Instant compatibility check with FPS benchmarks and optimization tips
Control
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
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Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 40 | 46 | 54 | 74 |
| 1440p QHD | 63 | 73 | 83 | 110 |
| 1080p Full HD | 80 | 97 | 105 | 147 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Control on Your System
The AMD Ryzen 9 5950X paired with the NVIDIA GeForce RTX 5060 presents a specific performance profile for Control, an Action Adventure title released on 2019-08-26. This analysis relies exclusively on measured benchmark data from the provided fact pack. The combination ranks 1751 out of 3720 tested combos for this game, placing it in the upper-middle tier of systems evaluated. The CPU, a 16-core, 32-thread Zen 3 part with a 3.40 GHz base and 4.90 GHz boost clock on the AMD Socket AM4 platform, and the GPU, a Blackwell 2.0 architecture card with 8 GB of GDDR7 memory on a 128-bit bus, deliver measurable results across three resolutions and four quality presets. The data shows clear performance thresholds, with the playable threshold set at 60 FPS. Below, the FAQ addresses common questions, followed by ranking analysis, alternative hardware comparisons, verdicts per resolution, component role scaling, and optimal settings guidance.
FAQ
Q: What is the best resolution and preset combination for this system in Control?
A: At 1920x1080, the Ultra preset runs at 79.9 FPS average, which is the highest preset that clears the 60 FPS threshold. At 2560x1440, Ultra runs at 62.5 FPS average, also above 60 FPS. At 3840x2160, only the Low preset achieves playable performance, with an average of 74.2 FPS.
Q: Does this combo achieve 60 FPS at 4K resolution?
A: Yes, but only with the Low preset. The measured average FPS at 3840x2160 with Low settings is 74.2. Medium settings drop to 54.2 FPS, High to 46 FPS, and Ultra to 40.3 FPS, all below the 60 FPS playable threshold.
Q: How does the Ryzen 9 5950X compare to its nearest rival CPUs in overall benchmark scores?
A: The CPU has an average benchmark score of 51947, placing it in the 91st percentile of all CPUs. Its nearest rival, the Intel Core Ultra 5 235HX, scores 52073, which is a 0.2% difference. The AMD EPYC 8124P scores 52121 (0.3% higher), the Intel Core i9-13900F scores 51730 (0.4% lower), and the Intel Core i7-14700 scores 52301 (0.7% higher).
Q: What is the performance gap between the RTX 5060 and its closest GPU rivals?
A: The RTX 5060 has an average benchmark score of 26331, placing it in the 72nd percentile of all GPUs. The AMD Radeon 860M scores 26401 (0.3% higher), the NVIDIA GeForce MX550 scores 26421 (0.3% higher), the AMD Radeon RX 5700 XT 50th Anniversary scores 26553 (0.8% higher), and the AMD Radeon RX 6750 XT scores 26011 (1.2% lower).
Q: Which component is more critical for maintaining high FPS at 1440p in Control?
A: The data indicates that at 2560x1440, the GPU is the primary constraint. The average FPS scales from 109.6 at Low to 62.5 at Ultra, a 43% reduction as the GPU workload increases. The CPU’s high multi-threaded performance (Cinebench R23 multi-core score of 26017) is sufficient to avoid bottlenecking, as even the most demanding preset stays above 60 FPS.
Q: Can this system run Control at 1080p with all settings maxed out?
A: Yes. At 1920x1080 with the Ultra preset, the measured average FPS is 79.9, which is 19.9 FPS above the 60 FPS playable threshold. The High preset runs at 97.1 FPS, Medium at 104.9 FPS, and Low at 146.7 FPS.
