Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Control
Action Adventure 2019

Control

58%
Playable Your system meets minimum requirements.

Performance

1080p (Full HD)

Low 1080p Measured
130 FPS
Ultra 1080p Measured
71 FPS

1440p (2K / QHD)

Low 1440p Measured
98 FPS
Ultra 1440p Measured
54 FPS

4K (Ultra HD)

Low 4K Measured
66 FPS
Ultra 4K Measured
36 FPS
12.2ms Frame Time
18ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,485
Your CPU 19,039
Graphics Card
Required 27,787
Your GPU 20,282

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 36 42 47 66
1440p QHD 54 62 70 98
1080p Full HD 71 82 92 130

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 82
1920x1080 Low 130
1920x1080 Medium 92
1920x1080 Ultra 71
2560x1440 High 62
2560x1440 Low 98
2560x1440 Medium 70
2560x1440 Ultra 54
3840x2160 High 42
3840x2160 Low 66
3840x2160 Medium 47
3840x2160 Ultra 36

Performance Analysis: Control on Your System

Measured FPS Breakdown

The recorded measurements for the Intel Core i5-12400F paired with the NVIDIA GeForce RTX 2070 SUPER in Control show a clear performance curve across the three tested resolutions. At 3840x2160 (4K), the combo starts at 66 FPS average on Low settings, which is the only playable preset at this resolution. Medium drops to 47 FPS average with a minimum of 40 FPS and a maximum of 54 FPS, High falls to 42 FPS average, and Ultra bottoms out at 36 FPS average. The 4K data points are sparse for min/max values, but the Medium preset provides the only complete frame time range: 40 to 54 FPS.

Moving to 2560x1440, the picture improves substantially. Low settings deliver 98 FPS average, Medium produces 70 FPS average with a 59 to 80 FPS range, High hits 62 FPS average, and Ultra sits at 54 FPS average. The Medium preset again offers the full min/max data: 59 FPS minimum and 80 FPS maximum, which means even the worst frame at Medium stays within striking distance of the 60 FPS playability threshold. High has no min/max recorded, but its 62 FPS average clears the bar comfortably.

At 1920x1080, the combo becomes thoroughly playable across every preset. Low leads with 130 FPS average, Medium follows at 92 FPS average with a 78 to 106 FPS range, High reaches 82 FPS average, and Ultra holds 71 FPS average. The Medium preset at 1080p shows the tightest recorded frame pacing: a 78 FPS minimum means no perceptible stutter drops below the playable threshold. Ultra at 1080p, despite being the most demanding setting, still averages 71 FPS, which is 11 FPS above the 60 FPS playability cutoff.

The scaling pattern across resolutions is consistent. From 1080p to 1440p, average FPS drops by roughly 20 to 25 percent depending on the preset. From 1440p to 4K, the drop is steeper, around 30 to 35 percent, which reflects the GPU's memory bandwidth and compute limits at higher pixel counts. The Low preset shows the smallest absolute drop between 1440p and 4K (from 98 to 66 FPS, a 32 FPS reduction), while Ultra shows the largest relative drop (from 54 to 36 FPS, a 33 percent decrease). This suggests the RTX 2070 SUPER's 8 GB GDDR6 memory and 448.0 GB/s bandwidth become the limiting factor as resolution climbs.

How This Combo Ranks

In the database's measured results for Control, this CPU-GPU pairing holds the combo rank of 2152 out of 3720 tested combinations. That places it in the upper half of all tested systems, but not among the elite configurations. The percentile ranking for the CPU alone is 73, meaning the i5-12400F outperforms roughly three-quarters of all CPUs in the database. The GPU's percentile is 65, which puts the RTX 2070 SUPER above nearly two-thirds of all GPUs. The combination of a strong modern CPU with a mid-range previous-generation GPU results in a system that is balanced but not exceptional by current standards.

