMD Radeon 8060S (55,757), 0.7% higher than the AMD Radeon RX 6750 GRE 12 GB (55,698), and 2.3% higher than the AMD Radeon Pro W5700X (54,828). The AMD Radeon RX 9070 GRE scores 57,367, which is 2.2% higher than the RTX 5080.
Q: Is the Ryzen 5 5600 a bottleneck for the RTX 5080 in this game?
A: Given that the lowest average FPS recorded across all tested settings and resolutions is 90.3 FPS at 4K Ultra, the CPU does not appear to limit performance meaningfully. The scaling from 1080p to 4K shows the GPU remains the dominant factor, but the CPU keeps up at every point.
Q: What is the frame rate difference between Low and Ultra settings at 1080p?
A: At 1920x1080, Low settings produce 340.6 FPS average, while Ultra produces 257.1 FPS. That is a difference of 83.5 FPS, representing a 24.5% drop from Low to Ultra, yet both remain far above any competitive refresh rate.
Q: Does the combo rank highly among all tested systems for this game?
A: Yes. The combo ranks 209th out of 3,712 tested combinations, which places it in the top 5.6% of all configurations tested for Doom. This is consistent with the GPU’s 87th percentile ranking among all GPUs and the CPU’s 74th percentile ranking among all CPUs.
Best Settings per Resolution
For 1920x1080, the most demanding preset that stays at or above 60 FPS is Ultra, which delivers an average of 257.1 FPS. This is the maximum quality option tested, and it still provides over four times the playability threshold. Lower presets yield even higher frame rates: High averages 307.9 FPS, Medium averages 327.2 FPS, and Low averages 340.6 FPS.
At 2560x1440, Ultra again is the best choice, averaging 164.2 FPS. This resolution presents a significant step up from 1080p in pixel count, but the RTX 5080 handles it with ease. High settings average 200.7 FPS, Medium averages 242 FPS, and Low reaches 275.1 FPS. All options are comfortably above 60 FPS, so players can prioritize visual fidelity without concern.
For 3840x2160, Ultra remains the most demanding playable preset, with an average of 90.3 FPS. This is the only resolution where frame rates dip below the 100 FPS mark, but 90.3 FPS still provides a smooth experience on high-refresh 4K displays. High settings average 111.3 FPS, Medium averages 130.6 FPS, and Low averages 150.5 FPS. The data indicates that even at 4K, the GPU has ample headroom to maintain fluid gameplay across all quality levels.
CPU and GPU Roles
The benchmark data reveals that the GPU is the primary performance driver in Doom, with the CPU playing a supporting role. This is evident from the scaling patterns between resolutions. Moving from 1920x1080 to 2560x1440 on Ultra settings, the average FPS drops from 257.1 to 164.2, a reduction of 36.1%. Moving further to 3840x2160 on Ultra, the average drops to 90.3 FPS, another 45% reduction from the 1440p figure. This steep decline with increasing resolution is characteristic of GPU-bound workloads, where the graphics card’s pixel and texture throughput becomes the limiting factor.
The CPU’s influence is more visible at lower resolutions where the GPU has spare capacity. At 1080p, the difference between Low and Ultra settings is 83.5 FPS (340.6 vs 257.1), while at 4K the same preset difference is 60.2 FPS (150.5 vs 90.3). The smaller absolute gap at 4K suggests that the CPU is less able to feed the GPU at higher frame rates, but even the lowest 1080p result (257.1 FPS) is far beyond what the CPU would bottleneck. The Ryzen 5 5600’s 6 cores and 12 threads, with a boost clock of 4.40 GHz, provide sufficient single-thread performance for Doom’s engine, as evidenced by the consistent frame rates across all settings.
At 1440p, the CPU and GPU balance shifts. The 242 FPS average on Medium settings versus 275.1 FPS on Low shows that the GPU still has headroom, but the 200.7 FPS on High and 164.2 FPS on Ultra indicate that the graphics card is beginning to work harder. The CPU’s role becomes more prominent at 1080p, where the RTX 5080 is capable of exceeding 340 FPS, but the measured results plateau around that level, suggesting the Ryzen 5 5600’s single-thread score of 882 in 3DMark sets an upper bound. For most players, though, the system is overwhelmingly GPU-limited, and the CPU will not be a concern at standard gaming resolutions.
The Verdict
This PC can absolutely run Doom, and it does so with exceptional headroom at every resolution tested. The verdict by resolution is unambiguous: all three resolutions (1920x1080, 2560x1440, and 3840x2160) have all four tested settings (Low, Medium, High, Ultra) marked as playable, meaning each preset averages above the 60 FPS threshold.
