Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Control
Action Adventure 2019

Control

70%
Great Match Your system meets recommended requirements.

Performance

1080p (Full HD)

Low 1080p Measured
59 FPS
Ultra 1080p Measured
30 FPS

1440p (2K / QHD)

Low 1440p Measured
40 FPS
Ultra 1440p Measured
26 FPS

4K (Ultra HD)

Low 4K Measured
29 FPS
Ultra 4K Measured
15 FPS
29.4ms Frame Time
44ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,485
Your CPU 18,683
Graphics Card
Required 27,787
Your GPU 28,766

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 15 19 22 29
1440p QHD 26 24 29 40
1080p Full HD 30 34 41 59

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 34
1920x1080 Low 59
1920x1080 Medium 41
1920x1080 Ultra 30
2560x1440 High 24
2560x1440 Low 40
2560x1440 Medium 29
2560x1440 Ultra 26
3840x2160 High 19
3840x2160 Low 29
3840x2160 Medium 22
3840x2160 Ultra 15

Performance Analysis: Control on Your System

Similar Performance Alternatives

The Intel Core i5-12400 sits close to several other processors in the database’s aggregate benchmark scores. Its average benchmark score of 18,683 places it within 0.9% of the Intel Core i3-14100F, which scores 18,519, and within 0.1% of the AMD EPYC 7643 at 18,697. The Intel Core i7-1355U is also nearby at 18,730, just 0.3% higher, while the AMD Ryzen AI 5 330 leads this group slightly at 18,811, a 0.7% margin. For gaming workloads, the Core i3-14100F is the most direct alternative: it delivers essentially identical multi-threaded performance with a slightly lower aggregate score, meaning frame rates in Control would be within the margin of measurement error.

On the graphics side, the AMD Radeon RX 570 posts an average benchmark score of 28,766. Its closest rival is the AMD Radeon RX 6800M at 28,874, which is only 0.4% faster, a negligible difference in real-world gaming. The AMD Radeon RX 470 trails by 0.8% with a score of 28,996, while the AMD Radeon R9 M295X is 0.7% behind at 28,580. The NVIDIA Quadro RTX 8000 scores 28,421, which is 1.2% lower. In practice, any of these GPUs would produce nearly identical frame rates in Control, so users upgrading from one to another would see no meaningful change in performance.

The combination of the Core i5-12400 and RX 570 places the pair at rank 3,618 out of 3,720 tested combos in this game, putting it in the bottom 3% of the database. This is not a pairing that excels in Control; instead, it sits at the edge of what the game can run at playable levels. The CPU’s percentile rank against all processors is 72, indicating it outperforms most CPUs in general benchmarks, but the GPU’s percentile rank of 74 does not translate to strong gaming performance in this title due to the game’s demanding rendering requirements.

CPU and GPU Roles

The recorded data shows that the GPU is the dominant constraint at every resolution in Control. Moving from 1920x1080 to 2560x1440 at High settings drops average frame rates from 34.1 FPS to 24.3 FPS, a 30% reduction. The same resolution increase at Low settings goes from 59.4 FPS to 40.4 FPS, a 32% drop. At 3840x2160, the High preset falls to 18.5 FPS, which is 46% lower than the 1080p figure. These scaling patterns indicate that the RX 570’s pixel throughput and memory bandwidth are the limiting factors, not the CPU.

The CPU’s role becomes clearer when examining the differences between presets at a fixed resolution. At 1920x1080, the gap between Low and Ultra is 29 FPS (59.4 versus 30.4), which is entirely driven by GPU load. The Core i5-12400, with its 6 cores and 12 threads, provides ample headroom for the game’s physics and AI systems at these settings. The CPU’s benchmark scores, such as 15,989 in Cinebench R23 multi-core and 2,257 in single-core, are far above what Control needs at 1080p with this GPU. Even at 3840x2160, where the frame rate drops to 14.5 FPS at Ultra, the CPU is not the bottleneck; the GPU is simply overwhelmed.

The verdict data confirms that no resolution in the measured set reaches the 60 FPS playable threshold with any preset. At 1920x1080, Low settings produce 59.4 FPS average, which is just below the 60 FPS line. The database lists no playable settings for any resolution, meaning even the lowest preset at the lowest resolution fails to hit the target. This is a GPU-limited scenario across the board. The CPU’s performance, while strong in synthetic tests, does not compensate for the GPU’s inability to render Control at high frame rates.

How This Combo Ranks

The combo rank of 3,618 out of 3,720 places this pairing in the 2.7th percentile of all tested combinations in Control. This is a very poor ranking, indicating that the vast majority of hardware combinations in the database achieve higher frame rates in this game. The rank reflects the GPU’s age: the RX 570, released with 4 GB of GDDR5 memory and 5.095 TFLOPS of FP32 compute, is not equipped for a 2019 title with heavy visual effects and physics.

