Instant compatibility check with FPS benchmarks and optimization tips
Control
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Your GPU supports ray tracing.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 28 | 33 | 39 | 55 |
| 1440p QHD | 45 | 49 | 57 | 82 |
| 1080p Full HD | 62 | 67 | 76 | 108 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Control on Your System
Best Settings per Resolution
The recorded data for this Intel Core i5-12400 and NVIDIA GeForce RTX 2060 combination in Control shows clear performance tiers across the three tested resolutions. At 3840x2160, no preset achieves the 60 FPS playability threshold. The highest average frame rate at this resolution comes from the Low preset at 54.8 FPS, which remains below the target. The Medium preset delivers 38.8 FPS, High delivers 32.5 FPS, and Ultra drops to 27.5 FPS. None of these settings clear the bar, so the database records no playable settings for 4K.
At 2560x1440, the situation improves but remains limited. The Low preset is the only option that stays at or above 60 FPS, producing an average of 82.1 FPS. Medium falls short at 56.8 FPS, High at 49.0 FPS, and Ultra at 45.3 FPS. The best settings for this resolution are therefore Low, which is the sole playable configuration according to the verdict data.
At 1920x1080, the full range of presets becomes viable. The Ultra preset averages 61.9 FPS, which clears the 60 FPS threshold with a small margin. High averages 66.8 FPS, Medium averages 75.8 FPS, and Low reaches 107.7 FPS. Since Ultra is the most demanding preset that still maintains at least 60 FPS, it is the recommended setting for 1080p gameplay.
Similar Performance Alternatives
The database places this CPU and GPU combination within a specific performance neighborhood based on aggregate benchmark scores. For the Intel Core i5-12400, the nearest rivals are tightly clustered around its average benchmark score of 18683. The AMD EPYC 7643 scores 18697, a delta of -0.1 percent relative to the i5-12400. The Intel Core i7-1355U scores 18730, a delta of -0.3 percent. The AMD Ryzen AI 5 330 scores 18811, a delta of -0.7 percent. The Intel Core i3-14100F scores 18519, a delta of 0.9 percent. These deltas are all within one percent, indicating that in synthetic workloads, these processors would behave nearly identically to the i5-12400.
For the NVIDIA GeForce RTX 2060, the average benchmark score is 15290, placing it at the 58th percentile among all GPUs. Its nearest rivals show remarkably similar aggregate performance. The NVIDIA GeForce GTX 580 scores 15283 with a delta of 0 percent. The AMD Radeon 680M integrated graphics scores 15270 with a delta of 0.1 percent. The NVIDIA GeForce RTX 3050 OEM scores 15199 with a delta of 0.6 percent. The AMD Radeon RX 7600 scores 15171 with a delta of 0.8 percent. In practical terms, a system swapping the RTX 2060 for any of these rivals would produce very similar frame rates in Control, assuming the CPU remains constant. The delta values indicate the RTX 2060 sits at the top of this cluster, with the GTX 580 essentially tied and the RX 7600 trailing by less than one percent.
Measured FPS Breakdown
The measured FPS data covers three resolutions and four settings presets, with average frame rates recorded for each configuration.
At 1920x1080, the Low preset delivers an average of 107.7 FPS. Medium produces 75.8 FPS. High produces 66.8 FPS. Ultra produces 61.9 FPS. The scaling from Low to Ultra represents a drop of 45.8 FPS, or roughly 42.5 percent of the Low value. Each step up in settings reduces the average by a consistent margin: Low to Medium costs 31.9 FPS, Medium to High costs 9.0 FPS, and High to Ultra costs 4.9 FPS. The largest single hit comes from enabling Medium over Low, which suggests the game's medium preset introduces substantial rendering work.
At 2560x1440, the Low preset averages 82.1 FPS. Medium drops to 56.8 FPS, a reduction of 25.3 FPS from Low. High averages 49.0 FPS, a further drop of 7.8 FPS. Ultra averages 45.3 FPS, a drop of 3.7 FPS from High. The pattern mirrors 1080p: the Low to Medium transition is the steepest penalty, while the gap between High and Ultra is relatively small.
At 3840x2160, the Low preset averages 54.8 FPS. Medium averages 38.8 FPS, a drop of 16.0 FPS. High averages 32.5 FPS, a drop of 6.3 FPS from Medium. Ultra averages 27.5 FPS, a drop of 5.0 FPS from High. The resolution scaling is severe: moving from 1080p Low to 4K Low reduces the average from 107.7 FPS to 54.8 FPS, a loss of 52.9 FPS. Moving from 1080p Ultra to 4K Ultra reduces the average from 61.9 FPS to 27.5 FPS, a loss of 34.4 FPS.
The data shows that resolution has a larger impact than settings at the high end. At 1080p, even Ultra clears 60 FPS. At 1440p, only Low clears 60 FPS. At 4K, no preset clears 60 FPS, and the best available average is 54.8 FPS at Low.
The Verdict
The question of whether this PC can run Control depends entirely on the target resolution and settings preset. The verdict data from the database is unambiguous. At 1920x1080, all four presets are playable, meaning they clear the 60 FPS threshold. The Ultra preset averages 61.9 FPS, which is above the playability threshold but not by a large margin. High averages 66.8 FPS, Medium averages 75.8 FPS, and Low averages 107.7 FPS. For 1080p users, this combination is fully capable of running the game at maximum settings with a comfortable frame rate.
At 2560x1440, the situation is more constrained. The Low preset is the only playable option, averaging 82.1 FPS. Medium falls to 56.8 FPS, which is below the 60 FPS threshold. High and Ultra are further behind at 49.0 FPS and 45.3 FPS respectively. A 1440p user must accept Low settings to maintain smooth gameplay, or alternatively drop to 1080p for higher quality visuals.
