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Doom
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
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Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 71 | 87 | 102 | 118 |
| 1440p QHD | 131 | 160 | 189 | 217 |
| 1080p Full HD | 202 | 241 | 255 | 268 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Doom on Your System
Similar Performance Alternatives
The AMD Ryzen 5 3600 sits in a tightly contested segment of the database, with its nearest rivals all falling within a narrow band of aggregate scores. The Intel Core i7-1260P posts an average score of 17007, a mere 0.2% below the Ryzen 5 3600's 17035. The Intel Core i5-11400 scores 17067, which places it 0.2% above the Ryzen chip. The AMD EPYC 7573X also lands at 17070, again 0.2% higher, while the AMD EPYC 7742 trails by 0.2% at 16998. These deltas are negligible in practical terms, meaning any of these processors would deliver essentially identical CPU-bound performance in Doom. The Ryzen 5 3600's 6 cores and 12 threads, paired with its 3.60 GHz base and 4.20 GHz boost clocks, place it in the 71st percentile among all CPUs in the database, a solid mid-to-upper tier position for a 2019 release.
On the graphics side, the NVIDIA GeForce RTX 5070 shows a similar pattern of close clustering among its nearest rivals. The AMD Radeon Pro 580 scores 40318 against the RTX 5070's 40377, a 0.1% gap. The AMD Radeon Pro WX 7100 is 0.8% behind at 40063, while the AMD Radeon Pro 5300 is 1.2% ahead at 40870. The NVIDIA RTX A500 Mobile trails by 2% at 39568. These are all professional or mobile workstation parts, yet their aggregate benchmark scores align closely with the RTX 5070, which itself ranks in the 82nd percentile among all GPUs. The RTX 5070's nearest rivals in the database are not gaming cards by design, but the recorded data indicates that a system owner swapping between these would see broadly similar compute throughput in synthetic workloads. For Doom specifically, however, the RTX 5070's measured frame rates in this combination far exceed what those aggregate scores alone would suggest, as the game's rendering engine responds strongly to the Blackwell architecture's raw throughput.
CPU and GPU Roles
The recorded measurements for this Ryzen 5 3600 and RTX 5070 pairing reveal how the workload shifts across resolutions and presets in Doom. At 1920x1080, the CPU has more room to feed frames, and the RTX 5070 is not the limiting factor. The average frame rate at Low settings is 268 FPS, and even at Ultra it holds 202 FPS. These numbers indicate that the GPU is processing frames quickly enough that the CPU's single-thread performance, which scores 2124 in Cinebench R23 single-core, becomes the ceiling. The gap between Low and Ultra at 1080p is 66 FPS, a 25% reduction, which reflects the added shading and texture work the GPU must handle as preset quality rises.
Moving to 2560x1440, the GPU begins to take on more responsibility. The Low preset averages 217 FPS, dropping to 131 FPS at Ultra. The spread between presets widens to 86 FPS, a 40% reduction from Low to Ultra. This wider gap shows the GPU is now doing substantially more work per frame, while the CPU still keeps pace at these frame rates. At 3840x2160, the shift is unmistakable. Low averages 118 FPS, Medium 102 FPS, High 87 FPS, and Ultra drops to 71 FPS. The difference from Low to Ultra here is 47 FPS, a 40% drop, but the absolute frame rates are much lower than at 1440p, indicating the GPU is now the dominant constraint. The CPU's role diminishes as resolution rises because the RTX 5070's pixel throughput, rated at 201.0 GPixel/s, becomes the limiting factor.
The scaling pattern across resolutions tells a clear story. At 1080p, the CPU and GPU are both heavily utilized, but the CPU's 3DMark single-thread score of 696 and 2-thread score of 1361 suggest it can feed frames up to the 268 FPS observed at Low. At 1440p, the GPU workload grows, but the RTX 5070 still delivers over 200 FPS at Low, so neither component is fully saturated. At 4K, the GPU is unquestionably the bottleneck, as the 71 FPS at Ultra is only 60% of the 118 FPS at Low. For players targeting high refresh rates at 1080p, the CPU matters more; for 4K gaming, the RTX 5070's capabilities define the experience.
Best Settings per Resolution
The database records show that all four presets at every resolution clear the 60 FPS playability threshold, so the best setting at each resolution is simply the highest quality preset that maintains playable frame rates. At 1920x1080, Ultra averages 202 FPS, which is the most demanding preset and still far above 60 FPS. The recorded data lists no minimum frame rate for Ultra at this resolution, but the average of 202 FPS leaves enormous headroom. At 2560x1440, Ultra averages 131 FPS, again the highest preset and comfortably playable. At 3840x2160, Ultra averages 71 FPS, which clears the 60 FPS threshold by 11 FPS. The verdict by resolution confirms this: Ultra is listed as the best setting at every resolution, with 202 FPS at 1080p, 131 FPS at 1440p, and 71 FPS at 4K.
It is importantly the Medium preset at each resolution is the only one with recorded minimum and maximum frame rates. At 1920x1080 Medium, the range is 217 to 294 FPS around a 255 FPS average. At 2560x1440 Medium, the range is 161 to 217 FPS around a 189 FPS average. At 3840x2160 Medium, the range is 87 to 118 FPS around a 102 FPS average. These ranges indicate that even the minimum frame rates at Medium are well above 60 FPS, which strengthens the case for running Ultra without concern. The lack of min/max data for the other presets does not diminish the conclusion: the recorded averages for Ultra at all resolutions are decisively playable.
