Instant compatibility check with FPS benchmarks and optimization tips
Control
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
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Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 17 | 19 | 21 | 30 |
| 1440p QHD | 25 | 28 | 32 | 45 |
| 1080p Full HD | 32 | 37 | 42 | 59 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Control on Your System
Measured FPS Breakdown
The recorded data for Control with the Intel Core i7-12700K and Intel Arc B370 shows a consistent pattern: this combination struggles to maintain fluid frame rates across all tested resolutions and presets. The measurements span three resolutions (3840x2160, 2560x1440, 1920x1080) and four quality settings (Low, Medium, High, Ultra), with average frame rates ranging from a low of 17 FPS to a high of 59 FPS.
At 3840x2160, the results are uniformly weak. The Low preset delivers an average of 30 FPS, which is the best result at this resolution. Medium follows at 21 FPS average, with the frame time data showing a minimum of 18 FPS and a maximum of 25 FPS. High drops to 19 FPS average, and Ultra bottoms out at 17 FPS average. None of these settings approach the 60 FPS playability threshold, and even the minimum frame rate data points remain well below acceptable levels for smooth gameplay.
Moving to 2560x1440, the situation improves modestly but remains far from playable. The Low preset reaches an average of 45 FPS, while Medium averages 32 FPS with a minimum of 27 FPS and a maximum of 37 FPS. High averages 28 FPS, and Ultra averages 25 FPS. The gap between Low and Medium at this resolution is significant, a 13 FPS difference, which suggests the Arc B370's limited shading resources are heavily taxed by even moderate quality increases.
At 1920x1080, the best results appear, but they still fall short of the 60 FPS target. The Low preset averages 59 FPS, which is tantalizingly close to playable but technically below the threshold. Medium averages 42 FPS with a minimum of 36 FPS and a maximum of 48 FPS. High averages 37 FPS, and Ultra averages 32 FPS. The frame time consistency at 1080p Medium is the tightest of any resolution and setting combination, with only a 12 FPS spread between minimum and maximum, but the overall performance remains insufficient for a smooth experience.
The data reveals a clear pattern: the Arc B370's integrated graphics solution, with its system-shared memory and relatively low pixel throughput, cannot deliver playable frame rates in Control at any tested setting. The GPU's 48.00 GPixel/s pixel rate and 96.00 GTexel/s texture rate are simply too constrained for this title's demands, even at 1080p with the lowest quality preset.
Best Settings per Resolution
The verdict data for this combination is unambiguous: no settings at any resolution achieve the 60 FPS playability threshold. The verdictByResolution fields show empty playable settings lists for all three resolutions, indicating that this PC cannot run Control at a playable frame rate under any tested configuration.
At 3840x2160, the best available option is the Low preset, which delivers an average of 30 FPS. This is half the target frame rate, and even the most forgiving interpretation of the data cannot consider this playable. The Medium preset at this resolution provides 21 FPS average, High provides 19 FPS, and Ultra provides 17 FPS, all of which are progressively worse.
At 2560x1440, Low again provides the highest average at 45 FPS. This is closer to the threshold but still 15 FPS short. Medium averages 32 FPS, High averages 28 FPS, and Ultra averages 25 FPS. The scaling from Low to Medium represents a 29% drop in average frame rate, which indicates that the GPU's limited compute resources are quickly saturated as quality settings increase.
At 1920x1080, the Low preset averages 59 FPS, which is the single highest result across all measurements. This is within 1 FPS of the 60 FPS threshold, but it still does not meet the defined playability criterion. Medium averages 42 FPS, High averages 37 FPS, and Ultra averages 32 FPS. The progression from Low to Ultra at 1080p shows a 27 FPS drop, or roughly a 46% reduction in average frame rate.
For users who might consider manual tweaks beyond the tested presets, the data suggests that even a hypothetical setting between Low and Medium at 1080p would likely fall short of 60 FPS average. The Arc B370's system-shared memory architecture and 25 W TDP indicate a design target of low-power integrated use, not gaming performance at modern standards.
FAQ
Q: Can this PC run Control at 60 FPS in any configuration?
A: No. The recorded data shows that no tested resolution and preset combination reaches the 60 FPS playability threshold. The best result is 59 FPS average at 1920x1080 with Low settings, which is 1 FPS below the target.
Q: What is the highest average frame rate this combination achieves?
A: The highest recorded average is 59 FPS at 1920x1080 with Low settings. The next best results are 45 FPS at 2560x1440 Low and 42 FPS at 1920x1080 Medium.
Q: How does performance scale with resolution at the same settings?
A: At Low settings, performance drops from 59 FPS at 1920x1080 to 45 FPS at 2560x1440, a 24% reduction, and further to 30 FPS at 3840x2160, a 49% reduction from 1080p. At Medium settings, the progression is 42 FPS at 1080p, 32 FPS at 1440p, and 21 FPS at 4K.
Q: Which preset delivers the most consistent frame times?
