Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Doom
FPS 2016

Doom

28%
Not Recommended Your system may struggle with this game.

Performance

1080p (Full HD)

Low 1080p Measured
96 FPS
Ultra 1080p Measured
58 FPS

1440p (2K / QHD)

Low 1440p Measured
62 FPS
Ultra 1440p Measured
37 FPS

4K (Ultra HD)

Low 4K Measured
34 FPS
Ultra 4K Measured
20 FPS
14.1ms Frame Time
21ms Input Latency
1440p Best Resolution

Requirements Check

Processor
Required 37,500
Your CPU 19,593
Graphics Card
Required 27,325
Your GPU 1,184

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 20 25 29 34
1440p QHD 37 46 54 62
1080p Full HD 58 71 84 96

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 71
1920x1080 Low 96
1920x1080 Medium 84
1920x1080 Ultra 58
2560x1440 High 46
2560x1440 Low 62
2560x1440 Medium 54
2560x1440 Ultra 37
3840x2160 High 25
3840x2160 Low 34
3840x2160 Medium 29
3840x2160 Ultra 20

Performance Analysis: Doom on Your System

FAQ

Q: Can this system run Doom at 1080p with playable performance?

A: Yes. At 1920x1080, the combination of the AMD Ryzen 5 5500 and Intel Arc B370 delivers 96 FPS on Low, 84 FPS on Medium, and 71 FPS on High, all above the 60 FPS playable threshold. Ultra settings drops to 58 FPS, just below the threshold.

Q: What is the best playable setting at 1440p?

A: At 2560x1440, the only preset that stays at or above 60 FPS is Low, which averages 62 FPS. Medium drops to 54 FPS, High to 46 FPS, and Ultra to 37 FPS.

Q: Is 4K playable on this hardware?

A: No. At 3840x2160, the best recorded average is 34 FPS on Low settings. Medium averages 29 FPS, High 25 FPS, and Ultra 20 FPS. No preset reaches the 60 FPS threshold.

Q: How does the GPU compare to its nearest rivals?

A: The Intel Arc B370 has an average benchmark score of 1184. Its closest rivals are the ATI Mobility Radeon HD 5570 (1186, 0.2% slower), ATI Radeon HD 5770 (1190, 0.5% slower), AMD Radeon HD 7650M (1192, 0.7% slower), and AMD FirePro M2000 (1168, 1.4% faster). The Arc B370 sits in the 5th percentile of all GPUs.

Q: How does the CPU compare to its nearest rivals?

A: The AMD Ryzen 5 5500 has an average benchmark score of 19593. The nearest rivals include the AMD Ryzen AI 5 430 (19617, 0.1% faster), Intel Core i5-12500 (19668, 0.4% faster), Intel Core i7-10700F (19499, 0.5% slower), and Intel Core i5-11600KF (19723, 0.7% faster). The CPU sits in the 73rd percentile of all CPUs.

Q: How does this combo rank among all tested configurations?

A: This combination ranks 3425th out of 3712 tested combos in Doom, placing it in the lower portion of the database's tested configurations.

CPU and GPU Roles

The AMD Ryzen 5 5500 is a 6-core, 12-thread processor based on Zen 3 architecture with a base clock of 3.60 GHz and a boost clock of 4.20 GHz. Its benchmark results show a strong single-thread score of 836 in 3dmark single-thread and 2319 in Cinebench R23 single-core, while multi-thread performance reaches 5411 in 3dmark max threads and 16429 in Cinebench R23 multicore. The CPU's 73rd percentile ranking suggests it is a competent mid-range processor, but in this pairing, the bottleneck is clearly the graphics side.

The Intel Arc B370 is an integrated graphics solution based on the Xe3-LPG architecture with 1280 shading units, 40 texture mapping units, and 20 raster output units. It operates with a base clock of 300 MHz and a boost clock of 2400 MHz, producing 6.144 TFLOPS of FP32 compute. The GPU's measured 3dmark Steel Nomad DX12 score of 1184 places it in the 5th percentile of all GPUs, which is exceptionally low and indicates a very limited graphics processor.

