Instant compatibility check with FPS benchmarks and optimization tips
Control
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
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Your GPU supports ray tracing.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 35 | 40 | 45 | 63 |
| 1440p QHD | 52 | 59 | 67 | 94 |
| 1080p Full HD | 68 | 78 | 88 | 124 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Control on Your System
The Intel Core i5-11400F paired with the NVIDIA GeForce RTX 5050 delivers a highly capable Control experience, but the playable ceiling depends heavily on resolution. The recorded data shows a system that can comfortably handle 1080p at maximum settings, while 1440p requires a slight compromise, and 4K demands significant graphical reductions. This analysis breaks down the measured frame rates, optimal settings, and hardware roles based exclusively on the database results.
Measured FPS Breakdown
The database provides average frame rates for three resolutions across four quality presets, with min/max data available for the Medium preset at each resolution. The overall pattern shows a steep performance drop as resolution increases, with the gap between Low and Ultra settings widening at higher pixel counts.
At 1920x1080, the combo is never below the playable threshold. The Low preset yields an average of 124 FPS, which is the highest recorded figure for this pairing. Medium settings produce 88 FPS on average, with a minimum of 75 FPS and a maximum of 101 FPS. High settings deliver 78 FPS average, while the Ultra preset still maintains a solid 68 FPS average. The frame time consistency at Medium, with a 26 FPS variance between min and max, suggests the system has headroom even when the action gets intense.
Moving to 2560x1440, the performance envelope tightens. Low settings produce 94 FPS average, which is a 24% reduction from the 1080p Low result. Medium settings average 67 FPS, with a recorded minimum of 57 FPS and a maximum of 77 FPS. This means the Medium preset can dip below the 60 FPS threshold during demanding scenes, even though the average stays above it. High settings average 59 FPS, just under the playable mark, while Ultra drops to 52 FPS average. The difference between Low and Ultra at 1440p is 42 FPS, showing that quality settings have a major impact at this resolution.
At 3840x2160, the system struggles to maintain playability outside the lowest preset. Low settings average 63 FPS, barely clearing the 60 FPS threshold. Medium settings fall to 45 FPS average, with a minimum of 38 FPS and a maximum of 52 FPS. This is a significant drop from the 1440p Medium result, representing a 33% performance loss. High settings average 40 FPS, and Ultra settings average 35 FPS. The gap between Low and Ultra at 4K is 28 FPS, showing that even the most demanding preset cannot reach half the frame rate of the 1080p Low result.
The min/max data at Medium settings illustrates the scaling pattern clearly. At 1080p, the 75 to 101 FPS range shows consistent performance. At 1440p, the range narrows to 57 to 77 FPS, but the floor falls below 60. At 4K, the range becomes 38 to 52 FPS, which is entirely below the playable threshold. This progression indicates that the RTX 5050 hits a computational wall between 1440p and 4K when moderate quality settings are enabled.
Best Settings per Resolution
The database defines playable as maintaining an average of at least 60 FPS. Using that criterion, the best settings are the most demanding preset that still clears the threshold.
At 1920x1080, all four presets are playable, so the recommendation is Ultra settings with an average of 68 FPS. This is the ideal scenario for this combo, as the user can experience maximum visual fidelity without sacrificing smoothness. The 8 FPS margin above the 60 FPS threshold is slim but acceptable, and the lack of min/max data for Ultra means the average is the only metric available.
At 2560x1440, the playable presets are Low and Medium, with High and Ultra falling short. The best settings are Medium at 67 FPS average. This is a borderline recommendation because the recorded minimum of 57 FPS falls below the 60 FPS threshold. Users who are sensitive to frame dips may prefer Low settings at 94 FPS for a more consistent experience, but the database verdict selects Medium as the best playable option based on the average.
At 3840x2160, only Low settings are playable, averaging 63 FPS. This is the only preset at 4K that clears the 60 FPS bar, and it does so by just 3 FPS. The Medium preset at 45 FPS average is not viable, and the High and Ultra presets are even further below the threshold. The system can run Control at 4K, but only with the lowest quality settings, which significantly reduces the visual experience.
