Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Control
Action Adventure 2019

Control

52%
Playable Your system meets minimum requirements.

Performance

1080p (Full HD)

Low 1080p Measured
59 FPS
Ultra 1080p Measured
32 FPS

1440p (2K / QHD)

Low 1440p Measured
45 FPS
Ultra 1440p Measured
25 FPS

4K (Ultra HD)

Low 4K Measured
30 FPS
Ultra 4K Measured
17 FPS
27ms Frame Time
41ms Input Latency
1440p Best Resolution

Requirements Check

Processor
Required 37,485
Your CPU 46,881
Graphics Card
Required 27,787
Your GPU 1,184

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 17 19 21 30
1440p QHD 25 28 32 45
1080p Full HD 32 37 42 59

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 37
1920x1080 Low 59
1920x1080 Medium 42
1920x1080 Ultra 32
2560x1440 High 28
2560x1440 Low 45
2560x1440 Medium 32
2560x1440 Ultra 25
3840x2160 High 19
3840x2160 Low 30
3840x2160 Medium 21
3840x2160 Ultra 17

Performance Analysis: Control on Your System

FAQ

Q: What frame rates can this PC achieve in Control at 1920x1080?

A: At 1920x1080, the measured average frame rates are 59 FPS on Low settings, 42 FPS on Medium, 37 FPS on High, and 32 FPS on Ultra. The Low preset comes closest to the 60 FPS playable threshold, but no preset at this resolution reaches or exceeds 60 FPS.

Q: Is the Intel Arc B370 faster than its nearest GPU rivals?

A: The Intel Arc B370 scores 1184 in the recorded 3DMark Steel Nomad DX12 test. Its nearest rivals are the ATI Mobility Radeon HD 5570 with a score of 1186 (0.2% faster), the ATI Radeon HD 5770 with 1190 (0.5% faster), and the AMD Radeon HD 7650M with 1192 (0.7% faster). The AMD FirePro M2000 trails slightly at 1168, which is 1.4% slower than the Arc B370.

Q: How does the Intel Core i7-13700K compare to its nearest CPU rivals?

A: The i7-13700K has an average benchmark score of 46881. The AMD Ryzen 9 5900 scores 46971 (0.2% higher), the AMD Ryzen AI 9 HX PRO 375 scores 47022 (0.3% higher), while the AMD Ryzen 9 7845HX and Intel Xeon w3-2535 both score 46654 and 46653 respectively, each about 0.5% lower. In short, the differences are negligible across all four rivals.

Q: What is the best settings preset for this combo at 2560x1440?

A: The database records no playable settings at 2560x1440, meaning no preset reaches the 60 FPS playable threshold. The highest average frame rate at this resolution is 45 FPS on Low settings, which is still well below 60 FPS.

Q: Does this combination rank highly among all tested combos for Control?

A: No. The combo ranks 3436 out of 3720 tested combinations in Control, placing it in the lower portion of the database. This low rank reflects the GPU's limited performance relative to the overall field.

Q: Can this system run Control at Ultra settings at any resolution?

A: No. At 3840x2160 Ultra, the average is 17 FPS; at 2560x1440 Ultra, 25 FPS; and at 1920x1080 Ultra, 32 FPS. None of these approach the 60 FPS playable threshold.

CPU and GPU Roles

The measured frame rate data for this Intel Core i7-13700K and Intel Arc B370 combination shows a system that is overwhelmingly limited by the graphics subsystem. The CPU is a high-end desktop part with 16 cores, 24 threads, and a boost clock of 5.40 GHz, placing it in the 89th percentile among all CPUs in the database. Its average benchmark score of 46881 is competitive with the AMD Ryzen 9 5900 and AMD Ryzen AI 9 HX PRO 375, each within 0.3% of the i7-13700K's score. Meanwhile, the Intel Arc B370 sits in the 5th percentile among all GPUs, with an average benchmark score of 1184, and its nearest rivals are all legacy ATI and AMD parts from a much earlier era.

