Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Doom
FPS 2016

Doom

67%
Playable Your system meets minimum requirements.

Performance

1080p (Full HD)

Low 1080p Measured
186 FPS
Ultra 1080p Measured
112 FPS

1440p (2K / QHD)

Low 1440p Measured
120 FPS
Ultra 1440p Measured
72 FPS

4K (Ultra HD)

Low 4K Measured
65 FPS
Ultra 4K Measured
39 FPS
7.3ms Frame Time
11ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,500
Your CPU 20,468
Graphics Card
Required 27,325
Your GPU 23,021

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 39 48 57 65
1440p QHD 72 88 105 120
1080p Full HD 112 137 162 186

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 137
1920x1080 Low 186
1920x1080 Medium 162
1920x1080 Ultra 112
2560x1440 High 88
2560x1440 Low 120
2560x1440 Medium 105
2560x1440 Ultra 72
3840x2160 High 48
3840x2160 Low 65
3840x2160 Medium 57
3840x2160 Ultra 39

Performance Analysis: Doom on Your System

Can AMD Ryzen 5 5600 + Intel Arc B580 run Doom? The measured data indicates this combination is highly capable, delivering a smooth experience across most modern resolutions and settings. The benchmark results for this 2016 FPS title show a system that scales predictably, with performance remaining well above the 60 FPS playable threshold in the majority of tested configurations. The Intel Arc B580, paired with the Ryzen 5 5600, demonstrates a clear performance hierarchy where resolution and preset selection directly dictate the frame rates, from extremely high speeds at 1080p to more demanding conditions at 4K.

Measured FPS Breakdown

At 1920x1080, the system performs exceptionally well, with all settings presets yielding average frame rates well above the playable threshold. The Low preset achieves an average of 186 FPS, while the Medium preset averages 162 FPS with a minimum of 137 FPS and a maximum of 186 FPS. The High preset delivers an average of 137 FPS, and the most demanding Ultra preset still maintains an impressive average of 112 FPS. This data shows that at 1080p, the combination of the AMD Ryzen 5 5600 and Intel Arc B580 is never constrained, providing a very wide margin of performance for high-refresh-rate monitors.

Moving up to 2560x1440, the performance remains robust, though the impact of the increased pixel count becomes apparent. The Low preset yields an average of 120 FPS, and the Medium preset averages 105 FPS with a minimum of 89 FPS and a maximum of 120 FPS. The High preset produces an average of 88 FPS, while the Ultra preset still comfortably clears the 60 FPS threshold with an average of 72 FPS. The frame rate deltas between presets at this resolution are notable; dropping from Low to Ultra incurs a 48 FPS penalty, which highlights the GPU's workload scaling with graphical fidelity.

At 3840x2160, the system faces its most significant challenge, and the data reveals a clear breaking point. The Low preset is the only configuration that maintains an average above 60 FPS, achieving 65 FPS. The Medium preset averages 57 FPS, with a minimum of 48 FPS and a maximum of 65 FPS, placing it just below the playable threshold. The High preset drops to an average of 48 FPS, and the Ultra preset falls to 39 FPS. The scaling from Medium to High at 4K represents a 9 FPS drop, and the jump to Ultra costs another 9 FPS, showing a steep performance cliff as the GPU becomes the primary bottleneck at this resolution.

CPU and GPU Roles

The data suggests a clear shift in component bottleneck behavior across resolutions. At 1920x1080, the extremely high frame rates across all presets indicate that the system is likely CPU-bound in certain scenarios, as the GPU has ample headroom to render frames quickly. The fact that the Ultra preset still achieves 112 FPS, while the Low preset hits 186 FPS, shows a 74 FPS spread, which implies the GPU is doing more work at higher presets but is not fully saturated even at Ultra.

At 2560x1440, the balance shifts toward the GPU. The frame rate scaling between presets is more pronounced, with a 48 FPS difference between Low and Ultra. This indicates that the Intel Arc B580 is becoming the limiting factor, as the increased resolution demands more pixel processing power. The AMD Ryzen 5 5600, with its 6 cores and 12 threads, appears sufficient to keep up with the GPU's output at this resolution, as the frame rates remain high and consistent.

At 3840x2160, the GPU's role becomes dominant. The performance drops significantly across all presets, with even the Low preset barely exceeding 60 FPS. This is a clear indication that the Arc B580 is the primary bottleneck at 4K, as the pixel throughput required at this resolution overwhelms the GPU's capabilities. The CPU's role diminishes, as the frame rates are too low to create any meaningful CPU limitation. The data implies that for 4K gaming, the GPU is the sole determinant of performance, and the Ryzen 5 5600's processing power is largely idle.

Similar Performance Alternatives

Based on the nearestRivals data for the CPU, the AMD Ryzen 5 5600's average benchmark score of 20468 is very closely matched by several other processors. The Intel Core Ultra 7 258V has an average score of 20454, a delta of just 0.1%, making it a near-identical performer. The AMD Ryzen 5 8500G scores 20425, with a 0.2% delta, and the AMD EPYC 9454P also scores 20422, also a 0.2% delta. These results suggest that any of these CPUs would produce very similar frame rates in Doom, as the processing demands of the game are unlikely to differentiate between such close scores.

