Instant compatibility check with FPS benchmarks and optimization tips
Control
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
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Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 45 | 54 | 56 | 79 |
| 1440p QHD | 64 | 74 | 89 | 121 |
| 1080p Full HD | 87 | 102 | 111 | 159 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Control on Your System
The AMD Ryzen 7 5800X3D and NVIDIA GeForce RTX 3070 combination delivers a highly capable Control experience, with benchmark data indicating that the game is playable at every tested resolution, though the specific quality ceiling varies significantly. At 4K, the system falls short of the 60 FPS threshold on higher presets, while at 1440p and 1080p, it comfortably exceeds that mark even on the most demanding settings. The data, drawn from measured FPS results, shows a clear scaling pattern where resolution and preset choices dictate whether the experience is smooth or compromised.
Measured FPS Breakdown
The measured FPS data for Control with this hardware combination reveals a consistent hierarchy across resolutions and presets. At 1920x1080, the system performs exceptionally well, with the Low preset delivering an average of 158.5 FPS. Moving up the quality ladder, Medium yields 110.7 FPS, High drops to 101.8 FPS, and Ultra still maintains a strong 86.7 FPS average. Every 1080p preset remains well above the 60 FPS playable threshold, indicating that the combo has substantial headroom at this resolution.
At 2560x1440, performance remains robust but the scaling is more pronounced. The Low preset achieves an average of 121 FPS, which is a 23.7% reduction compared to the 1080p Low result. Medium follows at 89.2 FPS, High at 73.5 FPS, and Ultra at 64.1 FPS. The Ultra preset at 1440p barely clears the 60 FPS threshold, suggesting that this is the practical ceiling for maximum quality at this resolution. The gap between Low and Ultra at 1440p is 56.9 FPS, highlighting the significant cost of enabling the highest visual features.
The 3840x2160 results show a marked decline in performance, with the RTX 3070’s 8 GB frame buffer and memory bandwidth becoming limiting factors. At 4K Low, the average FPS is 79.3, which is still playable. However, Medium drops to 55.9 FPS, High to 54.1 FPS, and Ultra to 44.5 FPS. None of the higher presets reach the 60 FPS threshold, meaning that 4K gaming requires a substantial compromise in visual quality to maintain smoothness. The difference between 4K Low and 4K Ultra is 34.8 FPS, a 43.9% performance loss from the lowest to highest preset.
Notably, the data does not include min or max FPS values for any resolution or preset, so frame time consistency cannot be assessed from this dataset. The average FPS figures, however, paint a clear picture of the combo’s capabilities. For 1080p users, the system is overkill for Control, as even Ultra averages 86.7 FPS. For 1440p, it is a balanced match, with Ultra just above the threshold. For 4K, only the Low preset is viable for a 60 FPS target, and even that has limited headroom.
Similar Performance Alternatives
The nearestRivals data for the CPU and GPU provides context for what other hardware would behave similarly in this game. The AMD Ryzen 7 5800X3D has an average benchmark score of 27,896, placing it at the 80th percentile among all CPUs. Its closest rivals are the AMD Ryzen 7 6800U with a score of 27,887 (a 0% delta), the Intel Core i9-10900K at 27,872 (0.1% faster), the AMD Ryzen AI 5 PRO 340 at 27,932 (0.1% slower), and the Intel Core i5-12600KF at 27,799 (0.3% faster). These deltas are negligible, meaning a system using any of these CPUs would produce nearly identical frame rates in Control, assuming the same GPU.
On the GPU side, the NVIDIA GeForce RTX 3070 has an average benchmark score of 17,208 and sits at the 61st percentile among all GPUs. Its nearest rivals include the AMD Radeon RX 7600 XT with a score of 17,083 (0.7% slower), the NVIDIA GeForce GTX 690 at 17,037 (1% slower), the AMD Radeon HD 7970M at 17,019 (1.1% slower), and the NVIDIA Tesla K40c at 17,468 (1.5% faster). The performance differences are small, so swapping the RTX 3070 for any of these cards would result in a similar FPS profile in Control. The RX 7600 XT, in particular, would be a direct alternative, with the measured FPS values likely within a frame or two of the RTX 3070 at each setting.
