Instant compatibility check with FPS benchmarks and optimization tips
Doom
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Your GPU supports ray tracing.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 54 | 65 | 73 | 83 |
| 1440p QHD | 94 | 113 | 134 | 157 |
| 1080p Full HD | 143 | 180 | 209 | 235 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Doom on Your System
Measured FPS Breakdown
The recorded data for Doom with the AMD Ryzen 5 2600 and NVIDIA GeForce RTX 5060 shows a clear performance hierarchy across resolutions and settings. At 1920x1080, the combo delivers its highest frame rates. Low settings produce an average of 234.6 FPS, Medium follows at 209.2 FPS, High drops to 179.6 FPS, and Ultra settles at 142.5 FPS. The gap between Low and Ultra is substantial, a 92.1 FPS difference, which indicates that even at 1080p the Ultra preset imposes a meaningful load on the system.
Moving to 2560x1440, the averages fall but remain high. Low settings yield 157.2 FPS, Medium reaches 134.2 FPS, High manages 112.7 FPS, and Ultra drops to 94.1 FPS. The scaling from 1080p to 1440p is consistent: each preset loses roughly 30% to 35% of its average frame rate. For example, Low goes from 234.6 to 157.2 FPS, a reduction of 77.4 FPS, while Ultra goes from 142.5 to 94.1 FPS, a reduction of 48.4 FPS. This suggests the GPU is still the dominant factor at 1440p, as the frame rate decline tracks the pixel count increase closely.
At 3840x2160, the system shows its limits. Low settings average 83.3 FPS, Medium drops to 73.4 FPS, High falls to 64.9 FPS, and Ultra bottoms out at 53.7 FPS. The 4K Ultra result is the only recorded average below the 60 FPS playable threshold. The transition from 1440p to 4K is steep: Low drops from 157.2 to 83.3 FPS, a 73.9 FPS loss, and High drops from 112.7 to 64.9 FPS, a 47.8 FPS loss. This indicates that 4K resolution places a severe demand on the RTX 5060, especially with higher quality settings.
No minimum or maximum FPS values were recorded in the database for any resolution or preset. The analysis therefore relies solely on average frame rates. The data shows a smooth, predictable curve, with no anomalous spikes or collapses between adjacent settings. The most demanding configuration, 3840x2160 Ultra, sits 6.3 FPS below the 60 FPS threshold, while the next step down, 3840x2160 High, clears it by 4.9 FPS.
CPU and GPU Roles
The division of labor between the Ryzen 5 2600 and the RTX 5060 becomes clearer when examining how frame rates scale with resolution and settings. At 1920x1080, the CPU has more influence than at higher resolutions. The Ryzen 5 2600, with 6 cores and 12 threads, must feed the GPU with enough draw calls to sustain frame rates above 200 FPS. The data shows that even at Low settings, the combo reaches 234.6 FPS, which suggests the CPU is not a hard bottleneck at this resolution, but the gap between Low and Ultra (92.1 FPS) indicates that the GPU is still doing most of the heavy lifting when quality settings increase.
At 2560x1440, the GPU begins to take a clearer leading role. The frame rate drops are proportional to the resolution increase, not to any CPU limitation. If the Ryzen 5 2600 were the limiting factor, the 1440p results would show a smaller drop from 1080p, because the CPU would already be maxed out. Instead, the data shows that Low settings drop from 234.6 to 157.2 FPS, a 33% reduction, which closely matches the 77% increase in pixel count from 1080p to 1440p. This pattern indicates that the RTX 5060 is still the primary performance driver at 1440p, with the CPU keeping pace comfortably.
At 3840x2160, the GPU is unequivocally the dominant component. The 4K results show a dramatic drop across all settings, with Low at 83.3 FPS and Ultra at 53.7 FPS. The CPU's role diminishes further because the GPU is spending more time on pixel shading and memory bandwidth. The RTX 5060's 8 GB of GDDR7 memory and 128-bit bus, with a bandwidth of 448.0 GB/s, are likely the limiting factors at 4K, especially with Ultra settings that demand more texture data. The Ryzen 5 2600, with a boost clock of 3.90 GHz, does not appear to constrain performance at 4K, as the frame rates are entirely dictated by GPU throughput.
The settings scaling reinforces this interpretation. At each resolution, the difference between Low and Medium is smaller than the difference between High and Ultra. For example, at 1080p, Low to Medium is a 25.4 FPS gain, while High to Ultra is a 37.1 FPS loss. At 4K, Low to Medium is a 9.9 FPS drop, while High to Ultra is an 11.2 FPS drop. This consistent pattern suggests that the Ultra preset introduces rendering features that disproportionately strain the GPU, while the CPU maintains a steady supply of frames.
FAQ
Q: Can this system run Doom at 1920x1080 with Ultra settings?
A: Yes. The recorded average FPS at 1080p Ultra is 142.5 FPS, which is well above the 60 FPS playable threshold. The database lists 1080p Ultra as one of the playable settings for this combo.
Q: What is the highest settings preset that stays above 60 FPS at 3840x2160?
A: High settings at 4K average 64.9 FPS, which clears the 60 FPS threshold. Medium averages 73.4 FPS, and Low averages 83.3 FPS. Ultra at 4K falls to 53.7 FPS, below the playable threshold.
Q: How much faster is 1080p Low compared to 4K Ultra?
A: The difference is 180.9 FPS in favor of 1080p Low. 1080p Low averages 234.6 FPS, while 4K Ultra averages 53.7 FPS.
Q: Does the CPU or GPU limit performance more at 2560x1440?