The data indicates that the sweet spot for this combo is 1080p Ultra, where the user gets both high quality and smooth performance. At 1440p, Medium is the highest playable setting, but the frame dips below 60 suggest that Low might be the safer choice for consistent gameplay. At 4K, Low is the only option, and the 63 FPS average is not a comfortable margin.
CPU and GPU Roles
The scaling between resolutions and presets reveals which component limits performance in Control. The CPU, the Intel Core i5-11400F, has a 71st percentile ranking among all CPUs and an average benchmark score of 17177. The GPU, the NVIDIA GeForce RTX 5050, has a 66th percentile ranking among all GPUs and an average benchmark score of 21035. Both components are mid-range performers, but their relative strengths shift depending on the workload.
At 1920x1080, the GPU is the primary driver of performance, but the CPU is not a bottleneck. The jump from Low (124 FPS) to Ultra (68 FPS) is a 45% reduction, which indicates that the GPU is handling most of the rendering load. At this resolution, the CPU has enough headroom to feed the GPU, as evidenced by the high frame rates even at Low settings where the CPU would be more heavily tasked.
At 2560x1440, the balance shifts toward the GPU. The Low preset drops from 124 FPS to 94 FPS, a 24% reduction that aligns with the increased pixel count. However, the Medium preset drops from 88 FPS to 67 FPS, a 24% reduction as well, showing that the GPU is scaling consistently with resolution. The CPU still has capacity, as the 1440p Low result of 94 FPS is higher than the 1080p Ultra result of 68 FPS, meaning the CPU is not limiting the lower-quality presets.
At 3840x2160, the GPU becomes the clear bottleneck. The Low preset averages 63 FPS, which is only a 33% drop from the 1440p Low result of 94 FPS. However, the Medium preset drops from 67 FPS at 1440p to 45 FPS at 4K, a 33% reduction, and the Ultra preset falls from 52 FPS to 35 FPS, a 33% reduction as well. This consistent scaling suggests that the RTX 5050 is running out of compute and memory bandwidth at 4K, while the CPU has ample spare capacity. The i5-11400F’s 6 cores and 12 threads are sufficient to keep up with the GPU’s demands, as the frame rate drops are purely resolution-driven.
The data shows that Control is a GPU-heavy title at higher resolutions. The CPU matters more at 1080p with high settings, where the frame rate is still high enough to expose any CPU limitations, but even then, the i5-11400F does not appear to hold the system back. At 1440p and 4K, the RTX 5050 is the limiting factor, and the CPU’s role diminishes as the GPU becomes the primary constraint.
FAQ
Q: Can this combo run Control at 4K with playable frame rates?
A: Yes, but only at Low settings. The database records an average of 63 FPS at 3840x2160 with Low settings, which is just above the 60 FPS playable threshold. Medium settings drop to 45 FPS average, which is not playable.
Q: What is the highest quality preset that stays above 60 FPS at 1440p?
A: Medium settings average 67 FPS at 2560x1440, which is the highest playable preset. However, the recorded minimum of 57 FPS means the frame rate can dip below 60 during demanding scenes. High settings average 59 FPS, which falls short of the threshold.
Q: Is the CPU or GPU more important for this game at 1080p?
A: The GPU is the primary performance driver at 1080p, but the CPU has enough headroom to avoid bottlenecking. The frame rate scales from 124 FPS at Low to 68 FPS at Ultra, showing that the RTX 5050 is the main constraint. The i5-11400F’s 6 cores and 12 threads are sufficient for this resolution.
Q: How does the RTX 5050 compare to its nearest rivals in raw benchmark scores?
A: The RTX 5050 has an average benchmark score of 21035. The AMD Radeon RX 5600 XT is 1.6% slower, while the AMD Radeon RX Vega M GL is 0.6% slower. The AMD Radeon HD 8970M and NVIDIA RTX A4000 Mobile are 1% and 1.6% faster, respectively. The differences are small enough that these GPUs would deliver similar gameplay.
Q: What CPU rivals offer similar benchmark performance to the i5-11400F?
