Instant compatibility check with FPS benchmarks and optimization tips
Control
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
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Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 28 | 32 | 36 | 51 |
| 1440p QHD | 42 | 48 | 54 | 76 |
| 1080p Full HD | 55 | 63 | 71 | 101 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Control on Your System
The AMD Ryzen 9 5900X paired with the Intel Arc B570 ranks 2995th out of 3720 tested combinations for Control, placing it in the lower half of all tested PC configurations for this title. This percentile position reflects a machine that can handle the game at mainstream resolutions but struggles to maintain high frame rates at 4K. The combination sits at the 87th percentile among all CPUs and the 65th percentile among all GPUs, yet the demanding nature of Control means the overall experience is dictated more by the GPU’s limits than the processor’s strength. Benchmark results indicate the system is capable of smooth gameplay at 1080p, acceptable at 1440p with lowered settings, and largely unsuitable for 4K at any preset.
How This Combo Ranks
The Ryzen 9 5900X and Arc B570 combination lands at rank 2995 out of 3720 tested combos for Control, a position that signals mid-to-low-tier performance relative to the broader database. While the CPU is strong — its average benchmark score of 41376 places it in the top 13% of all processors — the GPU’s average score of 20556 is more modest, ranking in the 65th percentile. The bottleneck is clear: the Arc B570’s 10 GB of GDDR6 memory and 160-bit bus width limit how much data can be pushed at high resolutions, and Control’s physics-heavy environments amplify this constraint. The combo’s rank is thus a reflection of the GPU’s capabilities, not the CPU’s, since the 5900X provides ample headroom for the game’s single-threaded and multi-threaded demands alike.
At 1080p, the system achieves playable frame rates across most settings, which is consistent with its rank. At 1440p, only the Low preset clears the 60 FPS threshold. At 4K, no preset reaches 60 FPS, with the best average being 51 FPS at Low. This pattern underscores that the combo is positioned for 1080p gaming primarily, with 1440p possible only after significant visual compromises. The rank of 2995 suggests that many other combinations — likely those with more powerful GPUs or better-balanced pairings — will outperform this setup in Control specifically.
Best Settings per Resolution
At 1920x1080, the most demanding preset that maintains an average of at least 60 FPS is High, delivering 63 FPS on average. The Medium preset also exceeds the threshold with 71 FPS, and Low reaches 101 FPS, but High represents the best visual quality while staying above the playable mark. The Ultra preset drops to 55 FPS on average, which falls below the 60 FPS target, so it is not recommended for smooth gameplay.
At 2560x1440, only the Low preset achieves an average of 76 FPS, making it the sole playable option at this resolution. Medium averages 54 FPS, High averages 48 FPS, and Ultra averages 42 FPS — all below the 60 FPS threshold. The data shows a steep drop from Low to Medium at 1440p, indicating that the GPU’s memory bandwidth becomes a limiting factor as texture quality increases.
At 3840x2160, no preset delivers a playable average frame rate. Low averages 51 FPS, Medium averages 36 FPS, High averages 32 FPS, and Ultra averages 28 FPS. The best option at 4K is Low, but even that misses the 60 FPS target by 9 FPS, so this resolution is effectively out of reach for smooth gameplay with this combination.
CPU and GPU Roles
The CPU and GPU roles shift dramatically across resolutions. At 1080p, the Arc B570 is the primary constraint, but the Ryzen 9 5900X provides enough single-thread performance to avoid bottlenecking. The scaling from Low (101 FPS) to Ultra (55 FPS) shows a 46 FPS drop, which is entirely attributable to GPU load as the CPU has ample headroom — its Cinebench R23 single-core score of 1527 and multi-core score of 16262 indicate it can handle Control’s physics and AI without issue.
At 1440p, the GPU’s limitations become more pronounced. The drop from Low (76 FPS) to Medium (54 FPS) is 22 FPS, a larger relative decrease than at 1080p, where the same settings transition only costs 30 FPS. This suggests that at 1440p, the GPU’s memory subsystem starts to struggle with higher-resolution textures, and the CPU’s role diminishes further. At 4K, the GPU is overwhelmingly the bottleneck — the difference between Low (51 FPS) and Ultra (28 FPS) is 23 FPS, and the CPU’s performance is largely irrelevant at this resolution since the GPU cannot keep up with the pixel throughput.
The data indicates that the Ryzen 9 5900X is more than sufficient for Control at all resolutions, as its multi-threaded benchmark scores (e.g., PassMark multi-thread score of 39002) far exceed what the game demands. The Arc B570, by contrast, shows a predictable degradation as resolution increases, making it the sole determinant of playability. For users upgrading this system, replacing the GPU would yield far greater gains than swapping the CPU.
