Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Control
Action Adventure 2019

Control

75%
Great Match Your system meets recommended requirements.

Performance

1080p (Full HD)

Low 1080p Measured
214 FPS
Ultra 1080p Measured
117 FPS

1440p (2K / QHD)

Low 1440p Measured
165 FPS
Ultra 1440p Measured
88 FPS

4K (Ultra HD)

Low 4K Measured
110 FPS
Ultra 4K Measured
61 FPS
7.3ms Frame Time
11ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,485
Your CPU 18,683
Graphics Card
Required 27,787
Your GPU 43,223

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 61 72 76 110
1440p QHD 88 106 116 165
1080p Full HD 117 137 154 214

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 137
1920x1080 Low 214
1920x1080 Medium 154
1920x1080 Ultra 117
2560x1440 High 106
2560x1440 Low 165
2560x1440 Medium 116
2560x1440 Ultra 88
3840x2160 High 72
3840x2160 Low 110
3840x2160 Medium 76
3840x2160 Ultra 61

Performance Analysis: Control on Your System

Control launched in August 2019 as an action adventure built around heavy physics destruction and, at the time, some of the most demanding ray-traced lighting in any release. This page analyzes how the pairing of Intel's Core i5-12400 and NVIDIA's GeForce RTX 4070 SUPER handles the game across 1920x1080, 2560x1440, and 3840x2160, using measured average frame rates from the benchmark database. The short answer: this combination clears the 60 FPS threshold at every preset and every resolution tested, including Ultra at native 4K. The longer answer involves how the load shifts between CPU and GPU as resolution climbs, and where this pairing sits among the thousands of configurations on record.

Best Settings per Resolution

The database records average frame rates at four presets — Low, Medium, High, and Ultra — for each of the three resolutions, all from measured runs rather than estimates. Using a playable threshold of 60 FPS, the most demanding preset that stays at or above that line at each resolution is Ultra across the board.

At 1920x1080, Ultra averages 116.7 FPS, nearly double the 60 FPS threshold. Dropping to High raises the average to 136.8 FPS, Medium reaches 153.9 FPS, and Low pushes all the way to 214.1 FPS. The spread between Ultra and Low at 1080p is roughly 97 frames, which tells you how much headroom the RTX 4070 SUPER has when the pixel count is low.

At 2560x1440, Ultra still delivers 87.7 FPS on average — comfortably above the threshold with nearly 28 frames of margin. High sits at 105.9 FPS, Medium at 115.7 FPS, and Low at 164.5 FPS. The gap between the top and bottom presets narrows here compared to 1080p, which is consistent with the GPU becoming the limiting factor as resolution scales.

At 3840x2160, Ultra averages 60.6 FPS. That clears the 60 FPS threshold, but only just — the margin is under a single frame on average. High is the safer pick at 72.1 FPS, Medium lands at 75.9 FPS, and Low manages 110.1 FPS. Anyone chasing consistent frame delivery at native 4K should treat Ultra as the ceiling rather than the target, since an average that close to the threshold leaves little room for dips in the game's most explosion-heavy encounters.

The verdict data confirms this reading: at all three resolutions, every tested preset appears in the playable settings list, and Ultra is flagged as the best setting at each, with best-setting averages of 116.7, 87.7, and 60.6 FPS from 1080p to 4K respectively.

CPU and GPU Roles

The scaling data points to Control being GPU-bound on this configuration at every resolution tested, with the constraint tightening as pixel count grows.

Look at the frame rate progression at a fixed preset. At Ultra, the average goes from 116.7 FPS at 1920x1080, to 87.7 FPS at 2560x1440, to 60.6 FPS at 3840x2160. That is a drop of about a quarter when moving from 1080p to 1440p, and roughly a third again when moving from 1440p to 4K. If the Core i5-12400 were the bottleneck, raising the resolution would change the render load on the GPU but the frame rate would plateau near the CPU's limit. Instead, the frame rate falls steadily at each step, which is the signature of a graphics-limited scenario.

The Low preset reinforces this. At 1080p the combo averages 214.1 FPS on Low. That number is where the CPU's influence is most visible — at very high frame rates, the processor's ability to feed draw calls and simulate physics becomes the ceiling. The i5-12400 posts a single-thread Passmark score of 3456 and a Cinebench R23 single-core score of 2257, and its 3DMark single-thread result of 910 sits in the 72nd percentile against all CPUs in the database. Those are strong per-core figures for a 65 W, six-core, twelve-thread Alder Lake part, and they explain why even the Low preset doesn't run away to higher numbers than it does.

Between presets at a fixed resolution, the deltas are also GPU-shaped. At 4K, moving from Low to Ultra costs nearly 50 frames on average (110.1 to 60.6 FPS), while at 1080p the same jump costs about 97 frames (214.1 to 116.7 FPS). Settings changes in Control — particularly the heavier effects work — land almost entirely on the graphics card, and the RTX 4070 SUPER's raw specifications absorb them: 7168 shading units, 56 RT cores, 224 tensor cores, and 35.48 TFLOPS of FP32 throughput, fed by 12 GB of GDDR6X on a 192-bit bus delivering 504.2 GB/s of bandwidth.

