Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Control
Action Adventure 2019

Control

90%
Excellent Match Your system exceeds recommended requirements!

Performance

1080p (Full HD)

Low 1080p Measured
236 FPS
Ultra 1080p Measured
154 FPS

1440p (2K / QHD)

Low 1440p Measured
216 FPS
Ultra 1440p Measured
117 FPS

4K (Ultra HD)

Low 4K Measured
147 FPS
Ultra 4K Measured
79 FPS
5.6ms Frame Time
8ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,485
Your CPU 29,879
Graphics Card
Required 27,787
Your GPU 79,842

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 79 89 104 147
1440p QHD 117 135 154 216
1080p Full HD 154 177 203 236

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 177
1920x1080 Low 236
1920x1080 Medium 203
1920x1080 Ultra 154
2560x1440 High 135
2560x1440 Low 216
2560x1440 Medium 154
2560x1440 Ultra 117
3840x2160 High 89
3840x2160 Low 147
3840x2160 Medium 104
3840x2160 Ultra 79

Performance Analysis: Control on Your System

The AMD Ryzen 7 5800XT paired with the NVIDIA GeForce RTX 5090 delivers exceptionally high frame rates in Control, with measured performance showing that every tested resolution and preset combination clears the 60 FPS playable threshold. The data indicates a system with substantial headroom for high-refresh-rate displays, even at 4K Ultra settings.

FAQ

Q: What is the highest average FPS recorded for this combo in Control?

A: The highest average FPS is 235.6, achieved at 1920x1080 resolution with Low settings.

Q: Can this system run Control at 4K with Ultra settings?

A: Yes, the measured average FPS at 3840x2160 with Ultra settings is 79.4, which is above the 60 FPS playable threshold.

Q: How does the CPU's multi-threaded performance compare to its nearest rivals?

A: The Ryzen 7 5800XT has an average benchmark score of 29879, which is virtually identical to the AMD Ryzen 7 7840H (29868, 0% delta). It is 0.6% ahead of the AMD Ryzen 5 9600X and 0.3% behind the AMD Ryzen 7 8845HS and AMD Ryzen 7 7840HS.

Q: What is the GPU's percentile ranking among all tested GPUs?

A: The NVIDIA GeForce RTX 5090 ranks in the 92nd percentile among all GPUs, with an average benchmark score of 79842.

Q: What is the FPS difference between Low and Ultra settings at 1440p?

A: At 2560x1440, Low settings produce 215.8 FPS average, while Ultra settings produce 116.6 FPS average, representing a difference of 99.2 FPS.

Q: How does this combo rank among all tested CPU-GPU combinations for Control?

A: This combo ranks 93rd out of 3720 tested combinations, placing it in the top 2.5% of all combos tested for this game.

Similar Performance Alternatives

For the CPU, the AMD Ryzen 7 5800XT's nearest rivals show nearly identical average benchmark scores. The AMD Ryzen 7 7840H matches it exactly with a 0% delta (29868 vs 29879). The AMD Ryzen 7 8845HS and AMD Ryzen 7 7840HS both score 29955, putting them just 0.3% ahead. The AMD Ryzen 5 9600X trails by 0.6% with a score of 29713. These deltas are so small that in gaming workloads, particularly at higher resolutions where the GPU becomes the bottleneck, users would experience virtually no difference between these processors in Control.

On the GPU side, the NVIDIA GeForce RTX 5090's nearest rivals present an interesting comparison. The NVIDIA Tesla P100 PCIe 16 GB scores 79605, just 0.3% behind. The NVIDIA Tesla P100 PCIe 12 GB is 0.6% behind at 79396. The AMD Radeon RX 6850M XT is 1.1% behind at 78940. The AMD Radeon Pro Vega 64X actually scores higher at 80959, putting it 1.4% ahead of the RTX 5090 in aggregate benchmarks. However, these are professional and mobile workstation cards; their similar aggregate scores belie significant architectural differences that would manifest differently in actual game rendering.

The practical takeaway is that for Control specifically, the RTX 5090's benchmark rivals would likely produce similar frame rates at lower resolutions, but the RTX 5090's substantial memory bandwidth advantage becomes more relevant at 4K where texture bandwidth demands increase.

CPU and GPU Roles

The data reveals a clear shift in bottleneck behavior across resolutions. At 1920x1080, the performance spread between Low (235.6 FPS) and Ultra (153.9 FPS) is 81.7 FPS, suggesting the GPU is doing significant work even at the lowest settings. The jump from Low to Medium (203 FPS) shows a 32.6 FPS drop, while Medium to High (176.8 FPS) drops another 26.2 FPS.

At 2560x1440, the pattern intensifies. Low settings produce 215.8 FPS, Medium drops to 154 FPS, High to 134.5 FPS, and Ultra to 116.6 FPS. The scaling from Low to Ultra here is 99.2 FPS, indicating the GPU is becoming more dominant as resolution increases.

