Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Doom
FPS 2016

Doom

55%
Playable Your system meets minimum requirements.

Performance

1080p (Full HD)

Low 1080p Measured
176 FPS
Ultra 1080p Measured
107 FPS

1440p (2K / QHD)

Low 1440p Measured
114 FPS
Ultra 1440p Measured
69 FPS

4K (Ultra HD)

Low 4K Measured
62 FPS
Ultra 4K Measured
39 FPS
7.8ms Frame Time
12ms Input Latency
1440p Best Resolution

Requirements Check

Processor
Required 37,500
Your CPU 21,484
Graphics Card
Required 27,325
Your GPU 15,290

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 39 43 52 62
1440p QHD 69 82 97 114
1080p Full HD 107 129 151 176

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 129
1920x1080 Low 176
1920x1080 Medium 151
1920x1080 Ultra 107
2560x1440 High 82
2560x1440 Low 114
2560x1440 Medium 97
2560x1440 Ultra 69
3840x2160 High 43
3840x2160 Low 62
3840x2160 Medium 52
3840x2160 Ultra 39

Performance Analysis: Doom on Your System

Measured FPS Breakdown

The recorded data for the AMD Ryzen 5 2600 and NVIDIA GeForce RTX 2060 combination in Doom shows a wide performance spread across resolutions and presets. At 1920x1080, the system delivers its highest frame rates, with the Low preset averaging 176.4 FPS. Medium steps down to 151.1 FPS, while High produces 129.1 FPS. The most demanding preset at this resolution, Ultra, still maintains a robust 107.3 FPS average. Every setting at 1080p clears the 60 FPS playable threshold by a significant margin.

Moving to 2560x1440, the same pattern holds but with lower absolute numbers. Low averages 113.8 FPS, Medium drops to 97.1 FPS, and High lands at 82.2 FPS. Ultra at 1440p remains comfortably playable at 68.7 FPS. The gap between Low and Ultra at this resolution is roughly 45 FPS, showing that the preset choice matters substantially for headroom, but even the heaviest setting stays above the playable threshold.

At 3840x2160, performance tightens considerably. Low averages 61.8 FPS, which just clears the 60 FPS bar. Medium falls to 51.8 FPS, High drops further to 42.5 FPS, and Ultra bottoms out at 38.9 FPS. The data shows that only the Low preset at 4K is playable with this hardware. The delta between Low and Ultra at 4K is about 23 FPS, a narrower spread than at lower resolutions, indicating that the GPU becomes the dominant constraint as pixel count rises.

Min and max FPS values were not recorded in the database, so the analysis relies on average frame rates. The averages themselves reveal a consistent scaling pattern: from 1080p to 1440p, the performance drop is roughly 35-40% depending on preset, and from 1440p to 4K, the drop is another 45-50%. This makes sense given the pixel-count increase at each step.

CPU and GPU Roles

The data suggests that the NVIDIA GeForce RTX 2060 is the primary performance limiter at higher resolutions, while the AMD Ryzen 5 2600 provides ample headroom at lower ones. At 1920x1080, the frame rates are high enough that the GPU is likely the bottleneck, but the CPU still delivers enough throughput to avoid holding back the system. The Ryzen 5 2600 has 6 cores and 12 threads, with a boost clock of 3.90 GHz, and its benchmark scores place it in the 75th percentile among all CPUs. The CPU's average benchmark score of 21484 is nearly identical to its nearest rivals, including the Intel Core Ultra 5 228V at 21440 (0.2% delta) and the Intel Core i9-11900H at 21367 (0.5% delta). This indicates that the processor is not an outlier in either direction.

At 2560x1440, the scaling from 1080p shows a predictable GPU-driven decline. The RTX 2060's 6 GB of GDDR6 memory and 192-bit bus provide 336.0 GB/s of bandwidth, which is sufficient for 1440p but begins to show limits at 4K. The GPU's percentile ranking at 58 among all GPUs, combined with an average benchmark score of 15290, places it in the mid-range tier. Its nearest rivals include the NVIDIA GeForce GTX 580 at 15283 (0% delta) and the AMD Radeon 680M at 15270 (0.1% delta), both of which would exhibit similar frame rates in this title.

At 3840x2160, the GPU's role becomes decisive. The frame rate gap between Low and Medium at 4K is about 10 FPS, while the gap between Medium and High is about 9 FPS. This compression suggests that the GPU is running out of shading units, texture units, and memory bandwidth as resolution climbs. The RTX 2060 has 1920 shading units, 120 TMUs, and 48 ROPs, and its pixel rate of 80.64 GPixel/s and texture rate of 201.6 GTexel/s are the relevant limits here. The CPU, by contrast, shows no sign of being a constraint at 4K, since even the Low preset at 4K (61.8 FPS) is lower than the Ultra preset at 1440p (68.7 FPS), a pattern that points purely to GPU load.

Best Settings per Resolution

For 3840x2160, the only preset that stays at or above 60 FPS is Low, with an average of 61.8 FPS. Medium at 51.8 FPS, High at 42.5 FPS, and Ultra at 38.9 FPS all fall short. The data indicates that Low is the best playable setting at 4K, and even that is a narrow margin of just 1.8 FPS above the threshold.

