Instant compatibility check with FPS benchmarks and optimization tips
Doom
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
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Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 35 | 42 | 50 | 57 |
| 1440p QHD | 64 | 78 | 92 | 106 |
| 1080p Full HD | 99 | 121 | 143 | 164 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Doom on Your System
Measured FPS Breakdown
The recorded data for Doom with the AMD Ryzen 5 4600G and Intel Arc B570 shows a clear performance hierarchy across resolutions. At 1920x1080, the combination is decisively fast. Low settings produce an average of 164 FPS, Medium settings deliver 143 FPS with a minimum of 121 FPS and maximum of 164 FPS, High settings reach 121 FPS, and even Ultra settings hold a strong 99 FPS average. The 1080p results are all far above the 60 FPS playability threshold, making this resolution the strongest showing for the pairing.
Moving to 2560x1440, the frame rates remain very playable but step down noticeably. Low settings average 106 FPS, Medium settings average 92 FPS with a spread from 79 FPS minimum to 106 FPS maximum, High settings average 78 FPS, and Ultra settings average 64 FPS. The gap between Low and Ultra at 1440p is 42 FPS, which indicates that the GPU is handling the resolution scaling well but the most demanding preset begins to approach the playability boundary.
At 3840x2160, the picture changes substantially. Low settings average 57 FPS, which sits just below the 60 FPS threshold. Medium settings average 50 FPS with a minimum of 43 FPS and maximum of 58 FPS. High settings average 42 FPS, and Ultra settings drop to 35 FPS. None of the 4K presets reach the 60 FPS playability mark, so the database classifies this resolution as unplayable for this specific combo. The data shows a steep falloff from 1440p to 4K, with even Low settings at 4K losing about half the frame rate of Low settings at 1440p.
Best Settings per Resolution
The verdict data from the database identifies the most demanding preset that remains at or above 60 FPS for each resolution. At 1920x1080, every preset is playable, and the best settings are Ultra with an average of 99 FPS. This is the highest quality preset available in the measurements, and it still leaves a comfortable margin above the playability threshold. The frame rate headroom at 1080p suggests that the combination is not stressed at this resolution, even with maximum settings.
At 2560x1440, all four presets also qualify as playable. The best settings are again Ultra, with an average of 64 FPS. This is a much tighter margin compared to 1080p, as the Ultra preset at 1440p falls only 4 FPS above the 60 FPS threshold. Players who prefer High settings at 1440p would see 78 FPS, which offers more headroom, but the database still records Ultra as viable.
At 3840x2160, there are no playable settings in the recorded data. The best average result is 57 FPS on Low, which misses the 60 FPS threshold by 3 FPS. Medium sits at 50 FPS, High at 42 FPS, and Ultra at 35 FPS. Because no preset reaches 60 FPS, the database returns a null best settings value for 4K. Users targeting 4K would need to reduce resolution or accept sub-60 FPS performance.
CPU and GPU Roles
The scaling between resolutions and presets reveals how the CPU and GPU split responsibilities in Doom. At 1920x1080, the CPU has more influence because the GPU can produce very high frame rates. The jump from Ultra at 99 FPS to Low at 164 FPS is a 65 FPS swing, which reflects how much the GPU workload changes with preset quality. The Ryzen 5 4600G, with its 6 cores and 12 threads, is capable of feeding the Arc B570 at these frame rates, as evidenced by the fact that even Low settings at 1080p exceed 160 FPS without the CPU becoming a reported bottleneck.
At 2560x1440, the GPU becomes more dominant. The frame rate differences between presets compress slightly: Low averages 106 FPS, Medium averages 92 FPS, High averages 78 FPS, and Ultra averages 64 FPS. The swing from Low to Ultra is 42 FPS, smaller than at 1080p. This indicates that the GPU is increasingly the limiting factor as pixel count rises, while the CPU has more spare capacity at lower frame rates.
At 3840x2160, the GPU is clearly the dominant constraint. The frame rate range narrows further, with Low at 57 FPS, Medium at 50 FPS, High at 42 FPS, and Ultra at 35 FPS, a 22 FPS swing. At this resolution, even the lowest preset cannot reach 60 FPS, which strongly suggests that the Arc B570's raw throughput, rather than the CPU, determines the outcome. The Ryzen 5 4600G's benchmark scores, including a multi-thread score of 13593 in Cinebench R23 and a single-thread score of 1919, are sufficient for this game at high frame rates, but the GPU's 11.52 TFLOPS of FP32 compute and 380.0 GB/s memory bandwidth are the limiting factors at 4K.
