Instant compatibility check with FPS benchmarks and optimization tips
Control
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 17 | 19 | 21 | 30 |
| 1440p QHD | 25 | 28 | 32 | 45 |
| 1080p Full HD | 32 | 37 | 42 | 59 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Control on Your System
# Measured FPS Breakdown
The recorded data for Control with the Intel Core Ultra 7 265 and Intel Arc B370 shows a combination that struggles to reach playable frame rates at any resolution. The playable threshold in the database is 60 FPS, and none of the measured scenarios hit that mark.
At 3840x2160 (4K), the results are uniformly weak. The High preset averages 19 FPS. Dropping to Medium improves the average to 21 FPS, with a recorded minimum of 18 FPS and a maximum of 25 FPS. The Low preset reaches 30 FPS on average, which is the best result at this resolution. The Ultra preset averages just 17 FPS. These numbers indicate that 4K is entirely out of reach for this hardware combination.
At 2560x1440 (1440p), the situation improves marginally but remains far below the 60 FPS target. The High preset averages 28 FPS. Medium delivers 32 FPS on average, with a minimum of 27 FPS and a maximum of 37 FPS. The Low preset reaches 45 FPS, which is the highest average recorded at this resolution. The Ultra preset averages 25 FPS. Even at the lowest settings, the average frame rate sits 15 FPS below the playable threshold.
At 1920x1080 (1080p), the results show the best performance of all three resolutions, but still fall short. The High preset averages 37 FPS. Medium delivers 42 FPS on average, with a minimum of 36 FPS and a maximum of 48 FPS. The Low preset averages 59 FPS, which is just one frame below the 60 FPS playable threshold. The Ultra preset averages 32 FPS. The Low preset at 1080p is the closest this combination gets to playable performance, but it does not clear the bar.
# Best Settings per Resolution
The verdict data in the database lists no playable settings for any resolution. That means no preset at any resolution achieves an average of 60 FPS or higher. For each resolution, the best option is the highest preset that stays closest to the playable threshold, though none actually reach it.
At 3840x2160, the most demanding preset that comes closest to 60 FPS is Low, which averages 30 FPS. This is half the playable threshold. The Medium preset averages 21 FPS, High averages 19 FPS, and Ultra averages 17 FPS. Low is the fastest option at 4K, but the performance gap is enormous.
At 2560x1440, the Low preset again provides the best average at 45 FPS. Medium follows at 32 FPS, High at 28 FPS, and Ultra at 25 FPS. The Low preset here is 15 FPS below the threshold, which makes the experience noticeably stuttery in action-heavy scenes.
At 1920x1080, the Low preset averages 59 FPS, which is within one frame of the 60 FPS target. This is the only scenario across all resolutions where the average frame rate approaches playability. Medium averages 42 FPS, High averages 37 FPS, and Ultra averages 32 FPS. The Low preset at 1080p is the only configuration that could be considered borderline playable, though the database does not classify it as such.
# CPU and GPU Roles
The scaling between resolutions and presets reveals which component is the limiting factor for this game. Control is a demanding title, and the data shows that the Intel Arc B370, an integrated graphics solution with a 25 W TDP, is severely underpowered for this workload.
Comparing the 1080p Low preset at 59 FPS to the 4K Low preset at 30 FPS shows a 29 FPS drop when moving from 1080p to 4K. That is a 49% reduction in average frame rate. In contrast, the difference between the Low and Ultra presets at the same resolution is much smaller. At 1080p, Low averages 59 FPS while Ultra averages 32 FPS, a 27 FPS gap. At 1440p, Low averages 45 FPS and Ultra averages 25 FPS, a 20 FPS gap. At 4K, Low averages 30 FPS and Ultra averages 17 FPS, a 13 FPS gap.
The pattern here is clear: resolution scaling has a larger impact on performance than preset scaling. This indicates that the GPU is the dominant bottleneck. The Intel Arc B370 has 1280 shading units, 40 texture mapping units, and 20 render output units. Its FP32 throughput is 6.144 TFLOPS. These specifications, combined with the measured results, show that the graphics processor simply lacks the raw fill rate and compute power to handle Control at higher resolutions.
The CPU, an Intel Core Ultra 7 265 with 20 cores and 20 threads, is not the limiting factor in this pairing. The processor's boost clock is 5.30 GHz, and it sits in the 93rd percentile among all CPUs in the database. Its Cinebench R23 multi-core score is 42216 and single-core score is 5960. These are strong numbers that indicate the CPU is more than capable of feeding the GPU. The fact that frame rates drop more from resolution changes than from preset changes confirms that the integrated GPU is the constraint.
# The Verdict
The short answer is no, this PC cannot run Control at a playable level. The database lists no playable settings for any resolution, and the average frame rates confirm this assessment.
At 3840x2160, the best average is 30 FPS on Low settings. That is 30 FPS below the playable threshold. At 2560x1440, the best average is 45 FPS on Low settings, still 15 FPS short. At 1920x1080, the best average is 59 FPS on Low settings, which is 1 FPS below the threshold. No resolution, no preset, no combination of settings achieves the 60 FPS target.
