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Control
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
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Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 33 | 38 | 43 | 60 |
| 1440p QHD | 49 | 56 | 64 | 89 |
| 1080p Full HD | 65 | 75 | 84 | 118 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Control on Your System
The Intel Core i5-12400F paired with the AMD Radeon RX 7600 delivers a playable experience in Control at 1080p and 1440p, but the data shows a hard limit at 4K where only the Low preset clears the 60 FPS threshold. This combination sits at rank 2608 out of 3720 tested combos in the database, placing it in the 70th percentile of all systems. The CPU holds a 73rd percentile ranking among all processors, while the GPU sits lower at the 57th percentile, indicating that the graphics card is the more constraining component in this pairing for this title.
Similar Performance Alternatives
The nearest rivals for the Intel Core i5-12400F show that its average benchmark score of 19039 is virtually indistinguishable from several other mid-range parts. The AMD Ryzen 5 7535HS scores 19047, a delta of 0%, meaning these two processors are functionally equivalent in synthetic workloads. The Intel Core 3 201E trails by a negligible 0.1% with a score of 19056, while the Intel Core i5-1335U and AMD EPYC 7773X both sit within 0.3% of the 12400F, scoring 18982 and 18979 respectively. For Control, any of these CPUs would produce nearly identical frame pacing and CPU-bound performance characteristics.
On the GPU side, the AMD Radeon RX 7600 averages 15171 in the benchmark suite, placing it in the 57th percentile of all graphics cards. Its closest competitor is the NVIDIA GeForce RTX 3050 OEM, which scores 15199, a delta of -0.2% — meaning the RX 7600 is effectively tied with that card in aggregate performance. The AMD Radeon Pro 560X scores 15082, trailing by 0.6%, while the AMD Radeon 680M integrated graphics score 15270, which is 0.7% higher. The NVIDIA GeForce GTX 660 Ti scores 15063, a 0.7% deficit. In practical terms, systems built with any of these GPUs would deliver similar frame rates in Control, though the RX 7600’s 8 GB GDDR6 memory and RDNA 3.0 architecture provide a generational advantage that synthetic scores alone may not fully capture.
CPU and GPU Roles
The benchmark data for Control reveals a clear pattern: the GPU dominates performance scaling across resolutions, while the CPU maintains sufficient headroom. At 1920x1080 with Low settings, the system produces 118 FPS on average. Dropping to 2560x1440 Low reduces that to 89 FPS, a 24.6% decrease, and at 3840x2160 Low the average falls to 60 FPS, another 32.6% drop from the 1440p figure. This scaling closely tracks pixel count, which is the signature of a GPU-bound workload.
The CPU’s role becomes more apparent when examining preset scaling at a fixed resolution. At 1080p, moving from Low to Medium costs 34 FPS (118 to 84), and from Medium to High another 9 FPS (84 to 75). The jump from High to Ultra costs 10 FPS (75 to 65). This consistent degradation across presets indicates that the RX 7600 is the limiting factor even at 1080p; a stronger CPU would not meaningfully improve these numbers because the GPU is already saturated. At 4K, the GPU bottleneck is absolute: Ultra settings yield only 33 FPS, while Low achieves exactly 60 FPS. The i5-12400F’s 6 cores and 12 threads provide enough single-thread throughput for Control’s engine, but it is the RX 7600’s 21.75 TFLOPS of FP32 compute and 288.0 GB/s of memory bandwidth that dictate the playable envelope.
Measured FPS Breakdown
At 1920x1080, the system delivers its strongest results. Low settings produce an average of 118 FPS, which is well above the 60 FPS playability threshold. Medium settings average 84 FPS with a minimum of 71 and a maximum of 97, showing that even the lowest frame dips stay comfortably playable. High settings average 75 FPS, while Ultra averages 65 FPS. All four presets at 1080p clear the 60 FPS bar, which makes this resolution the most versatile for the combination.
Moving to 2560x1440, the data shows a step down in headroom. Low settings average 89 FPS, still far above the threshold. Medium settings average 64 FPS with a minimum of 54 and a maximum of 73 — the minimum falls below 60, indicating occasional stutter in demanding scenes. High settings drop to 56 FPS on average, which misses the playability target. Ultra settings average 49 FPS. The 1440p Medium preset is the highest quality option that maintains an average above 60 FPS, though users should expect brief dips below that line.
At 3840x2160, the RX 7600’s 8 GB framebuffer and 128-bit memory bus become limiting factors. Low settings achieve exactly 60 FPS on average, which is the only playable preset at this resolution. Medium settings average 43 FPS with a minimum of 36 and a maximum of 49, which represents a significant visual quality drop but still a playable experience for some users. High settings average 38 FPS, and Ultra averages 33 FPS. The gap between Low and Medium at 4K is 17 FPS, which is larger than the 22 FPS gap between Low and Ultra at 1080p, confirming that resolution scaling amplifies the GPU’s performance deficit.