A: The i5-11400F has an average benchmark score of 17177. The AMD EPYC 7H12 is 0.3% faster, and the Intel Core Ultra 7 164U is 0.6% faster. The Intel Core i5-12450H is 0.4% slower, and the AMD Ryzen 3 PRO 8300G is 0.6% slower. These CPUs are all within a narrow performance band.
Q: Does the combo rank well among all tested configurations for Control?
A: The combo ranks 2296 out of 3720 tested configurations, placing it in the 38th percentile of all tested combos. This means it outperforms about 38% of tested systems, which reflects the mid-range nature of both the CPU and GPU.
Similar Performance Alternatives
The nearest rivals for the CPU and GPU provide a picture of what other hardware would behave similarly in Control. These alternatives are based on average benchmark scores, not direct game measurements, but the close deltas suggest comparable performance.
On the CPU side, the Intel Core i5-11400F has an average score of 17177. The AMD EPYC 7H12 scores 17120, which is 0.3% higher, making it a nearly identical performer. The Intel Core Ultra 7 164U scores 17074, 0.6% higher, and the Intel Core i5-12450H scores 17239, 0.4% lower. The AMD Ryzen 3 PRO 8300G scores 17278, 0.6% lower. These four CPUs are all within a 1.2% performance band, so any of them would produce very similar frame rates in Control when paired with the RTX 5050. The EPYC 7H12 is a server-class chip, but its benchmark score aligns it with the i5-11400F for this analysis.
On the GPU side, the RTX 5050 has an average score of 21035. The AMD Radeon RX 5600 XT scores 20713, which is 1.6% lower, making it the closest slower alternative. The AMD Radeon RX Vega M GL scores 21153, 0.6% higher, and the AMD Radeon HD 8970M scores 21237, 1% higher. The NVIDIA RTX A4000 Mobile scores 21379, 1.6% higher. These GPUs are all within a 3.2% performance band, so they would deliver nearly identical frame rates in Control. The RX 5600 XT is the most likely desktop alternative, and its slightly lower score suggests it would perform a few FPS below the RTX 5050 in the measured presets.
For a user considering alternatives, pairing the i5-11400F with an RX 5600 XT would produce results roughly 1.6% slower, which translates to about 1 FPS difference at 4K Low and 2 FPS at 1080p Ultra. The RTX A4000 Mobile would be about 1.6% faster, but it is a mobile chip, so its availability and thermal characteristics differ from a desktop GPU.
How This Combo Ranks
The combo of the Intel Core i5-11400F and NVIDIA GeForce RTX 5050 ranks 2296 out of 3720 tested combinations for Control. This places it in the lower-middle portion of the database, with 1424 combos ranking below it and 2295 combos ranking above it. The percentile position of 38.3% means that roughly 62% of tested systems outperform this pairing in this specific game.
The rank reflects the mid-range nature of both components. The CPU sits in the 71st percentile of all CPUs, while the GPU sits in the 66th percentile of all GPUs, but the combination does not reach the same relative position in game performance. This is typical for a title like Control, which is demanding on both the CPU and GPU. The measured frame rates show that the combo is capable of 1080p Ultra and 1440p Medium, but it falls short of high-refresh-rate 1440p or 4K gaming.
The rank also indicates that there is room for improvement. Upgrading either component would move the combo higher in the rankings, but the database does not provide direct comparison data for specific upgrades. The nearest GPU rivals, such as the RTX A4000 Mobile, are only 1.6% faster, so a meaningful rank improvement would require a more substantial GPU upgrade. Similarly, the nearest CPU rivals are within 0.6%, so the CPU is not the limiting factor for the combo’s rank. The data suggests that the GPU is the primary constraint, as the frame rate drops are more severe at higher resolutions and settings.
In summary, this combo is a solid 1080p machine for Control, capable of maximum settings, and it can handle 1440p with medium quality. It is not a 4K solution beyond the lowest settings, and its overall rank reflects that limitation. Users seeking higher performance would need to focus on GPU upgrades first, as the CPU has sufficient headroom to support a faster graphics card.