Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Doom
FPS 2016

Doom

76%
Great Match Your system meets recommended requirements.

Performance

1080p (Full HD)

Low 1080p Measured
316 FPS
Ultra 1080p Measured
189 FPS

1440p (2K / QHD)

Low 1440p Measured
201 FPS
Ultra 1440p Measured
121 FPS

4K (Ultra HD)

Low 4K Measured
109 FPS
Ultra 4K Measured
69 FPS
4.3ms Frame Time
6ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,500
Your CPU 19,593
Graphics Card
Required 27,325
Your GPU 37,648

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 69 83 99 109
1440p QHD 121 149 180 201
1080p Full HD 189 233 276 316

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 233
1920x1080 Low 316
1920x1080 Medium 276
1920x1080 Ultra 189
2560x1440 High 149
2560x1440 Low 201
2560x1440 Medium 180
2560x1440 Ultra 121
3840x2160 High 83
3840x2160 Low 109
3840x2160 Medium 99
3840x2160 Ultra 69

Performance Analysis: Doom on Your System

The AMD Ryzen 5 5500 and NVIDIA GeForce RTX 4070 combination delivers exceptionally high frame rates in Doom, with the measured data showing every tested preset at every resolution clearing the 60 FPS playable threshold. The benchmark results place this pairing at rank 821 out of 3712 tested combos for this title, placing it in the top quarter of all configurations analyzed.

Similar Performance Alternatives

The CPU side of this pairing sits in a tightly contested performance band. The AMD Ryzen 5 5500 achieves an average benchmark score of 19593, with its nearest rival being the AMD Ryzen AI 5 430 at 19617, a negligible 0.1% difference. The Intel Core i5-12500 scores 19668, placing it 0.4% ahead, while the Intel Core i7-10700F trails by a mere 0.5% with a score of 19499. The Intel Core i5-11600KF leads this group at 19723, just 0.7% ahead of the Ryzen 5 5500. In practical terms, any of these processors would produce nearly identical frame pacing in Doom, as the game's demands are comfortably within the capabilities of all four chips.

For the GPU, the RTX 4070's average benchmark score of 37648 places it alongside some unexpected company. The NVIDIA Tesla P4 scores 37628, a 0.1% delta, while the AMD Radeon RX Vega 56 sits at 37507, 0.4% behind. The NVIDIA GeForce RTX 4080 Mobile leads at 38135, 1.3% ahead, and the AMD Radeon PRO W6400 trails at 37157, 1.3% behind. These deltas are all within a narrow 2.6% band, suggesting that in Doom specifically, users with any of these GPUs would experience statistically indistinguishable average frame rates. The RTX 4070's 81st percentile standing among all GPUs reinforces that this is a high-tier graphics solution, but the tight clustering of its nearest rivals indicates the game is not particularly sensitive to the architectural differences between these cards.

CPU and GPU Roles

The scaling patterns across resolutions reveal how the workload shifts between components. At 1920x1080 with Low settings, the combo produces 316.2 FPS, which drops to 200.5 FPS at 2560x1440 and 108.8 FPS at 3840x2160. This represents a 65.7% reduction from 1080p to 1440p and a further 45.7% reduction from 1440p to 4K. The GPU is clearly the dominant constraint at lower resolutions where the CPU can feed frames quickly, but the degree of scaling suggests the RTX 4070 remains the primary bottleneck throughout.

The preset scaling at each resolution tells a similar story. At 1080p, moving from Low to Ultra reduces average FPS from 316.2 to 188.7, a 40.3% drop. At 1440p, the same preset change goes from 200.5 to 121.2, a 39.6% reduction. At 4K, Low produces 108.8 FPS while Ultra yields 68.8, a 36.8% decrease. The consistent percentage drops across resolutions indicate that the GPU's shading workload scales predictably with both resolution and settings, while the CPU maintains sufficient headroom even at the highest preset levels.

The Ryzen 5 5500's single-thread performance, measured at 836 in 3DMark single-thread and 2319 in Cinebench R23 single-core, proves adequate for Doom's engine. The game's frame generation at 1080p Ultra (188.7 FPS) demonstrates that the CPU can sustain high draw call rates without becoming the limiting factor. Only at the lowest settings and lowest resolution, where the GPU has less work per frame, does the system approach CPU-bound territory, as evidenced by the 316.2 FPS Low preset result at 1080p.

FAQ

Q: Can this system maintain 60 FPS at 4K with maximum settings?

A: Yes. The measured data shows 68.8 FPS average at 3840x2160 with Ultra settings, which clears the 60 FPS playable threshold by 8.8 frames.

Q: How much performance headroom exists at 1440p?

A: At 2560x1440 with Ultra settings, the system averages 121.2 FPS, which is 61.2 FPS above the playable threshold. This provides substantial headroom for frame rate dips or additional background workloads.

