Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Control
Action Adventure 2019

Control

92%
Excellent Match Your system exceeds recommended requirements!

Performance

1080p (Full HD)

Low 1080p Measured
149 FPS
Ultra 1080p Measured
79 FPS

1440p (2K / QHD)

Low 1440p Measured
110 FPS
Ultra 1440p Measured
62 FPS

4K (Ultra HD)

Low 4K Measured
75 FPS
Ultra 4K Measured
40 FPS
10.4ms Frame Time
16ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,485
Your CPU 41,376
Graphics Card
Required 27,787
Your GPU 26,331

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 40 48 53 75
1440p QHD 62 73 82 110
1080p Full HD 79 96 108 149

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 96
1920x1080 Low 149
1920x1080 Medium 108
1920x1080 Ultra 79
2560x1440 High 73
2560x1440 Low 110
2560x1440 Medium 82
2560x1440 Ultra 62
3840x2160 High 48
3840x2160 Low 75
3840x2160 Medium 53
3840x2160 Ultra 40

Performance Analysis: Control on Your System

The AMD Ryzen 9 5900X paired with the NVIDIA GeForce RTX 5060 delivers a performance profile in Control that is heavily dependent on resolution and graphics preset. Measured data shows this combination can achieve a 60 FPS average at 4K only on Low settings, while at 1440p and 1080p, the full range of presets, including Ultra, clears the playable threshold. This analysis breaks down the exact frame rates, optimal settings, and component roles based on the benchmark data.

Measured FPS Breakdown

The measured FPS data for this combination in Control shows a clear scaling pattern across the three tested resolutions and four quality presets. All figures represent average FPS, as minimum and maximum values were not recorded in the dataset.

At 3840x2160 (4K), the performance envelope is tight. The Low preset yields an average of 75.4 FPS, which is the only setting at this resolution that comfortably exceeds the 60 FPS playable threshold. Moving up one step to Medium drops the average to 52.9 FPS, a significant 22.5 FPS reduction from Low. The High preset further reduces performance to 47.5 FPS, and the Ultra preset brings the average down to 40 FPS. The spread between the lowest and highest preset at 4K is 35.4 FPS, indicating that graphical settings have a substantial impact on performance at this resolution.

At 2560x1440 (1440p), the results are more encouraging. The Low preset averages 109.9 FPS, providing a strong baseline. Medium increases the visual load and drops the average to 82.3 FPS, while High maintains a solid 72.7 FPS. The Ultra preset still manages an average of 61.5 FPS, which is just above the 60 FPS threshold. The delta between Low and Ultra at this resolution is 48.4 FPS, showing that even the most demanding settings remain playable.

At 1920x1080 (1080p), the combination shows its strongest performance. The Low preset produces an average of 149 FPS, which is the highest frame rate recorded across all configurations. Medium drops to 108 FPS, and High averages 95.5 FPS. The Ultra preset, while the most demanding, still delivers an average of 79.2 FPS. The difference between Low and Ultra at 1080p is 69.8 FPS, the largest spread across all resolutions, but every setting remains far above the playable threshold.

Best Settings per Resolution

The optimal configuration for each resolution is defined as the most demanding preset that maintains an average FPS at or above 60.

  • 3840x2160: The best playable setting is Low, with an average FPS of 75.4. All higher presets (Medium, High, Ultra) fall below the 60 FPS threshold, with averages of 52.9, 47.5, and 40 FPS respectively.
  • 2560x1440: The best playable setting is Ultra, with an average FPS of 61.5. This is the highest preset available, and it just clears the playable threshold. The data shows High (72.7 FPS), Medium (82.3 FPS), and Low (109.9 FPS) are also viable options.
  • 1920x1080: The best playable setting is Ultra, with an average FPS of 79.2. This provides a comfortable margin above the 60 FPS threshold while delivering the maximum visual quality the game offers.

FAQ

*Q: Can this PC run Control at 4K resolution?*

A: Yes, but only on the Low graphics preset. The measured average FPS at 3840x2160 with Low settings is 75.4, which is above the 60 FPS playable threshold. Medium, High, and Ultra presets yield averages of 52.9, 47.5, and 40 FPS, respectively, which are not playable.

Q: What is the highest preset that stays above 60 FPS at 1440p?

A: The Ultra preset is playable at 2560x1440, with a measured average FPS of 61.5. This is the most demanding setting available, and it still maintains an average above the 60 FPS threshold.

Q: How does the 1080p Ultra performance compare to the 4K Low performance?

A: At 1920x1080 with Ultra settings, the average FPS is 79.2. At 3840x2160 with Low settings, the average FPS is 75.4. The 1080p Ultra configuration provides a higher frame rate (79.2 vs 75.4) while also offering higher visual fidelity.

Q: What is the frame rate difference between Low and Ultra at 1080p?