The practical takeaway: at 1080p and 1440p the GPU has the game well in hand and the i5-12400 never gets in the way. At 4K the GPU is working at its limit on Ultra, and the CPU remains a non-issue — there is no evidence in the data of a processor ceiling at any resolution.

FAQ

Q: Can the i5-12400 + RTX 4070 SUPER run Control at 4K with Ultra settings?

A: Yes, narrowly. The measured average at 3840x2160 Ultra is 60.6 FPS, just above the 60 FPS playable threshold. For a larger margin, High at 4K averages 72.1 FPS.

Q: What is the best settings choice at 2560x1440?

A: Ultra, with a measured average of 87.7 FPS. Every preset is playable at 1440p; Low reaches 164.5 FPS for players who prioritize frame rate over visual fidelity.

Q: Is this game more demanding on the CPU or the GPU with this build?

A: The GPU. Frame rates scale down consistently as resolution rises at every preset — from 116.7 to 87.7 to 60.6 FPS on Ultra — indicating graphics-limited performance. The CPU's influence only surfaces at very high frame rates on the Low preset.

Q: How much performance is gained by lowering settings at 1920x1080?

A: Going from Ultra to Low at 1080p raises the average from 116.7 FPS to 214.1 FPS. Medium and High sit between them at 153.9 and 136.8 FPS respectively.

Q: How does this CPU/GPU pairing rank in Control against other tested combinations?

A: It ranks 622nd out of 3720 combinations in the database for this game, placing it in the top portion of tested setups.

Q: What CPU is this, and does it matter for Control?

A: The Core i5-12400 is a six-core, twelve-thread Alder Lake processor built on Intel's 10 nm process, with a 65 W TDP and support for DDR4 or DDR5 memory. Its strong single-thread results — 2257 in Cinebench R23 single-core — mean it keeps up with Control's demands at every tested resolution.

The Verdict

Yes — this PC runs Control, and it does so at maximum settings at every resolution in the database.

The verdict data is unambiguous. At 1920x1080, all four presets are playable and Ultra is the best setting at 116.7 FPS average. At 2560x1440, all four presets are again playable, with Ultra at 87.7 FPS. At 3840x2160, all four presets clear the 60 FPS threshold, with Ultra scraping past at 60.6 FPS.

The one caveat worth stating plainly: 4K Ultra's margin over the threshold is razor-thin at under one frame on average. The data records averages only, without minimum frame rates, so dips below 60 during the game's most physics-intensive moments at 4K Ultra cannot be ruled out. Players who want certainty at native 4K should use the High preset at 72.1 FPS, which retains nearly all of Control's visual identity while restoring a double-digit buffer. At 1080p and 1440p, no such compromise exists — Ultra is comfortably within reach at both.

Similar Performance Alternatives

For the CPU, the database's nearest-rivals list places the Core i5-12400 (average benchmark score 18683) almost exactly alongside the AMD EPYC 7643 at 18697, a difference of just 0.1 percent. The Intel Core i7-1355U sits at 18730, 0.3 percent ahead, and the AMD Ryzen AI 5 330 at 18811 is 0.7 percent ahead. On the other side, the Intel Core i3-14100F averages 18519, 0.9 percent behind. Any of these processors, in principle, would deliver a near-identical CPU-side experience in a game that the data shows is GPU-limited with this class of hardware.

For the GPU, the RTX 4070 SUPER (average benchmark score 43223, 83rd percentile against all GPUs) has its closest neighbors in the NVIDIA Quadro M6000 24 GB at 43262 and the NVIDIA GeForce RTX 5050 Mobile at 43268, both essentially dead even at 0.1 percent deltas. The NVIDIA Quadro M6000 follows at 43301, 0.2 percent ahead, and the NVIDIA GeForce RTX 4090 Mobile rounds out the list at 43667, 1 percent ahead. On aggregate benchmark performance, these cards would be expected to produce Control frame rates within a percent or so of the measured numbers on this page, though per-game behavior can differ from composite scores.

The combination's composite standing is respectable on both sides: the CPU sits in the 72nd percentile of all CPUs and the GPU in the 83rd percentile of all GPUs. Neither component is exotic, but together they are more than sufficient for a 2019 release.

How This Combo Ranks

Out of 3720 hardware combinations tested in Control, the Core i5-12400 plus RTX 4070 SUPER ranks 622nd. That places it comfortably inside the top sixth of tested pairings for this game — a strong showing that matches the measured results: a configuration that runs Ultra at well over 100 FPS at 1080p, nearly 90 FPS at 1440p, and right at the 60 FPS line at native 4K belongs in exactly that tier.

The rank also contextualizes the pairing's balance. The GPU is the higher-percentile component (83rd versus the CPU's 72nd), and the data shows the GPU as the binding constraint at higher resolutions. Moving up the ranking table for this game would therefore require a faster graphics card first; the i5-12400, with single-thread performance in the 72nd percentile and multi-thread results like 15989 in Cinebench R23 multi-core, is not the component holding this combination back.

For a game released in August 2019, the outcome is unsurprising but worth recording precisely: this is a mid-range-plus pairing from the years following Control's launch, and the measured data confirms it handles the game's full preset range at every mainstream resolution, with 4K Ultra sitting exactly on the edge of the playable threshold at 60.6 FPS.