This hardware combination ranks 3436 out of 3720 tested combos in the database for Control. That places it in the bottom 8% of all tested systems. The Intel Arc B370 sits in the 5th percentile among all GPUs, which reflects its position as an integrated graphics solution rather than a discrete card. Its nearest rivals in the database include the ATI Mobility Radeon HD 5570, the ATI Radeon HD 5770, and the AMD Radeon HD 7650M, all of which are older discrete or mobile parts with similar performance levels.
For a smooth experience in Control, the data indicates that a discrete GPU is necessary. The Intel Core Ultra 7 265 is a strong CPU, but the integrated Arc B370 graphics cannot carry the rendering workload for this game at acceptable frame rates.
# FAQ
Q: Can this PC run Control at 1080p?
A: At 1920x1080 with Low settings, the average frame rate is 59 FPS, which is 1 FPS below the 60 FPS playable threshold. The database lists no playable settings at 1080p. Medium averages 42 FPS, High averages 37 FPS, and Ultra averages 32 FPS.
Q: What is the best performance this combination can achieve?
A: The highest average frame rate recorded is 59 FPS at 1920x1080 with Low settings. This is the closest the combination comes to the playable threshold. At 1440p Low, the average is 45 FPS, and at 4K Low, the average is 30 FPS.
Q: How does the Intel Arc B370 compare to other GPUs in the database?
A: The Intel Arc B370 ranks in the 5th percentile among all GPUs. Its 3DMark Steel Nomad DX12 score is 1184. Its nearest rivals are the ATI Mobility Radeon HD 5570 with a score of 1186, the ATI Radeon HD 5770 with a score of 1190, and the AMD Radeon HD 7650M with a score of 1192. The B370 trails the Radeon HD 5770 by 0.5% and the HD 7650M by 0.7%.
Q: Is the CPU or GPU the bottleneck?
A: The GPU is the bottleneck. The Intel Core Ultra 7 265 ranks in the 93rd percentile among all CPUs, with a Cinebench R23 multi-core score of 42216. The Intel Arc B370 ranks in the 5th percentile among GPUs. The frame rates drop more from resolution increases than from preset increases, which indicates the graphics processor cannot keep up with the rendering load.
Q: What settings should I use if I want the highest frame rate?
A: The Low preset at 1920x1080 provides the highest average frame rate at 59 FPS. If you need to maintain a more consistent experience, the Medium preset at 1080p averages 42 FPS with a minimum of 36 FPS and a maximum of 48 FPS. At 1440p, Low averages 45 FPS, and at 4K, Low averages 30 FPS.
Q: How does this combination rank against other tested systems for Control?
A: This combination ranks 3436 out of 3720 tested combos for Control. That places it in the bottom 8% of all tested systems. The low ranking is driven primarily by the GPU performance, as the CPU is well above average.
# How This Combo Ranks
The Intel Core Ultra 7 265 and Intel Arc B370 combination ranks 3436 out of 3720 tested combos in the database for Control. This places the system in the bottom 8% of all tested configurations. The ranking reflects the severe performance limitations imposed by the integrated GPU.
The Intel Arc B370 is a 25 W integrated graphics solution with 1280 shading units. Its 3DMark Steel Nomad DX12 score is 1184, and it sits in the 5th percentile among all GPUs. The nearest rival GPUs in the database are all older parts: the ATI Mobility Radeon HD 5570 (1186 score, 0.2% ahead), the ATI Radeon HD 5770 (1190 score, 0.5% ahead), and the AMD Radeon HD 7650M (1192 score, 0.7% ahead). The only GPU that scores lower is the AMD FirePro M2000 at 1168, which trails by 1.4%.
The CPU, by contrast, is a strong performer. The Intel Core Ultra 7 265 sits in the 93rd percentile among all CPUs, with an average benchmark score of 64640. Its nearest rivals are the AMD EPYC 4464P (64823 score, 0.3% ahead), the Intel Core Ultra 7 265F (64438 score, 0.3% behind), the AMD EPYC 7343 (64202 score, 0.7% behind), and the AMD EPYC 9124 (65104 score, 0.7% ahead). The CPU is not the reason this combination ranks so low.
The measured FPS data tells the story. At 1080p Low, the combination averages 59 FPS. At 1440p Low, it averages 45 FPS. At 4K Low, it averages 30 FPS. These numbers are consistent with a GPU that ranks at the 5th percentile. The CPU's strong Cinebench scores do not translate into playable frame rates because the rendering workload falls entirely on the integrated graphics processor.
For anyone considering this combination for Control, the data is unambiguous. The system cannot reach the 60 FPS playable threshold at any resolution or preset. The closest it gets is 59 FPS at 1080p Low, which is still below the target. The database records no playable settings for this game with this hardware. The ranking of 3436 out of 3720 reflects that reality. If Control is a priority, a discrete GPU is required.