Instant compatibility check with FPS benchmarks and optimization tips
Control
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 17 | 19 | 21 | 30 |
| 1440p QHD | 25 | 28 | 32 | 45 |
| 1080p Full HD | 32 | 37 | 42 | 59 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Control on Your System
Measured FPS Breakdown
The recorded data for this combination of AMD Ryzen 7 5700X3D and Intel Arc B370 in Control shows a clear pattern: performance drops sharply as resolution increases, and the gap between Low and Ultra presets is substantial at every resolution.
At 3840x2160, the game is barely playable in a technical sense. The Low preset returns an average of 30 FPS, while Medium averages 21 FPS with a recorded minimum of 18 FPS and maximum of 25 FPS. High drops to 19 FPS average, and Ultra falls to 17 FPS. No minimum or maximum values were recorded for Low, High, or Ultra at this resolution, but the Medium preset provides the only complete frame time range in the data.
Moving to 2560x1440, performance improves but remains far from smooth. Low settings average 45 FPS, which is the best result at this resolution. Medium averages 32 FPS, with minimum 27 FPS and maximum 37 FPS. High averages 28 FPS, and Ultra averages 25 FPS. The step from Low to Medium costs 13 FPS on average, while the step from Medium to High costs another 4 FPS, and High to Ultra costs 3 FPS more.
At 1920x1080, the picture changes meaningfully. Low settings average 59 FPS, which is just 1 FPS shy of the 60 FPS playable threshold. Medium averages 42 FPS, with a minimum of 36 FPS and maximum of 48 FPS. High averages 37 FPS, and Ultra averages 32 FPS. The resolution scaling is consistent: dropping from 1440p to 1080p at the same settings yields roughly 14 FPS improvement on Low (45 to 59), 10 FPS on Medium (32 to 42), 9 FPS on High (28 to 37), and 7 FPS on Ultra (25 to 32).
Best Settings per Resolution
The database defines playable as maintaining at least 60 FPS average. By that strict standard, none of the tested settings across any resolution reach the threshold. However, the closest approach is 1920x1080 with Low settings, which averages 59 FPS.
For 3840x2160, there is no setting that comes close to 60 FPS. The best option is Low at 30 FPS average, which is half the playable threshold. Medium at 21 FPS, High at 19 FPS, and Ultra at 17 FPS all fall well short. If a user must run at 4K, Low is the only setting that at least doubles the frame rate of Ultra, but it remains a compromised experience.
At 2560x1440, the best preset is again Low, averaging 45 FPS. Medium at 32 FPS, High at 28 FPS, and Ultra at 25 FPS are progressively worse. The 15 FPS gap between Low and Medium suggests that the GPU is heavily loaded by the medium-quality effects, and the CPU is not the limiting factor at this resolution.
At 1920x1080, Low settings deliver 59 FPS average, which is effectively one frame away from the playable threshold. Medium at 42 FPS, High at 37 FPS, and Ultra at 32 FPS are all playable in a loose sense but do not meet the 60 FPS standard. For users willing to accept a 60 FPS cap with occasional dips, Low at 1080p is the only viable option, and even then the data does not confirm a stable 60 FPS minimum.
CPU and GPU Roles
The benchmark data reveals a system that is heavily GPU-bound at every resolution and preset combination. The Intel Arc B370 is an integrated-class GPU with a 3DMark Steel Nomad DX12 score of 1184, placing it in the 5th percentile of all GPUs. Its nearest rivals include the ATI Mobility Radeon HD 5570 (1186, 0.2% faster), ATI Radeon HD 5770 (1190, 0.5% faster), AMD Radeon HD 7650M (1192, 0.7% faster), and AMD FirePro M2000 (1168, 1.4% slower). These are all legacy or low-end parts, which contextualizes the frame rates observed.
The CPU, AMD Ryzen 7 5700X3D, is a much stronger component. It scores 22366 in Cinebench R23 multi-core and 3157 in single-core, with an average benchmark score of 24709 and a 77th percentile ranking among all CPUs. Its nearest rivals include the AMD Ryzen 5 7600X3D (24728, 0.1% faster), AMD Ryzen 9 5900HX (24822, 0.5% faster), Intel Core i5-12450HX (24576, 0.5% slower), and Intel Core i5-11600 (24563, 0.6% slower). The CPU is clearly not the bottleneck in this pairing.
Evidence for GPU-bound behavior comes from the scaling between resolutions. At 1080p Low, the average is 59 FPS. At 1440p Low, it drops to 45 FPS, a 24% reduction. At 4K Low, it falls to 30 FPS, another 33% reduction. If the CPU were the limiting factor, these resolution changes would have little effect on frame rate. Instead, the consistent drops track with pixel count, which is classic GPU-bound scaling.
The same pattern appears across presets. At 1080p, moving from Low to Ultra cuts performance from 59 FPS to 32 FPS, a 46% loss. At 1440p, the same preset change drops from 45 FPS to 25 FPS, a 44% loss. At 4K, Low to Ultra goes from 30 FPS to 17 FPS, a 43% loss. The nearly uniform percentage drop across resolutions indicates that the GPU is saturated by the shader and post-processing load at every quality level, and the CPU has headroom that is never exercised.
The Intel Arc B370's specifications reinforce this interpretation. It has 1280 shading units, 40 texture mapping units, 20 raster operation units, and 10 ray tracing cores, with a boost clock of 2400 MHz. The pixel rate is 48.00 GPixel/s and the texture rate is 96.00 GTexel/s, with FP32 performance of 6.144 TFLOPS. These are modest figures for a modern game like Control, which uses heavy real-time effects and complex scene rendering. The GPU's 25 W TDP and integrated form factor further indicate that it is not designed for high-resolution gaming.
