Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Control
Action Adventure 2019

Control

83%
Great Match Your system meets recommended requirements.

Performance

1080p (Full HD)

Low 1080p Measured
124 FPS
Ultra 1080p Measured
68 FPS

1440p (2K / QHD)

Low 1440p Measured
94 FPS
Ultra 1440p Measured
52 FPS

4K (Ultra HD)

Low 4K Measured
63 FPS
Ultra 4K Measured
35 FPS
12.8ms Frame Time
19ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,485
Your CPU 70,163
Graphics Card
Required 27,787
Your GPU 21,035

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 35 40 45 63
1440p QHD 52 59 67 94
1080p Full HD 68 78 88 124

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 78
1920x1080 Low 124
1920x1080 Medium 88
1920x1080 Ultra 68
2560x1440 High 59
2560x1440 Low 94
2560x1440 Medium 67
2560x1440 Ultra 52
3840x2160 High 40
3840x2160 Low 63
3840x2160 Medium 45
3840x2160 Ultra 35

Performance Analysis: Control on Your System

The Intel Core i7-14700KF and NVIDIA GeForce RTX 5050 combination delivers a highly playable experience in Control, though the margin for error depends heavily on resolution. At 1920x1080, the system clears the 60 FPS threshold at every preset, including Ultra, where it averages 68 FPS. Moving to 2560x1440, the combo remains comfortable but requires dropping to Medium settings for a locked 67 FPS average. At 3840x2160, the hardware is pushed to its limits, with only Low settings achieving an average of 63 FPS, while High and Ultra presets fall to 40 FPS and 35 FPS respectively. This pattern suggests a GPU-bound scenario at higher resolutions, where the RTX 5050’s 8 GB memory and 320 GB/s bandwidth become the limiting factor.

Similar Performance Alternatives

Looking at the benchmark data, the RTX 5050’s nearest rivals are surprisingly close in aggregate score. The AMD Radeon RX Vega M GL sits just 0.6% behind, while the AMD Radeon HD 8970M trails by 1%. On the other side, the AMD Radeon RX 5600 XT is 1.6% ahead, and the NVIDIA RTX A4000 Mobile leads by 1.6%. These delta percentages are tiny, meaning any of these GPUs would produce nearly identical frame rates in Control. The RX 5600 XT, for instance, would likely deliver within a couple of frames of the RTX 5050 at each resolution and preset combination, making it a valid alternative for system builders. The RTX A4000 Mobile, despite being a workstation part, would also offer similar gaming performance in this title.

For the CPU side, the Intel Core i7-14700KF’s nearest rivals show even tighter grouping. The AMD Ryzen 7 9700F is just 0.2% behind in average score, while the AMD Ryzen 9 7940HX trails by 0.4%. The AMD Ryzen 9 7950X is 0.9% slower, and the Intel Core Ultra 7 265K is 1% faster. These differences are negligible for gaming, especially in a title like Control where the GPU typically dominates. Any of these processors would pair equally well with the RTX 5050, meaning the choice between them comes down to platform preferences rather than measurable performance in this game. The data shows that at 1920x1080, where CPU load is highest, the 14700KF’s 44,167 Cinebench R23 multi-core score and 6,235 single-core score are more than sufficient to avoid bottlenecking the RTX 5050.

FAQ

Q: What is the best resolution and preset combination for a consistent 60+ FPS experience?

A: At 1920x1080, all four presets (Low, Medium, High, Ultra) average above 60 FPS, with Ultra delivering 68 FPS. At 2560x1440, only Low (94 FPS) and Medium (67 FPS) are playable. At 3840x2160, only Low (63 FPS) clears the threshold.

Q: How much performance is lost when moving from Low to Ultra at the same resolution?

A: At 1920x1080, the average FPS drops from 124 to 68, a reduction of 56 FPS. At 2560x1440, it falls from 94 to 52, a 42 FPS loss. At 3840x2160, the drop is from 63 to 35, a 28 FPS loss.

Q: Does the RTX 5050 have enough memory for Control at high settings?

A: The GPU has 8 GB of GDDR6 memory on a 128-bit bus. Benchmark data shows that at 3840x2160 with High settings, the average FPS is 40, which is below the 60 FPS playable threshold. At 2560x1440 with High settings, the average is 59 FPS, just one frame short of 60.

Q: How does the combo rank among all tested systems for Control?

A: The combination ranks 2296 out of 3720 tested combos, placing it in the 38th percentile. This indicates that while it is not a top-tier configuration, it outperforms the majority of systems tested.

Q: Are the measured FPS values consistent, or do they fluctuate significantly?

A: The available min/max data shows moderate variance. At 1920x1080 Medium, the range is 75 to 101 FPS around an 88 average. At 2560x1440 Medium, it ranges from 57 to 77 FPS around a 67 average. At 3840x2160 Medium, it spans 38 to 52 FPS around a 45 average.

Q: Is the CPU a limiting factor at any resolution?

A: Given that the GPU is the primary bottleneck at higher resolutions, the 14700KF’s strong single-core performance (6,235 in Cinebench R23) ensures it is not the constraint. However, at 1920x1080 Low, where FPS reaches 124, the CPU’s 20 cores and 28 threads provide ample headroom.

