Instant compatibility check with FPS benchmarks and optimization tips
Control
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
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Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 52 | 59 | 67 | 94 |
| 1440p QHD | 75 | 90 | 99 | 141 |
| 1080p Full HD | 102 | 115 | 134 | 183 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Control on Your System
The AMD Ryzen 7 7800X3D paired with the NVIDIA GeForce RTX 3080 delivers a highly capable Control experience, though 4K requires some setting compromises to maintain smooth frame rates. Measured data shows this combination handles the game’s demanding physics and visual effects with authority across most configurations, with the only notable weakness appearing at 3840x2160 on the highest presets. The benchmark results indicate a system that comfortably exceeds the 60 FPS playable threshold at 1080p and 1440p even with maximum settings, while 4K users must select between Medium and Low presets for consistent performance.
Measured FPS Breakdown
At 1920x1080, the combination produces exceptional headroom across every preset. Low settings yield an average of 182.7 FPS, representing the absolute ceiling of this configuration in Control. Medium settings still deliver 133.8 FPS, which is more than double the playable threshold. High settings produce 115.2 FPS, and even Ultra settings maintain an average of 101.9 FPS. This progression shows a remarkably smooth scaling curve, with each preset step costing roughly 15-20% performance while maintaining triple-digit frame rates throughout.
Moving to 2560x1440, the performance remains robust but the scaling becomes more pronounced. Low settings achieve 141.4 FPS, still a massive margin over the 60 FPS target. Medium settings deliver 98.5 FPS, while High settings produce 89.8 FPS. Ultra settings at 1440p yield 75.3 FPS, which clears the 60 FPS threshold by a comfortable 25%. The data shows that the RTX 3080 has sufficient bandwidth and compute headroom to handle the resolution increase without forcing the user to drop below High presets.
The 3840x2160 results reveal the first signs of strain. Low settings at 4K achieve 93.6 FPS, which remains highly playable. Medium settings drop to 66.7 FPS, still above the 60 FPS threshold but with less margin for demanding scenes. High settings fall to 58.6 FPS, just below the target, and Ultra settings drop further to 51.5 FPS. The gap between Medium and High at 4K represents a 12.1 FPS penalty, indicating that the game’s higher-quality textures and effects place significant pressure on the GPU’s 10 GB memory buffer and shader throughput.
Across all resolutions, the pattern shows a consistent 30-40% performance uplift when moving from Ultra to Low settings. At 1080p, the spread from Ultra to Low is 80.8 FPS; at 1440p, the spread is 66.1 FPS; and at 4K, the spread narrows to 42.1 FPS. This narrowing spread at higher resolutions is a classic sign of GPU-bound operation, where the RTX 3080 becomes the limiting factor rather than the Ryzen 7 7800X3D’s processing capabilities.
FAQ
Q: Can this PC maintain 60 FPS at 4K with high settings?
A: No. The measured average at 3840x2160 with High settings is 58.6 FPS, which falls 1.4 FPS short of the 60 FPS playable threshold. Users seeking 4K must select Medium settings, which deliver 66.7 FPS.
Q: What is the best preset at 1440p for maximum visual quality?
A: Ultra settings are fully playable at 2560x1440, with an average of 75.3 FPS. This clears the 60 FPS target by 25%, providing a substantial safety margin for scene complexity variations.
Q: How much performance is lost when upgrading from 1080p to 1440p?
A: The data shows a consistent reduction across all presets. At Ultra, the drop is from 101.9 FPS to 75.3 FPS, a 26.6 FPS decrease. At High, the drop is from 115.2 FPS to 89.8 FPS, a 25.4 FPS decrease.
Q: Is Low settings ever necessary for a playable experience?
A: Only at 4K if the user insists on maximum frame rates. At 3840x2160 with Low settings, the system achieves 93.6 FPS, which is 56% above the 60 FPS target. At 1080p and 1440p, even Ultra settings remain above 60 FPS.
Q: How does the RTX 3080 perform relative to other GPUs in the database?
A: The GPU’s average benchmark score of 23172 places it in the 68th percentile of all GPUs. Its nearest rivals include the NVIDIA P106-100 (delta -0.3%), AMD Radeon Pro Vega 16 (delta -0.3%), and AMD Radeon RX 6600M (delta -0.4%).
Q: What is the performance difference between High and Ultra at 1080p?
A: High settings deliver 115.2 FPS, while Ultra settings deliver 101.9 FPS. The 13.3 FPS difference represents a 12% performance cost for the additional visual fidelity of Ultra.
Similar Performance Alternatives
The CPU and GPU each have well-defined performance neighborhoods based on benchmark scores. For the AMD Ryzen 7 7800X3D, which scores 33079 on average and ranks in the 83rd percentile of all CPUs, the nearest rivals include the AMD Ryzen 7 8700G and Intel Core i7-13650HX, both with identical average scores of 33089 (0% delta). The AMD Ryzen 7 7745HX also matches at 33091 (0% delta), while the AMD Ryzen 9 PRO 6950H sits slightly higher at 33201 (-0.4% delta). These processors would deliver essentially identical frame rates in Control, meaning any of these alternatives would pair equally well with the RTX 3080.