How This Combo Ranks
The Intel Core i5-12400F + AMD Radeon RX 7600 combination ranks 2608 out of 3720 tested combos in the database for Control. This places it in the 70th percentile of all systems tested, meaning roughly 30% of configurations perform better. The CPU’s individual percentile ranking of 73 is slightly higher than the combo’s overall position, which suggests that the GPU is pulling the combined score down. The GPU’s 57th percentile ranking aligns with this interpretation.
Compared to the nearest GPU rivals, the RX 7600’s average benchmark score of 15171 is nearly identical to the RTX 3050 OEM’s 15199, so users with that NVIDIA card would see comparable frame rates in Control. However, the RX 7600’s RDNA 3.0 architecture and 32 ray accelerators provide features that may matter in other titles, even if they do not affect this game’s synthetic scores. The combo’s rank of 2608 places it firmly in the mid-range category, which is consistent with the measured FPS data showing 1080p Ultra and 1440p Medium as the realistic ceiling for a 60 FPS experience.
The Verdict
The verdict data is unambiguous: this PC can run Control at 60 FPS at all three tested resolutions, but only with specific preset choices. At 1920x1080, all four presets — Low, Medium, High, and Ultra — clear the 60 FPS threshold, with Ultra averaging 65 FPS. This is the best-case scenario for the combo. At 2560x1440, only Low and Medium presets reach the target, with Medium averaging 64 FPS. At 3840x2160, only Low settings achieve exactly 60 FPS on average. The system is playable at every resolution, but the visual quality ceiling drops sharply as resolution increases.
The playable settings for each resolution are: 4K Low, 1440p Medium, and 1080p Ultra. Users who prioritize frame rate over fidelity can push higher presets at lower resolutions, but the data shows that the 60 FPS threshold is the limiting factor for higher quality settings at 1440p and above. The 4K Low preset is a borderline pass — it hits exactly 60 FPS on average, which means any scene with additional complexity could push it below the line.
Best Settings per Resolution
At 1920x1080, the most demanding preset that stays at or above 60 FPS is Ultra, with an average of 65 FPS. This provides the full visual experience — all rendering features enabled — while maintaining a comfortable margin above the playability threshold. Users who want additional frame rate headroom can drop to High for 75 FPS, but the data does not show a need to do so for playability.
At 2560x1440, the best settings are Medium, which average 64 FPS. This preset balances visual quality with performance, though the minimum FPS of 54 indicates that dense combat sequences may cause noticeable dips. High settings at 1440p average 56 FPS, which is below the 60 FPS target, so Medium is the highest playable option.
At 3840x2160, the only playable preset is Low, which averages exactly 60 FPS. This strips out most visual effects and uses reduced texture quality, but it is the sole option that meets the playability threshold. Medium at 4K averages 43 FPS, which is a 28.3% drop from Low and clearly below the target.
FAQ
Q: Can this PC run Control at 4K with maximum settings?
A: No. At 3840x2160 with Ultra settings, the system averages 33 FPS, which is well below the 60 FPS playability threshold. The best playable 4K preset is Low, which averages exactly 60 FPS.
Q: What is the highest quality preset that maintains 60 FPS at 1440p?
A: Medium settings at 2560x1440 average 64 FPS, which is the highest preset to clear the threshold. High settings drop to 56 FPS on average, and Ultra falls to 49 FPS.
Q: How much performance is lost when moving from 1080p to 1440p at Low settings?
A: The average FPS drops from 118 at 1920x1080 Low to 89 at 2560x1440 Low, a decrease of 29 FPS or approximately 24.6%.
Q: Is the CPU or GPU more likely to bottleneck this system in Control?
A: The GPU is the limiting factor. The RX 7600 ranks in the 57th percentile of all GPUs, while the i5-12400F ranks in the 73rd percentile of CPUs. The consistent FPS scaling with resolution and preset changes confirms the GPU bottleneck.
Q: Does the 1080p Ultra preset provide a stable experience above 60 FPS?
A: Yes, the average FPS at 1920x1080 Ultra is 65, which is 5 FPS above the threshold. The data does not include a minimum FPS value for this preset, so there is no measured guarantee against dips below 60.
Q: What are the nearest GPU alternatives to the RX 7600 and how do they compare?
A: The NVIDIA GeForce RTX 3050 OEM scores 15199, a delta of -0.2% relative to the RX 7600’s 15171 average. The AMD Radeon Pro 560X trails by 0.6%, and the AMD Radeon 680M is 0.7% higher. All of these cards would produce similar frame rates in Control.