Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Doom
FPS 2016

Doom

62%
Playable Your system meets minimum requirements.

Performance

1080p (Full HD)

Low 1080p Measured
184 FPS
Ultra 1080p Measured
111 FPS

1440p (2K / QHD)

Low 1440p Measured
117 FPS
Ultra 1440p Measured
72 FPS

4K (Ultra HD)

Low 4K Measured
65 FPS
Ultra 4K Measured
38 FPS
7.5ms Frame Time
11ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,500
Your CPU 17,035
Graphics Card
Required 27,325
Your GPU 23,021

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 38 47 55 65
1440p QHD 72 90 105 117
1080p Full HD 111 134 159 184

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 134
1920x1080 Low 184
1920x1080 Medium 159
1920x1080 Ultra 111
2560x1440 High 90
2560x1440 Low 117
2560x1440 Medium 105
2560x1440 Ultra 72
3840x2160 High 47
3840x2160 Low 65
3840x2160 Medium 55
3840x2160 Ultra 38

Performance Analysis: Doom on Your System

Measured FPS Breakdown

At 1920x1080, the AMD Ryzen 5 3600 with Intel Arc B580 delivers its strongest performance across all presets. The Low preset reaches 183.9 FPS average, Medium drops to 159.1 FPS, High settles at 133.9 FPS, and Ultra maintains 110.8 FPS. Every preset at this resolution clears the 60 FPS playable threshold by a wide margin, with even the most demanding Ultra setting running at nearly double the threshold.

Moving to 2560x1440, the same pattern holds but with reduced headroom. Low averages 117.1 FPS, Medium 104.7 FPS, High 90 FPS, and Ultra 71.5 FPS. The scaling from 1080p to 1440p costs roughly 36% of the Ultra preset performance, dropping from 110.8 FPS to 71.5 FPS. The gap between Low and Ultra at this resolution is 45.6 FPS, indicating that the GPU still has substantial overhead even at the highest quality setting.

At 3840x2160, performance becomes more constrained. Low averages 65.3 FPS, Medium 55.4 FPS, High 46.5 FPS, and Ultra 37.5 FPS. Only the Low preset clears the 60 FPS threshold at 4K. The drop from 1440p to 4K is steep: Ultra falls from 71.5 FPS to 37.5 FPS, a 47.5% reduction. Medium and High both fall below playable levels, meaning users targeting 4K must accept significant quality compromises.

The data shows no minimum or maximum FPS values recorded for any resolution or preset, so the analysis relies solely on average frame rates. The pattern across all three resolutions is consistent: Low provides the highest frame rate, followed by Medium, then High, with Ultra being the most demanding. The relative ordering remains identical at every resolution, confirming that preset scaling behaves predictably.

Similar Performance Alternatives

The CPU's nearest rivals in the database show close aggregate scores. The Intel Core i7-1260P scores 17007 with a delta of 0.2%, while the AMD EPYC 7742 scores 16998 with a delta of 0.2%. The Intel Core i5-11400 scores 17067 with a delta of -0.2%, and the AMD EPYC 7573X scores 17070 with a delta of -0.2%. All four alternatives sit within 0.2% of the Ryzen 5 3600's average benchmark score of 17035, meaning any of these processors would produce virtually identical frame rates in Doom when paired with the same GPU.

For the GPU side, the Intel Arc B580's nearest rivals are similarly close. The AMD Radeon RX 580 2048SP scores 23061 with a delta of -0.2%, the NVIDIA GeForce RTX 2080 scores 22895 with a delta of 0.6%, the NVIDIA GeForce RTX 3080 scores 23172 with a delta of -0.7%, and the NVIDIA P106-100 scores 23249 with a delta of -1%. The Arc B580's average score of 23021 places it within 1% of all four rivals, suggesting that swapping to any of these GPUs would produce nearly identical performance in Doom.

Combining these findings, a system with any of the listed CPUs paired with any of the listed GPUs would behave similarly to the tested configuration. The tight clustering of scores, both for the processor and the graphics card, indicates that the observed FPS numbers are representative of a broad range of comparable hardware combinations. Users with these alternative components can expect frame rates within a small margin of the recorded data.

CPU and GPU Roles

The game's performance scaling across resolutions reveals where the bottleneck shifts. At 1920x1080, the GPU handles most of the rendering workload, and the Ryzen 5 3600 provides sufficient headroom to keep frame rates high. The jump from 1080p Ultra at 110.8 FPS to 1440p Ultra at 71.5 FPS represents a 35.5% reduction, which aligns with the 77.8% increase in pixel count from 1920x1080 to 2560x1440. The non-linear relationship suggests the CPU begins to matter more as resolution increases, but the GPU still dominates at 1440p.

At 3840x2160, the pixel count doubles again from 1440p, yet Ultra performance drops from 71.5 FPS to 37.5 FPS, a 47.5% reduction. This larger-than-proportional drop indicates that at 4K, the GPU becomes the primary limiting factor. The CPU's role diminishes because the rendering pipeline is saturated by the graphics card's fill rate and shading throughput. The Arc B580's 13.67 TFLOPS FP32 performance and 213.6 GPixel/s pixel rate are insufficient to maintain 60 FPS at Ultra settings on 4K, regardless of CPU capabilities.

Preset scaling provides additional insight. At 1080p, the difference between Low and Ultra is 73.1 FPS (183.9 versus 110.8), a 39.8% reduction. At 1440p, the same comparison yields a 45.6 FPS difference (117.1 versus 71.5), a 38.9% reduction. At 4K, the Low-to-Ultra gap narrows to 27.8 FPS (65.3 versus 37.5), a 42.6% reduction. The relatively consistent percentage drops across resolutions indicate that preset changes affect the GPU workload proportionally, with the CPU maintaining consistent performance headroom at all tested settings.

