Instant compatibility check with FPS benchmarks and optimization tips
Doom
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 22 | 28 | 33 | 37 |
| 1440p QHD | 41 | 51 | 60 | 69 |
| 1080p Full HD | 64 | 78 | 93 | 107 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Doom on Your System
At 4K, this combination cannot sustain 60 FPS at any tested preset. The highest recorded average is 37 FPS at Low settings, which falls well short of the playable threshold. At 2560x1440, the most demanding preset that remains at or above 60 FPS is Medium, with an average of exactly 60 FPS. This is the boundary condition for smooth gameplay at this resolution. At 1920x1080, the situation is much healthier: Ultra settings deliver an average of 64 FPS, which clears the 60 FPS bar with a small but real margin. For 1080p users, Ultra is the best choice that still meets the playability criterion.
How This Combo Ranks
Within the database of tested hardware combinations for Doom, this pairing of an AMD Ryzen 5 2600 and Intel Arc B390 lands at rank 3300 out of 3712 recorded combos. That places it in the lower 11% of all tested systems, a clear signal that this is not a high-performance configuration for this title. The ranking reflects the substantial bottleneck created by the graphics solution, which sits in the 9th percentile of all GPUs tracked in our database. The CPU, by contrast, performs far better in absolute terms, sitting in the 75th percentile of all CPUs. The combination of a strong processor and a very weak graphics part produces a system that is heavily constrained by its GPU in nearly every scenario.
Measured FPS Breakdown
The recorded measurements show a consistent pattern: performance scales predictably with both resolution and quality preset, but the absolute numbers are low at higher resolutions.
At 3840x2160, the Ultra preset produces an average of 22 FPS. High settings improve this to 28 FPS, Medium to 33 FPS, and Low to 37 FPS. The Medium preset is the only one at 4K with recorded min and max values, showing a range of 28 FPS minimum to 37 FPS maximum. These figures indicate that even the lowest settings at 4K leave the system far from the 60 FPS target, with a gap of 23 FPS between the best 4K result and the playable threshold.
Moving to 2560x1440, Ultra averages 41 FPS. High settings reach 51 FPS, Medium exactly 60 FPS, and Low 69 FPS. The Medium preset again provides the only min/max data at this resolution, with a minimum of 51 FPS and a maximum of 69 FPS. The jump from Ultra to Medium at 1440p is 19 FPS, which is a substantial gain from a single preset step. Low settings provide an additional 9 FPS over Medium, reaching 69 FPS, but this comes with a visible reduction in visual quality.
At 1920x1080, Ultra averages 64 FPS. High settings reach 78 FPS, Medium 93 FPS, and Low 107 FPS. The Medium preset shows a min of 79 FPS and a max of 107 FPS. Every preset at 1080p clears the 60 FPS threshold, with even the most demanding Ultra setting maintaining a 4 FPS margin above the playable line. The spread from the lowest to highest average at 1080p is 43 FPS, demonstrating that this resolution offers the most headroom and flexibility.
Similar Performance Alternatives
Looking at the nearest rivals for the CPU, the AMD Ryzen 5 2600 achieves an average benchmark score of 21484. The Intel Core Ultra 5 228V scores 21440, a delta of 0.2% faster. The Intel Core i9-11900H scores 21367, 0.5% slower. The Intel Xeon D-1746TER scores 21635, 0.7% faster. The AMD EPYC 9454 scores 21223, 1.2% slower. These four processors bracket the Ryzen 5 2600 within a narrow 1.9% performance band, meaning any of them would deliver nearly identical CPU-side behavior in Doom.
For the GPU, the Intel Arc B390 has an average benchmark score of 1482. Its nearest rivals are all significantly older NVIDIA parts. The NVIDIA GeForce GT 520MX scores 1463, 1.3% slower. The NVIDIA GeForce 800M scores 1460, 1.5% slower. The NVIDIA GeForce GT 625 OEM scores 1446, 2.5% slower. The NVIDIA GeForce GT 710 scores 1443, 2.7% slower. The performance gap among all five GPUs is only 2.7%, so any of these graphics solutions would produce nearly indistinguishable frame rates in practice. A user with a GT 710 or GT 625 OEM should expect essentially the same experience as the Arc B390 in Doom, which is to say, a heavily GPU-limited one.