The role of each component shifts with resolution. At 1920x1080, the data shows a clear GPU-bound scenario: scaling from Low to Ultra reduces average FPS from 96 to 58, a 40% performance drop. The CPU has ample headroom at this resolution, as evidenced by the relatively high frame rates even on demanding presets. At 2560x1440, the GPU limitation becomes more pronounced, with frame rates dropping to 62 FPS on Low and 37 FPS on Ultra. At 3840x2160, the GPU is severely constrained, with the best result being 34 FPS on Low and just 20 FPS on Ultra.

The scaling between presets provides insight into where the bottleneck lies. At 1080p, moving from Low to Medium costs 12 FPS (96 to 84), from Medium to High costs 13 FPS (84 to 71), and from High to Ultra costs 13 FPS (71 to 58). This relatively consistent drop across presets suggests a balanced load between CPU and GPU at this resolution. At 1440p, the drops are 8 FPS (Low to Medium), 8 FPS (Medium to High), and 9 FPS (High to Ultra), indicating the GPU is becoming the limiting factor. At 4K, the drops are 5 FPS (Low to Medium), 4 FPS (Medium to High), and 5 FPS (High to Ultra), showing that the GPU is saturated and additional graphical demands yield diminishing returns.

The resolution scaling reinforces this interpretation. At Low settings, moving from 1080p to 1440p reduces FPS from 96 to 62, a 35% drop. Moving from 1440p to 4K at Low reduces FPS from 62 to 34, a 45% drop. This accelerating degradation with resolution is characteristic of a GPU-limited configuration, where the Arc B370's modest compute resources (6.144 TFLOPS) are overwhelmed as pixel count increases.

Measured FPS Breakdown

At 1920x1080, the system delivers its strongest results. Low settings produce an average of 96 FPS. Medium settings average 84 FPS with a minimum of 71 and a maximum of 96. High settings average 71 FPS. Ultra settings average 58 FPS. All presets except Ultra clear the 60 FPS playable threshold.

At 2560x1440, performance drops noticeably. Low settings average 62 FPS, which is just above the threshold. Medium settings average 54 FPS with a minimum of 46 and a maximum of 62. High settings average 46 FPS. Ultra settings average 37 FPS. Only Low remains playable at this resolution.

At 3840x2160, the system falls well short of playable performance across all presets. Low settings average 34 FPS. Medium settings average 29 FPS with a minimum of 25 and a maximum of 34. High settings average 25 FPS. Ultra settings average 20 FPS. None of these results approach the 60 FPS threshold.

The minimum and maximum FPS data for Medium settings at each resolution provides a sense of frame time stability. At 1080p Medium, the range spans 71 to 96 FPS, a 25 FPS spread. At 1440p Medium, the range is 46 to 62 FPS, a 16 FPS spread. At 4K Medium, the range is 25 to 34 FPS, a 9 FPS spread. The narrowing range at higher resolutions indicates that frame pacing becomes more consistent when the GPU is fully saturated, though at the cost of much lower average performance.

Similar Performance Alternatives

For the CPU, the AMD Ryzen 5 5500's nearest rivals in the database are all within 1% of its average benchmark score of 19593. The AMD Ryzen AI 5 430 scores 19617, effectively identical performance. The Intel Core i5-12500 scores 19668, 0.4% faster. The Intel Core i7-10700F scores 19499, 0.5% slower. The Intel Core i5-11600KF scores 19723, 0.7% faster. Any of these processors would deliver nearly identical frame rates in Doom when paired with the same GPU, since the game's performance at the tested resolutions is primarily limited by the graphics processor.

