Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Doom
FPS 2016

Doom

73%
Great Match Your system meets recommended requirements.

Performance

1080p (Full HD)

Low 1080p Measured
268 FPS
Ultra 1080p Measured
225 FPS

1440p (2K / QHD)

Low 1440p Measured
234 FPS
Ultra 1440p Measured
163 FPS

4K (Ultra HD)

Low 4K Measured
147 FPS
Ultra 4K Measured
92 FPS
4.2ms Frame Time
6ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,500
Your CPU 17,035
Graphics Card
Required 27,325
Your GPU 56,083

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 92 111 128 147
1440p QHD 163 202 222 234
1080p Full HD 225 240 257 268

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 240
1920x1080 Low 268
1920x1080 Medium 257
1920x1080 Ultra 225
2560x1440 High 202
2560x1440 Low 234
2560x1440 Medium 222
2560x1440 Ultra 163
3840x2160 High 111
3840x2160 Low 147
3840x2160 Medium 128
3840x2160 Ultra 92

Performance Analysis: Doom on Your System

Best Settings per Resolution

At 3840x2160, the most demanding preset that stays at or above 60 FPS is Ultra, which delivers an average of 91.5 FPS. This is comfortably above the 60 FPS playability threshold, so there is no need to drop to High or Medium for playability purposes at this resolution. The data shows a clear headroom of roughly 31 FPS over the threshold.

At 2560x1440, Ultra is again the best choice, producing an average of 163.3 FPS. The gap between Ultra and the next lower preset, High at 202.1 FPS, is substantial, but Ultra remains far above the 60 FPS line. This resolution offers enough performance headroom that even the heaviest settings leave significant margin.

At 1920x1080, the situation is similar: Ultra runs at 224.5 FPS, which is the highest preset and still far beyond the 60 FPS threshold. The difference between Ultra and High at 240.1 FPS is modest in percentage terms, but both are well above playable. In practice, the recommendation across all three resolutions is simply to select Ultra, since the measured averages never drop below 91.5 FPS.

CPU and GPU Roles

The recorded data indicates that the GPU is the dominant component in this pairing for Doom, but the CPU still matters at lower resolutions. Looking at the scaling from 3840x2160 to 1920x1080, the average FPS increases as resolution decreases, which is typical for a GPU-bound scenario. At 3840x2160 Ultra, the average is 91.5 FPS; at 2560x1440 Ultra it jumps to 163.3 FPS; at 1920x1080 Ultra it reaches 224.5 FPS. That progression shows the GPU is doing progressively more work as pixel count rises, and the CPU is able to feed it adequately even at 1080p.

However, the CPU's influence becomes visible when comparing the Low preset across resolutions. At 3840x2160 Low, the average is 147.1 FPS. At 2560x1440 Low, it climbs to 233.8 FPS. At 1920x1080 Low, it reaches 268.4 FPS. The jump from 1440p to 1080p at Low settings is only about 34.6 FPS, which is smaller than the jump from 2160p to 1440p at Low settings (86.7 FPS). This compression at 1080p Low suggests the CPU is starting to limit the frame rate, since the GPU has less work to do and the processor's single-thread performance becomes more relevant.

The Ryzen 5 3600 has a single-thread benchmark score of 696 in 3dmark_single_thread and 2562 in passmark_single_thread, which places it in the 71st percentile among all CPUs. That is sufficient for high frame rates in Doom, but the data shows the 1080p Low result of 268.4 FPS is the ceiling for this combo in that scenario. The GPU, by contrast, is in the 87th percentile among all GPUs, and its performance scales more uniformly across resolutions.

In practical terms, at 3840x2160 the GPU is almost entirely responsible for the frame rate. At 2560x1440, the GPU still leads, but the CPU's contribution grows. At 1920x1080, especially on Low settings, the CPU becomes a noticeable factor, and the frame rate gains from lowering settings are smaller than they are at higher resolutions.

Measured FPS Breakdown

At 3840x2160, the recorded averages are as follows: Low runs at 147.1 FPS, Medium at 128.1 FPS, High at 111.4 FPS, and Ultra at 91.5 FPS. The spread from Low to Ultra is 55.6 FPS, meaning the most demanding preset costs roughly 38% of the Low preset's frame rate. The step from High to Ultra is a drop of 19.9 FPS, which is the largest single-preset penalty at this resolution.

At 2560x1440, the averages are: Low at 233.8 FPS, Medium at 222 FPS, High at 202.1 FPS, and Ultra at 163.3 FPS. The gap between High and Ultra is 38.8 FPS, which is a much larger penalty than the 19.9 FPS seen at 2160p. This suggests that at 1440p, the Ultra preset introduces effects that scale disproportionately with resolution. The difference between Low and Medium is only 11.8 FPS, while Medium to High is 19.9 FPS.