Similar Performance Alternatives
Looking at the nearest rivals for the CPU, the Ryzen 9 5900X’s average benchmark score of 41376 is closely matched by the Intel Core Ultra 7 366H (41263, 0.3% slower), the Intel Core Ultra 7 356H (41215, 0.4% slower), and the AMD Ryzen AI 5 PRO 440 (41208, 0.4% slower). The Intel Core i7-14650HX is slightly faster at 41576, a 0.5% delta. In practical terms, any of these CPUs would deliver nearly identical frame rates in Control, since the game is not CPU-bound at the tested settings. The 5900X’s 12 cores and 24 threads provide more parallelism than these rivals, but Control rarely utilizes more than a few cores, so the performance difference would be negligible.
For the GPU, the Intel Arc B570’s average score of 20556 is nearly identical to the NVIDIA GeForce RTX 3070 Mobile (20534, 0.1% faster) and the Intel Arc A750 (20582, 0.1% slower). The NVIDIA Quadro M4000M (20480, 0.4% slower) and AMD Radeon R9 M390X (20662, 0.5% faster) are also within a fraction of a percent. This means that any of these GPUs would produce essentially the same frame rates in Control at the same settings and resolutions. The RTX 3070 Mobile, despite being a mobile part, would behave nearly identically to the Arc B570 in this game, which highlights the Arc B570’s competitive positioning in this specific workload.
Measured FPS Breakdown
At 3840x2160, the measured frame rates are as follows: High preset averages 32 FPS, Low averages 51 FPS, Medium averages 36 FPS with a minimum of 31 and maximum of 42, and Ultra averages 28 FPS. The Medium preset’s min/max range shows that even the lows are below the 60 FPS threshold, and the variance of 11 FPS indicates inconsistent frame pacing at this resolution.
At 2560x1440, High averages 48 FPS, Low averages 76 FPS, Medium averages 54 FPS with a minimum of 46 and maximum of 62, and Ultra averages 42 FPS. The Medium preset’s maximum of 62 FPS briefly touches the playable mark, but the average and minimum both fall short, so it cannot be considered playable. The Low preset’s 76 FPS average provides a comfortable margin above the threshold.
At 1920x1080, High averages 63 FPS, Low averages 101 FPS, Medium averages 71 FPS with a minimum of 61 and maximum of 82, and Ultra averages 55 FPS. The Medium preset’s minimum of 61 FPS stays above the 60 FPS target, making it a safe choice for consistent gameplay. The High preset’s 63 FPS average is also playable, but the data does not provide a min/max range for it, so users should expect some fluctuation. The Low preset’s 101 FPS average offers a smooth experience with plenty of headroom.
FAQ
Q: Can this PC run Control at 1080p with high settings?
A: Yes, at 1920x1080 with High settings, the average frame rate is 63 FPS, which clears the 60 FPS playable threshold.
Q: What is the best playable setting at 1440p?
A: At 2560x1440, only the Low preset achieves a playable average of 76 FPS. Medium, High, and Ultra all fall below 60 FPS.
Q: Is 4K gaming possible with this combination?
A: No, at 3840x2160, even the Low preset only averages 51 FPS, which is below the 60 FPS threshold. No setting is playable at this resolution.
Q: How does the Arc B570 compare to the RTX 3070 Mobile in this game?
A: The two GPUs have nearly identical average benchmark scores (20556 vs 20534, a 0.1% difference), so they would produce virtually the same frame rates in Control.
Q: Does the Ryzen 9 5900X bottleneck the Arc B570?
A: No, the data shows the CPU is far stronger than needed. Its Cinebench R23 multi-core score of 16262 and single-core score of 1527 indicate it can handle the game’s demands without limiting the GPU.
Q: What is the highest average FPS this combo can achieve in Control?
A: The highest measured average is 101 FPS at 1920x1080 with Low settings.
The Verdict
The verdict is clear: this PC can run Control at 1080p and 1440p, but not at 4K. At 1920x1080, the High preset delivers 63 FPS on average, and the Medium preset offers 71 FPS with a minimum of 61 FPS, both of which clear the 60 FPS threshold. At 2560x1440, only the Low preset is playable, averaging 76 FPS. At 3840x2160, no preset reaches 60 FPS, with the best effort being Low at 51 FPS.
For users targeting smooth gameplay, 1080p High is the recommended sweet spot, as it provides a good balance of visual quality and performance. Those who prefer higher resolutions must accept substantial visual compromises at 1440p, or avoid 4K entirely. The data indicates that the Arc B570 is the limiting factor, and the Ryzen 9 5900X’s performance is more than adequate for this game. Overall, the system is a capable 1080p machine for Control, with 1440p possible only at the lowest settings and 4K out of reach.