The scaling across resolutions confirms that the GPU is the binding constraint. Moving from 1920x1080 to 2560x1440 on Low settings, the average frame rate drops from 59 FPS to 45 FPS, a reduction of roughly 24%. Moving further to 3840x2160 on Low settings, the average falls to 30 FPS, another 33% reduction from the 1440p figure. This pattern is consistent with a GPU that is saturated even at 1080p, since the CPU would be able to sustain far higher frame rates if the graphics pipeline were not the bottleneck.

Preset scaling at a fixed resolution reinforces this conclusion. At 1920x1080, the average frame rate moves from 59 FPS on Low to 42 FPS on Medium, then 37 FPS on High, and 32 FPS on Ultra. The step from Low to Medium alone costs 17 FPS, a 29% drop, which is a much larger proportional change than what would be expected if the CPU were the limiting factor. At 2560x1440, the same preset progression yields 45, 32, 28, and 25 FPS, and at 3840x2160 it yields 30, 21, 19, and 17 FPS. In each case, the gap between Low and Medium is the largest single step, and the gap between High and Ultra is the smallest, indicating that the GPU's shading resources, TMUs, and ROPs are being exhausted progressively as settings rise.

The Arc B370's architecture data supports this reading. It has 1280 shading units, 40 texture mapping units, 20 ROPs, and 10 ray tracing cores, with a boost clock of 2400 MHz. Its pixel rate is 48.00 GPixel/s and its texture rate is 96.00 GTexel/s, with FP32 throughput of 6.144 TFLOPS. These are modest figures for a modern game at high resolutions. The GPU also relies on system shared memory with system dependent bandwidth, which adds further pressure when rendering at higher resolutions where memory traffic increases. The CPU, by contrast, has a 30 MB shared L3 cache, supports DDR4 and DDR5 memory, and has a single-thread 3DMark score of 1136, so it is not the source of the frame rate ceiling.

The resolution scaling data can be read directly. At Medium settings, the average frame rates are 42 FPS at 1080p, 32 FPS at 1440p, and 21 FPS at 4K, with minimums of 36, 27, and 18 FPS respectively. The consistent degradation across each resolution step indicates that the GPU is the primary component determining playability. The CPU's role is essentially to keep up, which it does without difficulty, but it cannot compensate for the GPU's limited throughput.

How This Combo Ranks

In the database's ranking for Control, this Intel Core i7-13700K and Intel Arc B370 combination places 3436 out of 3720 tested combos. That places it in the bottom 8% of all combinations, a position that reflects the GPU's very low percentile ranking rather than the CPU's strong showing. The CPU alone sits in the 89th percentile among all CPUs, meaning it outperforms the vast majority of processors in general compute workloads. The GPU, however, sits in the 5th percentile among all GPUs, and the combination's rank reflects that imbalance.

The rank of 3436 out of 3720 means there are 3435 tested combinations that achieve better measured performance in Control, and only 284 that perform worse. This is not a competitive gaming configuration for this title. The recorded frame rates at every resolution and preset fall below the 60 FPS playable threshold, and the best measured average, 59 FPS at 1920x1080 Low, is only one frame per second shy of that threshold, which is the closest this combo comes to playable performance. The rank also aligns with the GPU's nearest rival set, which includes the ATI Radeon HD 5770 and ATI Mobility Radeon HD 5570, both of which are more than a decade old and were never designed for modern 1080p gaming at high settings.

The Verdict

The verdict data is unambiguous: this PC cannot run Control at the 60 FPS playable threshold at any resolution. The verdictByResolution entries for 3840x2160, 2560x1440, and 1920x1080 all list an empty set of playable settings, with no best settings and no average FPS at best settings. The playable threshold is defined as 60 FPS, and none of the 12 measured configurations reach that mark.

