Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Control
Action Adventure 2019

Control

77%
Great Match Your system meets recommended requirements.

Performance

1080p (Full HD)

Low 1080p Measured
158 FPS
Ultra 1080p Measured
87 FPS

1440p (2K / QHD)

Low 1440p Measured
120 FPS
Ultra 1440p Measured
66 FPS

4K (Ultra HD)

Low 4K Measured
81 FPS
Ultra 4K Measured
44 FPS
10ms Frame Time
15ms Input Latency
1440p Best Resolution

Requirements Check

Processor
Required 37,485
Your CPU 64,640
Graphics Card
Required 27,787
Your GPU 17,208

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 44 51 57 81
1440p QHD 66 76 85 120
1080p Full HD 87 100 112 158

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 100
1920x1080 Low 158
1920x1080 Medium 112
1920x1080 Ultra 87
2560x1440 High 76
2560x1440 Low 120
2560x1440 Medium 85
2560x1440 Ultra 66
3840x2160 High 51
3840x2160 Low 81
3840x2160 Medium 57
3840x2160 Ultra 44

Performance Analysis: Control on Your System

Intel Core Ultra 7 265 paired with the NVIDIA GeForce RTX 3070 delivers a strong 1080p and 1440p experience in Control, while 4K requires a settings compromise. The data indicates the CPU is far ahead of the GPU in relative performance, with the processor ranking in the 93rd percentile among all CPUs versus the graphics card’s 61st percentile. This imbalance shapes the system’s behavior: at lower resolutions, the GPU becomes the limiting factor, while the CPU’s headroom ensures consistent frame pacing across all tested presets.

Similar Performance Alternatives

The Intel Core Ultra 7 265 sits in a performance cluster with several workstation and server processors. Its average benchmark score of 64640 is nearly identical to the AMD EPYC 4464P, which scores 64823 and trails by just 0.3%. The Intel Core Ultra 7 265F, a variant without integrated graphics, scores 64438 and is 0.3% behind. The AMD EPYC 7343 scores 64202, a 0.7% gap, while the AMD EPYC 9124 scores 65104, leading by 0.7%. In practical terms, any of these four CPUs would produce nearly identical frame rates in Control, since the game’s engine rarely stresses more than a few cores and the 265’s single-thread performance is already sufficient.

On the GPU side, the NVIDIA GeForce RTX 3070’s average score of 17208 places it in a tight group with three very different cards. The AMD Radeon RX 7600 XT scores 17083, just 0.7% lower. The NVIDIA GeForce GTX 690, a dual-GPU card from a previous generation, scores 17037, 1% behind. The AMD Radeon HD 7970M, a mobile part, scores 17019, 1.1% lower. The NVIDIA Tesla K40c, a compute-focused accelerator, scores 17468 and leads by 1.5%. For gaming, the RTX 3070’s advantage over these rivals lies not in raw aggregate scores but in its modern architecture, which supports DirectX 12 Ultimate and hardware ray tracing — features that matter in Control’s physics-heavy scenes. Still, the benchmark data shows that users upgrading from an RX 7600 XT or GTX 690 would see roughly equivalent frame rates in this title.

CPU and GPU Roles

The benchmark results reveal a clear division of labor between the CPU and GPU across resolutions. At 1920x1080, the system achieves 158 FPS on Low settings, 112 FPS on Medium, 100 FPS on High, and 87 FPS on Ultra. The scaling from Low to Ultra is 71 FPS, which is entirely GPU-bound — the CPU’s 20 cores and 5.30 GHz boost clock are never the bottleneck. Moving to 2560x1440, the same preset ladder yields 120, 85, 76, and 66 FPS respectively. The drop from 1080p to 1440p is consistent across settings, roughly 30% fewer frames on average, confirming that the GPU is doing the heavy lifting.

At 3840x2160, the picture changes. The RTX 3070 begins to saturate, with High settings producing 51 FPS, Medium 57 FPS, and Ultra just 44 FPS. Interestingly, Low settings at 4K yields 81 FPS, which is only 39 FPS less than 1080p Low. This disproportionate drop at higher settings indicates that the GPU’s 448.0 GB/s memory bandwidth and 8 GB GDDR6 frame buffer become strained when texture quality and effects scale up. The CPU’s role is minimal throughout: even at 1080p Ultra, the 265’s single-thread score of 5960 in Cinebench R23 ensures no frame stuttering or physics bottlenecks. The data suggests that users should treat this as a GPU-limited system for Control, with the CPU providing ample headroom for background tasks and future game updates.

Best Settings per Resolution

For a consistent 60 FPS target, the most demanding preset that maintains this threshold varies by resolution. At 1920x1080, Ultra settings deliver 87 FPS on average, which clears the target with 27 FPS of headroom. This is the recommended configuration, as it provides the full visual experience without sacrificing smoothness. At 2560x1440, Ultra settings also remain viable, averaging 66 FPS — 6 FPS above the threshold. The minimum frame rate for Ultra at this resolution was not recorded, but the average suggests occasional dips could approach 60 FPS during intense combat sequences. For a safer margin, High settings at 76 FPS would be preferable, but the data confirms Ultra is playable.