At 1920x1080, the averages are: Low at 268.4 FPS, Medium at 256.8 FPS, High at 240.1 FPS, and Ultra at 224.5 FPS. The total spread from Low to Ultra is 43.9 FPS, smaller than the 55.6 FPS spread at 2160p. The step from High to Ultra is 15.6 FPS, which is the smallest Ultra penalty across all three resolutions. The differences between consecutive presets are relatively even here, ranging from 11.6 FPS (Low to Medium) to 16.7 FPS (Medium to High).

The min and max FPS values are not recorded in the database, so the analysis relies on average FPS. The averages are consistently high, and the lowest recorded average across all settings and resolutions is 91.5 FPS at 3840x2160 Ultra. There is no scenario in the measured data where the average falls below 60 FPS, which indicates a very stable performance profile for this game.

Similar Performance Alternatives

For the CPU, the Ryzen 5 3600's nearest rivals in the database are the Intel Core i7-1260P, the Intel Core i5-11400, the AMD EPYC 7573X, and the AMD EPYC 7742. The Core i7-1260P has an average score of 17007, which is 0.2% higher than the Ryzen 5 3600's average of 17035. The Core i5-11400 scores 17067, which is 0.2% lower than the Ryzen 5 3600. The EPYC 7573X and EPYC 7742 are within 0.2% as well, with scores of 17070 and 16998 respectively. In game performance, any of these CPUs would behave nearly identically to the Ryzen 5 3600 in Doom, since the differences are below the margin of measurement noise.

For the GPU, the nearest rivals to the RTX 5080 are the AMD Radeon 8060S, the AMD Radeon RX 6750 GRE 12 GB, the AMD Radeon Pro W5700X, and the AMD Radeon RX 9070 GRE. The Radeon 8060S has an average score of 55757, which is 0.6% lower than the RTX 5080's 56083. The RX 6750 GRE 12 GB scores 55698, 0.7% lower. The Radeon Pro W5700X scores 54828, 2.3% lower. The RX 9070 GRE scores 57367, which is 2.2% higher than the RTX 5080. These deltas are all small, so a system with any of these GPUs paired with the Ryzen 5 3600 would produce frame rates within a few percent of the measured values in this database. The RX 9070 GRE would be slightly faster, while the Pro W5700X would be slightly slower, but the overall experience at 60 FPS and above would be equivalent.

How This Combo Ranks

The combination of the AMD Ryzen 5 3600 and the NVIDIA GeForce RTX 5080 ranks 573rd out of 3712 tested combos in the database for Doom. That places it in the top 15.4% of all combinations tested. The ranking reflects the strong GPU performance, which carries the combo despite the CPU being a mid-range part from 2019. The CPU alone sits in the 71st percentile, and the GPU alone sits in the 87th percentile, so the combo ranking of 573 out of 3712 is consistent with the GPU being the primary driver of game performance. For a game like Doom, which is not known for heavy CPU demands, this pairing lands well above the median combo.

The rank of 573 means there are 572 other combinations that produce higher average FPS in this game, but many of those likely pair higher-end CPUs with similar or better GPUs. The practical takeaway is that this combo is far from the top of the leaderboard, but it is also far above the vast majority of systems. The measured FPS numbers support this ranking: even the weakest recorded average, 91.5 FPS at 3840x2160 Ultra, is well above the playability threshold.

The Verdict

Yes, this PC can run Doom at 60 FPS or higher at every resolution tested. The verdict by resolution is clear: at 3840x2160, all four presets (Low, Medium, Ultra, and High) are listed as playable, with Ultra being the best settings at 91.5 FPS. At 2560x1440, all four presets are playable, with Ultra at 163.3 FPS. At 1920x1080, all four presets are playable, with Ultra at 224.5 FPS.

The database confirms that there is no resolution where the combo fails to clear 60 FPS. The lowest average in the entire measured set is 91.5 FPS, which occurs at 3840x2160 Ultra. That means even the most demanding configuration leaves a 31.5 FPS margin over the playability threshold. At lower resolutions, the margin is even larger: 103.3 FPS at 1440p Ultra and 164.5 FPS at 1080p Ultra.

For a practical recommendation, the data supports running Ultra at every resolution. There is no need to compromise on settings. The CPU does limit frame rates at 1080p Low, where the average peaks at 268.4 FPS, but this is far above any display refresh rate that would be paired with this GPU. The RTX 5080 is the dominant component, and the Ryzen 5 3600, while not a top-tier CPU, is sufficient to keep this combo well above 60 FPS in Doom across the board.