Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Doom
FPS 2016

Doom

72%
Great Match Your system meets recommended requirements.

Performance

1080p (Full HD)

Low 1080p Measured
239 FPS
Ultra 1080p Measured
145 FPS

1440p (2K / QHD)

Low 1440p Measured
159 FPS
Ultra 1440p Measured
94 FPS

4K (Ultra HD)

Low 4K Measured
82 FPS
Ultra 4K Measured
54 FPS
5.6ms Frame Time
8ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,500
Your CPU 20,468
Graphics Card
Required 27,325
Your GPU 26,331

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 54 62 73 82
1440p QHD 94 115 134 159
1080p Full HD 145 178 210 239

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 178
1920x1080 Low 239
1920x1080 Medium 210
1920x1080 Ultra 145
2560x1440 High 115
2560x1440 Low 159
2560x1440 Medium 134
2560x1440 Ultra 94
3840x2160 High 62
3840x2160 Low 82
3840x2160 Medium 73
3840x2160 Ultra 54

Performance Analysis: Doom on Your System

The AMD Ryzen 5 5600 and NVIDIA GeForce RTX 5060 combination delivers a strong performance profile for Doom, with benchmark data showing playable frame rates across all tested resolutions. The pairing ranks 1807th out of 3712 tested combinations in this game, placing it in the upper half of all systems. Measured results indicate that the most demanding settings remain accessible at lower resolutions, while 4K requires a modest compromise between visual fidelity and frame rate.

Best Settings per Resolution

At 3840x2160, the most demanding preset that maintains an average of at least 60 FPS is High, which produces an average of 61.7 FPS. This is a narrow margin above the 60 FPS threshold, but it is sufficient for smooth gameplay. The data shows that Ultra settings at this resolution drop to 53.5 FPS, which falls below the playable threshold. Medium and Low settings at 4K produce 72.9 FPS and 81.8 FPS respectively, both clearing the threshold with more headroom.

Moving to 2560x1440, the system can handle the highest preset without issue. Ultra settings deliver an average of 93.9 FPS, which is the best visual quality available while staying well above 60 FPS. High settings at this resolution reach 114.8 FPS, Medium hits 134.4 FPS, and Low achieves 159 FPS. All four presets at 1440p exceed the playable threshold, giving users complete freedom to choose between visual quality and higher frame rates.

At 1920x1080, the story is even more favorable. Ultra settings produce an average of 144.5 FPS, making it the best preset that remains above 60 FPS. The lower presets are all exceptionally fast: High delivers 177.5 FPS, Medium reaches 209.5 FPS, and Low tops out at 239.4 FPS. Every setting at 1080p is far beyond the 60 FPS requirement, so the choice comes down to whether the user prefers maximum visuals or maximum refresh rate compatibility.

CPU and GPU Roles

The scaling between resolutions and presets reveals how the workload shifts between the Ryzen 5 5600 and the RTX 5060. At 1920x1080, the gap between Low and Ultra settings is 94.9 FPS (239.4 down to 144.5), indicating that the GPU is the primary bottleneck even at lower settings. The CPU, with its 6 cores and 12 threads, has ample headroom to feed the graphics card at this resolution.

When moving from 1080p to 1440p, the performance drop at Ultra settings is from 144.5 FPS to 93.9 FPS, a reduction of 50.6 FPS. This is a significant decline that points to the GPU becoming more stressed as pixel count increases. The CPU's role diminishes relatively, as the rendering load grows faster than the CPU-side workload. The Ryzen 5 5600's single-thread performance, evidenced by a 3DMark single-thread score of 882, remains sufficient to avoid becoming the limiting factor.

At 3840x2160, the GPU is clearly the dominant constraint. The Ultra preset drops to 53.5 FPS, while Low still achieves 81.8 FPS. The delta between Low and Ultra at 4K is 28.3 FPS, which is smaller than the 94.9 FPS gap at 1080p. This compression of frame rates at higher resolutions indicates that the RTX 5060 is heavily loaded across all settings, and the CPU's influence on overall performance is minimal. The GPU's 8 GB of GDDR7 memory and 128-bit bus, with 448.0 GB/s bandwidth, are the determining factors at 4K.

Measured FPS Breakdown

3840x2160: The measured averages show a clear hierarchy. Low settings produce 81.8 FPS, Medium delivers 72.9 FPS, High reaches 61.7 FPS, and Ultra drops to 53.5 FPS. No minimum or maximum frame rate data is available for any resolution, so only average values can be reported. The step from Medium to High costs 11.2 FPS, while the step from High to Ultra costs 8.2 FPS. The progression is roughly linear, with each preset tier costing between 8 and 11 FPS at 4K.

2560x1440: The averages are substantially higher. Low settings achieve 159 FPS, Medium hits 134.4 FPS, High delivers 114.8 FPS, and Ultra remains at 93.9 FPS. The drop from Low to Medium is 24.6 FPS, from Medium to High is 19.6 FPS, and from High to Ultra is 20.9 FPS. Interestingly, the performance penalty per tier is more consistent at 1440p than at 4K, suggesting the GPU has more headroom to absorb the increased shading and texture work.