The data also shows that the CPU's role diminishes as resolution increases. At 1080p, the CPU must keep up with frame rates above 120 FPS, which it does. At 4K, frame rates drop below 60 FPS, so the CPU is likely idle waiting on the GPU. Users with this combo should expect that upgrading the GPU would provide the largest gains at 4K, while at 1080p a CPU upgrade would have less impact because the GPU is still delivering high frame rates.
FAQ
Q: What is the best preset at 1920x1080 for this CPU and GPU combo?
A: Ultra settings are the best playable preset at 1080p, with an average of 99 FPS. All four presets (Low, Medium, High, Ultra) remain above the 60 FPS threshold, so players can choose the highest quality without sacrificing playability.
Q: Can this combo handle 2560x1440 at 60 FPS?
A: Yes, all four presets at 1440p are playable. Ultra settings average 64 FPS, which is just above the 60 FPS threshold. High settings provide more headroom at 78 FPS, and Medium averages 92 FPS.
Q: Is 4K playable with the AMD Ryzen 5 4600G and Intel Arc B570?
A: No. At 3840x2160, even Low settings average only 57 FPS, which is below the 60 FPS playability threshold. The verdict data lists no playable settings at 4K for this combination.
Q: How much slower is Ultra compared to Low at 1920x1080?
A: Ultra averages 99 FPS at 1080p, while Low averages 164 FPS. That is a 65 FPS difference, or roughly 40% lower performance at Ultra, but both are far above the playability threshold.
Q: What are the minimum and maximum FPS at Medium settings?
A: At 1920x1080 Medium, the minimum is 121 FPS and the maximum is 164 FPS. At 2560x1440 Medium, the minimum is 79 FPS and the maximum is 106 FPS. At 3840x2160 Medium, the minimum is 43 FPS and the maximum is 58 FPS.
Q: Which component is the bottleneck at 3840x2160?
A: The GPU is the primary bottleneck at 4K. The frame rates stay below 60 FPS across all presets, and the gap between Low and Ultra is only 22 FPS, which indicates that the Intel Arc B570's compute and memory bandwidth limit performance regardless of preset quality.
Similar Performance Alternatives
The nearest rivals in the database provide context for how other hardware would behave in this game. For the CPU, the AMD Ryzen 5 4600G has an average benchmark score of 17507, which places it in the 71st percentile of all CPUs. The closest match is the AMD Ryzen 3 PRO 5355GE with an average score of 17482, just 0.1% lower. The AMD Ryzen 3 8300GE scores 17614, which is 0.6% higher. The Intel Core 7 150U scores 17395, 0.6% lower, and the Intel Core i3-14100T scores 17648, 0.8% higher. These deltas are all within 1%, so any of these CPUs would produce nearly identical frame rates in Doom when paired with the same GPU.
For the GPU, the Intel Arc B570 has an average benchmark score of 20556 and sits in the 65th percentile of all GPUs. The NVIDIA GeForce RTX 3070 Mobile scores 20534, which is 0.1% lower, making it the closest rival. The Intel Arc A750 scores 20582, 0.1% higher. The NVIDIA Quadro M4000M scores 20480, 0.4% lower, and the AMD Radeon R9 M390X scores 20662, 0.5% higher. All of these GPUs fall within a 0.9% band of the Arc B570, so swapping to any of them would yield nearly indistinguishable FPS numbers in Doom. Users considering alternatives can expect the same general performance profile: strong 1080p results, playable 1440p, and sub-60 FPS at 4K.
How This Combo Ranks
In the database of tested combinations for Doom, the AMD Ryzen 5 4600G with Intel Arc B570 ranks 2987 out of 3712 combos. This places the pairing in the lower portion of the field, at roughly the 80th percentile from the top. That ranking reflects the fact that many tested combos include higher-end CPUs and GPUs that deliver more consistent 4K performance. However, the rank does not tell the whole story: for a mid-range CPU and a current-generation GPU, the combination still delivers fully playable frame rates at 1080p and 1440p.
The rank is driven primarily by the GPU's position in the overall distribution. The Arc B570 sits at the 65th percentile among GPUs, while the Ryzen 5 4600G sits at the 71st percentile among CPUs. Neither component is near the top of its respective distribution, so the combined rank in a game like Doom, which scales heavily with GPU at higher resolutions, lands below the median of all tested combos. The measured data confirms that the weakness is at 4K, where the combo cannot reach 60 FPS on any preset. At 1080p and 1440p, the frame rates are competitive with many higher-ranked combos, but the 4K failure drags the overall standing down. Players who stick to 1080p or 1440p monitors will find this rank somewhat pessimistic relative to their actual experience.