Instant compatibility check with FPS benchmarks and optimization tips
Control
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
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Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 52 | 60 | 67 | 94 |
| 1440p QHD | 77 | 88 | 99 | 140 |
| 1080p Full HD | 101 | 117 | 131 | 185 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Control on Your System
The AMD Ryzen 9 7900X paired with the NVIDIA GeForce RTX 3080 is a desktop combination with measured performance data for Control. The CPU has a launch MSRP of $549, and the GPU has a launch MSRP of 699 USD. The data shows that this system can run the game at 60 FPS or higher in most configurations, with the sole exception of 4K Ultra. Across three resolutions and four presets, the measured FPS ranges from 52 to 185, and the combo ranks 1071 out of 3720 tested combinations.
FAQ
Q: Can this combo run Control at 4K?
A: Yes, at High, Medium, and Low presets, with average FPS of 60, 67, and 94 respectively. Ultra falls below the 60 FPS threshold at 52 FPS.
Q: What is the highest playable preset at 1440p?
A: Ultra is playable, with an average of 77 FPS, which is the most demanding preset tested at that resolution.
Q: How does this combo rank among all tested combos for Control?
A: It ranks 1071 out of 3720 combos, placing it in the upper portion of the tested field.
Q: Which component has a higher benchmark percentile?
A: The CPU is in the 91st percentile of all CPUs, while the GPU is in the 68th percentile of all GPUs, indicating the CPU is comparatively stronger in synthetic tests.
Q: What is the maximum average FPS recorded?
A: At 1080p Low, the average is 185 FPS, the highest figure in the measured data.
Q: Is the FPS data measured or estimated?
A: The dataIsMeasured field is true, so these are directly measured results.
How This Combo Ranks
The combo rank of 1071 out of 3720 means that 1070 configurations deliver higher average FPS in Control. This places the system comfortably in the top third of all tested hardware pairs, though not at the very top. The CPU’s average benchmark score is 53288, and its percentile versus all CPUs is 91, meaning it outperforms the vast majority of processors in general workloads. The GPU’s average benchmark score is 23172, with a percentile of 68, which is solid but not exceptional. The discrepancy between the two percentiles suggests that the GPU is the weaker link in this pairing, a point reinforced by the FPS scaling across resolutions.
The nearest rivals for the CPU, based on average benchmark score, are the AMD EPYC 7313P (0.2% higher), Intel Xeon Phi 7290 (0.3% lower), Intel Xeon 634 (0.6% higher), and Intel Core i7-14700F (0.6% lower). These deltaPct values are all within a fraction of a percent, so the 7900X sits in a tightly clustered performance band. For the GPU, the nearest rivals are the NVIDIA P106-100 (0.3% lower), AMD Radeon Pro Vega 16 (0.3% lower), AMD Radeon RX 6600M (0.4% lower), and AMD Radeon R9 M290X (0.4% lower). Again, the differences are minuscule, meaning the RTX 3080’s synthetic performance is nearly identical to those cards, though game-specific behavior can diverge.
Similar Performance Alternatives
For users considering hardware that would behave similarly in Control, the nearestRivals data provides a reference. The CPU’s closest match is the AMD EPYC 7313P, which has an average benchmark score 0.2% higher than the 7900X. The Intel Core i7-14700F is 0.6% lower, and the Intel Xeon 634 is 0.6% higher. These CPUs would likely produce very similar frame rates in CPU-bound scenarios, though the 7900X’s 12 cores and 24 threads (from the FACT PACK) give it a particular multi-threaded profile.
On the GPU side, the NVIDIA P106-100, AMD Radeon Pro Vega 16, AMD Radeon RX 6600M, and AMD Radeon R9 M290X all have average scores within 0.4% of the RTX 3080. In a game like Control, which appears GPU-bound at higher resolutions (as the FPS drops sharply from 1080p to 4K), these GPUs would likely deliver comparable average FPS, though the RTX 3080’s 10 GB of GDDR6X memory and 320-bit bus (from the FACT PACK) may give it an edge in texture-heavy scenes. However, the measured data only covers the exact 7900X + RTX 3080 combo, so extrapolation to these rivals is based on synthetic benchmarks alone.
