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Control
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
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Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 30 | 34 | 42 | 53 |
| 1440p QHD | 47 | 52 | 57 | 84 |
| 1080p Full HD | 59 | 68 | 77 | 106 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Control on Your System
The AMD Ryzen 7 5800X3D paired with the NVIDIA GeForce RTX 2060 delivers a playable experience in Control at 1080p and 1440p, but the data shows this combination struggles to maintain smooth frame rates at 4K across all tested presets. The recorded measurements place this pairing at the 2902nd position out of 3720 tested combos in the database for this game, indicating a mid-to-lower tier standing for this specific title. The CPU, built on the Zen 3 architecture with 8 cores and 16 threads, holds an 80th percentile ranking among all tested processors, while the GPU, based on the Turing architecture with 6 GB of GDDR6 memory, sits at the 58th percentile among all tested graphics cards.
Measured FPS Breakdown
At 1920x1080, the measured average frame rates show a clear progression across the four quality presets. The Low preset delivers an average of 105.7 FPS, which is the highest recorded average for this combination at any resolution or setting. Moving up to Medium, the average drops to 76.8 FPS, a decrease of 28.9 FPS from Low. High settings produce an average of 67.6 FPS, while the Ultra preset, which is the most demanding, yields 59.3 FPS. The gap between Low and Ultra at 1080p is 46.4 FPS, representing a substantial performance cost for the highest visual quality.
At 2560x1440, the frame rates scale downward as expected. The Low preset records an average of 83.9 FPS, which remains comfortably above the 60 FPS playability threshold. Medium settings produce 56.5 FPS on average, which falls below the playable threshold. High settings average 52.1 FPS, and Ultra averages 47.2 FPS. The difference between Low and Ultra at this resolution is 36.7 FPS, showing that the performance penalty for Ultra quality is significant but slightly less severe in absolute terms than at 1080p.
At 3840x2160, no preset reaches the 60 FPS playability threshold. The Low preset records the highest average at this resolution with 53.1 FPS. Medium averages 41.9 FPS, High averages 34.4 FPS, and Ultra averages 29.8 FPS. The spread from Low to Ultra at 4K is 23.3 FPS, which is the narrowest absolute range across all three resolutions. This suggests that at 4K, the GPU becomes the dominant limiting factor, and changes in preset quality have a relatively smaller impact on the final frame rate compared to lower resolutions.
The data does not include minimum or maximum frame time measurements for any resolution or preset, so the analysis relies solely on average frame rates. The absence of min and max values means frame pacing and stutter behavior cannot be assessed from the recorded data. However, the averages provide a consistent picture of how this hardware combination scales with resolution and quality settings.
Best Settings per Resolution
The database defines playable as maintaining an average frame rate at or above 60 FPS. At 1920x1080, three presets qualify as playable: Low at 105.7 FPS, Medium at 76.8 FPS, and High at 67.6 FPS. The most demanding preset that stays at or above 60 FPS is High, which averages 67.6 FPS. This leaves a margin of 7.6 FPS above the threshold, meaning the system has some headroom but is not excessively far from the boundary. Ultra at 1080p averages 59.3 FPS, which misses the 60 FPS threshold by a narrow margin of 0.7 FPS.
At 2560x1440, only the Low preset qualifies as playable, with an average of 83.9 FPS. This is the best settings selection for this resolution, as it is the sole preset that maintains an average above 60 FPS. Medium at 1440p averages 56.5 FPS, which is 3.5 FPS below the threshold. The jump from Medium to Low at this resolution provides a 27.4 FPS improvement, which is a substantial gain for dropping one quality tier.
At 3840x2160, the verdict data lists no playable settings. The highest average recorded at 4K is 53.1 FPS on Low, which falls 6.9 FPS short of the 60 FPS playability threshold. Every preset at 4K, from Low through Ultra, remains below the playable line. Users targeting 4K with this combination would need to accept frame rates in the 29.8 to 53.1 FPS range, depending on the selected preset, or consider external factors such as resolution scaling that are not covered in the measured data.
The pattern across resolutions is consistent: the best playable preset shifts downward as resolution increases. At 1080p, High is the ceiling for playable quality. At 1440p, only Low achieves playable status. At 4K, no preset achieves playable status. The margin above the 60 FPS threshold also narrows with each resolution increase, from 7.6 FPS at 1080p High to 23.9 FPS at 1440p Low, which is the only positive margin at 1440p.
