Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Doom
FPS 2016

Doom

51%
Playable Your system meets minimum requirements.

Performance

1080p (Full HD)

Low 1080p Measured
96 FPS
Ultra 1080p Measured
58 FPS

1440p (2K / QHD)

Low 1440p Measured
62 FPS
Ultra 1440p Measured
37 FPS

4K (Ultra HD)

Low 4K Measured
34 FPS
Ultra 4K Measured
20 FPS
14.1ms Frame Time
21ms Input Latency
1440p Best Resolution

Requirements Check

Processor
Required 37,500
Your CPU 37,018
Graphics Card
Required 27,325
Your GPU 1,184

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 20 25 29 34
1440p QHD 37 46 54 62
1080p Full HD 58 71 84 96

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 71
1920x1080 Low 96
1920x1080 Medium 84
1920x1080 Ultra 58
2560x1440 High 46
2560x1440 Low 62
2560x1440 Medium 54
2560x1440 Ultra 37
3840x2160 High 25
3840x2160 Low 34
3840x2160 Medium 29
3840x2160 Ultra 20

Performance Analysis: Doom on Your System

Measured FPS Breakdown

At 1920x1080, this combination of the AMD Ryzen 5 5500X3D and Intel Arc B370 delivers consistently playable results. On Low settings, the average frame rate reaches 96 FPS, with the Medium preset averaging 84 FPS and a recorded min/max range of 71 to 96 FPS. High settings produce an average of 71 FPS, while Ultra drops to 58 FPS, which falls just below the 60 FPS playability threshold. For users targeting 1080p, the data shows that High is the most demanding preset that remains fully playable.

Moving to 2560x1440, the performance profile shifts noticeably. Low settings average 62 FPS, which clears the 60 FPS threshold, but Medium drops to 54 FPS with a min/max range of 46 to 62 FPS. High averages 46 FPS, and Ultra falls to 37 FPS. The 1440p results indicate that only the Low preset maintains an average at or above 60 FPS, making it the sole playable option at this resolution according to the recorded data.

At 3840x2160, the combination struggles to maintain playable frame rates across all settings. Low averages 34 FPS, Medium averages 29 FPS with a min/max range of 25 to 34 FPS, High averages 25 FPS, and Ultra averages 20 FPS. None of the 4K presets reach the 60 FPS threshold, and the data shows no playable settings at this resolution.

The measured FPS data shows a consistent pattern: each resolution step down from 4K to 1080p roughly doubles the average frame rate at equivalent settings. For example, Low settings go from 34 FPS at 4K to 62 FPS at 1440p to 96 FPS at 1080p. The min/max values recorded for Medium settings across all resolutions show that frame pacing remains stable, with the spread between minimum and maximum staying within 11 FPS at any given resolution.

How This Combo Ranks

The database ranks this specific CPU and GPU combination at 3425 out of 3712 tested combos for Doom. That places it in the bottom 8 percent of all tested configurations, which is consistent with the measured frame rates showing limited headroom above the 60 FPS threshold.

The Intel Arc B370 GPU sits at the 5th percentile among all tested GPUs, with an average benchmark score of 1184 in the 3DMark Steel Nomad DX12 test. This low percentile ranking explains why the combination struggles at higher resolutions. The GPU's nearest rivals in the database include the ATI Mobility Radeon HD 5570 (scoring 1186, just 0.2 percent higher), the ATI Radeon HD 5770 (scoring 1190, 0.5 percent higher), the AMD Radeon HD 7650M (scoring 1192, 0.7 percent higher), and the AMD FirePro M2000 (scoring 1168, 1.4 percent lower). These deltas are all within 1.5 percent, indicating that the Arc B370 is effectively in the same performance class as these older discrete and mobile GPUs.

The CPU side tells a different story. The AMD Ryzen 5 5500X3D sits at the 85th percentile among all CPUs, with an average benchmark score of 37018. Its nearest rivals include the AMD Ryzen 5 5600F (scoring 36945, 0.2 percent lower), the AMD Ryzen AI 7 PRO 450 (scoring 37093, 0.2 percent higher), the Intel Core Ultra 5 225 (scoring 36938, 0.2 percent lower), and the Intel Core i9-12900T (scoring 37112, 0.3 percent higher). These tight deltas show that the 5500X3D is well within the normal range for modern mid-range processors.

The ranking data indicates a significant bottleneck imbalance. The CPU is performing at a high level relative to all processors, while the GPU is performing near the bottom of all graphics cards. In Doom, which is a fast-paced FPS where frame rates matter heavily, this means the GPU is the limiting factor at every resolution and preset tested. Even at 1080p Low, where the combination achieves 96 FPS, the ceiling appears to be set by the GPU rather than the CPU.

FAQ

Q: Can this PC run Doom at 1080p with High settings?

A: Yes. The recorded data shows an average of 71 FPS at 1920x1080 with High settings, which clears the 60 FPS playability threshold. The verdict for 1080p lists High, Low, and Medium as playable presets.

Q: What is the best playable setting at 1440p?

A: Low settings at 2560x1440 average 62 FPS, which is the only preset at that resolution that reaches the 60 FPS threshold. Medium drops to 54 FPS average, so it does not qualify as playable by the database standard.

Q: Is 4K gaming possible with this hardware?

A: No. At 3840x2160, the highest average frame rate recorded is 34 FPS on Low settings. Medium averages 29 FPS, High averages 25 FPS, and Ultra averages 20 FPS. None of these reach the 60 FPS playability threshold.

Q: How does the Intel Arc B370 compare to its closest GPU rivals?

