Instant compatibility check with FPS benchmarks and optimization tips
Doom
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
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Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 35 | 42 | 50 | 57 |
| 1440p QHD | 64 | 78 | 92 | 106 |
| 1080p Full HD | 99 | 121 | 143 | 164 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Doom on Your System
The AMD Ryzen 5 5500 and Intel Arc B570 combination delivers a clear, resolution-dependent performance picture in Doom, with the data showing a decisive split between 4K and lower resolutions. At 1080p and 1440p, the pairing comfortably exceeds the 60 FPS playability threshold across all tested presets, while 4K remains out of reach at every setting level. This analysis breaks down the measured frame rates, examines the CPU/GPU balance, and contextualizes the combo’s standing among tested hardware pairings.
Measured FPS Breakdown
The measured FPS data provides a complete matrix of average, minimum, and maximum frame rates across three resolutions and four quality presets.
1920x1080 (1080p): The lowest resolution tested yields the highest frame rates. At Low settings, the combo averages 164 FPS, with Medium at 143 FPS (min 121, max 164), High at 121 FPS, and Ultra at 99 FPS. All four presets sit well above the 60 FPS playability threshold, with even the most demanding Ultra setting maintaining a 39 FPS margin over the threshold. The gap between Low and Ultra is 65 FPS, indicating a substantial performance cost for maximum visual quality.
2560x1440 (1440p): Frame rates remain strong but scale down predictably. Low settings average 106 FPS, Medium 92 FPS (min 79, max 106), High 78 FPS, and Ultra 64 FPS. The Ultra preset just clears the 60 FPS bar, making it the most demanding playable configuration at this resolution. The difference between Low and Ultra narrows to 42 FPS, reflecting the increased GPU workload at higher pixel counts.
3840x2160 (4K): This resolution exposes the hardware limits. Low settings average 57 FPS, Medium 50 FPS (min 43, max 58), High 42 FPS, and Ultra 35 FPS. No preset reaches the 60 FPS playability threshold, with Low falling just 3 FPS short. The frame rate range across presets spans from 35 to 57 FPS, a 22 FPS spread that shows the GPU struggling to maintain fluid motion at 4K regardless of quality settings.
Notably, the minimum and maximum FPS values are only recorded for Medium settings at each resolution, providing a frame time window there: 121-164 FPS at 1080p, 79-106 FPS at 1440p, and 43-58 FPS at 4K. The 4K Medium minimum of 43 FPS indicates significant frame drops below the average, which would be noticeable during intense combat sequences.
CPU and GPU Roles
The scaling between resolutions and presets reveals a clear GPU-bound workload in Doom, with the CPU playing a supporting role that becomes less relevant as pixel count rises.
At 1080p, the CPU still contributes meaningfully to frame delivery. The jump from Low (164 FPS) to Ultra (99 FPS) represents a 40% reduction in frame rate, driven almost entirely by GPU shading load. However, even at Low settings where GPU work is minimal, the frame rate caps at 164 FPS, suggesting the Ryzen 5 5500’s six cores and twelve threads can feed the Arc B570 adequately without becoming a hard bottleneck at this resolution.
The transition to 1440p shifts the balance further toward the GPU. Average frame rates drop by roughly 35-38% across presets compared to 1080p (e.g., High falls from 121 to 78 FPS, a 36% reduction). This consistent percentage drop across all presets indicates that GPU rasterization is the dominant cost, with the CPU’s role diminishing as each frame requires more pixel processing. The Ryzen 5 5500’s 3.60 GHz base and 4.20 GHz boost clocks, combined with 16 MB of L3 cache, provide sufficient instruction throughput to keep the GPU fed at these frame rates.
At 4K, the GPU becomes the overwhelming performance limiter. The average frame rates across presets span only 35 to 57 FPS, a narrower relative spread than at lower resolutions. The CPU is largely idle-waiting at this point, as the Arc B570’s 11.52 TFLOPS of FP32 compute and 380.0 GB/s memory bandwidth cannot generate enough frames to stress the processor. The 160-bit memory bus and 10 GB GDDR6 allocation are simply insufficient for 4K rendering in this title.
The preset scaling itself shows GPU-bound behavior: moving from Low to Ultra at 1080p costs 65 FPS, at 1440p costs 42 FPS, and at 4K costs only 22 FPS. This compression of the FPS range at higher resolutions confirms that the GPU is saturated and extra graphical features have diminishing absolute frame rate impact when the render resolution dominates the workload.
How This Combo Ranks
The combination ranks 2987 out of 3712 tested combos in Doom, placing it in the lower portion of the database’s performance hierarchy. This percentile position reflects the hardware’s mid-range standing: the Ryzen 5 5500 sits in the 73rd percentile among all CPUs, while the Arc B570 ranks in the 65th percentile among all GPUs. The combo’s overall position, lower than either component’s individual percentile, suggests that Doom’s specific workload characteristics do not favor this pairing as strongly as synthetic benchmarks might indicate.
In absolute terms, 3712 combos means this pairing outperforms roughly 725 other configurations and trails approximately 2987. The rank distribution is heavily weighted toward higher-end hardware, so a sub-3000 placement is expected for a mid-range CPU and GPU. The measured FPS data reinforces this: the combo delivers 99 FPS at 1080p Ultra, which is competent but not exceptional for a 2016-era title with modest system requirements.