At 2560x1440, all four presets are playable, but the most demanding preset that remains at or above 60 FPS is Ultra, with an average of 68.7 FPS. This gives a comfortable 8.7 FPS cushion above the playable bar. High at 82.2 FPS, Medium at 97.1 FPS, and Low at 113.8 FPS all offer even more headroom, but Ultra is the recommended choice for maximum visual quality without sacrificing playability.

At 1920x1080, Ultra is also the best setting, averaging 107.3 FPS. This leaves a large margin of 47.3 FPS above the 60 FPS threshold. High at 129.1 FPS, Medium at 151.1 FPS, and Low at 176.4 FPS are all faster, but Ultra provides the best visual fidelity while still delivering nearly double the playable frame rate. The verdict data confirms these choices, listing Low as the best setting for 4K, Ultra for 1440p, and Ultra for 1080p.

Similar Performance Alternatives

The nearest rivals for the AMD Ryzen 5 2600 in the database include the Intel Core Ultra 5 228V, which has an average benchmark score of 21440, a 0.2% difference from the Ryzen's 21484. The Intel Core i9-11900H scores 21367, a 0.5% delta, and the Intel Xeon D-1746TER scores 21635, a -0.7% delta. The AMD EPYC 9454 scores 21223, a 1.2% delta. In practice, any of these CPUs would produce nearly identical frame rates in Doom when paired with the same GPU, since the game is not particularly CPU-intensive at the tested resolutions. The Ryzen's 6-core, 12-thread configuration is sufficient to feed the RTX 2060 without creating a bottleneck.

For the NVIDIA GeForce RTX 2060, the closest GPU rival is the NVIDIA GeForce GTX 580, with an average score of 15283 and a 0% delta. The AMD Radeon 680M scores 15270, a 0.1% delta, and the NVIDIA GeForce RTX 3050 OEM scores 15199, a 0.6% delta. The AMD Radeon RX 7600 scores 15171, a 0.8% delta. These GPUs would all deliver similar performance in Doom, meaning users with any of these cards can expect the same resolution and preset outcomes as the RTX 2060. The GTX 580, despite its older architecture, matches the RTX 2060's average score almost exactly, which is notable for a game released in 2016.

The RTX 2060's average benchmark score of 15290 places it just above the RX 7600 and RTX 3050 OEM, but the differences are within 1%. This means that swapping between these GPUs would not materially change the playable settings at any resolution. The CPU rivals similarly fall within a 2% band, so the entire system configuration is well-balanced for this title.

FAQ

Q: Can this PC run Doom at 1920x1080 with Ultra settings?

A: Yes. The recorded data shows an average of 107.3 FPS at 1080p Ultra, which is well above the 60 FPS playable threshold.

Q: What is the best preset for 2560x1440?

A: Ultra is the most demanding preset that stays playable, averaging 68.7 FPS. All presets at 1440p exceed 60 FPS, but Ultra offers the highest visual quality.

Q: Is 4K gaming viable with this hardware?

A: Only with the Low preset, which averages 61.8 FPS at 3840x2160. Medium (51.8 FPS), High (42.5 FPS), and Ultra (38.9 FPS) all fall below the 60 FPS threshold.

Q: How does this system compare to a GTX 580 or RX 7600 for Doom?

A: The RTX 2060's average benchmark score of 15290 is nearly identical to the GTX 580 (15283, 0% delta) and RX 7600 (15171, 0.8% delta). These GPUs would produce similar frame rates in this game.

Q: Is the CPU a bottleneck in Doom?

A: The Ryzen 5 2600 scores in the 75th percentile among CPUs, and its nearest rivals are within 1.2% in average score. The data shows no sign of CPU limitation, as frame rates scale predictably with resolution and preset.

Q: What frame rate can I expect at 1440p High?

A: The recorded average is 82.2 FPS at 2560x1440 High, which leaves a comfortable margin above the playable threshold.

The Verdict

This PC can run Doom at all three tested resolutions, but the playable settings vary sharply. At 1920x1080, the system handles Ultra at 107.3 FPS, making it fully playable with maximum visual quality. At 2560x1440, Ultra remains playable at 68.7 FPS, giving users a high-fidelity experience with a modest but acceptable frame rate. At 3840x2160, only the Low preset clears 60 FPS, averaging 61.8 FPS, while Medium, High, and Ultra fall short at 51.8, 42.5, and 38.9 FPS respectively.

The verdict by resolution confirms this: 1080p and 1440p both list all four presets as playable, with Ultra recommended as the best setting. For 4K, only Low is playable. The data shows that the RTX 2060 is the limiting factor at higher resolutions, while the Ryzen 5 2600 provides sufficient CPU performance throughout. For a game released in 2016, this combination delivers strong results at 1080p and 1440p, but 4K gaming requires significant compromises in visual fidelity. Overall, the system is well-suited for Doom at mainstream resolutions, with the caveat that 4K Ultra is not achievable.