A: The Arc B370 scores 1184 in 3DMark Steel Nomad DX12. Its nearest rivals are within 1.4 percent: the ATI Mobility Radeon HD 5570 scores 1186, the ATI Radeon HD 5770 scores 1190, the AMD Radeon HD 7650M scores 1192, and the AMD FirePro M2000 scores 1168.

Q: Is the CPU strong enough for this game?

A: The CPU is not the limiting factor. The Ryzen 5 5500X3D ranks at the 85th percentile among all CPUs and scores within 0.3 percent of its nearest rivals. The GPU's 5th percentile ranking is what constrains performance in Doom.

Q: What frame rate range can I expect at 1080p Medium?

A: The recorded min/max for Medium settings at 1920x1080 is 71 to 96 FPS, with an average of 84 FPS. This shows a stable frame delivery window across the full range.

Similar Performance Alternatives

Based on the nearest rival data for both components, users looking for similar performance should consider the following configurations.

For the CPU, the AMD Ryzen 5 5600F scores 36945, which is 0.2 percent lower than the 5500X3D's average of 37018. The Intel Core Ultra 5 225 scores 36938, also 0.2 percent lower. The AMD Ryzen AI 7 PRO 450 scores 37093, 0.2 percent higher, and the Intel Core i9-12900T scores 37112, 0.3 percent higher. Any of these processors would deliver nearly identical CPU-bound performance in Doom, meaning the choice between them would come down to platform considerations rather than frame rate differences.

For the GPU, the alternatives are more limited in performance headroom. The ATI Radeon HD 5770 scores 1190 in the same benchmark, 0.5 percent higher than the Arc B370. The AMD Radeon HD 7650M scores 1192, 0.7 percent higher. The ATI Mobility Radeon HD 5570 scores 1186, 0.2 percent lower, and the AMD FirePro M2000 scores 1168, 1.4 percent lower. In practical terms, swapping the Arc B370 for any of these would produce frame rate differences of less than 2 percent, which is imperceptible in actual gameplay.

A system pairing any of the four rival CPUs with any of the four rival GPUs would land in the same performance band as the tested combination. The bottleneck would remain the GPU, and the measured FPS values at each resolution and settings preset would stay within roughly 1 to 2 FPS of the numbers recorded for the 5500X3D and Arc B370 combination.

Users who find the Arc B370's performance insufficient should note that the database shows no GPU alternatives within a meaningful performance delta. The nearest rivals are all older parts with similar or slightly lower scores, meaning there is no "one tier up" option in this immediate comparison group. The next meaningful step would require looking beyond the nearest rival list to GPUs with substantially higher benchmark scores.

Best Settings per Resolution

At 1920x1080, the most demanding preset that stays at or above 60 FPS is High, with an average of 71 FPS. Ultra averages 58 FPS and does not meet the playability threshold, so High is the recommended ceiling for 1080p users who want maximum visual quality without dropping below 60 FPS.

At 2560x1440, only Low settings qualify as playable, averaging 62 FPS. Medium averages 54 FPS, which falls short of the threshold. Users at 1440p must accept Low settings to maintain the 60 FPS target, as every higher preset drops below it.

At 3840x2160, no preset reaches the 60 FPS threshold. The best recorded average is 34 FPS on Low settings, meaning 4K is not a viable resolution for this combination in Doom if the user requires 60 FPS.

The frame rate data shows a clear pattern for settings scaling. At 1080p, moving from Low to Medium costs 12 FPS (from 96 to 84), then another 13 FPS going to High (71), then another 13 FPS going to Ultra (58). At 1440p, the step from Low to Medium costs 8 FPS (from 62 to 54), High costs another 8 FPS (46), and Ultra costs another 9 FPS (37). At 4K, Low to Medium costs 5 FPS (34 to 29), Medium to High costs 4 FPS (25), and High to Ultra costs 5 FPS (20). The diminishing returns at higher resolutions suggest the GPU is running out of pixel throughput headroom.

The Verdict

This PC can run Doom, but only within specific resolution and settings boundaries. The verdict data from the database is clear: at 1920x1080, High, Low, and Medium presets are all playable, with High being the best settings choice at an average of 71 FPS. At 2560x1440, only Low is playable, averaging 62 FPS. At 3840x2160, there are no playable settings, with the best average being 34 FPS on Low.

The practical takeaway for a builder is straightforward. For 1080p gaming, this combination delivers a smooth experience at High settings, with headroom to drop to Medium or Low if frame rates need to go higher. For 1440p, the system is limited to Low settings, which is playable but requires visual compromises. For 4K, the system is not viable for this game at 60 FPS.

The CPU is not a concern here. The Ryzen 5 5500X3D performs at the 85th percentile among all CPUs, and its nearest rivals are all within 0.3 percent of its benchmark score. The bottleneck is unequivocally the Intel Arc B370, which ranks at the 5th percentile among GPUs and performs within 1.4 percent of decade-old graphics hardware.

Users who plan to play Doom primarily at 1080p will find this combination acceptable, especially at High settings where the 71 FPS average provides a comfortable margin above the 60 FPS threshold. Users with 1440p monitors should be prepared to run Low settings, which still delivers 62 FPS but sacrifices visual fidelity. Users with 4K displays should look elsewhere, as no settings combination reaches playable frame rates.

The measured data also shows that the frame delivery is stable within each resolution. The min/max values recorded for Medium settings at all three resolutions show a consistent spread, with no evidence of stuttering or frame time spikes that would make the gameplay feel erratic. The performance profile is predictable: the system delivers a steady frame rate that scales linearly with resolution and settings, and the only question is whether the average lands above or below the 60 FPS target.