How This Combo Ranks
The combination of the AMD Ryzen 9 5950X and NVIDIA GeForce RTX 5060 achieves a rank of 1751 out of 3720 tested combos for Control. This places it in the 53rd percentile among all tested systems, meaning roughly half of the configurations tested perform better and half perform worse. This ranking reflects a balanced pairing where the CPU’s strong multi-threaded capabilities (PassMark multi-thread score of 45424) complement the GPU’s mid-range rasterization performance (PassMark G3D score of 20891). The data shows that this combo is not a top-tier performer for Control, but it is far from the bottom. The rank suggests that while the RTX 5060 handles 1080p and 1440p well, it struggles at 4K with higher presets. For a game like Control, which relies heavily on GPU rendering for its physics and particle effects, the GPU’s 8 GB GDDR7 memory and 448.0 GB/s bandwidth become limiting factors at higher resolutions. The CPU’s 16 cores and 32 threads, with a boost clock of 4.90 GHz, provide ample headroom; benchmark results show the CPU sits in the 91st percentile, while the GPU sits in the 72nd percentile. This disparity indicates that the GPU is the weaker link in this pairing. The measured FPS data supports this: at 1920x1080, the Ultra preset delivers 79.9 FPS, but at 3840x2160, the same preset drops to 40.3 FPS, a 50% reduction. The rank of 1751 reflects this scaling behavior, where the system excels at lower resolutions but falls behind at 4K. Compared to the 3720 combo pool, this system sits just above the median, making it a reasonable choice for 1080p and 1440p gaming but not for 4K enthusiasts.
Similar Performance Alternatives
The nearest rivals to the CPU and GPU provide insight into what other hardware would behave similarly in this pairing. For the AMD Ryzen 9 5950X, the closest alternatives by average benchmark score are the Intel Core Ultra 5 235HX, which scores 52073 (a 0.2% difference), the AMD EPYC 8124P at 52121 (0.3% higher), the Intel Core i9-13900F at 51730 (0.4% lower), and the Intel Core i7-14700 at 52301 (0.7% higher). These processors deliver nearly identical overall performance, meaning a system with any of these CPUs paired with the RTX 5060 would produce similar FPS results in Control. The differences are within 1%, so users upgrading from one to another would see negligible changes in this game. For the NVIDIA GeForce RTX 5060, the nearest GPU rivals are the AMD Radeon 860M at 26401 (0.3% higher), the NVIDIA GeForce MX550 at 26421 (0.3% higher), the AMD Radeon RX 5700 XT 50th Anniversary at 26553 (0.8% higher), and the AMD Radeon RX 6750 XT at 26011 (1.2% lower). These GPUs would produce nearly identical frame rates in Control when paired with the same CPU. The RX 6750 XT is the only rival that scores lower, by 1.2%, so it would be marginally slower. The fact that the RTX 5060’s nearest rivals include integrated graphics (Radeon 860M) and older discrete GPUs (MX550, RX 5700 XT) highlights its position in the low-mid range of the GPU market. A system with a Ryzen 9 5950X and any of these GPUs would rank similarly for Control, with the RX 6750 XT potentially dropping a few FPS in the most demanding presets. The data suggests that swapping the CPU for one of its rivals would have virtually no impact on the measured FPS, while swapping the GPU for the RX 5700 XT 50th Anniversary might yield a slight improvement, given its 0.8% higher score.
The Verdict
Based on the measured FPS data and the 60 FPS playable threshold, this PC can run Control at all three tested resolutions, but with different preset limitations. At 1920x1080, the system is fully capable: the Ultra preset runs at 79.9 FPS average, which is well above the threshold. The High preset runs at 97.1 FPS, Medium at 104.9 FPS, and Low at 146.7 FPS. At this resolution, every preset clears 60 FPS, making it the most flexible setting for this combo. At 2560x1440, the system also clears 60 FPS on all presets, but with less headroom. The Ultra preset runs at 62.5 FPS, which is just 2.5 FPS above the threshold. High runs at 72.7 FPS, Medium at 82.6 FPS, and Low at 109.6 FPS. This means 1440p is playable at the highest settings, but the margin is slim; any demanding scene could potentially drop below 60 FPS. At 3840x2160, the system is only playable with the Low preset, which runs at 74.2 FPS. The Medium preset drops to 54.2 FPS, High to 46 FPS, and Ultra to 40.3 FPS, all below the threshold. The verdict by resolution is clear: 1080p and 1440p are fully playable with all presets, while 4K requires sacrificing visual quality to Low settings. The best settings per resolution, as indicated by the data, are Ultra at 1080p (79.9 FPS), Ultra at 1440p (62.5 FPS), and Low at 4K (74.2 FPS). This system is a solid choice for 1080p and 1440p gaming, but users with 4K displays must accept significant reductions in graphical fidelity to maintain playable frame rates.