The Verdict
This PC can run Doom at every resolution and preset combination recorded in the database. The verdict by resolution lists all four settings, Low, Medium, High, and Ultra, as playable at 1920x1080, 2560x1440, and 3840x2160. The playable threshold is 60 FPS, and every measured average exceeds it. At 1080p, the weakest recorded average is 202 FPS at Ultra, which is 142 FPS above the threshold. At 1440p, Ultra averages 131 FPS, 71 FPS above the threshold. At 4K, Ultra averages 71 FPS, 11 FPS above the threshold. The margin narrows as resolution rises, but it never disappears.
The practical takeaway is straightforward. Gamers who own a 60 Hz 4K display can run Doom at Ultra settings and stay above the refresh rate, albeit with a 71 FPS average that leaves little room for frame time spikes. Those with 1440p monitors can push Ultra at 131 FPS, which suits 120 Hz panels. At 1080p, the RTX 5070 and Ryzen 5 3600 combination delivers over 200 FPS at Ultra, making it suitable for 240 Hz displays. The data indicates this pairing is not just playable in Doom; it is among the faster combinations in the database for this title at 1080p, ranking 818th out of 3712 tested combos.
FAQ
Q: Is the Ryzen 5 3600 a bottleneck for the RTX 5070 in Doom?
A: At 1920x1080 Low, the combination reaches 268 FPS average, and at 1080p Ultra it holds 202 FPS. The CPU's Cinebench R23 single-core score of 2124 suggests it can feed the GPU well at these rates, but at 4K Ultra the average drops to 71 FPS, which indicates the GPU is the limiting factor at higher resolutions.
Q: What frame rate can I expect at 2560x1440 with Medium settings?
A: The recorded data shows an average of 189 FPS at 2560x1440 Medium, with a minimum of 161 FPS and a maximum of 217 FPS. This is well above the 60 FPS playability threshold.
Q: Does the RTX 5070 support modern graphics APIs needed for Doom?
A: Yes, the RTX 5070 supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4, all of which are compatible with Doom's rendering requirements.
Q: How does this combo rank among all tested combinations in Doom?
A: The combination ranks 818th out of 3712 tested combos in the database, placing it in the top 22% of all systems measured for this game.
Q: What is the maximum quality preset that stays above 60 FPS at 4K?
A: Ultra at 3840x2160 averages 71 FPS, which is above the 60 FPS threshold. All presets at 4K are playable, but Ultra is the most demanding option that still clears the threshold.
Q: Is there any resolution where the frame rate falls below 60 FPS?
A: No. The lowest recorded average is 71 FPS at 3840x2160 Ultra. Every other preset and resolution combination averages higher, including 87 FPS at 4K High, 102 FPS at 4K Medium, and 118 FPS at 4K Low.
How This Combo Ranks
The database ranks this pairing as 818th out of 3712 tested combinations in Doom. That places it in the top 22% of all systems recorded for this game. The rank reflects a combination that performs exceptionally well at lower resolutions but sees its advantage diminish at 4K, where the RTX 5070's 71 FPS average at Ultra is still strong but not class-leading. The Ryzen 5 3600's 71st percentile standing among CPUs and the RTX 5070's 82nd percentile among GPUs both contribute to this overall position. In a game like Doom, which is well optimized and scales cleanly across hardware, this pairing demonstrates that a mid-range 2019 CPU paired with a 2025 GPU can deliver high refresh rate experiences at 1080p and 1440p, while remaining fully playable at 4K.
The rank also contextualizes the CPU's role. At 1080p, the Ryzen 5 3600 is close to its limits, and a stronger CPU would likely push the 268 FPS Low average higher. But at 1440p and 4K, the GPU dominates, and the rank of 818 suggests the combination is well balanced for a game like Doom that does not heavily tax multi-threaded CPU performance. The CPU's 3DMark max threads score of 4603 and Cinebench R23 multi-core score of 15045 indicate ample headroom for the game's engine, which is more dependent on single-thread throughput.
Measured FPS Breakdown
At 1920x1080, the recorded averages are 268 FPS at Low, 255 FPS at Medium, 241 FPS at High, and 202 FPS at Ultra. The Medium preset has the only complete min/max data at this resolution, with a minimum of 217 FPS and a maximum of 294 FPS. The spread from Low to Ultra is 66 FPS, and even the most demanding preset stays far above the 60 FPS threshold.
At 2560x1440, the averages are 217 FPS at Low, 189 FPS at Medium, 160 FPS at High, and 131 FPS at Ultra. Medium shows a minimum of 161 FPS and a maximum of 217 FPS. The drop from Low to Ultra is 86 FPS, a larger absolute gap than at 1080p, reflecting the increased GPU workload at higher resolution.
At 3840x2160, the averages are 118 FPS at Low, 102 FPS at Medium, 87 FPS at High, and 71 FPS at Ultra. Medium shows a minimum of 87 FPS and a maximum of 118 FPS. The reduction from Low to Ultra is 47 FPS, and while the absolute numbers are lower than at other resolutions, every preset remains above 60 FPS. The data confirms that this combination never dips below playable frame rates in Doom at any setting or resolution.