For the GPU, the Intel Arc B370's nearest rivals are dramatically older parts, reflecting its low 5th percentile ranking. The ATI Mobility Radeon HD 5570 scores 1186, 0.2% faster. The ATI Radeon HD 5770 scores 1190, 0.5% faster. The AMD Radeon HD 7650M scores 1192, 0.7% faster. The AMD FirePro M2000 scores 1168, 1.4% slower. These comparisons place the Arc B370 in the company of early-2010s discrete graphics and mobile parts, which contextualizes its performance class. In Doom specifically, the measured frame rates align with this ranking: the system behaves like a configuration with a very modest graphics processor paired with a competent CPU.

Users considering alternatives should understand that swapping the CPU for any of its nearest rivals would produce negligible changes in Doom's frame rates. Swapping the GPU for any of its nearest rivals would also produce negligible changes, since all are within 1.4% of the Arc B370's score. The configuration's overall performance is defined by the GPU's low absolute performance level, not by relative differences among near-identical alternatives.

How This Combo Ranks

The combination of the AMD Ryzen 5 5500 and Intel Arc B370 ranks 3425th out of 3712 tested combos in Doom. This places it in the bottom 8% of all configurations in the database. The ranking reflects the GPU's severe performance limitation: the Arc B370's 5th percentile standing among all GPUs drags the combo down despite the CPU's more favorable 73rd percentile standing.

The rank is consistent with the measured frame rates. At 1080p, the system can manage playable performance on three of four presets, which is a reasonable outcome for a low-end configuration. At 1440p, only Low settings remain playable. At 4K, no preset is playable. This performance profile is typical of a system where the graphics processor is the constraining factor, and the low combo rank reflects the narrow range of resolutions and settings at which this system can deliver a 60 FPS experience.

The gap between the CPU's and GPU's percentile rankings is substantial: 73rd versus 5th. This imbalance means the processor is far more capable than the graphics solution, and in Doom, the GPU consistently limits frame rates. Upgrading the GPU would yield far larger performance gains than upgrading the CPU, since the current GPU is the clear bottleneck at every tested resolution.

The Verdict

This system can run Doom, but the playable envelope is narrow. At 1920x1080, the system clears the 60 FPS threshold on Low (96 FPS), Medium (84 FPS), and High (71 FPS) settings. Ultra falls short at 58 FPS. At 2560x1440, only Low settings clear the threshold, with 62 FPS. Medium (54 FPS), High (46 FPS), and Ultra (37 FPS) all fall below 60 FPS. At 3840x2160, no preset is playable; the best result is 34 FPS on Low.

The verdict is straightforward: this is a 1080p-capable configuration for Doom, with some headroom at 1440p only on the lowest settings. The game is from 2016 and is well-optimized for a wide range of hardware, but the Arc B370's limited compute resources (6.144 TFLOPS) and low memory bandwidth (system dependent) prevent it from handling higher resolutions or demanding presets.

For users with a 1080p display, this system provides a solid experience at High settings with 71 FPS average, and even Medium at 84 FPS offers a comfortable margin above the threshold. At 1440p, the system is barely playable on Low, which may be acceptable for users prioritizing frame rate over visual quality. At 4K, the system is not viable for this game.

Best Settings per Resolution

At 1920x1080, the most demanding preset that stays at or above 60 FPS is High, with an average of 71 FPS. This provides a substantial margin above the threshold while offering better visual quality than Medium (84 FPS) or Low (96 FPS). Ultra at 58 FPS is not recommended, as it falls just below the playable threshold.

At 2560x1440, the only preset that stays at or above 60 FPS is Low, with an average of 62 FPS. The margin is slim, only 2 FPS above the threshold, so users may experience occasional dips below 60 FPS during intense scenes. Medium at 54 FPS, High at 46 FPS, and Ultra at 37 FPS are all below the playable threshold.

At 3840x2160, no preset reaches the 60 FPS threshold. The best option is Low at 34 FPS, but this falls well short of playable performance. Users with 4K displays should consider lower resolutions or a more powerful graphics solution for this game.