The closest configuration is 1920x1080 with Low settings, which averages 59 FPS. That is one frame below the threshold and would be perceptually close to playable, but by the database's standard it does not qualify. At 1920x1080 Medium, the average drops to 42 FPS, and at High it falls to 37 FPS. At 2560x1440, the best average is 45 FPS on Low, and at 3840x2160, the best average is 30 FPS on Low. For users who are willing to accept frame rates below 60 FPS, the system can render the game, but it cannot meet the stated playability criterion. The GPU's 5th percentile ranking among all GPUs and its measured 3DMark Steel Nomad DX12 score of 1184 make it clear that this is not a configuration intended for smooth gaming at modern standards.

Similar Performance Alternatives

The nearest rivals for the Intel Core i7-13700K are the AMD Ryzen 9 5900, AMD Ryzen AI 9 HX PRO 375, AMD Ryzen 9 7845HX, and Intel Xeon w3-2535. These CPUs all score within 0.5% of the i7-13700K's average benchmark score of 46881, so swapping the CPU to any of these would produce nearly identical frame rates in Control, assuming the same GPU is used. The AMD Ryzen 9 5900 scores 46971, the AMD Ryzen AI 9 HX PRO 375 scores 47022, the AMD Ryzen 9 7845HX scores 46654, and the Intel Xeon w3-2535 scores 46653. In practical terms, any of these processors paired with the Arc B370 would deliver the same sub-60 FPS results documented here.

The nearest rivals for the Intel Arc B370 are the ATI Mobility Radeon HD 5570, ATI Radeon HD 5770, AMD Radeon HD 7650M, and AMD FirePro M2000. Their benchmark scores are 1186, 1190, 1192, and 1168 respectively, all within 1.4% of the Arc B370's 1184. These are all legacy parts, and the data indicates that the Arc B370 performs at roughly the same level as these older GPUs in the recorded 3DMark test. In Control, a system with the i7-13700K and any of these rival GPUs would be expected to land at essentially the same frame rates as the measured values, meaning no configuration in this immediate performance neighborhood would reach 60 FPS at any preset or resolution.

Best Settings per Resolution

At 3840x2160, no preset reaches 60 FPS, and the database records no playable settings. The highest average frame rate at this resolution is 30 FPS on Low settings, which is well below the threshold.

At 2560x1440, no preset reaches 60 FPS either. The best measured average is 45 FPS on Low settings, still 15 FPS short of the playable threshold.

At 1920x1080, the Low preset averages 59 FPS, which is the closest any configuration comes to the 60 FPS threshold, but it still does not clear it. Because the database defines playable settings as those at or above 60 FPS, the playable settings list is empty for this resolution as well. The most demanding preset that stays closest to 60 FPS is Low at 59 FPS, but it does not meet the threshold. Medium averages 42 FPS, High averages 37 FPS, and Ultra averages 32 FPS, so there is no preset at any resolution that qualifies as playable by the database's standard.

Measured FPS Breakdown

The complete measured frame rate data for this combination in Control is as follows. At 3840x2160 with High settings averages 19 FPS with no recorded minimum or maximum. 3840x2160 Low averages 30 FPS with no recorded minimum or maximum. 3840x2160 Medium averages 18 FPS minimum and 25 FPS maximum, for an average of 21 FPS. 3840x2160 Ultra averages 17 FPS with no recorded minimum or maximum.

2560x1440 with High settings averages 28 FPS with no recorded minimum or maximum. 2560x1440 Low averages 45 FPS with no recorded minimum or maximum. 2560x1440 Medium averages 27 FPS minimum and 37 FPS maximum, for an average of 32 FPS. 2560x1440 Ultra averages 25 FPS with no recorded minimum or maximum.

1920x1080 with High settings averages 37 FPS with no recorded minimum or maximum. 1920x1080 Low averages 59 FPS with no recorded minimum or maximum. 1920x1080 Medium averages 36 FPS minimum and 48 FPS maximum, for an average of 42 FPS. 1920x1080 Ultra averages 32 FPS with no recorded minimum or maximum. These 12 measurements cover the full matrix of four resolutions and four presets, and none of them meet or exceed the 60 FPS playable threshold.