Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Control
Action Adventure 2019

Control

87%
Great Match Your system meets recommended requirements.

Performance

1080p (Full HD)

Low 1080p Measured
206 FPS
Ultra 1080p Measured
113 FPS

1440p (2K / QHD)

Low 1440p Measured
156 FPS
Ultra 1440p Measured
85 FPS

4K (Ultra HD)

Low 4K Measured
105 FPS
Ultra 4K Measured
58 FPS
7.7ms Frame Time
12ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,485
Your CPU 27,578
Graphics Card
Required 27,787
Your GPU 40,377

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 58 66 75 105
1440p QHD 85 98 111 156
1080p Full HD 113 130 146 206

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 130
1920x1080 Low 206
1920x1080 Medium 146
1920x1080 Ultra 113
2560x1440 High 98
2560x1440 Low 156
2560x1440 Medium 111
2560x1440 Ultra 85
3840x2160 High 66
3840x2160 Low 105
3840x2160 Medium 75
3840x2160 Ultra 58

Performance Analysis: Control on Your System

Control is a demanding action-adventure title that stresses both the CPU and GPU, especially with its physics-heavy environments and real-time destruction. This analysis pairs the AMD Ryzen 7 5700X with the NVIDIA GeForce RTX 5070, using measured data to determine the best settings for smooth gameplay across three resolutions. The data shows this combination is highly capable, with the RTX 5070 providing the bulk of the rendering power while the 5700X handles the game's computational load without becoming a bottleneck at standard refresh rates.

Best Settings per Resolution

For a 60 FPS target, the data indicates that this system can push beyond the baseline at every resolution. At 3840x2160 (4K), the most demanding preset that stays at or above 60 FPS is High, which delivers an average of 66 FPS. While the Ultra preset dips to 58 FPS average, it falls just short of the threshold, so High is the optimal choice for a consistent experience without sacrificing visual fidelity.

At 2560x1440 (1440p), there is ample headroom. The Ultra preset runs at an average of 85 FPS, making it the clear best setting for maximum quality. This leaves significant performance margin, meaning even the most chaotic scenes with heavy particle effects and debris will stay comfortably above 60 FPS.

At 1920x1080 (1080p), the system is GPU-bound at the highest setting. The Ultra preset achieves an average of 113 FPS, which is excellent for high-refresh-rate monitors. There is no reason to lower settings here, as even the most demanding preset provides nearly double the playable threshold.

Similar Performance Alternatives

The nearest rivals for this CPU and GPU provide a useful reference for builders considering alternative hardware. For the AMD Ryzen 7 5700X, the closest performance match is the Intel Core i5-12600K, which has an identical average benchmark score (0% delta). This means that in CPU-bound scenarios, swapping between these two processors would yield nearly identical frame rates. The AMD Ryzen 5 7600X also sits nearby, with a score only 0.2% higher, while the AMD Ryzen 7 5800 trails by a negligible 0.2%. The Intel Core Ultra 5 125H is slightly ahead at 0.3%, but this is a mobile chip, making it less relevant for a desktop build.

On the GPU side, the NVIDIA GeForce RTX 5070's nearest rival is the AMD Radeon Pro 580, which scores just 0.1% higher in average benchmarks. This is a workstation-class card, but the performance parity means gaming frame rates would be nearly indistinguishable. The AMD Radeon Pro WX 7100 is 0.8% behind, and the AMD Radeon Pro 5300 is 1.2% ahead. The NVIDIA RTX A500 Mobile is 2% slower, which is a notable gap but still in the same performance tier. For practical purposes, any of these alternatives would deliver a very similar experience in Control, though the RTX 5070's feature set (like DLSS support) might differ from these rivals.

Measured FPS Breakdown

The measured FPS data provides a detailed look at how settings scale at each resolution. At 3840x2160, the progression from Low to Ultra shows a steep curve. Low runs at 105 FPS average, Medium drops to 75 FPS (with a minimum of 63 FPS and maximum of 86 FPS), High runs at 66 FPS, and Ultra bottoms out at 58 FPS. The gap between Medium and High is 9 FPS, while the jump from High to Ultra costs another 8 FPS. This indicates that at 4K, the GPU is the primary constraint, and each step up in quality has a measurable cost.

At 2560x1440, the same settings show much higher headroom. Low runs at 156 FPS, Medium at 111 FPS (min 94, max 127), High at 98 FPS, and Ultra at 85 FPS. The delta between Low and Ultra is 71 FPS, which is substantial. Notably, the difference between Medium and High is 13 FPS, while High to Ultra is also 13 FPS, showing a linear scaling pattern. At this resolution, the system is still firmly GPU-bound, but the 5700X has enough single-thread performance to keep feeding the RTX 5070.