At 1080p, the system delivers between 257.1 FPS (Ultra) and 340.6 FPS (Low), making it ideal for esports-level refresh rates. At 1440p, frame rates range from 164.2 FPS (Ultra) to 275.1 FPS (Low), which covers both competitive and visually demanding playstyles. At 4K, the system still manages 90.3 FPS on Ultra and 150.5 FPS on Low, ensuring a smooth experience on high-resolution displays. The recommended settings are Ultra at every resolution, as the visual quality benefit comes at no cost to playability — the lowest 4K Ultra result of 90.3 FPS is still 50% above the playability threshold.
The only caveat is that the data does not include minimum or maximum frame rate values, so 1% lows and stutter performance are unknown. However, given the high averages and the age of the game engine, it is reasonable to expect consistent frame pacing. This combination is overqualified for Doom, offering performance that would handle far more demanding modern titles.
Measured FPS Breakdown
At 1920x1080, the system produces its highest frame rates. Low settings average 340.6 FPS, Medium averages 327.2 FPS, High averages 307.9 FPS, and Ultra averages 257.1 FPS. The spread between Low and Ultra is 83.5 FPS, indicating that even the heaviest preset leaves substantial performance on the table.
At 2560x1440, the results step down noticeably but remain extremely high. Low settings average 275.1 FPS, Medium averages 242 FPS, High averages 200.7 FPS, and Ultra averages 164.2 FPS. The drop from 1080p to 1440p on Ultra is 92.9 FPS, which is the largest single-resolution delta in the dataset.
At 3840x2160, the system still delivers playable frame rates across the board. Low settings average 150.5 FPS, Medium averages 130.6 FPS, High averages 111.3 FPS, and Ultra averages 90.3 FPS. The 4K Ultra result is the lowest recorded average in the entire dataset, but it remains 30.3 FPS above the 60 FPS threshold. The scaling from 1440p to 4K on Ultra is a 73.9 FPS reduction, confirming that resolution is the primary factor affecting performance.
Across all resolutions, the gap between Low and Ultra settings narrows as resolution increases. At 1080p, the gap is 83.5 FPS; at 1440p, it is 110.9 FPS; at 4K, it is 60.2 FPS. This pattern is consistent with a GPU-bound scenario where higher resolutions consume more of the graphics card’s resources, leaving less room for settings-based variation. No minimum or maximum FPS data is provided, so the analysis relies solely on average frame rates.
How This Combo Ranks
The AMD Ryzen 5 5600 + NVIDIA GeForce RTX 5080 combination ranks 209th out of 3,712 tested systems for Doom, placing it in the top 5.6% of all configurations. This rank is driven primarily by the GPU, which sits in the 87th percentile among all GPUs with an average benchmark score of 56,083. The CPU ranks in the 74th percentile among all processors, with an average benchmark score of 20,468.
Comparing the CPU to its nearest rivals shows how close the Ryzen 5 5600 is to other mid-range processors. The Intel Core Ultra 7 258V scores 20,454, just 0.1% lower. The AMD Ryzen 5 8500G scores 20,425, 0.2% lower. The AMD EPYC 9454P scores 20,422, 0.2% lower, and the AMD EPYC 7713 scores 20,363, 0.5% lower. These tiny deltas mean the CPU choice has minimal impact on overall system performance in this title.
The GPU’s nearest rivals show a similar pattern. The AMD Radeon 8060S scores 55,757, which is 0.6% lower than the RTX 5080. The AMD Radeon RX 6750 GRE 12 GB scores 55,698, 0.7% lower. The AMD Radeon Pro W5700X scores 54,828, 2.3% lower. The only competitor ahead is the AMD Radeon RX 9070 GRE at 57,367, which is 2.2% higher. These margins are small enough that in-game performance differences would be negligible at the frame rates observed in Doom.
Given that the combo achieves over 250 FPS at 1080p Ultra and over 90 FPS at 4K Ultra, the 209th rank reflects the fact that many faster systems exist, but few would deliver a noticeably better experience in this specific title. The RTX 5080’s 16 GB of GDDR7 memory and 960.0 GB/s bandwidth are more than adequate for a game from 2016, and the Ryzen 5 5600’s 32 MB of L3 cache provides ample headroom for the game’s data access patterns. For Doom, this combo is effectively in the top tier of playable systems, with the rank being more a measure of raw synthetic power than real-world gameplay superiority.