A: The data suggests the GPU is the primary limiter at 1440p. Frame rates drop proportionally with resolution increases, and the Ryzen 5 2600 appears capable of feeding the RTX 5060, as evidenced by the 157.2 FPS result at Low settings.
Q: Is the 60 FPS threshold met at all resolutions with Medium settings?
A: Yes. Medium settings average 209.2 FPS at 1080p, 134.2 FPS at 1440p, and 73.4 FPS at 4K. All three exceed the 60 FPS playable threshold.
Q: What is the largest frame rate gap between two consecutive settings?
A: The largest gap is between Low and Ultra at 1920x1080, a difference of 92.1 FPS. The smallest gap is between High and Ultra at 3840x2160, a difference of 11.2 FPS.
Similar Performance Alternatives
The Ryzen 5 2600 sits near several other processors in the database's aggregate benchmarks. Its average benchmark score is 21484, with a percentile ranking of 75 against all CPUs. The nearest rival is the Intel Core Ultra 5 228V, which scores 21440, a delta of 0.2% higher than the Ryzen 5 2600. The Intel Core i9-11900H scores 21367, which is 0.5% lower. The Intel Xeon D-1746TER scores 21635, 0.7% higher, and the AMD EPYC 9454 scores 21223, 1.2% lower. These deltas are all within a narrow band, indicating that for CPU-bound tasks, swapping the Ryzen 5 2600 for any of these alternatives would yield nearly identical frame rates in Doom, especially at higher resolutions where the GPU dominates.
The RTX 5060 also has close rivals. Its average GPU benchmark score is 26331, with a percentile of 72 against all GPUs. The AMD Radeon 860M scores 26401, a delta of 0.3% higher. The NVIDIA GeForce MX550 scores 26421, also 0.3% higher. The AMD Radeon RX 5700 XT 50th Anniversary scores 26553, 0.8% higher, and the AMD Radeon RX 6750 XT scores 26011, 1.2% lower. These small deltas suggest that in Doom, the RTX 5060's performance is closely matched by these four cards. A system with any of these GPUs paired with a similar CPU would produce frame rates within a few percentage points of the recorded data. The RX 6750 XT, for instance, would be slightly slower, while the RX 5700 XT 50th Anniversary would be marginally faster.
The practical implication is that the combo's performance profile is not unique. The Ryzen 5 2600 and RTX 5060 combination behaves like a mid-range pairing from the same era, and the nearest rivals show that minor hardware substitutions would not dramatically change the Doom experience. The 4K Ultra result would likely remain below 60 FPS, while 1440p and 1080p would comfortably clear it.
How This Combo Ranks
In the database's list of tested combinations, this pairing of AMD Ryzen 5 2600 and NVIDIA GeForce RTX 5060 ranks 1816 out of 3712 combos for Doom. This places it in the 49th percentile, meaning roughly half of all tested systems perform better and half perform worse. The rank reflects the balance of the CPU and GPU: the Ryzen 5 2600 is an older processor, while the RTX 5060 is a current-generation GPU. The combination does not place in the top tier because the CPU's single-threaded performance, as measured by its benchmark scores, lags behind newer processors. However, the rank also shows that the GPU lifts the system well above the bottom half, as the RTX 5060's strong rasterization performance keeps frame rates high at lower resolutions.
The rank is more favorable at lower resolutions. At 1080p, the combo's high frame rates, especially the 234.6 FPS Low result, indicate that it would rank higher than at 4K, where the 53.7 FPS Ultra result is a clear weakness. The overall rank of 1816 suggests a system that is capable for most gaming scenarios but not competitive with high-end rigs that pair newer CPUs with the same or better GPUs. The data implies that the CPU is the weaker link, as the GPU's percentile (72) is higher than the CPU's percentile (75), but the CPU's age shows in sustained frame pacing at high refresh rates.
The Verdict
The recorded data answers the question directly: yes, this PC can run Doom, but not at every setting and resolution. The verdict by resolution shows that 1920x1080 is fully playable at all four presets, with the lowest average being 142.5 FPS at Ultra. 2560x1440 is also fully playable, with Ultra averaging 94.1 FPS, well above the 60 FPS threshold. At 3840x2160, the system clears 60 FPS on Low (83.3 FPS), Medium (73.4 FPS), and High (64.9 FPS), but falls short on Ultra (53.7 FPS).
The 60 FPS playable threshold is met for 11 out of 12 tested configurations. The only failure is 4K Ultra. For players with a 4K display, the data recommends High settings as the best balance of visual quality and performance. For 1440p and 1080p, the Ultra preset is not only playable but delivers high frame rates, making it the recommended choice for smooth gameplay on high-refresh monitors. The system is therefore a strong performer for Doom across the vast majority of settings, with only the most demanding configuration requiring a reduction in quality.
Best Settings per Resolution
At 1920x1080, the most demanding preset that stays at or above 60 FPS is Ultra, with an average of 142.5 FPS. This is the optimal choice for maximum visual quality at 1080p.
At 2560x1440, the most demanding preset that stays at or above 60 FPS is also Ultra, with an average of 94.1 FPS. The headroom above the 60 FPS threshold is substantial, allowing for a fully immersive experience at 1440p.
At 3840x2160, the most demanding preset that stays at or above 60 FPS is High, with an average of 64.9 FPS. This provides a 4.9 FPS margin above the threshold. Medium (73.4 FPS) and Low (83.3 FPS) also qualify, but High offers the best visual fidelity without dropping below 60 FPS. The Ultra preset at 4K, at 53.7 FPS, is not recommended for a consistent 60 FPS experience.