Instant compatibility check with FPS benchmarks and optimization tips
Doom
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Your GPU supports ray tracing.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 91 | 110 | 132 | 148 |
| 1440p QHD | 166 | 180 | 191 | 205 |
| 1080p Full HD | 193 | 210 | 226 | 232 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Doom on Your System
The AMD Ryzen 5 2600 paired with the NVIDIA GeForce RTX 5080 presents an interesting generational mismatch for Doom, a 2016 FPS title. The recorded data shows this combination delivers exceptionally high frame rates across all tested resolutions and presets, suggesting the game is far from a stress test for this hardware. The benchmark results indicate a system that is overwhelmingly capable of running the game at maximum settings, even at 4K, with significant headroom above the 60 FPS playability threshold.
Measured FPS Breakdown
The measured FPS data for this combo is recorded at three resolutions and four settings presets, providing a clear picture of performance scaling. At 1920x1080, the average frame rates are consistently high across all settings. The Low preset achieves an average of 232.3 FPS, which is the peak performance recorded for this resolution. Moving to Medium, the average drops slightly to 226 FPS, while the High preset delivers 210 FPS. The most demanding Ultra preset still maintains a robust average of 193.3 FPS. This indicates that at 1080p, the combination of the Ryzen 5 2600 and RTX 5080 is never bottlenecked by the game's engine, and the GPU has ample resources to spare.
At 2560x1440, the performance remains stellar, though the scaling from 1080p shows the expected impact of increased pixel count. The Low preset averages 205.4 FPS, a 26.9 FPS decrease from the 1080p Low result. The Medium preset records an average of 191.4 FPS, and the High preset follows closely at 179.6 FPS. The Ultra preset at 1440p averages 165.5 FPS, which is a 27.8 FPS reduction compared to the 1080p Ultra figure. This data shows a consistent performance drop of roughly 27 FPS when moving from 1080p to 1440p for each corresponding preset, indicating a predictable scaling pattern based on resolution.
The most demanding scenario tested is at 3840x2160, or 4K resolution. Here, the average frame rates are lower but still far above the playability threshold. The Low preset averages 147.6 FPS, showing a 57.8 FPS drop from the 1440p Low result. The Medium preset averages 132.2 FPS, while High averages 109.9 FPS. The Ultra preset at 4K averages 91.1 FPS, which is the lowest average recorded in the entire dataset but still represents a highly playable experience. The transition from 1440p to 4K results in a more significant performance penalty, with an average drop of around 58 FPS for Low and Medium presets, and a 70 FPS drop for the High preset, demonstrating the increased load on the GPU at higher pixel densities.
How This Combo Ranks
The database ranks this specific CPU and GPU combination at 808 out of 3712 tested combos for Doom. This places the combo in the top 21.8 percent of all configurations tested, a strong showing given the age of the CPU. The high rank is primarily attributable to the RTX 5080's immense processing power, which is more than capable of handling this title's engine. The Ryzen 5 2600, while not a modern flagship, does not appear to be a significant limiting factor at these frame rates. The data suggests that the GPU is doing the heavy lifting, and the combo ranks highly because of its ability to push very high frame rates, especially at lower resolutions. The rank of 808 out of 3712 indicates that a vast majority of tested systems are slower, but a notable portion of more modern and higher-end combinations still outperform it, likely due to newer CPUs providing higher single-thread performance.
Best Settings per Resolution
For players targeting a consistent 60 FPS or higher, the data shows that no settings preset is off-limits at any tested resolution. At 1920x1080, the most demanding preset, Ultra, maintains an average of 193.3 FPS, which is more than triple the playability threshold. Therefore, the best settings for 1080p are Ultra, as it provides the highest visual quality while still delivering an exceptionally smooth experience. At 2560x1440, the Ultra preset again proves to be the best choice, with an average of 165.5 FPS. This is well above 60 FPS and offers the full visual experience without compromising performance.
At 3840x2160, the situation is slightly different. While the Ultra preset averages 91.1 FPS, which is still above the 60 FPS threshold, it is the lowest-performing preset in the dataset. The best settings for 4K are still Ultra, as the average of 91.1 FPS is playable and provides the highest fidelity. However, the data implies that if a player wanted to maximize frame rate at 4K, the Low preset at 147.6 FPS would be the option, but for the best visual experience that remains above 60 FPS, Ultra is the clear choice. The margin between the Ultra preset's 91.1 FPS and the 60 FPS threshold is 31.1 FPS, indicating that there is no risk of dropping below playable levels at this resolution.