At 3840x2160, the situation is different. Ultra settings average 44 FPS, which is unplayable. High settings average 51 FPS, still below the threshold. Medium settings average 57 FPS, close but not quite there. Only Low settings achieve 81 FPS, which is 21 FPS above the target. The verdict data lists Low as the only playable setting at 4K. This means users must sacrifice most visual effects — lighting, shadows, and reflections — to maintain fluid gameplay at this resolution. The trade-off is steep, but the frame rate is more than acceptable for action gameplay.

FAQ

Q: Can this system run Control at 60 FPS on Ultra settings?

A: Yes, at 1920x1080 and 2560x1440. The measured average FPS is 87 at 1080p Ultra and 66 at 1440p Ultra. At 3840x2160, Ultra settings only achieve 44 FPS, which is below the 60 FPS threshold.

Q: What is the best resolution for this combination?

A: The data shows 2560x1440 offers the best balance, with all four presets (Low, Medium, High, Ultra) exceeding 60 FPS. The Ultra preset averages 66 FPS, providing high visual quality without the performance penalty of 4K.

Q: How does the CPU compare to similar processors?

A: The Intel Core Ultra 7 265 scores 64640 on average, which is within 0.7% of the AMD EPYC 4464P, Intel Core Ultra 7 265F, AMD EPYC 7343, and AMD EPYC 9124. Its 93rd percentile ranking among all CPUs indicates it is far more powerful than needed for this game.

Q: Is the GPU a bottleneck at any resolution?

A: Yes, at 3840x2160. The RTX 3070’s performance drops sharply as settings increase, with Ultra averaging 44 FPS versus Low at 81 FPS. This suggests the GPU’s 8 GB memory and bandwidth are insufficient for high-detail 4K rendering in Control.

Q: What frame rates can I expect at 1080p with Medium settings?

A: The measured average is 112 FPS, with a minimum of 96 FPS and a maximum of 129 FPS. This provides a smooth experience with room for V-sync or high refresh rate monitors.

Q: How does this combo rank among all tested systems?

A: For Control, this combination ranks 1607 out of 3720 tested combos, placing it in the 57th percentile. This is above average, reflecting the strong CPU and capable GPU, though not top-tier due to the GPU’s 4K limitations.

Measured FPS Breakdown

At 1920x1080, the full preset ladder is available. Low settings produce an average of 158 FPS, with no minimum or maximum recorded. Medium settings average 112 FPS, with a minimum of 96 FPS and a maximum of 129 FPS. High settings average 100 FPS, while Ultra settings average 87 FPS. The progression shows a 71 FPS gap between Low and Ultra, which is substantial but expected for a visually demanding title like Control.

At 2560x1440, Low settings average 120 FPS. Medium settings average 85 FPS, with a minimum of 72 FPS and a maximum of 98 FPS. High settings average 76 FPS, and Ultra settings average 66 FPS. The gap between Low and Ultra narrows to 54 FPS, indicating that the GPU is approaching its throughput limits as pixel count increases.

At 3840x2160, the data is sparser. Low settings average 81 FPS, which is the only preset above the 60 FPS threshold. Medium settings average 57 FPS, with a minimum of 49 FPS and a maximum of 66 FPS. High settings average 51 FPS, and Ultra settings average 44 FPS. The minimum frame rate of 49 FPS at Medium indicates visible stuttering during heavy scenes, making this preset unsuitable for competitive play.

How This Combo Ranks

The combined system ranks 1607 out of 3720 tested configurations for Control, placing it in the upper-middle tier. This ranking reflects the RTX 3070’s age — it was released in 2020 and is now end-of-life — but also highlights the CPU’s modern strength. The 265’s 93rd percentile CPU ranking is significantly higher than the GPU’s 61st percentile, meaning the processor is unlikely to ever be the limiting factor in this game. Users considering an upgrade should focus on the graphics card first, as the data shows the CPU will comfortably support a faster GPU in the future.

The ranking also implies that many newer GPU models, such as those from the RTX 40-series, would outperform this setup, but the 3070 remains competitive at 1080p and 1440p. For Control specifically, the game’s 2019 release date means it does not leverage the latest hardware features, so the 3070’s DirectX 12 Ultimate support is sufficient. The combo’s position in the 57th percentile is respectable, especially considering the CPU’s high benchmark scores.

The Verdict

Yes, this PC can run Control smoothly, but with a caveat at 4K. At 1920x1080, every preset from Low to Ultra stays above 60 FPS, with Ultra averaging 87 FPS. At 2560x1440, the same is true: Ultra averages 66 FPS, and even the most demanding settings remain playable. At 3840x2160, only Low settings clear the 60 FPS threshold, averaging 81 FPS. Medium settings fall short at 57 FPS, and High and Ultra are unplayable at 51 and 44 FPS respectively.

The system’s verdict by resolution confirms this: 1080p and 1440p are fully playable at Ultra, while 4K requires Low settings. For users with a 1440p monitor, this is an excellent pairing that delivers high frame rates with maximum visual fidelity. For 4K users, the experience will be compromised, and lowering resolution scaling or accepting Low settings is necessary. The CPU’s immense headroom ensures no processing bottlenecks, and the GPU’s 8 GB memory is adequate for 1080p and 1440p textures. Overall, this combo is a strong choice for 1080p and 1440p gaming, with clear limitations only at 4K.