Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Control
Action Adventure 2019

Control

75%
Great Match Your system meets recommended requirements.

Performance

1080p (Full HD)

Low 1080p Measured
233 FPS
Ultra 1080p Measured
135 FPS

1440p (2K / QHD)

Low 1440p Measured
186 FPS
Ultra 1440p Measured
102 FPS

4K (Ultra HD)

Low 4K Measured
126 FPS
Ultra 4K Measured
69 FPS
6.4ms Frame Time
10ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,485
Your CPU 19,039
Graphics Card
Required 27,787
Your GPU 54,247

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 69 79 89 126
1440p QHD 102 118 132 186
1080p Full HD 135 156 175 233

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 156
1920x1080 Low 233
1920x1080 Medium 175
1920x1080 Ultra 135
2560x1440 High 118
2560x1440 Low 186
2560x1440 Medium 132
2560x1440 Ultra 102
3840x2160 High 79
3840x2160 Low 126
3840x2160 Medium 89
3840x2160 Ultra 69

Performance Analysis: Control on Your System

Pairing a mid-tier Alder Lake CPU with an upper-tier Ada Lovelace GPU produces an unusual imbalance on paper, but the benchmark data for Control suggests the pairing is anything but compromised. Across every resolution and preset tested, the Intel Core i5-12400F and NVIDIA GeForce RTX 4080 combination clears the 60 FPS playability threshold, including Ultra settings at 4K. The data raises an interesting question: does a six-core, 65 W processor hold back a card of this class, or does Control simply not ask that much of the CPU? The measured numbers point firmly toward the latter.

Best Settings per Resolution

The most demanding preset that stays at or above 60 FPS is Ultra at every resolution tested — there is no need to step down at all.

  • 1920x1080: Ultra, averaging 135 FPS
  • 2560x1440: Ultra, averaging 102 FPS
  • 3840x2160: Ultra, averaging 69 FPS

That 4K Ultra figure deserves scrutiny. At 69 FPS average, it clears the 60 FPS threshold with a margin of 9 frames — comfortable, but not lavish. The Medium preset at 4K, which does include minimum and maximum frame data (76 minimum, 103 maximum, 89 average), hints at how the frame-time floor moves as settings climb. If that min-to-average ratio holds at Ultra, dips toward the low sixties are plausible. The verdict data still lists all four presets — Low, Medium, High, and Ultra — as playable at 3840x2160, so the Ultra call stands on the measured data.

Similar Performance Alternatives

On the CPU side, the i5-12400F's average benchmark score of 19039 sits in the 73rd percentile of all tested processors, and its nearest rivals are remarkably close. The AMD Ryzen 5 7535HS matches it exactly at a deltaPct of 0, while the Intel Core 3 201E trails by just 0.1 percent and the Intel Core i5-1335U sits 0.3 percent behind. Perhaps the strangest neighbor is the AMD EPYC 7773X, a part from a completely different market segment, landing within 0.3 percent of the same aggregate score. What this cluster implies is that any of these processors would deliver broadly similar CPU-side behavior in Control, since the game's frame delivery at higher resolutions is dominated by the GPU anyway.

On the GPU side, the RTX 4080's average score of 54247 places it in the 86th percentile of all tested graphics cards. Its nearest rival is essentially its own sibling: the NVIDIA GeForce RTX 4080 SUPER, separated by a deltaPct of just 0.1 — indistinguishable in practice. Further out, the AMD Radeon Pro W5700X is 1.1 percent behind, the AMD Radeon RX 6750 GRE 12 GB is 2.6 percent behind, and the AMD Radeon 8060S trails by 2.7 percent. Anyone running the 4080 SUPER should expect virtually identical Control results; the W5700X and the other trailing cards would likely land within a few percentage points of these framerates.

Measured FPS Breakdown

The full dataset, collected at three resolutions across four presets:

1920x1080:

| Preset | Avg FPS | Min | Max |

|---|---|---|---|

| Low | 233 | — | — |

| Medium | 175 | 149 | 201 |

| High | 156 | — | — |

| Ultra | 135 | — | — |

2560x1440:

| Preset | Avg FPS | Min | Max |

|---|---|---|---|

| Low | 186 | — | — |

| Medium | 132 | 113 | 152 |

| High | 118 | — | — |

| Ultra | 102 | — | — |

3840x2160:

| Preset | Avg FPS | Min | Max |

|---|---|---|

| Low | 126 | — | — |

| Medium | 89 | 76 | 103 |

| High | 79 | — | — |

| Ultra | 69 | — | — |

The Medium preset is the only configuration with recorded minimum and maximum values, which makes it the most informative window into frame consistency. At 1080p Medium, the 149 FPS minimum against a 175 FPS average indicates a tight distribution — the slowest frames still run at roughly the average pace of the High preset. At 1440p Medium, the 113 FPS minimum sits just above the High preset's average of 118, again suggesting controlled frame pacing. Even at 4K Medium, the 76 FPS minimum stays well clear of the 60 FPS threshold.