CPU and GPU Roles
The data reveals how the CPU and GPU contribute to performance in Control across resolutions. At 1920x1080, the GPU is the dominant factor, as the CPU has ample headroom. The average FPS scales from 146.7 at Low to 79.9 at Ultra, a 45.5% reduction as the GPU workload increases. This scaling indicates that the GPU’s rendering capabilities, such as its 3840 shading units and 48 ROPs, are the primary constraint. The CPU’s single-thread performance (Geekbench single-core score of 2083) is sufficient to feed the GPU at this resolution. At 2560x1440, the GPU remains the bottleneck, with FPS scaling from 109.6 at Low to 62.5 at Ultra, a 43% reduction. The absolute FPS values drop compared to 1080p, but the pattern is the same. The CPU’s multi-threaded performance (Cinebench R23 multi-core score of 26017) is not challenged by Control’s workload at this resolution. At 3840x2160, the GPU’s limitations become severe. The FPS at Low is 74.2, but Medium drops to 54.2, High to 46, and Ultra to 40.3. The scaling from Low to Ultra is a 45.7% reduction, similar to the other resolutions, but the absolute values fall below the playable threshold for all but Low. This indicates that the GPU’s 8 GB GDDR7 memory and 128-bit memory bus (448.0 GB/s bandwidth) are insufficient for high-fidelity 4K rendering in Control. The CPU’s role is consistent across all resolutions: it provides enough compute power to avoid bottlenecking. The CPU’s PassMark multi-thread score of 45424 and Cinebench R15 multi-core score of 4324 show strong multi-threading, which helps in scenes with many physics objects, but the GPU’s raw pixel throughput (119.9 GPixel/s) is the limiting factor. The data shows that the GPU is the more important component for this game, especially as resolution increases. At 1080p, the GPU determines the difference between 146.7 and 79.9 FPS; at 4K, it determines whether the game is playable at all. The CPU’s influence is minimal, as even the most demanding preset at 4K (Ultra at 40.3 FPS) is not CPU-bound, given the CPU’s high benchmark scores.
Best Settings per Resolution
The most demanding preset that stays at or above 60 FPS at each resolution is as follows, based on the measured average FPS. At 1920x1080, the Ultra preset runs at 79.9 FPS, which is the highest preset and it stays above 60 FPS. The High preset runs at 97.1 FPS, Medium at 104.9 FPS, and Low at 146.7 FPS. Since Ultra is the most demanding and it clears the threshold, it is the recommended setting for this resolution. At 2560x1440, the Ultra preset runs at 62.5 FPS, which is just above the 60 FPS threshold. This is the most demanding preset that remains playable. The High preset runs at 72.7 FPS, Medium at 82.6 FPS, and Low at 109.6 FPS. While Ultra is technically playable, the margin is only 2.5 FPS, so users with variable refresh rate monitors may prefer High for a more consistent experience. However, the data shows Ultra is the best setting, as it is the most demanding that stays at or above 60 FPS. At 3840x2160, the Low preset runs at 74.2 FPS, which is the only preset that clears the 60 FPS threshold. The Medium preset drops to 54.2 FPS, High to 46 FPS, and Ultra to 40.3 FPS, all below 60 FPS. Therefore, Low is the best setting for 4K, as it is the most demanding playable preset. The exact FPS values for each recommended setting are: 79.9 FPS at 1080p Ultra, 62.5 FPS at 1440p Ultra, and 74.2 FPS at 4K Low. These settings provide the highest visual quality while maintaining playable frame rates. For users who prioritize smoothness over visual fidelity, the data supports lowering settings further: at 1080p, Medium runs at 104.9 FPS; at 1440p, Medium runs at 82.6 FPS; and at 4K, the only option is Low. The verdict data confirms these selections, listing Ultra as the best for 1080p and 1440p, and Low for 4K. This guidance allows users to maximize the system’s performance in Control without risking dips below the 60 FPS playable threshold.