Q: What is the frame rate difference between Low and Ultra at 1080p?

A: The Low preset achieves 316.2 FPS while Ultra produces 188.7 FPS, a difference of 127.5 FPS. The Ultra preset still delivers more than triple the 60 FPS threshold.

Q: Is the RTX 4070's performance consistent with its benchmark standing?

A: The GPU ranks in the 81st percentile among all GPUs with an average benchmark score of 37648, and the measured Doom frame rates are consistent with a high-tier graphics card, though its nearest rivals show only 0.1% to 1.3% differences in average scores.

Q: How does the Ryzen 5 5500 compare to its closest CPU competitors?

A: The CPU's average score of 19593 places it within 0.7% of its nearest rivals, which include the AMD Ryzen AI 5 430, Intel Core i5-12500, Intel Core i7-10700F, and Intel Core i5-11600KF. All five processors would deliver effectively identical performance in Doom.

Q: What frame rate can users expect at 4K with Medium settings?

A: The measured average at 3840x2160 with Medium settings is 99.1 FPS, which is 39.1 FPS above the playable threshold and 30.3 FPS higher than the Ultra preset at the same resolution.

The Verdict

This PC can unequivocally run Doom at maximum quality across all tested resolutions. The verdict data lists every settings preset—Low, Medium, High, and Ultra—as playable at 1920x1080, 2560x1440, and 3840x2160. The best settings at each resolution are Ultra, with average frame rates of 188.7 FPS at 1080p, 121.2 FPS at 1440p, and 68.8 FPS at 4K. All three results exceed the 60 FPS playable threshold, with the 4K Ultra result being the closest margin at 8.8 FPS above the line.

The combination of the Ryzen 5 5500's 73rd percentile CPU standing and the RTX 4070's 81st percentile GPU standing creates a balanced system where neither component consistently bottlenecks the other in this title. The data confirms that users can expect a fully playable experience at any resolution up to and including 4K with maximum in-game settings, making this a capable configuration for Doom's fast-paced gameplay requirements.

Measured FPS Breakdown

At 1920x1080, the system delivers exceptional performance across all presets. Low settings produce 316.2 FPS average, Medium reduces this to 276.2 FPS, High drops to 232.8 FPS, and Ultra maintains 188.7 FPS. The progression from Low to Ultra shows a steady 39.9 FPS to 44.1 FPS decrease per step, indicating well-balanced scaling between preset tiers.

At 2560x1440, the frame rates remain well above any practical display refresh rate. Low settings deliver 200.5 FPS, Medium produces 179.9 FPS, High reaches 149.4 FPS, and Ultra holds at 121.2 FPS. The percentage reduction from 1080p to 1440p ranges from 36.6% at Low to 35.8% at Ultra, showing consistent resolution scaling.

At 3840x2160, performance stays comfortably playable. Low settings yield 108.8 FPS, Medium produces 99.1 FPS, High delivers 83.1 FPS, and Ultra maintains 68.8 FPS. The gap between Low and Ultra at 4K is 40.0 FPS, representing a 36.8% reduction. Even the most demanding configuration remains 8.8 FPS above the 60 FPS playable threshold.

How This Combo Ranks

This specific CPU-GPU combination ranks 821st out of 3712 tested configurations for Doom, placing it in the 77.9th percentile of all tested systems. This ranking reflects the strong overall performance of the pairing, though the position is influenced by the large number of configurations tested that include higher-tier CPUs or GPUs. The rank indicates that this system outperforms the majority of tested combos while remaining behind top-tier enthusiast configurations.

The ranking position is consistent with the component-level percentiles: the CPU's 73rd percentile and GPU's 81st percentile both suggest above-average hardware, and the combined system lands between these values at approximately the 78th percentile. The high frame rates measured across all resolutions confirm that this ranking translates into a genuinely smooth gameplay experience rather than merely a competitive synthetic benchmark position.

Best Settings per Resolution

At 1920x1080, the most demanding preset that maintains 60 FPS or higher is Ultra, which achieves 188.7 FPS average. This provides 128.7 FPS of headroom above the playable threshold, making it the recommended setting for maximum visual quality.

At 2560x1440, Ultra settings again represent the best choice, delivering 121.2 FPS average. This leaves 61.2 FPS of headroom, ensuring that even demanding scenes with heavy particle effects or multiple enemies will remain well above the threshold.

At 3840x2160, Ultra settings produce 68.8 FPS average, which clears the 60 FPS threshold with 8.8 FPS to spare. While this is the most demanding configuration tested, the margin is sufficient for consistent playability. Users sensitive to frame rate dips might consider High settings, which provide 83.1 FPS average and a larger 23.1 FPS safety margin, but the data confirms Ultra is viable at 4K for this title.