Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Doom
FPS 2016

Doom

66%
Playable Your system meets minimum requirements.

Performance

1080p (Full HD)

Low 1080p Measured
186 FPS
Ultra 1080p Measured
110 FPS

1440p (2K / QHD)

Low 1440p Measured
119 FPS
Ultra 1440p Measured
70 FPS

4K (Ultra HD)

Low 4K Measured
64 FPS
Ultra 4K Measured
42 FPS
7.2ms Frame Time
11ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,500
Your CPU 19,593
Graphics Card
Required 27,325
Your GPU 23,021

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 42 49 56 64
1440p QHD 70 88 103 119
1080p Full HD 110 138 162 186

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 138
1920x1080 Low 186
1920x1080 Medium 162
1920x1080 Ultra 110
2560x1440 High 88
2560x1440 Low 119
2560x1440 Medium 103
2560x1440 Ultra 70
3840x2160 High 49
3840x2160 Low 64
3840x2160 Medium 56
3840x2160 Ultra 42

Performance Analysis: Doom on Your System

The AMD Ryzen 5 5500 paired with the Intel Arc B580 delivers a thoroughly playable Doom experience across the vast majority of configurations tested, with the data showing a clear path to 60 FPS or higher at every resolution provided the right preset is selected. The measured results place this combo at rank 2819 out of 3712 tested combinations, which is slightly below the median, yet the actual frame rates tell a more flattering story for a game of this era. The only configuration that falls short of the 60 FPS playability threshold is 4K with Ultra and High settings, while 1440p and 1080p remain comfortably fluid even at maximum quality.

Measured FPS Breakdown

At 1920x1080, the AMD Ryzen 5 5500 and Intel Arc B580 combination produces excellent frame rates across all four tested presets. Low settings yield an average of 186.2 FPS, which is the highest figure recorded for this combo at any resolution or setting. Medium settings drop to 161.8 FPS on average, still a very high refresh-rate experience. High settings deliver 138.1 FPS average, and even the most demanding Ultra preset maintains a robust 110.2 FPS average. The scaling between presets is consistent, with each step from Low to Ultra costing roughly 20-30 FPS, indicating that the GPU has ample headroom at 1080p.

Moving to 2560x1440, the same pattern holds but with reduced absolute numbers. Low settings produce an average of 118.7 FPS, which remains well above any competitive refresh target. Medium settings average 102.8 FPS, High settings average 87.9 FPS, and Ultra settings still manage a strong 70.4 FPS average. The gap between Low and Ultra at 1440p is approximately 48 FPS, which is proportionally similar to the 1080p delta of about 76 FPS, suggesting that the GPU is still the primary scaling factor rather than a CPU bottleneck emerging at this resolution.

At 3840x2160, the picture changes noticeably. Low settings are the only preset that stays above the 60 FPS threshold, averaging 64.1 FPS. Medium settings fall to an average of 56.2 FPS, High settings drop to 49.4 FPS, and Ultra settings bottom out at 41.6 FPS. The step from Low to Medium at 4K costs about 8 FPS, while Medium to High costs another 7 FPS, and High to Ultra costs nearly 8 FPS more. The total spread from Low to Ultra at 4K is about 22.5 FPS, which is a much smaller absolute range than at 1080p or 1440p, indicating that pixel throughput demands are saturating the GPU at this resolution.

No minimum or maximum FPS values were recorded in the dataset, so all analysis here relies exclusively on average frame rates. The absence of min/max data means that frame pacing and 1% lows cannot be assessed, but the average figures are consistent enough across presets and resolutions to suggest stable performance characteristics. The data shows a monotonic decrease in average FPS as resolution increases and as settings quality increases, with no anomalies or unexpected inversions.

Best Settings per Resolution

At 1920x1080, the most demanding preset that stays at or above 60 FPS is Ultra, which averages 110.2 FPS. This is the highest quality setting available in the test suite, so the combo maxes out the game at 1080p with 50 FPS of headroom above the playability threshold. Since Ultra is the top preset, there is no higher quality tier to test, and the data confirms that the Ryzen 5 5500 plus Arc B580 can run Doom at maximum settings with a comfortable margin.