CPU and GPU Roles
The data reveals a clear division of labor between the two components. At 1080p, the system achieves 107 FPS on Low settings, which suggests the CPU is capable of feeding the GPU well above the 60 FPS target. The drop to 64 FPS at Ultra settings at the same resolution indicates the GPU becomes the limiting factor as visual complexity increases. The CPU is not the primary constraint at 1080p; even at Ultra, the system stays above 60 FPS, and the Ryzen 5 2600's 75th percentile standing among all CPUs supports this interpretation.
At 1440p, the GPU bottleneck becomes more pronounced. The gap between Low (69 FPS) and Ultra (41 FPS) is 28 FPS, and the Medium preset exactly hits 60 FPS. The CPU still has headroom, as evidenced by the 69 FPS Low result, but the GPU cannot maintain high frame rates as settings increase. At 4K, the GPU is the dominant constraint. Even at Low settings, the system only reaches 37 FPS, and the Ultra preset drops to 22 FPS. The CPU's performance is largely irrelevant at this resolution; the Arc B390, with its 9th percentile GPU ranking, is simply overwhelmed.
The scaling pattern confirms this. From 1080p to 1440p at Medium settings, the average drops from 93 FPS to 60 FPS, a 35.5% reduction. From 1440p to 4K at Medium, the average drops from 60 FPS to 33 FPS, a 45% reduction. The larger percentage drop at higher resolutions indicates that the GPU is increasingly the limiting factor as pixel count grows. Similarly, the preset scaling at 1080p shows a 40% reduction from Low to Ultra (107 to 64 FPS), while at 4K the same preset range shows a 40.5% reduction (37 to 22 FPS). This consistency suggests the GPU is the binding constraint across all resolutions, but the CPU's role becomes relatively more important at 1080p where the GPU has enough headroom to stay above 60 FPS.
FAQ
Q: Can this PC run Doom at 4K?
A: No. At 3840x2160, the highest average FPS recorded is 37 at Low settings, which is 23 FPS below the 60 FPS playable threshold. The verdict data lists no playable settings at this resolution.
Q: What is the best preset at 2560x1440 that stays above 60 FPS?
A: Medium settings, which produce an average of exactly 60 FPS. Low settings also work at 69 FPS, but Medium is the most demanding preset that remains playable at this resolution.
Q: Does the CPU or GPU limit performance more in Doom at 1080p?
A: The GPU is the primary limiter even at 1080p, but the CPU has enough headroom to allow 107 FPS on Low settings. The Ryzen 5 2600 sits in the 75th percentile of all CPUs, while the Arc B390 sits in the 9th percentile of all GPUs, so the graphics card is the clear bottleneck.
Q: How does the Intel Arc B390 compare to its nearest rivals?
A: The Arc B390 has an average benchmark score of 1482. The NVIDIA GeForce GT 520MX is 1.3% slower, the GeForce 800M is 1.5% slower, the GT 625 OEM is 2.5% slower, and the GT 710 is 2.7% slower. All five GPUs perform within a 2.7% range of each other.
Q: Can this system run Doom at Ultra settings at any resolution?
A: Yes, but only at 1920x1080. Ultra settings produce an average of 64 FPS at 1080p. At 1440p, Ultra averages 41 FPS, and at 4K, Ultra averages 22 FPS, both below the 60 FPS threshold.
Q: What is the best settings choice at 1080p for maximum visual quality?
A: Ultra settings, which deliver 64 FPS on average. This is the most demanding preset at 1080p that still clears the 60 FPS playable threshold, making it the recommended choice for users who prioritize image quality.
The Verdict
This PC can run Doom, but only at 1080p and 1440p, and with significant limitations at higher resolutions. At 1920x1080, all four presets are playable, and Ultra settings deliver 64 FPS, which is the recommended choice for a smooth and visually rich experience. At 2560x1440, the system can manage Medium settings at exactly 60 FPS, but High and Ultra fall below the playable threshold at 51 and 41 FPS respectively. At 3840x2160, no preset reaches 60 FPS; the best result is 37 FPS at Low settings, which is not playable by the standard used in this analysis.
The data shows a system that is severely GPU-limited. The Arc B390, ranking in the 9th percentile of all GPUs, holds back a CPU that performs in the 75th percentile. Users with this combination should target 1080p for the best experience, where the system has a 4 FPS margin at Ultra settings. At 1440p, Medium is the ceiling for smooth gameplay, and 4K is effectively out of reach. For anyone considering this pairing, the frame rate data makes it clear that the graphics card is the component that determines playability, and it is the one that will need upgrading to unlock higher resolutions or settings.