Instant compatibility check with FPS benchmarks and optimization tips
Doom
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
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Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 90 | 109 | 131 | 149 |
| 1440p QHD | 166 | 202 | 241 | 274 |
| 1080p Full HD | 255 | 288 | 303 | 321 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Doom on Your System
The AMD Ryzen 5 5500 paired with the NVIDIA GeForce RTX 5080 delivers exceptional performance in Doom, far exceeding the 60 FPS playability threshold at every tested resolution and settings combination. The RTX 5080, a Blackwell 2.0 architecture GPU with 10,752 shading units and 16 GB of GDDR7 memory, proves overwhelmingly capable in this title, while the Ryzen 5 5500’s 6-core, 12-thread Zen 3 processor provides ample headroom. Across all resolutions, this combination ranks in the 92nd percentile of tested combos, indicating that it outperforms the vast majority of systems in the database for this specific game.
Measured FPS Breakdown
At 1920x1080, the combination produces extraordinarily high frame rates that will satisfy even the most demanding high-refresh-rate displays. On Low settings, the average frame rate reaches 321.2 FPS, the highest recorded for this combination across all tests. Moving to Medium settings yields 303.4 FPS, while High settings deliver 288.2 FPS. The most demanding preset, Ultra, still maintains an average of 255.2 FPS, which is over four times the 60 FPS playability threshold. The scaling from Low to Ultra at this resolution shows a performance drop of approximately 66 FPS, indicating that the GPU remains the dominant factor even at the highest preset.
At 2560x1440, the performance remains exceptionally strong, though the increased pixel count begins to show its effect. Low settings produce 273.5 FPS, which is a reduction of 47.7 FPS compared to the same settings at 1080p. Medium settings average 241.1 FPS, High settings reach 201.8 FPS, and Ultra settings still manage 165.8 FPS. The gap between Low and Ultra at this resolution widens to 107.7 FPS, demonstrating that the higher resolution amplifies the performance cost of increased graphical fidelity. Even at Ultra, the frame rate is nearly three times the playability threshold, leaving substantial headroom for future driver optimizations or additional background tasks.
At 3840x2160, 4K resolution, the RTX 5080 continues to deliver exceptional results. Low settings average 148.8 FPS, Medium settings achieve 131.4 FPS, and High settings reach 109.4 FPS. The Ultra preset, which represents the maximum visual quality, still maintains an average of 89.6 FPS, comfortably above the 60 FPS threshold. The performance delta between Low and Ultra at 4K is 59.2 FPS, which is proportionally similar to the drop seen at 1440p. Notably, the scaling from 1440p to 4K at Ultra settings results in a 76.2 FPS reduction, illustrating the significant GPU workload increase at 4K resolution.
FAQ
Q: Can this system run Doom at 4K Ultra settings?
A: Yes, benchmark results show an average frame rate of 89.6 FPS at 3840x2160 with Ultra settings, well above the 60 FPS playability threshold.
Q: What is the best settings preset for 1440p gaming?
A: At 2560x1440, the Ultra preset delivers 165.8 FPS average, making it the most demanding preset tested that still clears the 60 FPS threshold with substantial margin.
Q: How does the performance scale from 1080p to 4K?
A: At Ultra settings, average frame rates drop from 255.2 FPS at 1920x1080 to 165.8 FPS at 2560x1440, then to 89.6 FPS at 3840x2160, representing a total reduction of 165.6 FPS across the three resolutions.
Q: Is the CPU a bottleneck at any resolution?
A: The data shows consistent frame rate scaling across resolutions, suggesting the GPU is the primary performance driver. The Ryzen 5 5500’s benchmarks, including a Cinebench R23 multicore score of 16429 and a PassMark multithread score of 19330, indicate sufficient CPU capability for this title.
Q: What is the difference between Low and Ultra settings at 4K?
A: At 3840x2160, Low settings produce 148.8 FPS while Ultra settings produce 89.6 FPS, a difference of 59.2 FPS for the maximum visual quality increase.
Q: Does the system exceed 240 FPS at any setting?
A: Yes, at 1920x1080 with Low settings, the average frame rate reaches 321.2 FPS, and at 2560x1440 with Low settings, it reaches 273.5 FPS, both exceeding 240 FPS.
How This Combo Ranks
This specific combination of AMD Ryzen 5 5500 and NVIDIA GeForce RTX 5080 ranks 299th out of 3712 tested combos for Doom, placing it in approximately the 92nd percentile. This ranking indicates that this system outperforms roughly 3413 other combinations in the database for this game, while only 298 combinations achieve higher frame rates. The top-performing combos likely feature newer flagship CPUs paired with the same or higher-tier GPUs, as the RTX 5080’s GPU percentile of 87 places it among the top 13 percent of all GPUs, while the Ryzen 5 5500’s CPU percentile of 73 places it in the upper quarter of all CPUs.
The ranking is particularly impressive given the CPU’s mid-range positioning. The Ryzen 5 5500, with an average benchmark score of 19593, sits close to rivals such as the AMD Ryzen AI 5 430 (19617, -0.1 percent delta) and the Intel Core i5-12500 (19668, -0.4 percent delta), yet the combination still achieves top-tier gaming performance. This suggests that Doom is not particularly CPU-sensitive at the tested settings, allowing the RTX 5080 to dominate the frame rate equation. The GPU’s average benchmark score of 56083 places it near the AMD Radeon 8060S (55757, 0.6 percent delta) and the AMD Radeon RX 6750 GRE 12 GB (55698, 0.7 percent delta), though the RTX 5080 outperforms both in this game.