The data shows that for this game, the GPU is the dominant component at every resolution, but the margin narrows as resolution increases. At 1080p, the CPU could potentially limit frame rates in less GPU-intensive scenes, though the recorded averages suggest it does not. At 4K, the GPU is unambiguously the bottleneck, and upgrading the CPU alone would yield minimal gains.

The Verdict

This PC can run Doom at all three tested resolutions, but the playable settings vary significantly. At 1920x1080, every preset from Low to Ultra clears the 60 FPS threshold. The Ultra preset averages 110.8 FPS, providing a smooth experience with maximum visual quality. At 2560x1440, all four presets also remain playable, with Ultra averaging 71.5 FPS. This gives users flexibility to prioritize visual fidelity or higher frame rates depending on their display's refresh rate.

At 3840x2160, only the Low preset achieves playable performance, averaging 65.3 FPS. Medium drops to 55.4 FPS, High to 46.5 FPS, and Ultra to 37.5 FPS, all below the 60 FPS threshold. For 4K gaming, the system requires the lowest quality settings to maintain smooth gameplay. Users who prefer higher presets at 4K would need a more powerful GPU, as the data indicates the Arc B580 cannot sustain 60 FPS at Medium or above on a 4K display.

The verdict by resolution is straightforward: 1080p and 1440p are fully playable across all presets, while 4K is only playable at Low settings. The 60 FPS threshold is comfortably cleared at 1080p and 1440p with significant headroom, but 4K gaming demands compromises. For users with 1080p or 1440p monitors, this configuration delivers a strong experience. For 4K users, the system works but requires accepting Low quality settings.

Best Settings per Resolution

At 3840x2160, the most demanding preset that stays at or above 60 FPS is Low, with an average of 65.3 FPS. This is the only 4K preset that clears the threshold, and it provides 5.3 FPS of headroom above the playable minimum. Medium falls short at 55.4 FPS, so users at 4K must settle for Low to maintain smooth gameplay.

At 2560x1440, the best settings are Ultra, averaging 71.5 FPS. This is the highest quality preset available, and it still provides 11.5 FPS of headroom above the 60 FPS threshold. All lower presets also clear 60 FPS, but Ultra offers the maximum visual quality without sacrificing playability. Users with 1440p displays can enable all quality options without concern.

At 1920x1080, the best settings are also Ultra, averaging 110.8 FPS. This provides 50.8 FPS of headroom above the playable threshold, making it the clear choice for 1080p gaming. The margin is substantial enough that even demanding scenes would likely stay well above 60 FPS. Low, Medium, and High all exceed Ultra's performance, but Ultra delivers the best visual experience while still maintaining high frame rates.

For users prioritizing maximum frame rates, 1080p Low reaches 183.9 FPS and 1440p Low reaches 117.1 FPS, but the Ultra presets offer the best balance of quality and performance at both resolutions.

FAQ

Q: Can this PC run Doom at 60 FPS on 4K Ultra settings?

A: No. At 3840x2160 with Ultra settings, the average FPS is 37.5, which is well below the 60 FPS playable threshold. Only the Low preset at 4K achieves 60 FPS or higher.

Q: What is the highest preset that maintains 60 FPS at 2560x1440?

A: Ultra settings at 2560x1440 average 71.5 FPS, making it the most demanding preset that stays above the 60 FPS threshold at this resolution.

Q: How does the Intel Arc B580 compare to the NVIDIA GeForce RTX 2080?

A: The Arc B580 has an average benchmark score of 23021, while the RTX 2080 scores 22895, a delta of 0.6%. The Arc B580 is slightly ahead, though the difference is minimal and would produce nearly identical in-game performance.

Q: Is the AMD Ryzen 5 3600 a capable match for the Intel Arc B580 in Doom?

A: The Ryzen 5 3600 ranks in the 71st percentile of all CPUs and has an average score of 17035. Its nearest rival, the Intel Core i5-11400, scores 17067 with a delta of -0.2%, indicating the CPU provides sufficient performance for the GPU at most resolutions.

Q: What frame rate can I expect at 1920x1080 with Medium settings?

A: At 1920x1080 with Medium settings, the average FPS is 159.1, which is well above the 60 FPS playable threshold and provides a very smooth experience.

Q: Does this system rank highly among all tested combinations for Doom?

A: The combo ranks 2839 out of 3712 tested combinations, placing it in the lower half of the database. This is because the GPU and CPU are mid-range components, though they still deliver playable performance at 1080p and 1440p.

How This Combo Ranks

The AMD Ryzen 5 3600 with Intel Arc B580 ranks 2839 out of 3712 tested combos for Doom, placing it in the 76th percentile of tested systems. This means roughly 24% of tested combinations perform worse, while 76% perform better. The ranking reflects the mid-range positioning of both components: the CPU sits in the 71st percentile of all CPUs, and the GPU sits in the 68th percentile of all GPUs.

Despite the modest ranking, the actual gameplay experience is positive at common resolutions. The system clears 60 FPS at 1080p and 1440p on all presets, which covers the majority of gaming displays. The 4K performance is limited to Low settings, which is consistent with the system's overall tier. Users with 1080p or 1440p monitors will find this combination more than adequate for Doom, while 4K users may want to consider higher-tier GPU options.

The ranking is driven primarily by the GPU's position relative to other tested graphics cards. The Arc B580's average score of 23021 places it near the RTX 2080 and RTX 3080, both of which are older high-end cards. This suggests the Arc B580 offers competitive performance for its class, and the CPU pairing does not introduce a significant bottleneck at the tested resolutions. The combination is well balanced, with neither component dramatically limiting the other in Doom's workload.