The 3840x2160 results confirm this trend. Low settings yield 146.6 FPS, Medium 104 FPS, High 89.1 FPS, and Ultra 79.4 FPS. The total spread from Low to Ultra is 67.2 FPS. Notably, the performance drop from 1440p to 4K at Ultra settings is 37.2 FPS (116.6 to 79.4), while the drop from 1080p to 1440p at Ultra is 37.3 FPS (153.9 to 116.6). This consistent scaling suggests the GPU is the limiting factor at all resolutions, with the CPU providing sufficient headroom even at 1080p.

The CPU's role becomes more apparent when examining the Low settings figures. At 1080p Low, the system reaches 235.6 FPS, which is close to what a high-refresh-rate display can show. The Ryzen 7 5800XT's 8-core, 16-thread configuration with a boost clock of 4.80 GHz appears adequate to feed the RTX 5090 even at these extreme frame rates.

The Verdict

This PC can run Control with exceptional performance at every resolution tested. The verdict data shows that all four settings presets (Low, Medium, High, Ultra) are playable at all three resolutions, with the 60 FPS threshold being cleared by a wide margin in every case.

At 3840x2160, the best playable settings are Ultra, running at an average of 79.4 FPS. This is 19.4 FPS above the playable threshold and indicates that 4K gaming with maximum visual quality is comfortably achievable.

At 2560x1440, Ultra settings run at 116.6 FPS average, providing a high-refresh-rate experience at 1440p. This is nearly double the 60 FPS threshold.

At 1920x1080, Ultra settings deliver 153.9 FPS average, which is more than sufficient for 144Hz displays. The Low preset at 235.6 FPS approaches the limits of most high-refresh-rate monitors.

The verdict is unambiguous: this combination does not merely run Control; it runs it with enough performance headroom to max out settings at 4K while maintaining frame rates well above 60 FPS.

Best Settings per Resolution

At 3840x2160, the best settings are Ultra, delivering 79.4 FPS average. This is the most demanding preset available, and it still clears the 60 FPS threshold by 19.4 FPS.

At 2560x1440, Ultra settings are again the best choice, with an average of 116.6 FPS. This provides a substantial buffer above the playable threshold and enables smooth gameplay on high-refresh-rate monitors.

At 1920x1080, Ultra settings produce 153.9 FPS average. This is 93.9 FPS above the 60 FPS threshold, making it the optimal choice for competitive or high-refresh-rate play.

In all three cases, the data shows that there is no reason to reduce settings below Ultra, as even the most demanding preset maintains comfortable frame rates. The only exception would be users targeting refresh rates above 154 FPS at 1080p, where dropping to High (176.8 FPS) or Medium (203 FPS) could be justified.

How This Combo Ranks

This combination of AMD Ryzen 7 5800XT and NVIDIA GeForce RTX 5090 ranks 93rd out of 3720 tested combinations for Control. This places the combo in the top 2.5% of all tested systems, reflecting the GPU's 92nd percentile ranking among all GPUs and the CPU's 81st percentile ranking among all CPUs.

The rank suggests that while this is a very high-performing combination, there are 92 other tested combos that achieve higher average frame rates in Control. Given the RTX 5090's position as a flagship GPU, those higher-ranked combinations likely pair it with even more powerful CPUs or use configurations that better balance the system.

The CPU's percentile ranking of 81 indicates that while the Ryzen 7 5800XT is a strong processor, it is not at the absolute top of the CPU hierarchy. The data suggests that in CPU-bound scenarios at 1080p, a higher-ranked CPU could yield additional frame rate headroom, though the current combo already exceeds any standard display's refresh rate at that resolution.

Measured FPS Breakdown

At 1920x1080, the system demonstrates remarkable performance across all presets. Low settings produce 235.6 FPS average, which drops to 203 FPS at Medium, 176.8 FPS at High, and 153.9 FPS at Ultra. The progression shows a consistent 10-15% performance decrease for each step up in quality settings.

At 2560x1440, Low settings yield 215.8 FPS average. Medium settings drop to 154 FPS, a substantial 61.8 FPS reduction. High settings produce 134.5 FPS, and Ultra settings deliver 116.6 FPS. The gap between Low and Medium at 1440p is notably larger than at 1080p, indicating that Medium settings introduce a significant rendering load increase.

At 3840x2160, Low settings generate 146.6 FPS average. Medium settings reduce this to 104 FPS, a 42.6 FPS drop. High settings produce 89.1 FPS, and Ultra settings deliver 79.4 FPS. The scaling from Medium to High at 4K shows a 14.9 FPS decrease, and from High to Ultra a 9.7 FPS decrease, suggesting diminishing returns on the most demanding settings.

The data reveals that resolution scaling follows expected patterns. At Low settings, the drop from 1080p to 1440p is 19.8 FPS, and from 1440p to 4K is 69.2 FPS. At Ultra settings, the corresponding drops are 37.3 FPS and 37.2 FPS. This indicates that the relative cost of higher resolutions becomes more pronounced at lower quality settings, where the GPU is less constrained by shading complexity and more by memory bandwidth and fill rate.