Measured FPS Breakdown

At 3840x2160, the RTX 5050 struggles to maintain playable frame rates. With Low settings, the average is 63 FPS, which just clears the 60 FPS threshold. Medium settings drop the average to 45 FPS, with a minimum of 38 FPS and a maximum of 52 FPS. High settings yield only 40 FPS, and Ultra falls to 35 FPS. The gap between Low and Medium is substantial, an 18 FPS loss, indicating that the GPU’s memory bandwidth and compute resources are saturated quickly as visual fidelity increases.

At 2560x1440, the picture improves notably. Low settings produce 94 FPS, which is well above the playable threshold. Medium settings average 67 FPS, with a range of 57 to 77 FPS, meaning occasional dips below 60 are possible but rare. High settings average 59 FPS, just missing the 60 FPS mark, while Ultra drops to 52 FPS. The progression from Low to Medium costs 27 FPS, while the step from Medium to High costs 8 FPS, and High to Ultra costs another 7 FPS.

At 1920x1080, the combo is fully comfortable. Low settings deliver 124 FPS, Medium averages 88 FPS with a 75 to 101 FPS range, High hits 78 FPS, and Ultra still manages 68 FPS. The scaling from Low to Ultra is a 56 FPS drop, but every setting remains above the 60 FPS playable threshold. This resolution is clearly the sweet spot for this hardware, allowing users to max out settings without sacrificing smoothness.

How This Combo Ranks

The Intel Core i7-14700KF and NVIDIA GeForce RTX 5050 combination ranks 2296 out of 3720 tested combos for Control. This places the system in the lower half of the distribution, specifically around the 38th percentile. The ranking suggests that while this configuration is far from the fastest available, it is also not among the slowest. The data implies that a significant portion of tested systems outperform this combo, likely due to more powerful GPUs, but the 14700KF ensures the CPU is never the weak link.

The rank is influenced heavily by the GPU’s performance ceiling. The RTX 5050’s 13.17 TFLOPS of FP32 compute and 20 RT cores are adequate for 1080p gaming but fall short at higher resolutions. Compared to the combo’s nearest GPU rivals, which score within 1.6% in aggregate benchmarks, the actual in-game ranking could shift slightly depending on driver optimizations or thermal conditions. However, the measured FPS data confirms that the system is playable at 1080p across all presets and at 1440p with Medium settings, which justifies its position above the bottom quartile of tested combos.

The Verdict

Can this PC run Control? Yes, but with caveats. At 1920x1080, the answer is a definitive yes: the system achieves 60+ FPS at every preset, from Low (124 FPS) to Ultra (68 FPS). At 2560x1440, the system is playable but requires preset management: Medium settings deliver 67 FPS, while High falls just short at 59 FPS. At 3840x2160, the system barely qualifies as playable, with only Low settings reaching 63 FPS; Medium (45 FPS), High (40 FPS), and Ultra (35 FPS) all fail to hit the 60 FPS threshold.

The verdict by resolution is clear: 1920x1080 is fully playable with no compromises, 2560x1440 is playable with Medium settings as the ceiling, and 3840x2160 is playable only on Low. For users with a 1080p display, this combo offers a smooth experience with maximum visual settings. For 1440p users, Medium settings provide a good balance of quality and performance. For 4K users, the system is functional but not ideal, as the visual downgrade to Low is noticeable.

Best Settings per Resolution

At 3840x2160, the most demanding preset that maintains an average of at least 60 FPS is Low, which achieves 63 FPS. This is the only playable option at this resolution, and it comes with significant visual compromises. Medium settings drop to 45 FPS, which is not acceptable for smooth gameplay.

At 2560x1440, the best playable preset is Medium, delivering 67 FPS. This provides a solid visual upgrade over Low while staying above the 60 FPS threshold. High settings average 59 FPS, which is too close to the boundary for comfort, especially given the potential for dips during intense action sequences.

At 1920x1080, the best playable preset is Ultra, which averages 68 FPS. This allows users to experience Control with all visual features enabled, including ray tracing effects if present, without dropping below the playable threshold. High (78 FPS) and Medium (88 FPS) are also viable, but Ultra offers the full experience.

CPU and GPU Roles

The data reveals a clear division of labor between the CPU and GPU across resolutions. At 1920x1080, the CPU’s role is more pronounced, as lower resolution reduces GPU load. The 14700KF’s strong single-core performance (6,235 in Cinebench R23 single-core) ensures that frame rates can reach 124 FPS on Low settings without bottlenecking. The scaling from Low to Ultra (a 56 FPS drop) suggests that the GPU becomes increasingly dominant as settings increase, but the CPU remains capable of feeding the GPU at all times.

At 2560x1440, the GPU begins to take over as the primary performance driver. The FPS drop from Low (94) to Medium (67) is 27 FPS, while the drop from Medium to High is only 8 FPS, and High to Ultra is 7 FPS. This non-linear scaling indicates that the GPU’s memory bandwidth and shader throughput are the limiting factors, rather than the CPU. The 14700KF’s 44,167 Cinebench R23 multi-core score is more than adequate for this resolution, but the RTX 5050’s 8 GB memory and 320 GB/s bandwidth constrain performance.

At 3840x2160, the GPU is entirely the bottleneck. The FPS differences between presets are smaller in absolute terms (28 FPS from Low to Ultra), but all settings except Low fail to reach 60 FPS. The CPU’s influence is minimal here, as even the lowest preset yields only 63 FPS. The data suggests that upgrading the GPU would provide the most benefit at this resolution, while the 14700KF would remain a capable partner for years to come. In contrast, at 1080p, the CPU’s headroom means that a faster GPU could push frame rates even higher, but the current combo already delivers a smooth experience.