To contextualize the rank, consider that the nearest CPU rivals, such as the Core i3-14100F, would not change the outcome because the GPU remains the limiting factor. Similarly, the nearest GPU rivals, like the RX 470 or RX 6800M, would produce nearly identical results due to their similar aggregate scores. The ranking is thus dominated by the GPU’s absolute performance level, not by the specific pairing. A stronger CPU would not move this combo up the rankings, but a stronger GPU would.

The percentile data for the individual components does not align with the in-game rank: the CPU is in the 72nd percentile and the GPU in the 74th percentile, yet the combo lands in the bottom 3%. This discrepancy highlights Control’s demanding nature. The game’s rendering pipeline, which includes ray-traced reflections and destructible environments, punishes GPUs with limited memory bandwidth and shading resources. The RX 570’s 224.0 GB/s bandwidth and 2048 shading units are insufficient for smooth gameplay at any measured setting.

FAQ

Q: Can this combo run Control at 60 FPS at any resolution?

A: No. The measured data shows no playable settings for any resolution. The closest value is 59.4 FPS at 1920x1080 with Low settings, which is 0.6 FPS short of the 60 FPS threshold.

Q: What is the best preset at 1920x1080 for this hardware?

A: Low settings produce the highest average frame rate at 59.4 FPS. Medium drops to 40.9 FPS, High to 34.1 FPS, and Ultra to 30.4 FPS.

Q: How much does raising the resolution from 1080p to 1440p affect performance?

A: At Low settings, the average frame rate drops from 59.4 FPS to 40.4 FPS, a 32% reduction. At High settings, it drops from 34.1 FPS to 24.3 FPS, a 30% reduction.

Q: Is the CPU or GPU the bottleneck in Control?

A: The GPU is the bottleneck at all tested resolutions and settings. The CPU’s strong benchmark scores, such as 15,989 in Cinebench R23 multi-core, do not translate to higher frame rates because the RX 570 cannot keep up with the game’s rendering demands.

Q: How does this combo rank against other tested systems?

A: It ranks 3,618 out of 3,720 combinations, placing it in the bottom 2.7% of the database. Most other hardware pairings achieve higher average frame rates in Control.

Q: Would a GPU upgrade to a nearby rival help?

A: No, because the closest rivals, such as the AMD Radeon RX 6800M (0.4% faster) or the RX 470 (0.8% slower), have nearly identical benchmark scores. A significant upgrade would be needed to reach playable frame rates.

Measured FPS Breakdown

At 3840x2160, the RX 570 delivers its lowest performance. With Ultra settings, the average frame rate is 14.5 FPS. High settings improve to 18.5 FPS, Medium to 22.1 FPS, and Low to 29.1 FPS. None of these values approach the 60 FPS threshold, and even the Low preset falls short by more than half. The gap between Ultra and Low is 14.6 FPS, showing that settings adjustments have a meaningful but limited effect at this resolution.

At 2560x1440, the results are still far from playable but show a wider spread. Low settings average 40.4 FPS, Medium 28.7 FPS, High 24.3 FPS, and Ultra 26 FPS. Notably, Ultra is 1.7 FPS faster than High at this resolution, which is likely due to measurement variance rather than a real performance inversion. The Low preset is the only one that comes close to 60 FPS, but it still falls 19.6 FPS short.

At 1920x1080, the most favorable resolution for this combo, the data shows a clear progression. Low settings average 59.4 FPS, just under the playable threshold. Medium drops to 40.9 FPS, High to 34.1 FPS, and Ultra to 30.4 FPS. The difference between Low and Ultra is 29 FPS, indicating that preset selection has a substantial impact at 1080p. However, even the best case does not reach 60 FPS.

The recorded data includes only average frame rates; minimum and maximum values are null for all measurements. This means the database does not capture frame time spikes or dips, which could be more pronounced in a game like Control with heavy physics interactions. The averages suggest consistent performance, but without min/max data, stutter cannot be assessed.

Best Settings per Resolution

At 3840x2160, there is no best setting because no preset achieves 60 FPS. The highest average is 29.1 FPS at Low, which is far below the playable threshold. Users would need to reduce resolution further or accept the frame rate as unplayable.

At 2560x1440, the same conclusion applies. Low settings average 40.4 FPS, which is the highest value, but it does not meet the 60 FPS target. The verdict field lists no playable settings, confirming that this resolution is not viable for this hardware.

At 1920x1080, the Low preset produces 59.4 FPS average, which is the closest to 60 FPS but still below it. The database’s verdict field marks no playable settings for this resolution as well, meaning even the lowest preset fails the threshold. The margin is only 0.6 FPS, so users might perceive the game as almost smooth, but by the strict 60 FPS criterion, it does not qualify.

In summary, this combo cannot play Control at 60 FPS at any resolution or preset. The best case scenario is 1920x1080 with Low settings at 59.4 FPS, which is a 1% shortfall. For users who can tolerate frame rates below 60, the Low preset at 1080p is the only option that approaches playability. All other settings and resolutions produce averages below 41 FPS, which would likely feel sluggish in a fast-paced action game.