Similar Performance Alternatives
For the CPU, the nearest rivals in terms of average benchmark scores are the AMD Ryzen AI 5 430, the Intel Core i5-12500, the Intel Core i7-10700F, and the Intel Core i5-11600KF. The AMD Ryzen AI 5 430 scores 19617, representing a -0.1 percent delta from the Ryzen 5 5500, while the Intel Core i5-12500 scores 19668, a -0.4 percent delta. The Intel Core i7-10700F scores 19499, a +0.5 percent delta, and the Intel Core i5-11600KF scores 19723, a -0.7 percent delta. In practical terms, swapping the Ryzen 5 5500 for any of these alternatives would produce nearly identical frame rates in Doom, with differences well within measurement variance.
For the GPU, the nearest rivals include the AMD Radeon 8060S, the AMD Radeon RX 6750 GRE 12 GB, the AMD Radeon Pro W5700X, and the AMD Radeon RX 9070 GRE. The AMD Radeon 8060S scores 55757, a +0.6 percent delta from the RTX 5080, while the AMD Radeon RX 6750 GRE 12 GB scores 55698, a +0.7 percent delta. The AMD Radeon Pro W5700X scores 54828, a +2.3 percent delta, and the AMD Radeon RX 9070 GRE scores 57367, a -2.2 percent delta. Users considering a GPU substitution should expect the AMD Radeon RX 9070 GRE to deliver slightly higher average scores, while the other options would perform within a few percent of the RTX 5080.
CPU and GPU Roles
The benchmark data reveals a clear pattern where the GPU dominates performance across all resolutions and settings. At 1920x1080, the frame rates range from 255.2 FPS at Ultra to 321.2 FPS at Low, a spread of 66 FPS that reflects the GPU’s workload scaling with graphical complexity. At 2560x1440, the same settings range produces 165.8 to 273.5 FPS, a spread of 107.7 FPS, indicating that the GPU is becoming more stressed as resolution increases. At 3840x2160, the range narrows to 89.6 to 148.8 FPS, a spread of 59.2 FPS, but the absolute frame rates drop significantly.
The CPU’s role becomes more apparent when examining the resolution scaling at identical settings. At Ultra settings, moving from 1080p to 1440p reduces frame rates by 89.4 FPS, and moving from 1440p to 4K reduces them by another 76.2 FPS. This consistent scaling suggests that the Ryzen 5 5500 has sufficient headroom to feed the RTX 5080 at all tested resolutions, as the frame rate drops align with the increased pixel throughput requirements rather than CPU limitations. The CPU’s single-thread performance, evidenced by a 3DMark single-thread score of 836 and a Geekbench single-core score of 1730, proves adequate for Doom’s game logic and scene management.
At 1080p, the system achieves frame rates above 255 FPS even at Ultra settings, which exceeds the refresh rate of most monitors and indicates that the CPU can maintain high draw-call throughput. The 3DMark max-threads score of 5411 and Cinebench R20 multicore score of 6900 suggest that the processor has ample multi-threaded capability for modern game engines, though Doom’s 2016 release date means it likely uses fewer threads than contemporary titles.
The Verdict
This system unequivocally runs Doom at playable frame rates across every tested configuration. At 3840x2160, all four settings presets — Low (148.8 FPS), Medium (131.4 FPS), High (109.4 FPS), and Ultra (89.6 FPS) — exceed the 60 FPS playability threshold. At 2560x1440, the lowest frame rate recorded is 165.8 FPS at Ultra settings, and at 1920x1080, even the most demanding Ultra preset maintains 255.2 FPS. The verdict is clear: this combination provides a playable experience at all resolutions and presets, with the 4K Ultra configuration offering the highest visual quality while still maintaining nearly 90 FPS.
The margin above the 60 FPS threshold is substantial at every setting. At 4K Ultra, the system has a 29.6 FPS buffer above the minimum playable frame rate, while at 1440p Ultra, the buffer expands to 105.8 FPS. At 1080p Ultra, the buffer reaches 195.2 FPS, meaning even extended scenes with heavy particle effects or large enemy counts are unlikely to drop below playable levels. For users with high-refresh-rate monitors, the 1440p and 1080p configurations provide sufficient frame rates to take full advantage of 144 Hz or 165 Hz displays at high settings, while 240 Hz displays are only fully utilized at 1080p Low or Medium settings.
Best Settings per Resolution
At 3840x2160, the Ultra preset is the recommended configuration, delivering an average frame rate of 89.6 FPS. This provides the maximum visual quality while maintaining a comfortable margin above the 60 FPS threshold. The High preset at 109.4 FPS offers additional headroom for users who prefer higher frame rates, but Ultra remains the best balance of visual fidelity and performance.
At 2560x1440, the Ultra preset is similarly recommended, achieving 165.8 FPS average. This frame rate is sufficient for 144 Hz displays and provides a 105.8 FPS buffer above the playability threshold. Users with 165 Hz monitors can also run Ultra settings, as the frame rate barely misses the 165 FPS mark but remains well within a range where adaptive sync technologies would provide a smooth experience.
At 1920x1080, the Ultra preset delivers 255.2 FPS average, making it the clear choice for maximum visual quality. This frame rate exceeds 240 Hz display capabilities and provides a 195.2 FPS buffer above the minimum threshold. The Ultra preset at 1080p is the most demanding configuration tested for this resolution, yet it still produces frame rates that would satisfy competitive players seeking maximum responsiveness. For users with 360 Hz displays, the Low preset at 321.2 FPS would be necessary to fully saturate the refresh rate, but Ultra at 255.2 FPS remains an excellent choice for most gaming scenarios.