Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Control
Action Adventure 2019

Control

87%
Great Match Your system meets recommended requirements.

Performance

1080p (Full HD)

Low 1080p Measured
185 FPS
Ultra 1080p Measured
101 FPS

1440p (2K / QHD)

Low 1440p Measured
140 FPS
Ultra 1440p Measured
77 FPS

4K (Ultra HD)

Low 4K Measured
94 FPS
Ultra 4K Measured
52 FPS
8.5ms Frame Time
13ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,485
Your CPU 41,376
Graphics Card
Required 27,787
Your GPU 23,172

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 52 60 67 94
1440p QHD 77 88 99 140
1080p Full HD 101 117 131 185

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 117
1920x1080 Low 185
1920x1080 Medium 131
1920x1080 Ultra 101
2560x1440 High 88
2560x1440 Low 140
2560x1440 Medium 99
2560x1440 Ultra 77
3840x2160 High 60
3840x2160 Low 94
3840x2160 Medium 67
3840x2160 Ultra 52

Performance Analysis: Control on Your System

The AMD Ryzen 9 5900X paired with the NVIDIA GeForce RTX 3080 delivers a strong performance profile for Control, a 2019 action-adventure title. Benchmark data shows the combination ranks in the 1071st position out of 3720 tested combos for this game, placing it comfortably in the upper third of all systems evaluated. With a playable threshold set at 60 FPS, the measured results indicate that this hardware handles the game smoothly at 1080p and 1440p across all presets, while at 4K it maintains playability at High settings, with Ultra falling just short of the target.

FAQ

Q: What is the highest setting that maintains 60 FPS at 4K resolution?

A: At 3840x2160, the High preset achieves an average of 60 FPS exactly, making it the most demanding preset that clears the playable threshold. The Ultra preset drops to 52 FPS average, which is below the 60 FPS target.

Q: How does the system perform at 1440p with Ultra settings?

A: At 2560x1440, the Ultra preset delivers an average of 77 FPS, with no minimum or maximum values recorded. This is comfortably above the 60 FPS threshold, and the system can run the game at its highest visual quality at this resolution.

Q: What is the frame rate difference between Low and Ultra settings at 1080p?

A: At 1920x1080, the Low preset averages 185 FPS, while the Ultra preset averages 101 FPS. This represents a 84 FPS reduction when moving to maximum quality, though both remain far above the playable threshold.

Q: Which resolution shows the most significant performance drop from 1080p to 4K?

A: At Low settings, the average FPS falls from 185 at 1080p to 94 at 4K, a reduction of 91 FPS. At High settings, the drop is from 117 FPS at 1080p to 60 FPS at 4K, a decrease of 57 FPS.

Q: Are there any settings at any resolution that fall below the 60 FPS playable threshold?

A: Yes, the only preset that fails to meet the 60 FPS target is Ultra at 3840x2160, which averages 52 FPS. All other combinations of resolution and preset achieve an average of at least 60 FPS.

Q: How does the CPU benchmark score compare to its nearest competitor?

A: The AMD Ryzen 9 5900X has an average benchmark score of 41376. The closest rival is the Intel Core Ultra 7 366H with an average score of 41263, putting the Ryzen chip just 0.3% ahead in synthetic testing.

How This Combo Ranks

The combo of the Ryzen 9 5900X and the RTX 3080 achieves a rank of 1071 out of 3720 tested combinations for Control, placing it in the top 28.8% of all systems in the database. This is a solid position, indicating that the pair is well matched for the game’s demands, though it is not at the very top tier of performance. The CPU’s percentile against all processors is 87, meaning it outperforms 87% of CPUs in general benchmarks, while the GPU’s percentile is 68, showing it is above average but not elite among graphics cards.

The measured FPS data confirms that the system is consistently strong. At 1080p, the average frame rate across all presets is 133.5 FPS, which is more than double the 60 FPS threshold. At 1440p, the average is 101 FPS across all presets, and at 4K it drops to 68.25 FPS. This scaling shows the system has enough headroom at lower resolutions to push very high frame rates, and at 4K it still remains playable for most presets.

The gap between Low and Ultra presets is consistent: at 1080p, Ultra is 45.4% slower than Low; at 1440p, 45.0%; and at 4K, 44.7%. This indicates that the game’s settings have a proportional impact on performance regardless of resolution, which is typical of titles where GPU load scales evenly with quality.

CPU and GPU Roles

Looking at the scaling between resolutions, the GPU becomes the dominant factor as resolution rises. At 1080p Low, the average FPS is 185, while at 4K Low, it drops to 94. This 49.2% reduction in frame rate is directly attributable to the increased pixel load, which the RTX 3080 handles, but the CPU still has enough headroom to avoid becoming a bottleneck at 1080p. At 1080p Ultra, the GPU is already under significant load, given the 101 FPS average, but the CPU’s strong single-thread performance, with a 3DMark single-thread score of 941, ensures that frame times remain stable.