Similar Performance Alternatives
Looking at the nearest rivals in the database for the CPU and GPU separately provides insight into what other hardware might yield similar results. The Ryzen 5 2600 has an average benchmark score of 21484. Its nearest rivals include the Intel Core Ultra 5 228V, which scores 21440 and is 0.2 percent slower, and the Intel Core i9-11900H, scoring 21367 and 0.5 percent slower. On the other side, the Intel Xeon D-1746TER scores 21635 and is 0.7 percent faster, while the AMD EPYC 9454 scores 21223 and is 1.2 percent slower. These CPUs are all within a narrow performance band of the Ryzen 5 2600, meaning that swapping in any of these processors would likely result in very similar frame rates in Doom, assuming the same GPU is used.
For the GPU, the NVIDIA GeForce RTX 5080 has an average benchmark score of 56083. Its nearest rivals are the AMD Radeon 8060S, scoring 55757 and 0.6 percent slower, and the AMD Radeon RX 6750 GRE 12 GB, scoring 55698 and 0.7 percent slower. The AMD Radeon Pro W5700X scores 54828 and is 2.3 percent slower, while the AMD Radeon RX 9070 GRE scores 57367 and is 2.2 percent faster. These GPUs are all very close in raw compute performance to the RTX 5080. In practice, a system with a Ryzen 5 2600 and any of these rival GPUs would likely produce frame rates in Doom that are within a few percent of the recorded data, making them viable alternatives for a similar experience.
CPU and GPU Roles
The data reveals a clear division of labor between the CPU and GPU at different resolutions. At 1920x1080, the frame rates are extremely high, ranging from 193.3 to 232.3 FPS. The differences between presets are relatively small, with a 39 FPS gap between Low and Ultra. This suggests that at 1080p, the CPU is more involved in determining the final frame rate, as the GPU is not fully saturated. The Ryzen 5 2600's six cores and twelve threads are sufficient for Doom's engine, but the scaling from Low to Ultra shows a 16.8 percent performance reduction, indicating that both components are working in tandem.
At 2560x1440, the frame rates are lower, and the gap between Low and Ultra presets widens to 39.9 FPS. The performance drop from 1080p to 1440p is consistent across all presets, suggesting that the GPU is becoming a more significant factor. The RTX 5080 is still not fully taxed, but the increased pixel count is beginning to show. At 3840x2160, the role of the GPU becomes dominant. The frame rates drop significantly, and the difference between Low and Ultra presets is 56.5 FPS. The scaling from 1440p to 4K shows a much larger performance hit, particularly for the High and Ultra presets, indicating that the GPU is now the primary bottleneck. The CPU's role is diminished at 4K, as the frame rates are lower and the GPU is working harder to render each frame.
The Verdict
The verdict is clear from the data. This PC can run Doom exceptionally well at all tested resolutions and settings. The verdict by resolution confirms that all four settings presets are playable at every resolution, as the average FPS never drops below 60. At 1920x1080, the system achieves a minimum average of 193.3 FPS on Ultra, which is far above the playable threshold. At 2560x1440, the Ultra preset averages 165.5 FPS, again well above 60 FPS. At 3840x2160, the Ultra preset averages 91.1 FPS, which is still comfortably above the 60 FPS threshold. The best settings for each resolution are Ultra, as this provides the highest visual fidelity while maintaining frame rates that are well over 60 FPS. This system is overqualified for Doom, and users can expect a flawless experience with maximum settings at any of the tested resolutions.
FAQ
Q: What is the average FPS at 1920x1080 with Ultra settings?
A: The average FPS at 1920x1080 with Ultra settings is 193.3 FPS.
Q: Is the Ultra preset playable at 3840x2160?
A: Yes, the Ultra preset at 3840x2160 averages 91.1 FPS, which is above the 60 FPS playability threshold.
Q: How does the RTX 5080 compare to its nearest rival, the AMD Radeon RX 9070 GRE?
A: The AMD Radeon RX 9070 GRE has an average benchmark score that is 2.2 percent higher than the RTX 5080.
Q: What is the highest average FPS recorded for this combo?
A: The highest average FPS recorded is 232.3 FPS, achieved at 1920x1080 with Low settings.
Q: Does the CPU or GPU become the main bottleneck at 4K resolution?
A: At 3840x2160, the GPU becomes the dominant factor, as evidenced by the significant frame rate drops and the larger performance gap between Low and Ultra presets.
Q: What rank does this combo hold among all tested combinations for Doom?
A: This combo ranks 808 out of 3712 tested combinations.