For the GPU, the Intel Arc B580's average score of 23021 is closely bracketed by several alternatives. The AMD Radeon RX 580 2048SP scores 23061, which is -0.2% relative to the Arc B580, indicating nearly identical performance. The NVIDIA GeForce RTX 2080 scores 22895, a 0.6% delta, meaning it is slightly slower. Conversely, the NVIDIA GeForce RTX 3080 scores 23172, a -0.7% delta, making it slightly faster. These numbers imply that in Doom, swapping the Arc B580 for any of these GPUs would yield frame rates within a few percent of each other, with the RTX 3080 providing a marginal improvement and the RTX 2080 a marginal decrease.

The Verdict

The verdictByResolution data provides a clear picture of this system's capabilities. At 1920x1080, all four settings presets—Low, Medium, High, and Ultra—are playable, with the Ultra preset achieving an average of 112 FPS. This means the system can run the game at maximum settings with a substantial margin above the 60 FPS threshold. At 2560x1440, the situation is equally favorable, as all presets are also playable, with the Ultra preset averaging 72 FPS, still comfortably above the threshold. This resolution is the sweet spot for this combination, offering a balance of visual quality and performance.

At 3840x2160, the verdict is more restrained. Only the Low preset is playable, with an average of 65 FPS. The Medium preset falls just short at 57 FPS, and High and Ultra are not viable at 48 FPS and 39 FPS respectively. This indicates that 4K gaming requires significant compromises, and the system is only capable of handling the lowest settings to maintain a playable frame rate. Overall, the data shows that this PC can run Doom exceptionally well at 1080p and 1440p, but at 4K, it is only suitable for low-detail gaming.

How This Combo Ranks

The comboRankInGame data places this specific configuration at rank 2786 out of 3712 tested combinations. This ranking indicates that while the system is far from the top of the performance charts, it sits in the upper-middle range of all tested hardware pairings for Doom. The percentile data for the individual components supports this positioning; the CPU ranks in the 74th percentile against all CPUs, and the GPU ranks in the 68th percentile against all GPUs. This suggests that the combination is well-balanced, with neither component significantly dragging down the overall score, but also that there are many more powerful setups available. The rank implies that a substantial number of other combinations will outperform this one, particularly those with higher-tier GPUs or newer CPUs, but it also confirms that this setup is more capable than a majority of the tested field.

Best Settings per Resolution

The data identifies the most demanding preset that maintains an average of 60 FPS or higher at each resolution. At 1920x1080, the best settings are Ultra, which achieves an average of 112 FPS. This provides the highest visual fidelity while still delivering a frame rate nearly double the playable threshold. At 2560x1440, the best settings are also Ultra, with an average of 72 FPS. This allows for maximum detail at 1440p while keeping the frame rate above 60 FPS, though with less headroom than at 1080p.

At 3840x2160, the best settings are Low, with an average of 65 FPS. This is the only preset at this resolution that clears the 60 FPS threshold. The Medium preset falls short at 57 FPS, meaning that to play at 4K, the user must accept the lowest graphical settings. This represents a significant compromise, as the visual quality at Low is substantially reduced compared to the higher presets, but it is the only way to achieve a playable frame rate at this resolution.

FAQ

Q: Can this system run Doom at 60 FPS on Ultra settings?

A: Yes, at 1920x1080 and 2560x1440. The Ultra preset achieves an average of 112 FPS at 1080p and 72 FPS at 1440p. At 3840x2160, the Ultra preset only reaches 39 FPS, which is not playable.

Q: What is the highest playable setting at 4K resolution?

A: The Low preset is the only playable setting at 3840x2160, with an average of 65 FPS. The Medium preset falls below the 60 FPS threshold at 57 FPS.

Q: How does the Intel Arc B580 compare to the NVIDIA GeForce RTX 2080 in this game?

A: Based on average benchmark scores, the Arc B580 has a score of 23021, while the RTX 2080 has a score of 22895. This represents a 0.6% delta, meaning the Arc B580 is slightly faster.

Q: Is the AMD Ryzen 5 5600 a bottleneck for the Intel Arc B580 at 1080p?

A: The data suggests the CPU may limit performance at 1080p, as frame rates range from 112 FPS at Ultra to 186 FPS at Low, indicating the GPU has headroom. However, the CPU's benchmark scores are sufficient to keep frame rates very high.

Q: What is the performance difference between Low and Ultra presets at 1440p?

A: At 2560x1440, the Low preset averages 120 FPS, while the Ultra preset averages 72 FPS. This is a 48 FPS difference, showing a significant impact from graphical settings.

Q: Does this system rank in the top half of tested combinations for Doom?

A: Yes, it ranks 2786 out of 3712 combinations, which places it in the upper-middle range, above the 50th percentile of tested hardware.