The GPU’s 32 TFLOPS of FP32 compute and 68 RT cores provide the raw power needed for the game’s physics and effects at higher settings. The CPU’s 12 cores and 24 threads (with a Cinebench R23 multi-core score of 16262) are largely underutilized in Control, as the game is not heavily multi-threaded. The data shows that the performance drop from 1080p to 4K is consistent across presets, which means the GPU is the limiting factor at 4K, but the CPU is sufficient to feed the GPU at all resolutions.

Similar Performance Alternatives

Looking at the nearest rivals for the CPU, the Ryzen 9 5900X has an average score of 41376, which is nearly identical to several other processors. The Intel Core Ultra 7 366H scores 41263 (0.3% slower), the Intel Core Ultra 7 356H scores 41215 (0.4% slower), and the AMD Ryzen AI 5 PRO 440 scores 41208 (0.4% slower). The Intel Core i7-14650HX is slightly faster with a score of 41576 (0.5% faster). These rival CPUs would produce nearly identical frame rates in Control, as the game is not heavily CPU-bound at the tested resolutions.

For the GPU, the RTX 3080 has an average score of 23172. The closest rivals are the NVIDIA P106-100 (23249, 0.3% faster), the AMD Radeon Pro Vega 16 (23250, 0.3% faster), the AMD Radeon RX 6600M (23273, 0.4% faster), and the AMD Radeon R9 M290X (23276, 0.4% faster). These GPUs would deliver very similar performance in this game, with frame rates within 1% of the RTX 3080. This means that if a user has one of these GPUs, they can expect almost identical FPS results to the data shown here.

Best Settings per Resolution

At 3840x2160, the best settings that stay above 60 FPS are the High preset, which achieves an average of 60 FPS exactly. The Medium preset averages 67 FPS, but High is the most demanding preset that still clears the threshold, offering the best visual quality without dropping below the playable limit. The Ultra preset at 4K averages 52 FPS and is not playable under the 60 FPS rule.

At 2560x1440, the Ultra preset is the best choice, averaging 77 FPS. This is 17 FPS above the threshold, allowing for the highest quality settings without any performance concerns. The High preset at 1440p averages 88 FPS, but Ultra is still playable and more visually demanding.

At 1920x1080, the Ultra preset averages 101 FPS, which is the best settings available. All four presets (Low, Medium, High, Ultra) are playable at this resolution, with even the highest settings offering more than 60 FPS.

The Verdict

This system is fully capable of running Control. The data shows that at 1080p, every preset from Low to Ultra is playable, with the Ultra preset averaging 101 FPS. At 1440p, all four presets are also above 60 FPS, with the highest setting averaging 77. At 4K, the system can play the game at High settings with an average of 60 FPS, but the Ultra preset drops to 52 FPS, which fails the 60 threshold.

The verdict is clear: for a 60 FPS experience, the user is limited to Ultra at 1080p and 1440p, and High at 4K. For a higher refresh rate, 1080p Low achieves 185 FPS, which is excellent for a 144Hz monitor. The minimum FPS data is only available for the Medium preset: at 1080p, the minimum is 111 FPS, at 1440p the minimum is 84 FPS, and at 4K the minimum is 57 FPS, which indicates that the Medium preset at 4K occasionally dips below the 60 FPS threshold, but the average is 67 FPS.

Measured FPS Breakdown

3840x2160

  • Low: Average 94 FPS (no min/max data)
  • Medium: Average 67 FPS, min 57, max 77
  • High: Average 60 FPS (no min/max data)
  • Ultra: Average 52 FPS (no min/max data)

2560x1440

  • Low: Average 140 FPS (no min/max data)
  • Medium: Average 99 FPS, min 84, max 114
  • High: Average 88 FPS (no min/max data)
  • Ultra: Average 77 FPS (no min/max data)

1920x1080

  • Low: Average 185 FPS (no min/max data)
  • Medium: Average 131 FPS, min 111, max 151
  • High: Average 117 FPS (no min/max data)
  • Ultra: Average 101 FPS (no min/max data)

The medium preset at 4K shows a minimum of 57 FPS, which is the only reported instance of a single-frame drop below the 60 FPS target, but the average remains above it. The data shows a clear scaling pattern: dropping from 1080p to 4K reduces average FPS by roughly 49% at Low settings, 44% at Medium, 49% at High, and 48% at Ultra, which is consistent across the board. The system’s performance is well above the playable threshold for most setups, with only the 4K Ultra preset failing to meet the 60 FPS target.