Instant compatibility check with FPS benchmarks and optimization tips
Control
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
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Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 30 | 35 | 39 | 55 |
| 1440p QHD | 45 | 52 | 58 | 82 |
| 1080p Full HD | 59 | 68 | 77 | 108 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Control on Your System
The Intel Core i5-12400 paired with the AMD Radeon RX 6600 delivers a playable experience in Control at 1080p and 1440p, though 4K remains out of reach. At 1920x1080, the combination sustains 68 FPS on High settings, while 2560x1440 requires dropping to Low to hit 82 FPS. The data indicates that this mid-range pairing is best suited for 1080p High or 1440p Low, with 4K Ultra falling to 30 FPS.
Best Settings per Resolution
At 1920x1080, the most demanding preset that stays at or above 60 FPS is High, with an average of 68 FPS. This leaves headroom above the 60 FPS threshold, though Ultra drops to 59 FPS—just one frame below the playable mark—making High the optimal choice for smooth gameplay without sacrificing visual quality.
At 2560x1440, only Low settings maintain 60+ FPS, averaging 82 FPS. Medium falls to 58 FPS, which is below the playable threshold, and High dips further to 52 FPS. The gap between Low and Medium is substantial—24 FPS—indicating that the GPU’s 8 GB frame buffer and bandwidth are limiting factors at this resolution.
At 3840x2160, no preset achieves 60 FPS. The best result is Low at 55 FPS, followed by Medium at 39 FPS, High at 35 FPS, and Ultra at 30 FPS. Since none of these meet the playable threshold, the verdict for 4K is that this combo cannot deliver a consistent 60 FPS experience at any quality level.
Similar Performance Alternatives
The AMD Radeon RX 6600 sits close to several other GPUs in aggregate benchmark scores. The NVIDIA Quadro K6000 matches it almost exactly with a 0% delta, meaning identical average performance. The NVIDIA GeForce RTX 4050 Mobile trails by only 0.1%, and the NVIDIA Tesla K20m is 0.3% behind. The NVIDIA RTX 2000 Ada Generation leads by 0.4%. In practice, these alternatives would deliver nearly the same frame rates in Control at the tested resolutions and settings.
On the CPU side, the Intel Core i5-12400 has a 72nd percentile ranking among all CPUs, with an average benchmark score of 18683. Its nearest rivals include the AMD EPYC 7643 (0.1% slower), Intel Core i7-1355U (0.3% slower), and AMD Ryzen AI 5 330 (0.7% slower). The Intel Core i3-14100F is 0.9% faster. These processors would behave similarly in Control, meaning the frame rates observed here are unlikely to shift significantly if swapping to any of these CPUs.
Measured FPS Breakdown
At 3840x2160, the results are as follows: Low averages 55 FPS, Medium averages 39 FPS with a minimum of 33 and maximum of 45, High averages 35 FPS, and Ultra averages 30 FPS. The min/max data for Medium shows a 12 FPS spread, indicating some frame pacing variance. For Low, High, and Ultra, min and max values are not available, so only the averages can be compared.
At 2560x1440, Low averages 82 FPS, Medium averages 58 FPS with a minimum of 49 and maximum of 67, High averages 52 FPS, and Ultra averages 45 FPS. The Medium preset shows an 18 FPS spread between min and max, which is the widest variance at this resolution. The step from Low to Medium costs 24 FPS, while Medium to High costs only 6 FPS, and High to Ultra costs 7 FPS.
At 1920x1080, Low averages 108 FPS, Medium averages 77 FPS with a minimum of 65 and maximum of 88, High averages 68 FPS, and Ultra averages 59 FPS. The Medium preset’s minimum of 65 FPS stays above the playable threshold, but the average for Ultra falls below it. The scaling from Low to Medium is a 31 FPS drop, while Medium to High is 9 FPS, and High to Ultra is 9 FPS—showing diminishing returns as settings increase.
FAQ
*Q: Can this combo run Control at 1080p with Ultra settings?*
A: No. Ultra averages 59 FPS, which is one frame below the 60 FPS playable threshold. High settings achieve 68 FPS, making it the highest playable preset at 1080p.