Scaling between presets is also worth noting. Dropping from Ultra to Low at 1080p buys 98 additional frames (135 to 233); at 4K the same drop buys only 57 (69 to 126). That asymmetry is a classic signature of a GPU-limited regime at high resolution: settings reductions stop translating into linear framerate gains once the CPU and engine overhead set a ceiling.

FAQ

Q: Can this setup run Control at 4K with max settings?

A: Yes. Ultra at 3840x2160 averages 69 FPS, clearing the 60 FPS threshold. All four presets are playable at 4K.

Q: What is the single fastest configuration measured?

A: 1920x1080 at Low settings, averaging 233 FPS.

Q: How close is the RTX 4080 to the RTX 4080 SUPER in general performance?

A: Effectively identical — the 4080 SUPER's average benchmark score differs by only 0.1 percent, so Control results should be interchangeable.

Q: Does the i5-12400F bottleneck this build in Control?

A: The data suggests no meaningful bottleneck at higher resolutions. The 1080p Low average of 233 FPS represents the CPU-limited ceiling, and even the 4K Ultra average of 69 FPS sits far below it, meaning the GPU is the constraining component at 1440p and 4K.

Q: What CPU benchmark numbers back up the 12400F's positioning?

A: It scores 12380 in Cinebench R23 multi-core, 1680 in R23 single-core, 9472 in Geekbench multi-core, and 5912 in 3DMark max-threads, placing it in the 73rd percentile of all tested CPUs.

Q: Which preset should a 4K player choose for a safety margin?

A: High at 3840x2160 averages 79 FPS — a 19-frame cushion over the threshold — while Medium averages 89 FPS with a recorded minimum of 76 FPS.

CPU and GPU Roles

The resolution scaling tells the story. Moving from 1080p Ultra to 4K Ultra drops the average from 135 FPS to 69 FPS — a reduction of nearly half — while the CPU load is nominally unchanged by resolution. That pattern identifies the RTX 4080 as the limiting component at 1440p and 4K. Conversely, at 1080p Low, the 233 FPS average reflects the point where the i5-12400F and the game engine itself become the ceiling; no GPU-side reduction can push much past that because the processor is now the constraint.

Preset scaling reinforces this. At 1080p, preset changes move framerates dramatically (233 down to 135 from Low to Ultra), because the GPU has headroom to spare and settings directly modulate its workload. At 4K, the spread compresses (126 down to 69), since the GPU is saturated and the CPU-side frame delivery — governed by the 12400F's six cores and twelve threads — matters comparatively little.

The 12400F's own credentials support this division of labor. Its single-thread results (a 909 3DMark single-thread score, 244 in Cinebench R15 single-core, 3481 in PassMark single-thread) indicate strong per-core throughput, which matters more for a game like Control than raw multi-threaded throughput. Its multi-threaded results (19433 PassMark multithread, 12380 Cinebench R23 multi-core) are sufficient for a title released in 2019, well before the CPU's 2022 launch.

How This Combo Ranks

Within the Control benchmark database, this CPU and GPU pairing ranks 307th out of 3720 tested combinations. That places it in roughly the top 8 percent of configurations measured for this game — a strong showing that aligns with the RTX 4080's 86th percentile standing among all GPUs. The rank also contextualizes the CPU question: if the 12400F were seriously handicapping the 4080 in this title, the combo would rank closer to the GPU's standalone percentile in CPU-heavy configurations, rather than sitting comfortably ahead of the vast majority of the field.

It is worth noting the RTX 4080 is now marked end-of-life, succeeded by the GeForce 50 series, which may gradually shift this combo's relative rank as newer hardware accumulates results. The launch MSRP of 1,199 USD for the GPU and $174 for the CPU are recorded for reference.

The Verdict

Yes — this PC runs Control, and comfortably so. The verdict data confirms that every preset at every tested resolution clears the 60 FPS threshold:

  • 1920x1080: playable on Low, Medium, High, and Ultra; best setting is Ultra at 135 FPS average
  • 2560x1440: playable on Low, Medium, High, and Ultra; best setting is Ultra at 102 FPS average
  • 3840x2160: playable on Low, Medium, High, and Ultra; best setting is Ultra at 69 FPS average

The one caveat worth flagging is 4K Ultra's margin: 69 FPS average leaves 9 frames of headroom, and the recorded 76 FPS minimum at 4K Medium suggests occasional dips as settings rise. Players wanting a thicker cushion at 4K can drop to High (79 FPS average) without a meaningful visual sacrifice. At 1080p and 1440p, no such compromise exists — the pairing handles everything Control offers with room to spare, and the data indicates the GPU, not the modest 65 W processor, is doing the heavy lifting.