The CPU’s nearest rivals show tight performance clustering. The AMD Ryzen AI 5 430 scores 19617 (0.1% lower), the Intel Core i5-12500 scores 19668 (0.4% higher), the Intel Core i7-10700F scores 19499 (0.5% lower), and the Intel Core i5-11600KF scores 19723 (0.7% higher). This sub-1% spread means any of these processors would produce nearly identical Doom frame rates when paired with the same GPU, as the game’s CPU demands are modest.
The GPU’s nearest rivals similarly cluster tightly. The NVIDIA GeForce RTX 3070 Mobile scores 20534 (0.1% higher), the Intel Arc A750 scores 20582 (0.1% lower), the NVIDIA Quadro M4000M scores 20480 (0.4% higher), and the AMD Radeon R9 M390X scores 20662 (0.5% lower). Again, the deltaPct values are negligible, meaning real-world Doom performance would be indistinguishable across these GPUs in most scenarios.
The Verdict
This PC can run Doom effectively at 1080p and 1440p, but fails to deliver a playable experience at 4K. The verdict data is unambiguous: at 1920x1080, all four presets (Low, Medium, High, Ultra) clear the 60 FPS threshold, with the best playable setting being Ultra at 99 FPS average. At 2560x1440, all four presets also clear 60 FPS, with Ultra at 64 FPS as the highest quality option that remains playable.
At 3840x2160, the playable settings list is empty. Even Low settings, which average 57 FPS, fall below the 60 FPS threshold. Medium averages 50 FPS, High 42 FPS, and Ultra 35 FPS. For users targeting 4K, this combo cannot sustain smooth gameplay at any quality level, and the 43 FPS minimum recorded at Medium settings indicates substantial frame hitches during demanding scenes.
The practical recommendation is clear: for the best visual experience, run the game at 1440p Ultra, which delivers 64 FPS average and stays just above the playability bar. For maximum smoothness, 1080p Ultra at 99 FPS provides a substantial margin over the threshold, making it the safest choice for competitive play or high-refresh-rate displays.
FAQ
*Q: Can this combination run Doom at 4K?*
A: No. At 3840x2160, the highest average frame rate is 57 FPS at Low settings, which is below the 60 FPS playability threshold. Medium averages 50 FPS, High 42 FPS, and Ultra 35 FPS. No preset achieves playable performance at this resolution.
Q: What is the best preset at 1440p?
A: Ultra settings at 2560x1440 average 64 FPS, which clears the 60 FPS threshold. This is the most demanding preset that remains playable, making it the recommended configuration for this resolution.
Q: How much performance does Ultra cost compared to Low at 1080p?
A: At 1920x1080, Low settings average 164 FPS while Ultra averages 99 FPS, a difference of 65 FPS or approximately 40%. The Ultra preset still maintains a 39 FPS margin above the 60 FPS playability threshold.
Q: Which component is the bottleneck at 4K?
A: The GPU is the clear bottleneck. The Arc B570’s performance collapses at 4K across all presets, with frame rates ranging from 35 to 57 FPS. The CPU’s role diminishes at this resolution, as the GPU cannot generate enough frames to stress the processor.
Q: How does this combo rank among all tested configurations?
A: It ranks 2987 out of 3712 total combos in Doom. This places it in the lower third of tested hardware pairings, reflecting the mid-range nature of both the Ryzen 5 5500 and Arc B570.
Q: What frame rate can be expected at 1080p Medium settings?
A: The measured average is 143 FPS, with a minimum of 121 FPS and maximum of 164 FPS. This provides a wide margin above the 60 FPS playability threshold, ensuring smooth performance throughout.
Best Settings per Resolution
The most demanding preset that maintains an average of at least 60 FPS at each resolution is as follows:
1920x1080: Ultra settings at 99 FPS average. This is the highest quality preset tested and clears the threshold by 39 FPS, leaving ample headroom for frame drops during intense action.
2560x1440: Ultra settings at 64 FPS average. This is the most demanding playable option, with a slim 4 FPS margin above the 60 FPS threshold. Players sensitive to frame drops may prefer High at 78 FPS for additional safety.
3840x2160: No playable preset exists. Low settings at 57 FPS is the closest, but it falls 3 FPS short of the threshold. None of the tested presets achieve the minimum 60 FPS average required for a playable rating.
Similar Performance Alternatives
Based on nearest rival data for both components, several hardware substitutions would produce nearly identical Doom performance.
For the CPU, the AMD Ryzen AI 5 430 scores 19617, just 0.1% below the Ryzen 5 5500’s 19593 average. The Intel Core i5-12500 scores 19668 (0.4% higher), the Intel Core i7-10700F scores 19499 (0.5% lower), and the Intel Core i5-11600KF scores 19723 (0.7% higher). All four processors fall within a 1% performance band, meaning frame rates in Doom would be indistinguishable when paired with the same Arc B570 GPU.
For the GPU, the NVIDIA GeForce RTX 3070 Mobile scores 20534 (0.1% higher than the Arc B570’s 20556), the Intel Arc A750 scores 20582 (0.1% lower), the NVIDIA Quadro M4000M scores 20480 (0.4% higher), and the AMD Radeon R9 M390X scores 20662 (0.5% lower). These four GPUs bracket the Arc B570 within a 0.9% spread, producing equivalent frame rates in Doom at the tested resolutions and presets.
A system combining any of these CPUs with any of these GPUs would land within roughly 1% of the measured performance of the Ryzen 5 5500 + Arc B570 combo. The practical implication is that users with these alternative components can expect the same resolution and preset guidance: playable at 1080p and 1440p across all settings, but not playable at 4K.