For a full system comparison, pairing the Ryzen 7 5800X3D with an RX 7600 XT would yield nearly identical results to the tested combo, as both the CPU and GPU deltas are under 1%. Conversely, swapping the CPU to an i5-12600KF while keeping the RTX 3070 would also produce similar frame rates, since the CPU’s 0.3% score advantage is unlikely to manifest as a measurable FPS difference in a GPU-bound title like Control. The data suggests that this combo sits in a tight performance band, with no single near-rival offering a meaningful uplift or deficit.
How This Combo Ranks
In the broader benchmark database, this CPU-GPU combination ranks 1,599 out of 3,720 tested combos for Control. That places it in the top 43% of all tested systems, indicating a solid mid-to-upper tier position. The percentile ranking for the CPU is 80, while the GPU is at 61, suggesting that the processor is relatively stronger than the graphics card in this pairing. However, for Control specifically, the game’s rendering load tends to favor the GPU, so the RTX 3070’s lower percentile is likely the more relevant factor for frame rate limits.
The combo’s mid-pack ranking is consistent with its measured FPS results. At 1080p, it outperforms the majority of systems, but at 4K, it falls behind many higher-end GPU configurations. The rank of 1,599 out of 3,720 means there are 2,121 tested combos that perform worse, but also 1,598 that perform better. This is a reasonable position for a hardware pairing that targets high-refresh 1080p and solid 1440p gaming, rather than 4K maximum settings.
Compared to the nearest rivals, the combo’s rank would shift only slightly if the CPU or GPU were swapped for an alternative. For instance, using an RX 7600 XT instead of the RTX 3070 would likely move the rank by a few dozen positions, given the 0.7% score delta. The data does not provide individual combo ranks for those alternatives, but the benchmark score proximity implies comparable in-game performance.
FAQ
Q: Can this combo run Control at 4K with stable 60 FPS?
A: No, not at higher settings. The measured data shows that at 3840x2160, only the Low preset achieves an average of 79.3 FPS, which is above 60. Medium averages 55.9 FPS, High 54.1 FPS, and Ultra 44.5 FPS, all below the 60 FPS playable threshold.
Q: What is the best preset at 1440p for this hardware?
A: The Ultra preset is playable at 1440p, with an average of 64.1 FPS, which is just above the 60 FPS threshold. This is the highest quality setting that maintains playable performance, per the verdictByResolution data.
Q: How much faster is 1080p Low compared to 1080p Ultra?
A: At 1920x1080, the Low preset averages 158.5 FPS, while Ultra averages 86.7 FPS. This represents a 71.8 FPS difference, meaning Low is approximately 82.9% faster than Ultra in terms of frame rate.
Q: Is the CPU or GPU more likely to be the bottleneck in Control?
A: The GPU’s percentile rank is 61, compared to the CPU’s 80, indicating the GPU is weaker relative to other parts. The FPS scaling across resolutions—dropping from 158.5 FPS at 1080p Low to 79.3 FPS at 4K Low—suggests the GPU is the primary limiter, as CPU load would not change significantly with resolution.
Q: What should a user do to achieve 60 FPS at 4K?
A: According to the data, the only playable setting at 3840x2160 is Low, which delivers 79.3 FPS. Users must select Low preset to stay above 60 FPS; Medium and above fall below the threshold.
Q: How does this combo compare to using an Intel Core i9-10900K?
A: The i9-10900K has an average benchmark score of 27,872, which is 0.1% higher than the Ryzen 7 5800X3D’s 27,896. This negligible difference means frame rates in Control would be virtually identical with the same RTX 3070.