The Verdict
The measured FPS data clearly answers whether this PC can run Control. At 3840x2160, the playable settings are High, Medium, and Low, with average FPS of 60, 67, and 94 respectively. Ultra drops to 52 FPS, which is below the 60 FPS playable threshold. At 2560x1440, all four presets are playable, with Ultra achieving 77 FPS average. At 1920x1080, Ultra runs at 101 FPS average, and every preset clears 60 FPS. Therefore, the system can run Control at 60 FPS or higher at all three resolutions, but only up to High preset at 4K. The best settings per resolution, defined as the most demanding preset that stays at or above 60 FPS, are High at 4K (60 FPS), Ultra at 1440p (77 FPS), and Ultra at 1080p (101 FPS). This verdict is directly supported by the verdictByResolution field.
CPU and GPU Roles
The measured FPS scaling across resolutions and presets reveals which component matters more for Control. At 1080p Low, the average is 185 FPS, which is more than three times the 60 FPS threshold. This high frame rate at a low GPU load indicates that the CPU is not a bottleneck at this resolution; the Ryzen 9 7900X’s strong single-thread performance (Cinebench R23 single-core score of 2016.5) and multi-thread capability (Cinebench R23 multi-core score of 29300) provide ample headroom. As the preset increases to Ultra at 1080p, the average falls to 101 FPS, still far above 60, so the GPU is capable of handling the increased workload without dropping below playable levels.
Moving to 2560x1440, the same pattern holds: Low delivers 140 FPS, Medium 99 FPS, High 88 FPS, and Ultra 77 FPS. The drop from 1080p to 1440p at each preset is substantial—for example, Ultra goes from 101 to 77 FPS—indicating that the GPU is becoming more stressed as pixel count rises. At 3840x2160, the trend accelerates: Low 94 FPS, Medium 67 FPS, High 60 FPS, and Ultra 52 FPS. Here, the GPU is clearly the limiting factor, as even the Low preset yields less than half the 1080p Low figure. The CPU’s high percentile (91) compared to the GPU’s 68 reinforces this interpretation: the GPU’s compute and memory bandwidth are the primary constraints at higher resolutions, while the CPU remains sufficient across all tested settings.
The minimum FPS values for Medium settings also support this. At 1080p Medium, the minimum is 111 FPS; at 1440p Medium, 84 FPS; and at 4K Medium, 57 FPS. The 4K minimum dips below the 60 FPS threshold, even though the average is 67, showing that the GPU’s frame delivery becomes less consistent at 4K. In contrast, the 1440p and 1080p minimums remain well above 60. This data suggests that for Control, the GPU is the dominant factor in determining playability, especially as resolution increases, while the CPU’s role is secondary and largely satisfied by the 7900X.
Best Settings per Resolution
The most demanding preset that maintains an average of at least 60 FPS at each resolution is as follows:
- 1920x1080: Ultra, with an average of 101 FPS. This is the highest quality preset tested and delivers a comfortable margin above the threshold.
- 2560x1440: Ultra, with an average of 77 FPS. The system can handle the maximum settings at this resolution without dipping below 60 FPS on average.
- 3840x2160: High, with an average of 60 FPS. High is the most demanding preset that exactly meets the 60 FPS target. Medium offers 67 FPS, but High provides better visual quality while still hitting the threshold.
These choices maximize visual fidelity while staying within the playable frame rate envelope defined by the playableThresholdFps of 60.
Measured FPS Breakdown
The complete set of measured average, minimum, and maximum FPS values is listed below. Minimum and maximum figures are only available for Medium settings; for other presets, only the average is provided.
| Resolution | Settings | Avg FPS | Min FPS | Max FPS |
|------------|----------|---------|---------|---------|
| 3840x2160 | High | 60 | — | — |
| 3840x2160 | Low | 94 | — | — |
| 3840x2160 | Medium | 67 | 57 | 77 |
| 3840x2160 | Ultra | 52 | — | — |
| 2560x1440 | High | 88 | — | — |
| 2560x1440 | Low | 140 | — | — |
| 2560x1440 | Medium | 99 | 84 | 114 |
| 2560x1440 | Ultra | 77 | — | — |
| 1920x1080 | High | 117 | — | — |
| 1920x1080 | Low | 185 | — | — |
| 1920x1080 | Medium | 131 | 111 | 151 |
| 1920x1080 | Ultra | 101 | — | — |
At 4K, the Medium preset’s minimum of 57 FPS falls below the 60 FPS threshold, even though its average is 67. This indicates occasional frame dips that could be noticeable. At 1440p and 1080p, all minimums are above 60, so frame pacing is consistent. The data shows that the system is most comfortable at 1080p and 1440p, where even the highest preset maintains a large FPS cushion. At 4K, users must accept High settings to stay at 60 FPS average, and even then, the margin is exactly 60, leaving little headroom for demanding scenes.