A: The measured average FPS at 1920x1080 is 149 on Low and 79.2 on Ultra. This represents a 69.8 FPS difference, with the Low preset providing a significantly higher frame rate.

Q: Is the 60 FPS playable threshold met at 4K with Medium settings?

A: No. The measured average FPS at 3840x2160 with the Medium preset is 52.9, which falls below the 60 FPS playable threshold. Only the Low preset at this resolution achieves a playable average frame rate.

Q: Which resolution provides the highest average FPS for this combination?

A: The highest average FPS is achieved at 1920x1080 with the Low preset, reaching 149 FPS. This is the maximum frame rate recorded across all tested resolutions and settings.

Similar Performance Alternatives

Based on the nearestRivals data, the components in this system have close performance counterparts that would exhibit similar behavior in Control.

For the AMD Ryzen 9 5900X, the nearest rivals are the Intel Core Ultra 7 366H, Intel Core Ultra 7 356H, AMD Ryzen AI 5 PRO 440, and Intel Core i7-14650HX. The Intel Core Ultra 7 366H has an average score of 41263, which is a 0.3% difference from the Ryzen 9 5900X's average. The Intel Core Ultra 7 356H scores 41215, and the AMD Ryzen AI 5 PRO 440 scores 41208, both showing a 0.4% delta. The Intel Core i7-14650HX scores 41576, which is 0.5% higher than the Ryzen. In gaming scenarios like Control, these processors would produce nearly identical frame rates, as the performance delta is under one percent.

For the NVIDIA GeForce RTX 5060, the nearest rivals include the AMD Radeon 860M, NVIDIA GeForce MX550, AMD Radeon RX 5700 XT 50th Anniversary, and AMD Radeon RX 6750 XT. The AMD Radeon 860M has an average score of 26401 (0.3% higher), the NVIDIA GeForce MX550 scores 26421 (0.3% higher), the AMD Radeon RX 5700 XT 50th Anniversary scores 26553 (0.8% higher), and the AMD Radeon RX 6750 XT scores 26011 (1.2% lower). These GPUs would deliver comparable FPS in Control at the same settings and resolutions. The RX 6750 XT would be slightly slower, while the other three would be marginally faster, but all would remain within a small performance band.

CPU and GPU Roles

The data from the measured FPS results indicates how the CPU and GPU contributions shift across resolutions and presets in Control.

At 3840x2160, the GPU is the dominant bottleneck. The frame rate scales dramatically with preset quality: 75.4 FPS on Low drops to 40 FPS on Ultra. This 35.4 FPS reduction is a direct result of increased GPU workload from higher-resolution textures and effects. The CPU, which is required to feed the GPU with draw calls, has less influence at this resolution because the pixel processing load is so high.

At 2560x1440, the balance begins to shift. The frame rate still scales with preset changes (109.9 FPS on Low to 61.5 FPS on Ultra), but the GPU has more headroom. The Ultra preset's 61.5 FPS average suggests the GPU is still the primary constraint, but the CPU's role becomes more relevant as the resolution drops. The 48.4 FPS spread between Low and Ultra shows that GPU settings still matter greatly.

At 1920x1080, the CPU's role becomes more significant. The Low preset achieves 149 FPS, which is a high frame rate that requires the CPU to process a large number of frames per second. The scaling from Low to Ultra (149 to 79.2 FPS) is still substantial, but the absolute frame rates indicate that the CPU is working harder to keep up with the GPU's output. The 69.8 FPS spread between Low and Ultra at this resolution is the largest of all three, but the fact that even Ultra stays above 79 FPS suggests the CPU is not a hard bottleneck at this resolution.

The Verdict

This PC configuration can run Control at a playable level across all tested resolutions, but the quality ceiling varies. At 3840x2160, the system is only playable on the Low preset, with an average FPS of 75.4. Medium, High, and Ultra presets all fall below the 60 FPS threshold, so they are not viable for a smooth experience. At 2560x1440, the system is playable on every preset, including Ultra, which averages 61.5 FPS. This provides the best balance of visual quality and performance. At 1920x1080, the system is playable on all presets, with Ultra averaging 79.2 FPS, offering a high-quality experience with a comfortable margin above the playable threshold.

How This Combo Ranks

In the benchmark database, this combination of the AMD Ryzen 9 5900X and NVIDIA GeForce RTX 5060 ranks 1708 out of 3720 tested combos for Control. This places the system in the upper half of all tested configurations. The percentile standing of the individual components supports this ranking: the CPU sits at the 87th percentile among all CPUs, while the GPU sits at the 72nd percentile among all GPUs. The ranking reflects that while the CPU is a high-end performer, the GPU is more mid-range, which aligns with the measured FPS data showing solid 1080p and 1440p performance but limited 4K capability.