At 2560x1440, the best playable setting is also Ultra, with an average of 70.4 FPS. This is above the 60 FPS threshold by roughly 10 FPS, providing a playable experience at maximum quality, albeit with less headroom than at 1080p. The fact that Ultra remains viable at 1440p suggests that this resolution is the sweet spot for those who want maximum visual fidelity without sacrificing smoothness, given that the average stays above 60 FPS even under the heaviest load.

At 3840x2160, the situation is reversed. The only playable setting is Low, which averages 64.1 FPS. Medium, High, and Ultra all fall below the 60 FPS threshold, with averages of 56.2, 49.4, and 41.6 FPS respectively. Therefore, the best settings at 4K are Low, since it is the only preset that achieves playability, and it does so with just 4.1 FPS of margin above the threshold. This makes 4K a marginal proposition for this combo, requiring the user to accept minimal visual quality to maintain fluidity.

CPU and GPU Roles

The data reveals a clear division of labor between the AMD Ryzen 5 5500 and the Intel Arc B580 across resolutions. At 1080p, the frame rates are extremely high, with the lowest average (Ultra at 110.2 FPS) still exceeding 100 FPS. This suggests that neither component is heavily taxed, but the scaling from Low to Ultra shows a 76 FPS drop, which is a substantial 41% reduction. If the CPU were the primary limiter, the scaling between presets would be less pronounced, as the GPU load would not change much. The fact that preset changes produce such large FPS swings indicates that the GPU is doing most of the work even at 1080p.

At 1440p, the scaling from Low to Ultra is 48.3 FPS, which is a smaller absolute drop than at 1080p but a similar proportional reduction of about 41%. The average FPS values are lower across the board, but the pattern is identical. This consistency suggests that the GPU remains the dominant factor, and the CPU is not introducing a bottleneck at 1440p. If the CPU were limiting, we would expect the FPS at Low settings to plateau near the CPU's maximum output regardless of resolution, but the data shows 118.7 FPS at 1440p Low versus 186.2 FPS at 1080p Low, a clear resolution-driven difference.

At 4K, the pattern shifts. The scaling from Low to Ultra is only 22.5 FPS, which is a much smaller absolute range than at lower resolutions. This indicates that the GPU is now heavily saturated, and the incremental cost of higher settings is compressed because the pixel throughput demands dominate. The CPU's role diminishes further, as the GPU is clearly the limiting factor at 4K. The fact that 4K Low (64.1 FPS) is barely above the 60 FPS threshold while 1080p Low (186.2 FPS) is nearly three times higher confirms that resolution scaling is the primary driver of performance, not CPU capability.

The Ryzen 5 5500 has 6 cores and 12 threads with a base clock of 3.60 GHz and boost clock of 4.20 GHz, which is adequate for a game like Doom. The benchmark results show a single-thread score of 836 in 3DMark and a Cinebench R23 single-core score of 2319, indicating solid per-core performance. However, the data does not show any situation where the CPU limits performance, as even the highest FPS figures (186.2 at 1080p Low) do not appear to hit a wall. The GPU, with its 13.67 TFLOPS FP32 throughput and 456.0 GB/s memory bandwidth, is the component that determines the FPS ceiling at each resolution.

How This Combo Ranks

The combo ranks 2819 out of 3712 tested combinations in Doom, placing it in the 76th percentile of all combos. This means that roughly 24% of tested combos perform worse, and 76% perform better, which is a below-average standing. However, this rank must be interpreted in context: Doom is a 2016 title with modest requirements, so many higher-ranked combos likely feature much more powerful GPUs or CPUs that are overkill for this game. The rank reflects the absolute performance tier, not the playability experience.

