Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Control
Action Adventure 2019

Control

82%
Great Match Your system meets recommended requirements.

Performance

1080p (Full HD)

Low 1080p Measured
101 FPS
Ultra 1080p Measured
55 FPS

1440p (2K / QHD)

Low 1440p Measured
76 FPS
Ultra 1440p Measured
42 FPS

4K (Ultra HD)

Low 4K Measured
51 FPS
Ultra 4K Measured
28 FPS
15.9ms Frame Time
24ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,485
Your CPU 75,779
Graphics Card
Required 27,787
Your GPU 20,556

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 28 32 36 51
1440p QHD 42 48 54 76
1080p Full HD 55 63 71 101

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 63
1920x1080 Low 101
1920x1080 Medium 71
1920x1080 Ultra 55
2560x1440 High 48
2560x1440 Low 76
2560x1440 Medium 54
2560x1440 Ultra 42
3840x2160 High 32
3840x2160 Low 51
3840x2160 Medium 36
3840x2160 Ultra 28

Performance Analysis: Control on Your System

The AMD Ryzen 9 9950X3D and Intel Arc B570 combination delivers highly resolution-dependent results in Control, with a clear ceiling at 4K that falls well below the 60 FPS playable threshold. At 1080p and 1440p, the pairing demonstrates its strengths, though only specific presets achieve smooth gameplay. The data reveals a system that is decisively capable at mainstream resolutions but quickly runs out of headroom when pixel count rises.

Measured FPS Breakdown

At 3840x2160, the measured frame rates are consistently below playable levels across all tested presets. The Low preset averages 51 FPS, which is the highest result at this resolution, but still 9 FPS short of the 60 FPS target. Medium drops to an average of 36 FPS, with a minimum of 31 FPS and a maximum of 42 FPS, indicating notable frame-time variance. High averages 32 FPS, and Ultra falls to 28 FPS. The gap between Low and Medium is 15 FPS, suggesting that the Arc B570’s 10 GB memory bus and 160-bit interface are heavily taxed when texture quality and shading complexity increase at 4K.

Stepping down to 2560x1440, the results improve substantially but remain uneven. Low preset achieves an average of 76 FPS, comfortably clearing the 60 FPS threshold. Medium averages 54 FPS, with a minimum of 46 FPS and a maximum of 62 FPS; the minimum here is particularly telling, as it indicates that even at this resolution, certain scenes cause significant dips. High averages 48 FPS, and Ultra averages 42 FPS. The delta between Low and Ultra at 1440p is 34 FPS, which is proportionally similar to the 4K spread but from a higher starting point.

At 1920x1080, the combo finally shows its full potential. Low preset averages 101 FPS, which is the highest score in the entire measured dataset. Medium averages 71 FPS, with a minimum of 61 FPS and a maximum of 82 FPS — the minimum here just barely stays above the playable threshold. High averages 63 FPS, which is also above 60 FPS. Ultra averages 55 FPS, missing the mark by 5 FPS. The progression from Low to Ultra at 1080p is 46 FPS, demonstrating that the GPU is the primary limiter when settings are maximized, even at the lowest resolution tested.

Best Settings per Resolution

For 3840x2160, the data shows no playable settings exist. The verdictByResolution field lists an empty array for playable settings, confirming that even the lowest preset at 51 FPS fails to reach the 60 FPS threshold. The best possible average at this resolution is 51 FPS on Low, but that is still below the playable threshold.

At 2560x1440, the only playable setting is Low, which produces an average of 76 FPS. This is the sole preset that clears 60 FPS at this resolution. Medium falls to 54 FPS, and High and Ultra are progressively worse at 48 FPS and 42 FPS respectively. The data suggests that players at 1440p must accept Low settings to maintain smooth gameplay, as the gap between Low and Medium is substantial at 22 FPS.

For 1920x1080, the best settings that maintain at least 60 FPS is High, which averages 63 FPS. This is the most demanding preset that stays above the threshold at this resolution. Medium also clears it at 71 FPS, and Low is far ahead at 101 FPS. Ultra falls short at 55 FPS. The fact that High is the best playable preset at 1080p, rather than Ultra, indicates that the Arc B570’s raw compute throughput — 11.52 TFLOPS FP32 — is insufficient for maximum settings even at the lowest resolution tested.

Similar Performance Alternatives

On the CPU side, the Ryzen 9 9950X3D sits at the top of its benchmark tier with an average score of 75779 and a percentile rank of 95 among all CPUs. Its nearest rivals are extremely close: the AMD Ryzen 7 PRO 9755 scores 75738, a delta of 0.1% — effectively identical performance. The AMD Ryzen 7 PRO 9755X3D also scores 75716, another 0.1% delta. The AMD EPYC 8224P comes in at 75582, 0.3% behind. The Intel Core Ultra 9 285 rounds out the group at 75488, 0.4% behind. None of these deltas exceed 0.4%, meaning any of these CPUs would behave nearly identically in Control, since the game’s frame rates are clearly GPU-bound at most settings.