On the GPU side, the RTX 3080’s average benchmark score of 23172 places it in the 68th percentile. Its nearest rivals show minimal performance deltas: the NVIDIA P106-100 scores 23249 (-0.3%), the AMD Radeon Pro Vega 16 scores 23250 (-0.3%), the AMD Radeon RX 6600M scores 23273 (-0.4%), and the AMD Radeon R9 M290X scores 23276 (-0.4%). These GPUs would produce nearly identical frame rates in Control, suggesting that users with any of these alternatives would see comparable performance at each resolution and preset combination.
For the specific case of this CPU-GPU pairing, the combination ranks 1100 out of 3720 tested combos in Control. This places it in the upper third of all tested systems, indicating that while it is not an elite configuration, it substantially outperforms the median setup. The Ryzen 7 7800X3D’s 96 MB of L3 cache and the RTX 3080’s 8704 shading units work well together for this title’s physics-heavy combat sequences.
The Verdict
This system can definitely run Control, and the verdict is overwhelmingly positive except for one specific configuration. At 1920x1080, all four presets—Low, Medium, High, and Ultra—are fully playable, with the lowest performer (Ultra) still achieving 101.9 FPS, which is 70% above the 60 FPS threshold. At 2560x1440, the same holds true: all presets deliver at least 75.3 FPS (Ultra), clearing the threshold by 25%. The only problematic area is 3840x2160, where High settings (58.6 FPS) and Ultra settings (51.5 FPS) fall below the playable threshold. At 4K, users must select Medium (66.7 FPS) or Low (93.6 FPS) for a smooth experience.
The data indicates that this combination is best suited for 1440p gaming, where it offers the ideal balance of visual quality and frame rate headroom. The 75.3 FPS at Ultra settings at 1440p provides a comfortable buffer for demanding scenes while maintaining the highest visual fidelity. At 4K, the system is playable but requires accepting Medium settings, which still deliver a 11% margin above the 60 FPS target.
Best Settings per Resolution
At 1920x1080, the most demanding preset that stays at or above 60 FPS is Ultra, with an average of 101.9 FPS. This provides a massive 70% margin over the threshold, making it the clear choice for maximum visual quality without any performance concerns.
At 2560x1440, Ultra settings also remain the best choice, delivering 75.3 FPS. This 25% margin ensures that even the most chaotic combat sequences with multiple physics objects and particle effects will maintain smooth frame rates.
At 3840x2160, the best playable preset is Medium, achieving 66.7 FPS. This provides an 11% margin over the 60 FPS threshold. While High settings (58.6 FPS) are visually superior, the data shows they fall below the playable threshold, making Medium the recommended choice at this resolution.
How This Combo Ranks
Among the 3720 tested CPU-GPU combinations in Control, this pairing ranks 1100th. This places it in the top 30% of all tested systems, indicating strong overall performance. The Ryzen 7 7800X3D’s 83rd percentile CPU ranking and the RTX 3080’s 68th percentile GPU ranking combine to produce a system that outperforms the majority of tested configurations.
The rank of 1100 suggests that while this is not a top-tier enthusiast setup, it substantially outperforms the median tested combo. The 7800X3D’s excellent single-thread performance (959 in 3DMark single-thread test) and the RTX 3080’s strong rasterization capabilities (29.77 TFLOPS FP32) work synergistically in Control, which benefits from both strong CPU physics processing and GPU visual effects. The system’s performance in the 1080p and 1440p tests confirms this synergy, with frame rates that exceed what either component could achieve alone in a less balanced pairing.
CPU and GPU Roles
The data reveals distinct roles for the CPU and GPU at different resolutions. At 1920x1080, the CPU plays a more significant role, as evidenced by the wide performance spread across presets. The jump from Low (182.7 FPS) to Ultra (101.9 FPS) shows that the GPU is being progressively more taxed, but the CPU has enough headroom to keep up with even the lowest preset’s demand. The Ryzen 7 7800X3D’s 16 threads and 96 MB of L3 cache provide ample processing power for Control’s physics calculations and AI routines.
At 2560x1440, the balance shifts toward the GPU. The performance spread narrows to 66.1 FPS between Low and Ultra, compared to 80.8 FPS at 1080p. This indicates that the GPU is becoming the primary bottleneck as pixel count increases. The RTX 3080’s 10 GB of GDDR6X memory and 760.3 GB/s bandwidth are sufficient for this resolution, but the 1440p pixel count (3.7 million pixels) requires more shader work per frame.
At 3840x2160, the GPU is clearly the dominant factor. The performance spread narrows further to 42.1 FPS between Low and Ultra, and the maximum achievable frame rate drops to 93.6 FPS. The 4K resolution (8.3 million pixels) more than doubles the pixel count of 1440p, placing intense pressure on the RTX 3080’s 8704 shading units and 96 ROPs. The CPU’s role diminishes further, as the system becomes entirely GPU-bound. This is confirmed by the fact that even Low settings at 4K (93.6 FPS) cannot match the performance of Low settings at 1440p (141.4 FPS), despite the CPU having identical work to do in both cases.
The scaling between resolutions shows a consistent pattern: each step from 1080p to 1440p costs roughly 25-30% performance, and each step from 1440p to 4K costs another 35-40%. This indicates that Control is heavily GPU-dependent at higher resolutions, with the RTX 3080’s compute capabilities being the limiting factor. The Ryzen 7 7800X3D, meanwhile, provides sufficient headroom at all resolutions, ensuring that the GPU is never starved of data.