Q: What is the best settings preset for 1440p?
A: Only Low settings maintain 60+ FPS, averaging 82 FPS. Medium drops to 58 FPS, which is below the playable threshold, so Low is the recommended preset for this resolution.
Q: Is 4K playable with this hardware?
A: No. The best 4K result is Low at 55 FPS, which falls short of 60 FPS. Medium, High, and Ultra average 39, 35, and 30 FPS respectively, all below the playable threshold.
Q: How much performance is lost when moving from 1080p Low to 1440p Low?
A: The average FPS drops from 108 to 82, a decrease of 26 FPS. This represents a 24% reduction in frame rate when increasing resolution from 1920x1080 to 2560x1440 at the same Low preset.
Q: Does the RX 6600 have a close rival in terms of performance?
A: Yes. The NVIDIA Quadro K6000 has a 0% delta in average benchmark score, meaning it performs identically. The RTX 4050 Mobile and Tesla K20m are within 0.1% and 0.3% respectively.
Q: What is the frame variance like at Medium settings?
A: At 1080p Medium, the minimum is 65 FPS and maximum is 88 FPS, an 23 FPS spread. At 1440p Medium, the minimum is 49 FPS and maximum is 67 FPS, an 18 FPS spread. At 4K Medium, the minimum is 33 FPS and maximum is 45 FPS, a 12 FPS spread.
CPU and GPU Roles
The scaling between resolutions reveals that the GPU is the dominant bottleneck for this game. Moving from 1080p Low (108 FPS) to 1440p Low (82 FPS) costs 26 FPS, and then to 4K Low (55 FPS) costs another 27 FPS. This linear degradation with resolution is characteristic of GPU-bound workloads, as the RX 6600’s 224.0 GB/s memory bandwidth and 8 GB GDDR6 frame buffer become increasingly strained at higher pixel counts.
The CPU’s role is less prominent but still relevant. The i5-12400 has 6 cores and 12 threads, with a boost clock of 4.40 GHz, which is ample for Control’s Action Adventure gameplay. The benchmark data shows that at 1080p, the combo achieves 108 FPS on Low, which suggests the CPU can feed the GPU adequately at lower resolutions. However, the 31 FPS drop from Low to Medium at 1080p indicates that the GPU’s compute resources (8.928 TFLOPS FP32) are the limiting factor when visual effects increase.
At 1440p, the gap between Low (82 FPS) and Medium (58 FPS) is 24 FPS, showing that the GPU struggles with the increased shading load. The CPU’s single-thread score of 910 in 3dmark and 3456 in PassMark single-thread suggests it has enough headroom, but the data does not isolate CPU-specific bottlenecks. The pattern across all resolutions—where Low always performs significantly better than Medium—confirms that the RX 6600’s 1792 shading units are the primary constraint.
At 4K, even Low settings only reach 55 FPS, and the difference between Low and Ultra is 25 FPS (55 to 30). This steep drop indicates that the GPU is fully saturated at this resolution, and the CPU has minimal influence on the final frame rate. The verdict by resolution lists no playable settings at 4K, reinforcing that this is purely a GPU limitation.
How This Combo Ranks
Among all tested combinations in this database, the Intel Core i5-12400 + AMD Radeon RX 6600 ranks 2904 out of 3720 combos for Control. This places it in the lower-middle tier of configurations, with a percentile that reflects its inability to handle 4K and limited 1440p performance.
The combo’s rank is consistent with the measured FPS data: it achieves playable frame rates at 1080p High and 1440p Low, but fails at 4K across all presets. The GPU’s 63rd percentile ranking among all GPUs and the CPU’s 72nd percentile ranking suggest that the CPU is relatively stronger than the GPU, yet the game’s performance is still GPU-bound. The rank of 2904 indicates that roughly 78% of tested combos perform better, meaning users with this setup will need to accept lower settings at higher resolutions or stick to 1080p for a smooth experience. The nearest GPU rivals—Quadro K6000, RTX 4050 Mobile, and Tesla K20m—would likely produce similar rankings, as their aggregate scores are nearly identical to the RX 6600.