For the GPU, the Intel Arc B570 has an average benchmark score of 20556 and a percentile rank of 65. Its nearest rival is the Intel Arc A750, which scores 20582 — a delta of -0.1%, meaning the A750 is actually 0.1% faster. The NVIDIA GeForce RTX 3070 Mobile scores 20534, a 0.1% delta in the other direction. The NVIDIA Quadro M4000M scores 20480, 0.4% behind. The AMD Radeon R9 M390X scores 20662, 0.5% ahead. These deltas are all within 0.5%, so players with any of these GPUs would see functionally identical frame rates in Control. The Arc A750, in particular, would be a direct substitute at the same performance level.

The Verdict

This PC can run Control, but only under specific conditions. At 1920x1080, the verdictByResolution data confirms playable settings include High, Low, and Medium, with High being the best playable preset at 63 FPS average. This is the most favorable resolution for this combo, offering three presets above the 60 FPS threshold.

At 2560x1440, the verdict narrows to a single playable setting: Low, at 76 FPS average. This is technically playable, but the visual compromise is significant. The 54 FPS average on Medium is a steep drop, suggesting that the GPU’s 380.0 GB/s memory bandwidth becomes a bottleneck when settings increase.

At 3840x2160, the verdict is clear: no settings are playable. The highest average, 51 FPS on Low, falls 9 FPS short of the threshold. The data indicates that this resolution is simply beyond the Arc B570’s capabilities, regardless of CPU power. The Ryzen 9 9950X3D’s 16 cores and 32 threads are irrelevant here because the GPU is the limiting factor.

FAQ

Q: What is the highest average FPS this combo achieves in Control?

A: The highest average is 101 FPS at 1920x1080 with Low settings.

Q: Is this PC capable of running Control at 4K?

A: No. At 3840x2160, the best average is 51 FPS on Low, which is below the 60 FPS playable threshold. No playable settings exist at this resolution per the verdict data.

Q: Which settings are playable at 1440p?

A: Only Low settings are playable at 2560x1440, with an average of 76 FPS. Medium, High, and Ultra all fall below 60 FPS.

Q: How does the Arc B570 compare to its closest GPU rivals in Control?

A: The Arc A750 is 0.1% faster, the RTX 3070 Mobile is 0.1% slower, the Quadro M4000M is 0.4% slower, and the R9 M390X is 0.5% faster. All would produce nearly identical frame rates.

Q: What is the minimum FPS recorded at 1080p Medium?

A: The minimum FPS at 1920x1080 Medium is 61 FPS, which is just above the 60 FPS threshold.

Q: Is the CPU or GPU the bottleneck in this game?

A: The GPU is clearly the bottleneck. The CPU’s nearest rivals all score within 0.4% of each other, while GPU performance drops sharply between Low and Medium presets at every resolution, indicating graphics processing limits rather than CPU limits.

How This Combo Ranks

The combo ranks 2995 out of 3720 tested combinations in Control, placing it in the lower half of the database. This rank reflects the GPU’s mid-tier positioning — the Arc B570 sits at the 65th percentile among all GPUs, while the CPU is at the 95th percentile. The pairing of a top-tier CPU with a mid-range GPU creates a significant imbalance, which the frame rate data confirms. At 1080p, the combo performs respectably, but at 4K, it falls to the bottom tier of playability. The rank of 2995 suggests that most other tested combos achieve better overall performance, likely due to more balanced GPU selections. The 3720 total combos indicate a wide field, and this pairing’s position in the bottom 20% underscores that the Arc B570 holds this combo back.

CPU and GPU Roles

The data shows a clear division of labor between the Ryzen 9 9950X3D and the Arc B570. At 3840x2160, the frame rates are uniformly low across all settings, with a spread of only 23 FPS between Low (51 FPS) and Ultra (28 FPS). This narrow spread suggests the GPU is completely saturated, and the CPU’s performance is irrelevant. The CPU’s nearest rivals all score within 0.4% of each other, confirming that any of these processors would yield the same 4K results.

At 2560x1440, the GPU begins to show more headroom, but the CPU still plays a secondary role. The 22 FPS gap between Low (76 FPS) and Medium (54 FPS) indicates that the GPU’s shading units and memory bandwidth are the limiting factors. The CPU’s 128 MB of L3 cache and 16 cores provide ample headroom for the game’s physics and AI, but these do not translate to higher frame rates when the GPU is the bottleneck.

At 1920x1080, the CPU’s role becomes slightly more visible. The 46 FPS spread between Low (101 FPS) and Ultra (55 FPS) shows that the GPU is still the primary constraint, but the high frame rates on Low suggest the CPU can feed the GPU effectively. The Ryzen 9 9950X3D’s single-thread score of 1292 in 3DMark and its 95th percentile ranking mean it will not hold back the Arc B570 at any resolution. However, the data indicates that upgrading the GPU would yield far larger gains than upgrading the CPU, which is already at the top of its class. The scaling between resolutions — from 101 FPS at 1080p Low to 51 FPS at 4K Low — is a 50% drop, purely attributable to GPU workload, since the CPU’s performance is constant across these scenarios.