At 1920x1080, the results are impressive across the board. Low runs at 206 FPS, Medium at 146 FPS (min 124, max 168), High at 130 FPS, and Ultra at 113 FPS. The scaling from Medium to High is a 16 FPS drop, and High to Ultra costs another 17 FPS. The minimum FPS at Medium settings (124 FPS) is still well above the 60 FPS threshold, meaning even the most demanding scenes at lower settings will feel exceptionally smooth. The data shows that at 1080p, the CPU begins to play a more significant role, as the frame rates are high enough that the 5700X's 8-core/16-thread design becomes a factor in maintaining those numbers.

The Verdict

This PC can absolutely run Control, and it does so with room to spare. The verdict by resolution is clear: at 3840x2160, the High preset is the sweet spot, delivering a 66 FPS average that clears the 60 FPS threshold. Ultra at 4K is not playable at a consistent 60 FPS, as it averages 58 FPS. At 2560x1440, all four presets are playable, with Ultra providing an 85 FPS average. This is the ideal resolution for this combination if you want maximum visual quality without compromise. At 1920x1080, every preset is playable, and Ultra runs at 113 FPS average, making it suitable for high-refresh-rate displays.

The data confirms that the RTX 5070 is the dominant factor here. The 5700X, while not the newest processor, holds up well enough that it does not drag down performance at any tested resolution. The only scenario where the CPU might become a limiting factor is at 1080p with Low settings, where the 206 FPS average suggests the game is running at rates high enough to expose any CPU bottleneck. However, for the 60 FPS target, this system is more than sufficient at all resolutions.

CPU and GPU Roles

The division of labor between the Ryzen 7 5700X and the RTX 5070 changes as resolution scales. At 3840x2160, the GPU is the clear bottleneck. The average FPS drops from 105 (Low) to 58 (Ultra), a 47 FPS swing, which is almost entirely due to the GPU's rendering load. The CPU has plenty of headroom, as evidenced by the fact that even at 4K Low, the system pushes past 100 FPS, which is far above what the GPU can sustain at higher quality settings.

At 2560x1440, the balance shifts slightly. The GPU is still the primary constraint, but the CPU's role becomes more visible. The scaling from Low (156 FPS) to Ultra (85 FPS) shows a 71 FPS difference, which is still GPU-driven. However, the fact that High (98 FPS) is only 13 FPS slower than Medium (111 FPS) suggests the CPU is keeping up with the GPU's output. If the CPU were weaker, we would expect to see a larger drop between those two settings.

At 1920x1080, the CPU's importance grows significantly. The Ultra preset hits 113 FPS, and Low reaches 206 FPS. At these frame rates, the 5700X's 16 threads are being utilized to feed the GPU. The gap between Medium (146 FPS) and High (130 FPS) is 16 FPS, which is a smaller percentage drop than at higher resolutions, indicating that the CPU is starting to cap the maximum achievable FPS. For a 60 FPS target, this is irrelevant, but for players with 144Hz or 240Hz monitors, the CPU choice becomes more critical at 1080p.

FAQ

Q: Can this system run Control at 4K with max settings?

A: No. The Ultra preset at 3840x2160 averages 58 FPS, which is just below the 60 FPS playable threshold. The High preset at 4K averages 66 FPS and is the best choice for 4K.

Q: What is the best resolution for this hardware?

A: 2560x1440 with the Ultra preset offers an 85 FPS average, providing the best balance of visual quality and performance. At 4K, you must drop to High to stay above 60 FPS.

Q: How much faster is 1080p Ultra compared to 4K Ultra?

A: At 1920x1080 Ultra, the average FPS is 113, while at 3840x2160 Ultra, it is 58. This represents a 55 FPS difference, or roughly 95% higher performance at 1080p.

Q: Is the Ryzen 7 5700X a bottleneck for the RTX 5070 in this game?

A: At 4K and 1440p, no. The GPU is the limiting factor. At 1080p with Low settings, the 206 FPS average suggests the CPU is nearing its limit, but for 60 FPS gameplay, the 5700X is sufficient at all resolutions.

Q: What settings should I use for a 144Hz monitor at 1440p?

A: The Ultra preset at 2560x1440 averages 85 FPS, which is below 144 FPS. To get closer to 144 FPS, you would need to use High (98 FPS) or Medium (111 FPS), but neither reaches 144 FPS. For a 144Hz display, you may need to lower to 1080p or accept a frame rate below the monitor's maximum.

Q: How does the RTX 5070 compare to its closest rival in this game?

A: The RTX 5070's nearest rival, the AMD Radeon Pro 580, has an average benchmark score that is 0.1% higher. In practice, this means the two GPUs would produce nearly identical frame rates in Control, with a difference of less than 1 FPS at most settings.