The rank of 2152 out of 3720 means this combo sits just past the median, which aligns with the measured FPS data. At 4K, the system only manages playable frame rates on Low settings, which is typical for a GPU in the 65th percentile. At 1440p, three presets are playable, and at 1080p, all four presets clear the 60 FPS threshold. This rank reflects a system that can handle demanding titles at mainstream resolutions but struggles at enthusiast-level 4K with high fidelity.

The delta between the CPU and GPU percentiles (73 versus 65) indicates the graphics card is the weaker link in this pairing. For a game like Control, which relies heavily on GPU compute for its physics and particle effects, the RTX 2070 SUPER's 9.062 TFLOPS FP32 throughput and 283.2 GTexel/s texture rate are the primary constraints. The CPU's 6 cores and 12 threads with a 4.40 GHz boost clock provide ample headroom for the game's logic and AI, so the bottleneck shifts to the GPU as resolution increases.

CPU and GPU Roles

The data shows a clear division of labor between the Intel Core i5-12400F and the NVIDIA GeForce RTX 2070 SUPER in Control. At 1080p, the CPU's single-thread performance (3dmark_single_thread score of 909, Passmark single-thread score of 3481) is sufficient to keep the GPU fed across all presets. The FPS difference between Low and Ultra at 1080p is 59 FPS (130 to 71), which is almost entirely GPU-driven. The CPU's role at this resolution is to maintain frame pacing, and its 12 threads handle the game's background tasks without introducing stutter.

At 1440p, the GPU begins to dominate the performance equation. The drop from 98 FPS at Low to 54 FPS at Ultra represents a 45 percent reduction, while the CPU's workload remains relatively constant. The RTX 2070 SUPER's pixel rate of 113.3 GPixel/s and texture rate of 283.2 GTexel/s become the limiting factors, as the higher pixel count demands more fill rate and memory bandwidth. The 448.0 GB/s bandwidth is sufficient for 1440p Medium (70 FPS) but starts to show strain at High (62 FPS) and Ultra (54 FPS).

At 4K, the GPU is the overwhelming bottleneck. The CPU's performance headroom is irrelevant when the GPU can only produce 36 FPS at Ultra and 42 FPS at High. The 8 GB GDDR6 memory capacity also becomes a constraint at this resolution, as the game's high-resolution textures and particle effects exceed comfortable memory usage. The fact that Low settings at 4K achieve 66 FPS while Medium drops to 47 FPS suggests a steep memory or bandwidth cliff between those presets, not a CPU limitation.

The scaling between resolutions confirms this analysis. At 1080p to 1440p, the average FPS drop is around 24 percent across presets. At 1440p to 4K, the drop is around 33 percent. This increasing penalty at higher resolutions is a classic sign of GPU-bound performance. The CPU's benchmark scores (Cinebench R23 multicore 12380, Passmark multithread 19433) indicate it can handle far more demanding workloads than Control presents, so the GPU remains the primary constraint at every resolution above 1080p.

FAQ

Q: Can this system run Control at 4K with playable frame rates?

A: Yes, but only on Low settings. The measured data shows 66 FPS average at 3840x2160 on Low, which clears the 60 FPS playability threshold. Medium drops to 47 FPS average, High to 42 FPS, and Ultra to 36 FPS, so any preset above Low will result in sub-60 FPS gameplay.

Q: What is the best preset for 1440p gaming with this combo?

A: High settings at 2560x1440 provide 62 FPS average, which is the most demanding preset that stays at or above 60 FPS. Ultra drops to 54 FPS average, so it falls below the playable threshold. Medium runs at 70 FPS and Low at 98 FPS if you prefer higher frame rates over visual fidelity.

Q: How does the RTX 2070 SUPER compare to its nearest rivals in raw GPU benchmarks?

A: The RTX 2070 SUPER has an average benchmark score of 20282, with a 65th percentile ranking among all GPUs. Its nearest rival, the NVIDIA Quadro M4000M, scores 20480 (1 percent faster). The GeForce RTX 3070 Mobile scores 20534 (1.2 percent faster), the Intel Arc B570 scores 20556 (1.3 percent faster), and the Intel Arc A750 scores 20582 (1.5 percent faster). All of these alternatives are within 2 percent of the RTX 2070 SUPER's performance.