The Ryzen 7 5700X3D, by contrast, has 8 cores and 16 threads, 96 MB of shared L3 cache, and a boost clock of 4.10 GHz. Its memory bandwidth is 51.2 GB/s over a dual-channel DDR4 interface. While the game may use multiple threads for physics and AI, the frame rates observed suggest that the CPU finishes its work well ahead of the GPU. In practical terms, a user could pair this CPU with a much stronger discrete GPU and see significantly higher frame rates in Control, but with the Arc B370, the GPU is the ceiling.
The Verdict
The verdict from the database is unambiguous: this PC cannot run Control at 60 FPS at any resolution or preset tested. The verdictByResolution field lists no playable settings for 3840x2160, 2560x1440, or 1920x1080, meaning no tested configuration reached the 60 FPS average threshold.
At 4K, the best case is 30 FPS average on Low settings. That is a slideshow by modern gaming standards, and even the minimum frame rate for Medium (18 FPS) indicates severe stuttering. The game would be playable only in the sense that it runs, but not in any meaningful interactive capacity.
At 1440p, the best case is 45 FPS on Low. This is closer to playable but still 15 FPS below the threshold. The 27 FPS minimum on Medium shows that frame pacing suffers when the GPU is stressed. Users with a 60 Hz monitor would see constant dips below the refresh rate.
At 1080p, Low settings average 59 FPS, which is effectively at the threshold but not above it. The data does not record a minimum for this configuration, so it is possible that frame times vary. Medium drops to 42 FPS average with a 36 FPS minimum, which is a more consistent but still sub-60 experience. The overall combo rank is 3436 out of 3720 combinations, placing this setup in the bottom 8% of all tested configurations for Control.
The practical advice is straightforward: if 60 FPS is a hard requirement, this hardware is not sufficient. If a user is willing to accept 30 to 45 FPS, then 1080p Low or 1440p Low are the only reasonable choices. The game is technically playable at these settings, but the experience will be noticeably below what a capable discrete GPU would deliver.
Similar Performance Alternatives
The nearest rivals for the Intel Arc B370 all fall within a narrow performance band. The ATI Mobility Radeon HD 5570 scores 1186 in 3DMark Steel Nomad DX12, which is 0.2% faster than the Arc B370's 1184. The ATI Radeon HD 5770 scores 1190, 0.5% faster. The AMD Radeon HD 7650M scores 1192, 0.7% faster. The AMD FirePro M2000 scores 1168, 1.4% slower. Any of these GPUs would produce nearly identical frame rates in Control, meaning they would also fail to hit 60 FPS at any resolution. Users upgrading from one of these older parts to the Arc B370 would see almost no difference in this game.
For the CPU side, the AMD Ryzen 7 5700X3D has rivals that are statistically indistinguishable. The AMD Ryzen 5 7600X3D averages 24728, which is 0.1% faster. The AMD Ryzen 9 5900HX averages 24822, 0.5% faster. The Intel Core i5-12450HX averages 24576, 0.5% slower. The Intel Core i5-11600 averages 24563, 0.6% slower. In the context of Control with the Arc B370, swapping between any of these CPUs would produce no measurable frame rate change because the GPU is the limiting factor. The CPU performance differences only matter if paired with a much stronger GPU.
The broader implication is that this system sits in a performance tier where the GPU dictates all outcomes. The CPU's 77th percentile ranking is wasted on a GPU in the 5th percentile. A balanced build would pair the Ryzen 7 5700X3D with a discrete GPU several tiers higher, but as measured, the Arc B370 holds the system back.
FAQ
Q: Can this PC run Control at 60 FPS on any settings?
A: No. The database records no playable settings at 3840x2160, 2560x1440, or 1920x1080. The closest is 1920x1080 Low at 59 FPS average, which is 1 FPS below the 60 FPS threshold.
Q: What is the best resolution and settings for this hardware?
A: The best measured configuration is 1920x1080 with Low settings, averaging 59 FPS. At 2560x1440, Low averages 45 FPS. At 3840x2160, Low averages 30 FPS. No preset at any resolution reaches 60 FPS.
Q: Is the CPU or GPU the bottleneck in Control?
A: The GPU is the bottleneck. The Intel Arc B370 scores 1184 in 3DMark Steel Nomad DX12, ranking in the 5th percentile of all GPUs. Frame rates drop consistently as resolution increases, which is characteristic of GPU-bound performance. The Ryzen 7 5700X3D scores 22366 in Cinebench R23 multi-core and sits in the 77th percentile, so it has ample headroom.
Q: How does the Intel Arc B370 compare to its nearest GPU rivals?
A: The Arc B370 scores 1184 in 3DMark Steel Nomad DX12. The ATI Mobility Radeon HD 5570 scores 1186 (0.2% faster), the ATI Radeon HD 5770 scores 1190 (0.5% faster), the AMD Radeon HD 7650M scores 1192 (0.7% faster), and the AMD FirePro M2000 scores 1168 (1.4% slower). All would perform nearly identically in Control.
Q: How does the Ryzen 7 5700X3D compare to its nearest CPU rivals?
A: The Ryzen 7 5700X3D has an average benchmark score of 24709. The AMD Ryzen 5 7600X3D scores 24728 (0.1% faster), the AMD Ryzen 9 5900HX scores 24822 (0.5% faster), the Intel Core i5-12450HX scores 24576 (0.5% slower), and the Intel Core i5-11600 scores 24563 (0.6% slower). These differences are negligible for Control because the GPU limits performance.
Q: What frame rates can I expect at 1080p with Medium settings?
A: At 1920x1080 with Medium settings, the average is 42 FPS, with a minimum of 36 FPS and a maximum of 48 FPS. This is below the 60 FPS playable threshold, but it is the most consistent preset with a recorded frame range.