A: At 1920x1080 Medium, the recorded minimum is 36 FPS and maximum is 48 FPS, a spread of 12 FPS. At 2560x1440 Medium, the minimum is 27 FPS and maximum is 37 FPS, also a 10 FPS spread. These are the only two settings with complete min/max data.
Q: Is the Intel Arc B370 the limiting factor in this combination?
A: The GPU benchmarks show an average score of 1184 in 3DMark Steel Nomad DX12, placing it in the 5th percentile of all GPUs. The CPU, by contrast, ranks in the 84th percentile. The performance data strongly indicates the integrated GPU is the primary constraint.
Q: What resolution offers the closest path to playable performance?
A: 1920x1080 with Low settings is the closest, averaging 59 FPS. However, the verdict data explicitly lists no playable settings for this resolution, meaning the 60 FPS threshold is not met even there.
How This Combo Ranks
The combination of Intel Core i7-12700K and Intel Arc B370 ranks 3436 out of 3720 tested combos in Control, placing it in the bottom 8% of all tested systems. This is a poor result for a game released in 2019, and the ranking reflects the severe GPU bottleneck created by pairing a high-end desktop CPU with an integrated mobile-class graphics solution.
The CPU itself is not the issue. The Core i7-12700K scores 19784 in Cinebench R23 multi-core and 1850.5 in single-core, with a PassMark multi-thread score of 34404 and a single-thread score of 4013. These are strong results that place the processor in the 84th percentile of all CPUs. The GPU, however, scores only 1184 in 3DMark Steel Nomad DX12, placing it in the 5th percentile of all GPUs. The massive disparity between CPU capability and GPU capability explains why the combo ranks so poorly: the processor is capable of feeding frames far faster than the Arc B370 can render them.
The combo rank of 3436 out of 3720 means that 284 tested configurations perform worse, while 3435 perform better. Given that Control is not an exceptionally demanding title by modern standards, this ranking indicates that the Arc B370 is fundamentally unsuited for this game at any reasonable quality level. The data shows that even the most powerful CPU in the database would not rescue this GPU's performance in Control, as the bottleneck is entirely on the rendering side.
Similar Performance Alternatives
Looking at the nearest rivals for both components provides context for what other hardware might behave similarly to this combination.
For the Intel Core i7-12700K, the closest CPU alternatives are all within a fraction of a percent in average benchmark score. The Intel Core i5-13600T scores 35305, which is 0.1% lower than the i7-12700K's 35287. The Intel Core i7-12700KF scores 35365, a 0.2% difference. The Intel Core i7-13700T scores 35403, 0.3% higher, and the Intel Core 5 213PE scores 35428, 0.4% higher. In practical terms, swapping to any of these CPUs would produce nearly identical CPU-bound performance in Control, meaning the game's frame rates would remain exactly as measured since the GPU is the limiting factor.
For the Intel Arc B370, the nearest GPU rivals are all significantly older and lower-powered parts. The ATI Mobility Radeon HD 5570 scores 1186, just 0.2% higher than the Arc B370's 1184. The ATI Radeon HD 5770 scores 1190, 0.5% higher. The AMD Radeon HD 7650M scores 1192, 0.7% higher. The AMD FirePro M2000 scores 1168, which is 1.4% lower. These rivals represent a range of legacy integrated and discrete mobile GPUs from roughly a decade ago, all of which would deliver essentially identical frame rates in Control as the Arc B370.
What this means in practice is that any system built with one of these alternative CPUs and one of these alternative GPUs would produce nearly the same measured FPS in Control. The performance ceiling is set entirely by the GPU tier, and the CPU choice has no meaningful impact on the outcome. Users with any of these combinations should expect the same sub-60 FPS results at all resolutions and settings.
The Verdict
The data is unambiguous: this PC cannot run Control at playable frame rates. The verdictByResolution fields list no playable settings for any resolution, and the measured FPS confirms this across all twelve tested configurations.
At 3840x2160, every preset averages between 17 and 30 FPS. At 2560x1440, every preset averages between 25 and 45 FPS. At 1920x1080, every preset averages between 32 and 59 FPS. The 60 FPS threshold is not met anywhere, and the best result, 59 FPS at 1080p Low, is a single frame short of the target.
The root cause is clear from the benchmark data. The Intel Arc B370 is an integrated graphics solution with a 25 W TDP, system-shared memory, and a 3DMark Steel Nomad score of 1184, placing it in the 5th percentile of all GPUs. Its nearest rivals are ATI and AMD parts from the early 2010s. Control, while not a modern title, still requires more rendering throughput than this GPU can provide.
For users who already own this combination, the practical takeaway is that Control is not playable without significant compromises beyond the tested presets. Even dropping to the lowest possible settings at 1080p leaves performance at the edge of playability, and the lack of headroom means any demanding scene could push frame rates below acceptable levels. The Intel Core i7-12700K is more than capable for this game, but the Arc B370 is a fundamental bottleneck that no CPU upgrade can overcome.