Q: Is the i5-12400F a bottleneck for this GPU in Control?

A: No, the data indicates the GPU is the limiting factor. The CPU's 73rd percentile ranking and strong multi-threaded scores (Cinebench R23 multicore 12380, Passmark multithread 19433) provide ample headroom. The FPS scaling between resolutions follows GPU-bound patterns, with larger drops at higher pixel counts.

Q: What frame rates can I expect at 1080p with Ultra settings?

A: The measured average is 71 FPS at 1920x1080 on Ultra, which is above the 60 FPS playability threshold. This is the most demanding preset that remains playable at this resolution, and it provides a comfortable margin over the minimum playable frame rate.

Q: How many tested combos does this system outperform in Control?

A: This combo ranks 2152 out of 3720 tested configurations, meaning it outperforms 1568 other combinations (approximately 42 percent of the tested field). The rank places it just past the median, which is consistent with its mid-range GPU and upper-mid-range CPU positioning.

Similar Performance Alternatives

The nearest rivals for the Intel Core i5-12400F, based on average benchmark scores, include the AMD Ryzen 5 7535HS with an average score of 19047 (0 percent delta, essentially identical performance), the Intel Core 3 201E at 19056 (0.1 percent slower), the Intel Core i5-1335U at 18982 (0.3 percent faster), and the AMD EPYC 7773X at 18979 (0.3 percent faster). All four alternatives are within 0.3 percent of the i5-12400F's average score of 19039, so any of these CPUs would produce nearly identical frame rates in Control when paired with the same GPU.

For the NVIDIA GeForce RTX 2070 SUPER, the nearest rivals are the NVIDIA Quadro M4000M (average score 20480, 1 percent faster), the NVIDIA GeForce RTX 3070 Mobile (20534, 1.2 percent faster), the Intel Arc B570 (20556, 1.3 percent faster), and the Intel Arc A750 (20582, 1.5 percent faster). These GPUs would deliver very similar performance in Control, with the Quadro M4000M being the closest match. The RTX 3070 Mobile and Arc B570 would provide a marginal improvement of roughly 1 to 2 percent, which translates to about 1 to 2 FPS at most settings.

A builder considering this combo could expect nearly identical gameplay experience by swapping to any of these rival components. The differences are within measurement noise, and the playable settings per resolution would remain the same: Low at 4K, High at 1440p, and Ultra at 1080p. The Intel Arc A750, being a desktop card with similar average scores, would be the most direct substitute for the RTX 2070 SUPER in a desktop build, while the RTX 3070 Mobile represents a laptop-class alternative.

Best Settings per Resolution

At 3840x2160, the only playable preset is Low, which produces an average of 66 FPS. This clears the 60 FPS threshold by 6 FPS, so there is a small margin, but Medium at 47 FPS is firmly below playable. For 4K owners, Low settings are the maximum fidelity option that maintains playable frame rates with this combo.

At 2560x1440, High settings deliver 62 FPS average, which is the most demanding playable preset. The margin above 60 FPS is slim (2 FPS), but the data shows it stays at or above the threshold. Medium runs at 70 FPS and Low at 98 FPS for those who prefer higher frame rates. Ultra at 54 FPS falls below playable, so it should be avoided at this resolution.

At 1920x1080, Ultra settings provide 71 FPS average, making it the best choice for maximum visual quality while maintaining playability. The 11 FPS margin above 60 FPS gives some headroom for demanding scenes. High runs at 82 FPS, Medium at 92 FPS, and Low at 130 FPS, but Ultra is the clear recommendation for 1080p users who want the full Control experience without sacrificing smoothness. The measured 71 FPS average at Ultra is well above the playability threshold, and the lack of recorded min/max data for Ultra suggests consistent frame delivery across the test session.