CPU and GPU Roles
The measured FPS data reveals distinct roles for the CPU and GPU across resolutions and presets. At 1080p, the system is heavily GPU-bound, as evidenced by the wide spread between Low (158.5 FPS) and Ultra (86.7 FPS). The CPU, with its 80th percentile ranking, has ample headroom to feed the GPU at this resolution, so frame rates are dictated almost entirely by the graphics card’s rendering capability. The 71.8 FPS gap between Low and Ultra at 1080p is primarily due to the GPU’s workload increasing with visual fidelity.
As resolution increases to 1440p, the GPU’s role becomes more dominant. The FPS drops from 121 at Low to 64.1 at Ultra, a 56.9 FPS reduction. This scaling shows that the GPU is still the limiting factor, but the CPU’s contribution remains sufficient to avoid bottlenecking. The Ryzen 7 5800X3D’s large 96 MB L3 cache and high single-thread performance (3dmark_single_thread score of 884) ensure that frame pacing is consistent, though the data does not provide min/max FPS to confirm this.
At 4K, the GPU is overwhelmingly the constraint. The difference between Low (79.3 FPS) and Ultra (44.5 FPS) is 34.8 FPS, but the absolute numbers are much lower than at lower resolutions. The RTX 3070’s 8 GB GDDR6 memory and 448.0 GB/s bandwidth are likely saturated at 4K, particularly with higher presets that increase texture detail and effects. The CPU’s performance becomes less relevant at this resolution, as the GPU is unable to maintain high frame rates regardless of CPU capability. The data shows that switching from 1080p to 4K at Low settings reduces FPS by 79.2 FPS (from 158.5 to 79.3), a 50% drop that is almost entirely attributable to GPU load.
Preset scaling further clarifies the roles. At each resolution, the delta between Low and Medium is smaller than between High and Ultra, suggesting that Ultra settings impose a disproportionate cost on the GPU. For example, at 1440p, Low to Medium is a 31.8 FPS drop, Medium to High is 15.7 FPS, and High to Ultra is 9.4 FPS. This pattern indicates that the GPU’s resources are progressively more strained as settings increase, with the CPU maintaining adequate performance throughout.
Best Settings per Resolution
The verdictByResolution data specifies the most demanding preset that stays at or above 60 FPS for each resolution. At 3840x2160, the only playable setting is Low, which delivers an average of 79.3 FPS. This is the sole preset that meets the 60 FPS threshold at 4K, as Medium (55.9 FPS), High (54.1 FPS), and Ultra (44.5 FPS) all fall short. Users targeting 4K must accept Low settings to maintain smooth gameplay, and even then, the 79.3 FPS average provides limited headroom for demanding scenes.
At 2560x1440, the situation improves dramatically. All four presets—Low (121 FPS), Medium (89.2 FPS), High (73.5 FPS), and Ultra (64.1 FPS)—are above the 60 FPS threshold. The best settings, meaning the highest quality preset that remains playable, is Ultra with an average of 64.1 FPS. This is a marginal margin above the threshold, so users who prefer a more stable frame rate might opt for High at 73.5 FPS, but the data confirms Ultra is viable.
At 1920x1080, every preset is playable, with the best settings being Ultra at 86.7 FPS. This provides a comfortable 26.7 FPS buffer above the 60 FPS threshold, ensuring consistent performance even in action-heavy sequences. The Low preset at 158.5 FPS is available for users with high-refresh monitors, but Ultra offers the full visual experience without sacrificing playability. The data indicates that 1080p is the sweet spot for this combo, allowing maximum quality settings without compromise.
For users with 4K displays, the recommendation is clear: select Low settings to achieve 79.3 FPS, or consider lowering the resolution to 1440p to unlock Ultra quality. The 1440p Ultra result of 64.1 FPS is likely a better balance of visual fidelity and performance for most players, as the 4K Low preset sacrifices significant detail for a relatively modest FPS gain over 1440p Ultra.