At 3840x2160, the verdict is clear: no settings preset is playable. The best average is 54.8 FPS at Low, which is 5.2 FPS short of the threshold. Medium, High, and Ultra all fall further behind. The database records no playable settings for this resolution, meaning 4K gaming with this hardware is not viable for Control at 60 FPS.
The overall assessment is that this combination is a solid 1080p performer with headroom to spare, a marginal 1440p option that requires Low settings, and a non-starter at 4K. The 60 FPS threshold is met at 1080p across the board, and the margin at Ultra is positive but slim enough that demanding scenes could occasionally dip below the threshold.
FAQ
Q: What is the highest preset that maintains 60 FPS at 1920x1080?
A: The Ultra preset averages 61.9 FPS at 1920x1080, making it the most demanding setting that clears the 60 FPS threshold. High averages 66.8 FPS, Medium averages 75.8 FPS, and Low averages 107.7 FPS.
Q: Can this system run Control at 2560x1440 with Medium settings?
A: No. The Medium preset at 2560x1440 averages 56.8 FPS, which is below the 60 FPS playability threshold. Only the Low preset, averaging 82.1 FPS, is playable at this resolution.
Q: Is 4K gaming possible with this hardware in Control?
A: No. At 3840x2160, the best average frame rate is 54.8 FPS at Low settings. Medium averages 38.8 FPS, High averages 32.5 FPS, and Ultra averages 27.5 FPS. None of these reach the 60 FPS threshold.
Q: How does the RTX 2060 compare to the AMD Radeon RX 7600 in aggregate benchmarks?
A: The RTX 2060 has an average benchmark score of 15290, while the Radeon RX 7600 scores 15171. The delta is 0.8 percent in favor of the RTX 2060, indicating nearly identical overall performance.
Q: What is the frame rate difference between Low and Ultra at 1920x1080?
A: At 1920x1080, Low averages 107.7 FPS while Ultra averages 61.9 FPS. The difference is 45.8 FPS, meaning Ultra delivers approximately 57.5 percent of the Low preset's frame rate.
Q: Which processor rival is closest to the Intel Core i5-12400 in benchmark scores?
A: The AMD EPYC 7643 scores 18697 against the i5-12400's 18683, a delta of -0.1 percent. This makes it the nearest rival in aggregate performance, with the Intel Core i3-14100F trailing by 0.9 percent.
How This Combo Ranks
The database ranks this specific CPU and GPU combination against all other tested combinations in Control. The combo ranks 2981 out of 3720 total combinations, placing it in the lower portion of the distribution. This rank reflects the RTX 2060's position at the 58th percentile among all GPUs and the i5-12400's position at the 72nd percentile among all CPUs. The rank of 2981 out of 3720 means roughly 80 percent of tested combinations deliver better performance in this game, which is consistent with the measured results showing limited 1440p capability and no 4K playability.
The rank is driven more by the GPU than the CPU. The RTX 2060 sits at the 58th percentile, which is below the CPU's 72nd percentile. In a game like Control, which scales heavily with resolution and settings, the GPU becomes the limiting factor at higher resolutions. The CPU has sufficient headroom for 1080p and 1440p gaming, but the GPU cannot push frame rates past the thresholds needed for higher presets at 1440p or any preset at 4K. The combination's rank reflects this imbalance: it is a mid-tier pairing that performs well at 1080p but falls off sharply as resolution increases.
CPU and GPU Roles
The measured FPS data allows a clear separation of CPU and GPU influence in Control. The key observation is how frame rates scale with resolution. At 1920x1080 Low, the combination produces 107.7 FPS. At 2560x1440 Low, it produces 82.1 FPS. At 3840x2160 Low, it produces 54.8 FPS. The drop from 1080p to 1440p is 25.6 FPS, and the drop from 1440p to 4K is 27.3 FPS. This near-linear scaling with pixel count indicates that the GPU is the dominant factor at Low settings across all resolutions. The CPU is not a bottleneck at Low settings, as the frame rates scale consistently with the increased rendering load.
At Ultra settings, the pattern is similar but compressed. The 1080p Ultra average is 61.9 FPS, the 1440p Ultra average is 45.3 FPS, and the 4K Ultra average is 27.5 FPS. The drop from 1080p to 1440p is 16.6 FPS, and from 1440p to 4K is 17.8 FPS. The proportional reduction is larger at Ultra than at Low, suggesting that the GPU's memory bandwidth and compute resources are increasingly strained as both resolution and settings rise. The RTX 2060's 6 GB GDDR6 memory and 336.0 GB/s bandwidth are likely limiting factors at 4K, where the frame buffer demands exceed what the card can efficiently deliver.
The CPU's role becomes more apparent when examining the settings scaling at a fixed resolution. At 1080p, the difference between Low and Ultra is 45.8 FPS. At 1440p, the difference is 36.8 FPS. At 4K, the difference is 27.3 FPS. The shrinking gap at higher resolutions indicates that the GPU becomes the sole bottleneck as resolution increases, while at 1080p there is enough GPU headroom for the settings changes to have a larger relative impact. The i5-12400's six cores and 12 threads, with a boost clock of 4.40 GHz, provide ample processing power for Control's physics and AI systems at all tested resolutions. The data does not show any CPU-induced frame rate collapse at low resolutions, which would appear as a plateau or inversion in the scaling curves.
The verdict is that the GPU is the limiting component for Control at every resolution above 1080p, and even at 1080p the GPU determines the settings ceiling. The CPU is sufficient for the game's demands, as evidenced by the consistent resolution scaling and the fact that the 1080p Ultra preset still clears 60 FPS. Users seeking better 1440p or 4K performance would need a GPU with more memory bandwidth and raw throughput, while the CPU could remain unchanged without penalty.