The CPU's percentile versus all CPUs is 73, meaning it outperforms 73% of all CPUs in the database. The GPU's percentile versus all GPUs is 68, meaning it outperforms 68% of all GPUs. These individual percentiles are higher than the combo rank would suggest, which indicates that the combination of these two components in Doom is less favorable than their standalone standings. This could be due to the game's engine favoring certain architectures or the specific balance of CPU and GPU capabilities.

The measured FPS data shows that the combo is playable at all resolutions except 4K with anything above Low settings, which aligns with the rank being below median. A rank of 2819 out of 3712 suggests that the average FPS across all tested settings is likely lower than the median combo, but the fact that 1080p Ultra hits 110.2 FPS and 1440p Ultra hits 70.4 FPS demonstrates that the combo is far from inadequate. The rank is a holistic measure, while the per-resolution verdicts provide a more actionable picture.

Similar Performance Alternatives

The nearest rivals for the AMD Ryzen 5 5500 include the AMD Ryzen AI 5 430 with an average score of 19617 and a delta of -0.1%, the Intel Core i5-12500 with a score of 19668 and a delta of -0.4%, the Intel Core i7-10700F with a score of 19499 and a delta of 0.5%, and the Intel Core i5-11600KF with a score of 19723 and a delta of -0.7%. These deltas are all within 1% of the Ryzen 5 5500's average score of 19593, meaning that swapping to any of these CPUs would result in nearly identical performance in Doom. The Core i7-10700F is slightly slower by 0.5%, while the Core i5-11600KF is slightly faster by 0.7%, but these differences are negligible in real-world frame rates.

For the Intel Arc B580, the nearest rivals are the AMD Radeon RX 580 2048SP with an average score of 23061 and a delta of -0.2%, the NVIDIA GeForce RTX 2080 with a score of 22895 and a delta of 0.6%, the NVIDIA GeForce RTX 3080 with a score of 23172 and a delta of -0.7%, and the NVIDIA P106-100 with a score of 23249 and a delta of -1%. The RTX 2080 is 0.6% slower than the Arc B580, while the RX 580 2048SP is 0.2% slower, the RTX 3080 is 0.7% faster, and the P106-100 is 1% faster. These deltas are all under 1%, so any of these GPUs paired with the Ryzen 5 5500 would produce nearly identical FPS in Doom.

In practical terms, a system with a Ryzen 5 5500 and an RTX 2080 would see the same 110.2 FPS at 1080p Ultra and the same 64.1 FPS at 4K Low, given the 0.6% performance difference. Similarly, using a Core i5-11600KF instead of the Ryzen 5 5500 would shift FPS by less than 1%, which is imperceptible. The data suggests that users looking for similar performance could consider any of these CPU or GPU alternatives without expecting meaningful changes in Doom's frame rates.

FAQ

Q: What is the best settings preset for 1920x1080 resolution?

A: The Ultra preset is the best playable setting at 1080p, averaging 110.2 FPS, which is well above the 60 FPS threshold.

Q: Can this combo run Doom at 3840x2160 with playable frame rates?

A: Yes, but only with Low settings, which average 64.1 FPS. Medium, High, and Ultra all fall below 60 FPS at 4K.

Q: How does the combo rank compared to all tested combinations?

A: It ranks 2819 out of 3712 tested combos, placing it below the median, though individual CPU and GPU percentiles are 73 and 68 respectively.

Q: Which component limits performance more at 4K?

A: The GPU is the clear limiter at 4K, as the FPS spread from Low to Ultra is only 22.5 FPS, indicating pixel throughput saturation.

Q: Is the Ultra preset playable at 2560x1440?

A: Yes, Ultra at 1440p averages 70.4 FPS, which is above the 60 FPS threshold, making it the best playable setting at that resolution.

Q: What GPU alternative would perform similarly to the Intel Arc B580?

A: The NVIDIA GeForce RTX 2080 is the closest rival with a delta of 0.6%, meaning it performs nearly identically in this game.