CPU and GPU Roles
The recorded data shows that the GPU becomes the primary performance constraint as resolution increases. At 1920x1080, the frame rate spread between Low and Ultra is 46.4 FPS, which indicates that the system has enough CPU headroom to translate preset changes into meaningful frame rate differences. The CPU, with its 8 cores and 16 threads and a boost clock of 4.50 GHz, is not the limiting factor at this resolution, as the GPU can respond to changes in rendering load.
At 2560x1440, the spread between Low and Ultra narrows to 36.7 FPS. The reduced absolute spread suggests that the GPU is beginning to saturate, and the impact of each additional quality tier is smaller in absolute frame rate terms. The Low preset still delivers 83.9 FPS, which is above the 60 FPS threshold, but the Medium preset falls to 56.5 FPS. This sharp drop from Low to Medium at 1440p indicates a significant increase in GPU workload when moving past the lowest quality settings.
At 3840x2160, the spread between Low and Ultra narrows further to 23.3 FPS. This is the clearest indicator of GPU-bound behavior. When the GPU is the limiting factor, preset changes have a compressed effect on frame rates because the rendering pipeline is already saturated at the pixel level. The fact that the Low preset at 4K averages 53.1 FPS while the Ultra preset averages 29.8 FPS shows that even the least demanding settings cannot escape the GPU bottleneck at this resolution.
The scaling between resolutions confirms this interpretation. At Low settings, the average frame rate drops from 105.7 FPS at 1080p to 83.9 FPS at 1440p, a decrease of 21.8 FPS, and then to 53.1 FPS at 4K, a further decrease of 30.8 FPS. At High settings, the averages are 67.6 FPS at 1080p, 52.1 FPS at 1440p, and 34.4 FPS at 4K. The proportional drops are larger at higher resolutions, which is consistent with a GPU-bound scenario where pixel count dominates the workload.
The CPU's role is more visible at lower resolutions and lower presets. At 1080p Low, the system achieves 105.7 FPS, which indicates the CPU is capable of feeding the GPU at high frame rates. The CPU benchmarks support this, with a Cinebench R23 multicore score of 14317 and a single-core score of 1452, along with a PassMark multithread score of 28309. These figures place the CPU well above the 50th percentile, and its 80th percentile ranking among all CPUs suggests it is not a weak link in this pairing.
However, the GPU benchmarks tell a different story. The RTX 2060 has a PassMark G3D score of 14111 and sits at the 58th percentile among all GPUs. Its nearest rivals in the database include the NVIDIA GeForce GTX 580 with an average score of 15283, the AMD Radeon 680M at 15270, the NVIDIA GeForce RTX 3050 OEM at 15199, and the AMD Radeon RX 7600 at 15171. These scores are all within 0.8 percent of the RTX 2060's average score of 15290, indicating that the GPU is operating at a performance tier where even small differences in workload can determine playability.
How This Combo Ranks
The combo rank for this pairing in Control is 2902 out of 3720 tested combinations. This places the system in the lower 22 percent of all tested hardware combinations for this game. The rank reflects the combined performance of the CPU and GPU together, and the position suggests that while the CPU is strong, the GPU limits the overall standing for this title.
The percentile data provides context for this ranking. The CPU holds an 80th percentile position among all CPUs, which is a strong showing for a processor with a launch MSRP of $449. The GPU holds a 58th percentile position among all GPUs, which is a more modest result. The combination of a high-percentile CPU with a mid-range GPU produces a combo rank that is closer to the GPU's percentile than the CPU's, confirming that the GPU is the dominant factor in this game's performance.
The gap between the CPU and GPU percentiles is notable. A CPU in the 80th percentile paired with a GPU in the 58th percentile results in a combo rank in the 78th percentile from the bottom, meaning only 22 percent of tested combos perform worse. This indicates that the GPU is dragging the overall result down relative to the CPU's capability. Users with this pairing would see better combo ranks with a stronger GPU, while upgrading the CPU would yield diminishing returns for this specific game.
