Instant compatibility check with FPS benchmarks and optimization tips
Doom
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
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Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 63 | 81 | 93 | 110 |
| 1440p QHD | 120 | 152 | 180 | 202 |
| 1080p Full HD | 192 | 234 | 255 | 268 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Doom on Your System
Measured FPS Breakdown
The recorded data for Doom with this AMD Ryzen 5 3600 and NVIDIA GeForce RTX 4070 combination shows a pattern of very high frame rates across all tested configurations. At 1920x1080, the lowest average recorded was 192 FPS at Ultra settings, while the highest reached 268 FPS at Low settings. Medium delivered 255.2 FPS and High produced 233.8 FPS. These numbers indicate that at 1080p, the system is never close to any performance ceiling concern.
Moving to 2560x1440, the averages remain extremely strong. Low settings produced 201.5 FPS, Medium dropped slightly to 180.1 FPS, High came in at 152 FPS, and Ultra still held 119.6 FPS. The scaling from 1080p to 1440p shows a measurable but modest reduction, roughly 25 percent at Ultra settings, which suggests the GPU has substantial headroom at this resolution.
At 3840x2160, the picture changes more noticeably. Ultra settings produced 63.3 FPS, which is above the 60 FPS threshold but not by a wide margin. High settings delivered 80.6 FPS, Medium reached 93.4 FPS, and Low hit 109.8 FPS. The gap between Ultra and Low at 4K is about 46.5 FPS, showing that the most demanding preset has a real cost at this resolution. The minimum and maximum frame data were not recorded in the database, so the analysis relies on average FPS values only.
The overall trend across resolutions is consistent: this combo delivers playable performance everywhere, with 4K Ultra being the only configuration where the margin above 60 FPS is slim. Every other preset and resolution combination sits well above the playability threshold.
How This Combo Ranks
The database ranks this specific CPU and GPU pair at position 1026 out of 3712 tested combos for Doom. That places it in the upper portion of all recorded configurations, roughly in the top 27 percent of the field. For a game released in 2016, this level of standing makes sense given the hardware involved.
The CPU alone sits at the 71st percentile among all processors in the database, with an average benchmark score of 17035. The GPU holds the 81st percentile among all graphics cards, with an average benchmark score of 37648. When combined, the pair lands in a strong but not elite position, which matches the measured FPS results: excellent at 1080p and 1440p, merely good at 4K Ultra.
The ranking reflects that many other combos in the database can also run Doom at high frame rates, given the game's age and optimization. But the specific position of 1026 out of 3712 indicates that this pairing outperforms the majority of recorded systems. The gap between this combo and the top of the list likely comes from newer, higher-end GPUs and CPUs, but the practical impact is minimal for this title, since the measured FPS already exceed what most displays can show at 1080p and 1440p.
Similar Performance Alternatives
Looking at the nearest rivals in the database for each component helps clarify what other hardware would behave similarly. For the AMD Ryzen 5 3600, the closest matches by average benchmark score are the Intel Core i7-1260P at 17007, the Intel Core i5-11400 at 17067, the AMD EPYC 7573X at 17070, and the AMD EPYC 7742 at 16998. The delta percentages are tiny, ranging from 0.2 percent above to 0.2 percent below the Ryzen 5 3600's 17035 average. In practical terms, swapping to any of these CPUs would produce nearly identical frame rates in Doom, since the game is not particularly CPU-heavy at high resolutions.
For the NVIDIA GeForce RTX 4070, the nearest rivals are the NVIDIA Tesla P4 at 37628, the AMD Radeon RX Vega 56 at 37507, the NVIDIA GeForce RTX 4080 Mobile at 38135, and the AMD Radeon PRO W6400 at 37157. The deltas are again small, between 1.3 percent below and 1.3 percent above the RTX 4070's 37648 average. A system built with any of these GPUs paired with a similar-class CPU would land within a few FPS of the measured results for this combo.
The practical takeaway is that the exact components matter less than the performance class. A Ryzen 5 3600 paired with any GPU in the RTX 4070's immediate performance neighborhood would deliver essentially the same experience in Doom. The measured FPS at 4K Ultra, 63.3 FPS, would likely shift by only a frame or two with these alternatives.
The Verdict
This PC can run Doom at every resolution and preset combination recorded in the database. The verdict by resolution lists all four settings, Low, Medium, High, and Ultra, as playable at 3840x2160, 2560x1440, and 1920x1080. The playable threshold used in the database is 60 FPS, and every measured average exceeds that mark.
At 3840x2160, the best playable setting is Ultra with an average of 63.3 FPS. That is the only configuration in the entire dataset that sits close to the 60 FPS line. At 2560x1440, Ultra delivers 119.6 FPS, nearly double the threshold. At 1920x1080, Ultra reaches 192 FPS, more than triple the threshold. For anyone with a 60 Hz display, this system is overkill at every resolution. For high refresh rate monitors, 1440p Ultra is still fast enough to satisfy 120 Hz panels, while 1080p Ultra can drive 192 Hz displays in this title. The only scenario where a user might want to dial back settings is 4K Ultra, not because it fails, but because the margin above 60 FPS is only 3.3 FPS, leaving little room for frame time spikes.
CPU and GPU Roles
The measured data shows how the balance of CPU and GPU load shifts across resolutions and presets. At 1920x1080, the difference between Low and Ultra settings is 76 FPS, from 268 down to 192. That is a 28 percent reduction from the lowest preset. At 2560x1440, the same comparison shows a drop from 201.5 to 119.6, a 41 percent reduction. At 3840x2160, Low produces 109.8 FPS while Ultra produces 63.3, a 42 percent reduction.
The pattern indicates that the GPU becomes more dominant as resolution increases. At 1080p, the CPU has more influence because the GPU can finish frames quickly, but the overall frame rates are so high that neither component is a practical bottleneck. At 4K, the GPU workload rises sharply, and the scaling from Low to Ultra shows the GPU bearing most of the cost. The CPU, a 6-core, 12-thread Zen 2 part, has ample headroom for a 2016 FPS title even at 1080p.
The preset scaling also tells a clear story. Moving from Medium to Ultra at 1080p costs 63.2 FPS, while the same move at 1440p costs 60.5 FPS, and at 4K it costs 30.1 FPS. The absolute cost of Ultra settings shrinks at higher resolutions in FPS terms, but the percentage impact grows, confirming that the GPU is the limiting factor at 4K. The CPU's role is consistent across resolutions, but the GPU's role expands as pixel count increases.
Best Settings per Resolution
At 1920x1080, the most demanding preset that stays at or above 60 FPS is Ultra, with an average of 192 FPS. This is the obvious choice for any 1080p display, including high refresh rate panels up to 192 Hz. There is no reason to lower settings at this resolution.
At 2560x1440, Ultra again is the best setting, delivering 119.6 FPS. This clears the 60 FPS threshold by a wide margin and also supports 120 Hz displays. The gap between Ultra and High at this resolution is 32.4 FPS, so users with 144 Hz monitors could consider High for a small boost, but Ultra already exceeds 120 FPS.
At 3840x2160, Ultra is still the best setting that stays at or above 60 FPS, with an average of 63.3 FPS. This is the only resolution where the choice is not obvious. The margin above the threshold is just 3.3 FPS, so users who prioritize stability over maximum quality might prefer High, which delivers 80.6 FPS and provides a 17.3 FPS buffer. However, the database verdict lists Ultra as playable at 4K, and the average does clear 60 FPS. For a 60 Hz 4K display, Ultra is acceptable, but High is the safer pick if frame time consistency matters more than the visual jump from High to Ultra.