1920x1080: This is where the system excels. Low settings produce 239.4 FPS, Medium reaches 209.5 FPS, High delivers 177.5 FPS, and Ultra still manages 144.5 FPS. The incremental costs are 29.9 FPS (Low to Medium), 32 FPS (Medium to High), and 33 FPS (High to Ultra). The near-uniform 30 FPS penalty per tier indicates that the RTX 5060 is scaling predictably with the increasing workload, and the CPU is not introducing any irregular bottlenecks.

Similar Performance Alternatives

Looking at the nearest rivals for the CPU, the AMD Ryzen 5 5600 has an average benchmark score of 20468, placing it in the 74th percentile of all CPUs. The closest competitors are the Intel Core Ultra 7 258V with an average score of 20454 (0.1% behind), the AMD Ryzen 5 8500G at 20425 (0.2% behind), the AMD EPYC 9454P at 20422 (0.2% behind), and the AMD EPYC 7713 at 20363 (0.5% behind). These processors would deliver nearly identical CPU-bound performance in Doom, meaning users with those chips should expect similar frame rates when the GPU is not the limiting factor.

For the GPU, the NVIDIA GeForce RTX 5060 has an average benchmark score of 26331, ranking in the 72nd percentile of all GPUs. The nearest rivals include the AMD Radeon 860M with a score of 26401 (0.3% higher), the NVIDIA GeForce MX550 at 26421 (0.3% higher), the AMD Radeon RX 5700 XT 50th Anniversary at 26553 (0.8% higher), and the AMD Radeon RX 6750 XT at 26011 (1.2% lower). These GPUs should produce very similar frame rates in Doom, with the RX 6750 XT being marginally slower and the RX 5700 XT 50th Anniversary being marginally faster. The delta percentages are all within 1.2%, so the practical difference in gameplay would be negligible.

The Verdict

The data confirms that this PC can run Doom at all tested resolutions, with the caveat that 4K requires a settings compromise. At 3840x2160, the playable settings are High, Low, and Medium, with High being the best choice at 61.7 FPS. Ultra at 4K falls short at 53.5 FPS, so users targeting 4K should stick to High or lower.

At 2560x1440, every preset clears the 60 FPS bar. Ultra delivers 93.9 FPS, which is the best visual setting available while maintaining a comfortable margin above the threshold. This makes 1440p the sweet spot for this combination, offering both high fidelity and smooth performance.

At 1920x1080, the system is overwhelmingly capable. Ultra settings produce 144.5 FPS, which is more than double the playable threshold. Even the most demanding preset is far beyond what is needed for a fluid experience, and users with high-refresh-rate displays can explore Medium or High settings to push frame rates toward 200 FPS.

The overall verdict is that this system is well-suited for Doom at 1080p and 1440p with maximum settings, and at 4K with High settings or lower. The RTX 5060's 8 GB VRAM and 448.0 GB/s bandwidth are sufficient for this game's demands, while the Ryzen 5 5600's 6-core/12-thread configuration provides ample CPU performance without becoming a bottleneck.

FAQ

Q: Can this PC run Doom at 4K with the highest settings?

A: No. Ultra settings at 3840x2160 produce an average of 53.5 FPS, which falls below the 60 FPS playable threshold. The best playable setting at 4K is High, which averages 61.7 FPS.

Q: What is the best settings preset for 1440p gameplay?

A: Ultra settings at 2560x1440 deliver an average of 93.9 FPS, making it the best preset that maintains at least 60 FPS. All four presets at this resolution are playable.

Q: How much faster is Low compared to Ultra at 1080p?

A: At 1920x1080, Low settings average 239.4 FPS, while Ultra averages 144.5 FPS. This represents a 94.9 FPS difference between the two extremes.

Q: Which component is the limiting factor at 4K resolution?

A: The GPU is the primary constraint at 3840x2160. The frame rate gap between Low (81.8 FPS) and Ultra (53.5 FPS) is 28.3 FPS, indicating the RTX 5060 is heavily loaded across all settings.

Q: Are there any GPUs with similar performance to the RTX 5060 in this game?

A: The AMD Radeon RX 6750 XT scores 1.2% lower, the AMD Radeon 860M scores 0.3% higher, the NVIDIA GeForce MX550 scores 0.3% higher, and the AMD Radeon RX 5700 XT 50th Anniversary scores 0.8% higher based on average benchmark scores.

Q: Does the Ryzen 5 5600 bottleneck the RTX 5060 at 1080p?

A: No. The CPU's 3DMark single-thread score of 882 and multicore score of 5659 indicate sufficient processing power. The frame rate scaling from Low to Ultra at 1080p shows the GPU is the limiting factor, not the CPU.