The measured FPS data aligns with this ranking. At 1080p, the system can reach 105.7 FPS on Low and 67.6 FPS on High, which are respectable numbers. At 1440p, it can only manage 83.9 FPS on Low. At 4K, it fails to reach 60 FPS on any preset. These results are consistent with a combo rank in the lower quartile of the database, as the system is capable at lower resolutions but falls short at higher demands.
Similar Performance Alternatives
The nearest rivals for the CPU in the database provide context for what other processors would behave similarly in this pairing. The AMD Ryzen 7 6800U has an average benchmark score of 27887, which is essentially identical to the Ryzen 7 5800X3D's average of 27896, with a delta of 0 percent. The Intel Core i9-10900K scores 27872, a 0.1 percent difference. The AMD Ryzen AI 5 PRO 340 scores 27932, a negative 0.1 percent difference, meaning it is slightly higher. The Intel Core i5-12600KF scores 27799, a 0.3 percent difference. All four rivals are within 0.3 percent of the 5800X3D's average score, so any of these CPUs would produce nearly identical frame rates when paired with the same GPU in Control.
The nearest rivals for the GPU show similar proximity. The NVIDIA GeForce GTX 580 has an average score of 15283, a 0 percent delta from the RTX 2060's 15290. The AMD Radeon 680M scores 15270, a 0.1 percent difference. The NVIDIA GeForce RTX 3050 OEM scores 15199, a 0.6 percent difference. The AMD Radeon RX 7600 scores 15171, a 0.8 percent difference. These four GPUs are all within 0.8 percent of the RTX 2060's average score, meaning they would deliver nearly the same measured FPS in this game when paired with the same CPU.
This means a system with a Ryzen 7 6800U or an Intel Core i9-10900K paired with an RTX 2060 would produce results nearly identical to the tested combo. Similarly, an RTX 2060 paired with a GTX 580, Radeon 680M, RTX 3050 OEM, or Radeon RX 7600 would also fall within a very small performance band. The delta values are all below one percent, so the practical frame rate differences would be negligible in most scenarios, though the exact ranking could shift depending on the specific game and its engine characteristics.
FAQ
Q: Can this system run Control at 1080p with playable frame rates?
A: Yes, the measured data shows that at 1920x1080, the Low preset averages 105.7 FPS, Medium averages 76.8 FPS, and High averages 67.6 FPS. All three of these presets are at or above the 60 FPS playability threshold. The Ultra preset averages 59.3 FPS, which falls just below the threshold.
Q: What is the best playable settings preset at 2560x1440?
A: At 2560x1440, only the Low preset is playable, with an average of 83.9 FPS. The Medium preset averages 56.5 FPS, which is below the 60 FPS threshold, so it is not considered playable. High and Ultra also fall below the threshold with averages of 52.1 FPS and 47.2 FPS respectively.
Q: Is 4K playable with this hardware combination?
A: No, the verdict data lists no playable settings at 3840x2160. The highest average at 4K is 53.1 FPS on the Low preset, which is below the 60 FPS playability threshold. Ultra at 4K averages 29.8 FPS, which is the lowest recorded average for this combination.
Q: How does this combo rank among all tested hardware combinations for Control?
A: The combo ranks 2902 out of 3720 tested combinations. This places the pairing in the lower portion of the database, with the CPU at the 80th percentile among all CPUs and the GPU at the 58th percentile among all GPUs.
Q: Which GPUs would perform similarly to the RTX 2060 in this system?
A: The nearest rivals in the database are the NVIDIA GeForce GTX 580 with a 0 percent delta, the AMD Radeon 680M with a 0.1 percent delta, the NVIDIA GeForce RTX 3050 OEM with a 0.6 percent delta, and the AMD Radeon RX 7600 with a 0.8 percent delta. All are within 0.8 percent of the RTX 2060's average benchmark score.
Q: Which CPUs would perform similarly to the Ryzen 7 5800X3D in this system?
A: The nearest rivals are the AMD Ryzen 7 6800U with a 0 percent delta, the Intel Core i9-10900K with a 0.1 percent delta, the AMD Ryzen AI 5 PRO 340 with a negative 0.1 percent delta, and the Intel Core i5-12600KF with a 0.3 percent delta. All are within 0.3 percent of the 5800X3D's average benchmark score.